War Tycoon: Auto Rebirth, Auto Farm, Farm Oil Script Copy and Download

Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players enagage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.

What is Roblox Script?

Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.

How to Use Roblox Script?

  1. Launch Roblox and join your desired game.
  2. Click the “Copy” button to duplicate the script code.
  3. Paste the script code into your preferred Roblox executor.
  4. Execute the script code and savor the enhanced experience.
repeat wait() until game:IsLoaded()
local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/DevSoGod/MyScript/main/library"))()
local Window = library:CreateWindow("War Tycoon || We Love War")
local Tab = Window:CreateTab("Main")
local Sector = Tab:CreateSector("Section1", "left")
Sector:AddToggle("Full AutoRebirth", false, function(v)
    _G.AutoRebirth = v
end)
local dd1 = Sector:AddDropdown("Whitelist",{}, false ,true , function(v)
    _G.WL = v
end)
Sector:AddButton("Refresh Players", function()
    for i, v in pairs(dd1:getList()) do
        dd1:Remove(tostring(v))
    end
    for i, v in pairs(game.Players:GetChildren()) do
        if not table.find(dd1:getList(), v.Name) then
            dd1:Add(v.Name)
        end
    end
end)
Sector:AddDropdown("Select Traget",{"Players","Base Shield","AC-130 Gunship"}, false ,true , function(v)
    _G.SelectTraget = v
end)
Sector:AddToggle("Spam RPG (Very Risk)", false, function(v)
    _G.SpamRPG = v
end)




local Sector = Tab:CreateSector("Section2", "Right")

Sector:AddToggle("FarmOil (Bad and Risk)", false, function(v)
    _G.FarmOil = v
end)

Sector:AddToggle("FarmVehiclePart (Risk)", false, function(v)
    _G.FarmVehiclePart = v
end)
Sector:AddTextbox("Enter Point" , "100" , function(w)
    _G.Point = w
end)
Sector:AddButton("Get Point" , function()
    for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
        if a.Owner.Value == game.Players.LocalPlayer then
            for i = 1,tonumber(_G.Point) do
                a:WaitForChild("PurchasedObjects"):WaitForChild("MovingTarget"):WaitForChild("AddPoints"):FireServer(a:WaitForChild("PurchasedObjects"):WaitForChild("MovingTarget"):WaitForChild("Target3"))
            end
        end
    end
end)
Sector:AddToggle("Esp VehiclePart(Quest)", false, function(v)
    _G.ESPOperations = v
end)
local function Oil()
    local dist, thing = math.huge
    for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
        if a.Owner.Value == game.Players.LocalPlayer then
            for _,b in pairs(a.UnpurchasedButtons:GetChildren()) do
                if table.find({"Large Oil 1","Large Oil 2","Large Oil 3","Large Oil 4","Large Oil 5","Large Oil 6","Oil 1","Oil 2","Oil 3","Oil 4","Oil 5","Oil 6"},b.Name) then
                    local mag = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - b.Gradient.Position).magnitude
                    if mag < dist then
                        dist = mag 
                        thing = b
                    end
                end
            end
        end
    end
    return thing
end
local function Misc()
    local dist, thing = math.huge
    for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
        if a.Owner.Value == game.Players.LocalPlayer then
            for _,b in pairs(a.UnpurchasedButtons:GetChildren()) do
                if not table.find({"Large Oil 1","Large Oil 2","Large Oil 3","Large Oil 4","Large Oil 5","Large Oil 6","Oil 1","Oil 2","Oil 3","Oil 4","Oil 5","Oil 6"},b.Name) then
                    if tostring(b.Neon.Color) == "0, 1, 0" or tostring(b.Neon.Color) == "1, 0, 0" or tostring(b.Neon.Color) == "0.0156863, 0.686275, 0.921569" then
                        local mag = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - b.Gradient.Position).magnitude
                        if mag < dist then
                            dist = mag 
                            thing = b
                        end
                    end
                end
            end
        end
    end
    return thing
end
local function Rebirth()
    local dist, thing = math.huge
    for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
        if a.Owner.Value == game.Players.LocalPlayer then
            for _,b in pairs(a.UnpurchasedButtons:GetChildren()) do
                if tostring(b.Neon.Color) == "1, 1, 0" and tonumber(b:GetAttribute("RebirthAmount")) <= game:GetService("Players").LocalPlayer.leaderstats.Rebirths.Value then
                    local mag = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - b.Gradient.Position).magnitude
                    if mag < dist then
                        dist = mag 
                        thing = b
                    end
                end
            end
        end
    end
    return thing
end
local function fix()
    for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
        if a.Owner.Value == game.Players.LocalPlayer then
            for _,b in pairs(a.PurchasedObjects:GetChildren()) do
                if table.find({"Large Oil 1","Large Oil 2","Large Oil 3","Large Oil 4","Large Oil 5","Large Oil 6","Oil 1","Oil 2","Oil 3","Oil 4","Oil 5","Oil 6"},b.Name) then
                    if b:FindFirstChild("Broken") and b.Broken.Value == true then
                        for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
                            if a.Owner.Value == game.Players.LocalPlayer then
                                game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a.Essentials.CashCollector.CFrame
                                wait(1)
                                firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 0)
                                wait(.1)
                                firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 1)
                                wait(.1)
                            end
                        end
                        wait(0.5)
                        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = b.ElectricalBox.Effect.CFrame
                        wait(1)
                        fireproximityprompt(b.ElectricalBox.Effect.OilExtractor)
                    end
                end
            end
        end
    end
end

