Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players enagage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
What is Roblox Script?
Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.
How to Use Roblox Script?
- Launch Roblox and join your desired game.
- Click the “Copy” button to duplicate the script code.
- Paste the script code into your preferred Roblox executor.
- Execute the script code and savor the enhanced experience.
local replicated_storage = game.GetService(game, "ReplicatedStorage");
local players = game.GetService(game, "Players");
local camera = workspace.CurrentCamera;
local utility = require(replicated_storage.Modules.Utility);
local get_players = function() -- this is dumb asf, feel free to modify.
local entities = {};
for _, child in workspace.GetChildren(workspace) do
if child.FindFirstChildOfClass(child, "Humanoid") then
table.insert(entities, child);
elseif child.Name == "HurtEffect" then
for _, hurt_player in child.GetChildren(child) do
if (hurt_player.ClassName ~= "Highlight") then
table.insert(entities, hurt_player);
end
end
end
end
return entities
end
local get_closest_player = function()
local closest, closest_distance = nil, math.huge;
local character = players.LocalPlayer.Character;
if (character == nil) then
return;
end
for _, player in get_players() do
if (player == players.LocalPlayer) then
continue;
end
if (not player:FindFirstChild("HumanoidRootPart")) then
continue;
end
local position, on_screen = camera.WorldToViewportPoint(camera, player.HumanoidRootPart.Position);
if (on_screen == false) then
continue;
end
local center = Vector2.new(camera.ViewportSize.X / 2, camera.ViewportSize.Y / 2);
local distance = (center - Vector2.new(position.X, position.Y)).Magnitude;
if (distance > closest_distance) then
continue;
end
closest = player;
closest_distance = distance;
end
return closest;
end
local old = utility.Raycast; utility.Raycast = function(...)
local arguments = {...};
if (#arguments > 0 and arguments[4] == 999) then
local closest = get_closest_player();
if (closest) then
arguments[3] = closest.Head.Position;
end
end
return old(table.unpack(arguments));
end
– The options in the dropdown. Callback = – The function of the dropdown. ]] Dropdown:Refresh(List,true) Dropdown:Set(“dropdown option”) OrionLib:Init()


