Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players enagage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
What is Roblox Script?
Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.
How to Use Roblox Script?
- Launch Roblox and join your desired game.
- Click the “Copy” button to duplicate the script code.
- Paste the script code into your preferred Roblox executor.
- Execute the script code and savor the enhanced experience.
--[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))() local Window = Library.CreateLib("[UPD🎃] Scythe Simulator", "Sentinel") local MainTab = Window:NewTab("Main") local MainSection = MainTab:NewSection("Main Section") local Variables = { AutoSwing = false, AutoHill = false, AutoRebirth = false, AutoHatch = false, SelectedEgg = nil } local EggCost = { Egg1 = 250, Egg2 = 1000, Egg3 = 2500, Egg4 = 5000, Egg5 = 10000, Egg6 = 25000, Egg7 = 50000, Egg8 = 75000, Egg9 = 100000, Egg10 = 125000, Egg11 = 150000, Egg12 = 175000, Egg13 = 200000, Egg14 = 200000, Egg15 = 225000 } local EggDropdown = {} for Name in pairs(EggCost) do table.insert(EggDropdown, Name) end local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local EggFrame = player.PlayerGui.MainGui.Frames.EggsFrame.ScrollingFrame local ReplicatedStorage = game:GetService("ReplicatedStorage") local Workspace = game:GetService("Workspace") MainSection:NewToggle("Auto Swing", "Automatically swings for you", function(state) Variables.AutoSwing = state while Variables.AutoSwing do if character:FindFirstChildOfClass("Tool") then character:FindFirstChildOfClass("Tool"):Activate() elseif character:FindFirstChild("Humanoid") and character.Humanoid.Health > 0 then local tool = player.Backpack:FindFirstChildOfClass("Tool") if tool then character.Humanoid:EquipTool(tool) end end task.wait(0.1) end end) MainSection:NewToggle("Auto Rebirth", "Automatically rebirth", function(state) Variables.AutoRebirth = state while Variables.AutoRebirth do local playerData = player:FindFirstChild("PlayerData") if playerData and playerData.Strength.Value >= playerData.RebirthRequirement.Value then ReplicatedStorage:WaitForChild("RebirthPlayer"):FireServer(false) end task.wait(0.2) end end) MainSection:NewDropdown("Select Egg", "Select the egg to automatically hatch", EggDropdown, function(currentOption) Variables.SelectedEgg = currentOption end) MainSection:NewToggle("Auto Hatch", "Automatically teleports to the bonus area of KOTH", function(state) Variables.AutoHatch = state while Variables.AutoHatch do local HatchPet = ReplicatedStorage:WaitForChild("HatchPet") local hasSpace = ReplicatedStorage.CheckSpace:InvokeServer(false, 0, true) local Egg = EggFrame:WaitForChild(Variables.SelectedEgg) if Egg and EggCost[Egg.Name] and player.leaderstats.Gems.Value >= EggCost[Egg.Name] then if hasSpace then HatchPet:FireServer(Egg.Name, 1, hasSpace) end end task.wait(0.2) end end) MainSection:NewToggle("Auto Hill", "Automatically teleports to the bonus area of KOTH", function(state) Variables.AutoHill = state while Variables.AutoHill do if character and character:FindFirstChild("HumanoidRootPart") then Workspace.KingOfHill.BonusArea.CFrame = character.HumanoidRootPart.CFrame end task.wait(0) end end)
– The options in the dropdown. Callback = – The function of the dropdown. ]] Dropdown:Refresh(List,true) Dropdown:Set(“dropdown option”) OrionLib:Init()
Description
(Open Source) – Auto Swing – Auto Hill (Teleports the bonus area to your position.) – Auto Rebirth – Auto Hatch (Made using solara.)