spawn(function()
    pcall(function()
        while wait() do
            pcall(function()
                if _G.AutoRebirth then
                    pcall(function()
                        if fix() then
                            fix()
                        elseif game:GetService("Players").LocalPlayer.leaderstats.Cash.Value <= 0 then for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do if a.Owner.Value == game.Players.LocalPlayer then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a.PurchasedObjects["Oil 1"].CB1.CFrame wait(0.1) fireproximityprompt(a.PurchasedObjects["Oil 1"].CB1.DefaultExtractor) wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a.Essentials.CashCollector.CFrame wait(.1) firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 0) wait(.1) firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 1) wait(.1) end end elseif Rebirth() then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Rebirth().Gradient.CFrame wait(1) firetouchinterest(Rebirth().Gradient, game.Players.LocalPlayer.Character["Right Leg"], 0) wait(.1) firetouchinterest(Rebirth().Gradient, game.Players.LocalPlayer.Character["Right Leg"], 1) wait(.1) elseif Oil() then if tostring(Oil().Neon.Color) == "0, 1, 0" or tostring(Oil().Neon.Color) == "0.0156863, 0.686275, 0.921569" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Oil().Gradient.CFrame wait(1) firetouchinterest(Oil().Gradient, game.Players.LocalPlayer.Character["Right Leg"], 0) wait(.1) firetouchinterest(Oil().Gradient, game.Players.LocalPlayer.Character["Right Leg"], 1) wait(.1) elseif tostring(Oil().Neon.Color) == "1, 0, 0" then for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do if a.Owner.Value == game.Players.LocalPlayer then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a.Essentials.CashCollector.CFrame wait(1) firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 0) wait(.1) firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 1) wait(.1) end end end elseif Misc() then if tostring(Misc().Neon.Color) == "0, 1, 0" or tostring(Misc().Neon.Color) == "0.0156863, 0.686275, 0.921569" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Misc().Gradient.CFrame wait(1) firetouchinterest(Misc().Gradient, game.Players.LocalPlayer.Character["Right Leg"], 0) wait(.1) firetouchinterest(Misc().Gradient, game.Players.LocalPlayer.Character["Right Leg"], 1) wait(.1) elseif tostring(Misc().Neon.Color) == "1, 0, 0" then for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do if a.Owner.Value == game.Players.LocalPlayer then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a.Essentials.CashCollector.CFrame wait(1) firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 0) wait(.1) firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 1) wait(.1) end end end elseif game:GetService("Players").LocalPlayer.PlayerGui.RebirthGui.RebirthButton.Visible == true then if game:GetService("Players").LocalPlayer.leaderstats.Cash.Value >= 500000 then
                                game:GetService("ReplicatedStorage"):WaitForChild("RebirthEVT"):FireServer()
                            else
                                for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
                                    if a.Owner.Value == game.Players.LocalPlayer then
                                        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a.Essentials.CashCollector.CFrame
                                        wait(.1)
                                        firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 0)
                                        wait(.1)
                                        firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 1)
                                        wait(.1)
                                    end
                                end
                            end
                        end
                    end)
                end
            end)
        end
    end)
end)
spawn(function()
    pcall(function()
        while wait() do
            pcall(function()
                if table.find(_G.SelectTraget,"Players") and _G.SpamRPG then
                    for _,v in pairs(workspace:GetChildren()) do
                        if v.Name ~= game.Players.LocalPlayer.Name and v:FindFirstChild("HumanoidRootPart") and not table.find(_G.WL,v.Name) then
                            game:GetService("ReplicatedStorage"):WaitForChild("RocketSystem"):WaitForChild("RocketHit"):FireServer(v.HumanoidRootPart.Position,Vector3.yAxis,game:GetService("Players").LocalPlayer.Character.RPG,game:GetService("Players").LocalPlayer.Character.RPG,v.HumanoidRootPart)
                            wait()
                        end
                    end
                end
            end)
        end
    end)
end)
local function Shield()
    local dist, thing = math.huge
    for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
        if a.Owner.Value ~= game.Players.LocalPlayer and a.PurchasedObjects:FindFirstChild("Base Shield") and a.PurchasedObjects["Base Shield"]:FindFirstChild("Shield") and a.PurchasedObjects["Base Shield"]["Shield"]:FindFirstChild("Shield4") then
            local mag = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - a.WorldPivot.Position).magnitude
            if mag < dist then
                dist = mag 
                thing = a
            end
        end
    end
    return thing
end
spawn(function()
    pcall(function()
        while wait() do
            pcall(function()
                if table.find(_G.SelectTraget,"Base Shield") and _G.SpamRPG then
                    pcall(function()
                        game:GetService("ReplicatedStorage"):WaitForChild("RocketSystem"):WaitForChild("RocketHit"):FireServer(Shield().PurchasedObjects["Base Shield"].Shield.Shield4.Position,Vector3.yAxis,game:GetService("Players").LocalPlayer.Character.RPG,game:GetService("Players").LocalPlayer.Character.RPG,Shield().PurchasedObjects["Base Shield"].Shield.Shield4)
                    end)
                end
            end)
        end
    end)
end) 

