Vehicle fly GUI v2 by MawinCK

Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players enagage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.

What is Roblox Script?

Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.

How to Use Roblox Script?

  1. Launch Roblox and join your desired game.
  2. Click the “Copy” button to duplicate the script code.
  3. Paste the script code into your preferred Roblox executor.
  4. Execute the script code and savor the enhanced experience.
--[[
	WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
getgenv().setting_stopflytime = 3
loadstring(game:HttpGet("https://pastebin.com/raw/EKegbnQn"))()

– The options in the dropdown. Callback = – The function of the dropdown. ]] Dropdown:Refresh(List,true) Dropdown:Set(“dropdown option”) OrionLib:Init()

Remember to employ a dummy account when injecting scripts. We cannot be held responsible for any potential harm caused to your Roblox account.

Description

How did I made script: https://youtu.be/t5BpYaywJns?si=nkf0sR8xJoljeu0d Credit: Script Made by MawinCK, Fixed and Edited by MawinCK –:– what fixed?–;— I added CharacterAdded for LocalPlayer Which this Event on Script will define and reference my New Character and HumanoidRootPart in order to make Script work Also Fixed BodyVelocity and BodyGyro reference and definition which the script working by at first I set up an BodyVelocity and BodyGyro as Variable local on script then the Button Fly Foward/BackWard Will reference new BodyVelocity And BodGyro Define And reference every time Without using local cus it gonna Make Script error on Reference new BodyVelocity and BodyGyro and That How script work BodyVelocity: Control Velocity of Object you can define Direction, Position of BodyVelocity by using .Velocity which doesn’t have it on Properties but it for script So I use BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * tonumber(input_Speed) to control direction of BodyVelocity BodGyro: Control Rotation Of Object(Optional) So say it Basically The Foward Fly/ Backward Fly Define the BodyVelocity, BodyGyro and Creating New One After Active of it Every time and To Stop it I make Stop Fly Button Which Basically repeat until loop Until Finding BodyVelocity and BodyGyro is nil Which mean Empty/Not founded –:– How to use: 1: Join any Game that About Vehicle or car etc: bike, Motorcycle, car, tank 2: Find any Vehicle and sit on it 3: Run script and First Put the Amount of Speed of Fast you wanted script to fly and Click Fly Foward or Backward Which Backward and Foward Button will fly Directly Where you Camera Aim at 4 to Stop Flying VehicleClick Stop Fly 5: Enjoy Script! –:– 6: Setting edit: you can set Amount of Time of how Fast will Fly Stop after Activation Default: 3 –:– open Source and Script Very Simple and Easy to read —:– My social media –:– Exploit Tutorial Playlist: https://youtube.com/playlist?list=PL_Tk5zTbV1t8o-X1KyoQoe0CgQSqYNnwb&si=U3_Su9xv63nLtQqJ My Facebook: Is on My Scriptblox Profile! You can see my Face or Message me



		
		
			

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