local function Ship()
    local dist, thing = math.huge
    for _,v in pairs(workspace["Game Systems"]["Gunship Workspace"]:GetChildren()) do
        if v.Name == "AC-130 Gunship" then
            local mag = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.MainPart.Position).magnitude
            if mag < dist then
                dist = mag 
                thing = v
            end
        end
    end
    return thing
end
spawn(function()
    pcall(function()
        while wait() do
            pcall(function()
                if table.find(_G.SelectTraget,"AC-130 Gunship") and _G.SpamRPG then
                    pcall(function()
                        game:GetService("ReplicatedStorage"):WaitForChild("RocketSystem"):WaitForChild("RocketHit"):FireServer(Ship().MainPart.Position,Vector3.yAxis,game:GetService("Players").LocalPlayer.Character.RPG,game:GetService("Players").LocalPlayer.Character.RPG,Ship().MainPart)
                    end)
                end
            end)
        end
    end)
end)
spawn(function()
    pcall(function()
        while wait() do
            pcall(function()
                if _G.FarmVehiclePart then
                    pcall(function()
                        for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
                            if a.Owner.Value == game.Players.LocalPlayer then
                                for _,v in pairs(workspace["Game Systems"]["Crate Workspace"]:GetChildren()) do
                                    if _G.FarmVehiclePart == true then
                                        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
                                        wait(1)
                                    end
                                    if _G.FarmVehiclePart == true then
                                        fireproximityprompt(v.StealPrompt)
                                        wait(2)
                                    end
                                    if _G.FarmVehiclePart == true then
                                        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a.Essentials["Oil Collector"].CratePromptPart.CFrame
                                        wait(1)
                                    end
                                    if _G.FarmVehiclePart == true then
                                        fireproximityprompt(a.Essentials["Oil Collector"].CratePromptPart.SellPrompt)
                                        wait(1)
                                    end
                                end
                            end
                        end
                    end)
                end
            end)
        end
    end)
end)

spawn(function()
    pcall(function()
        while wait() do
            pcall(function()
                if _G.FarmOil then
                    pcall(function()
                        if game.Players.LocalPlayer.Character:FindFirstChild("Barrel") then
                            for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
                                if a.Owner.Value == game.Players.LocalPlayer then
                                    game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.Tycoon.Tycoons.Hotel.Essentials["Oil Collector"].Collector.BarrelSlot.CFrame
                                    wait(2)
                                    fireproximityprompt(a.Essentials["Oil Collector"].Collector.dropPrompt)
                                end
                            end
                        else
                            for i = 1,2 do
                                if workspace.Beams:FindFirstChild("Oil Rig"..tostring(i)) then
                                    if not workspace["Game Systems"].Warehouses["Oil Rig"..tostring(i)]["Oil Capture"]:FindFirstChild("Barrel Template") then
                                        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.Beams:FindFirstChild("Oil Rig"..tostring(i)).CFrame
                                    else
                                        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.Beams:FindFirstChild("Oil Rig"..tostring(i)).CFrame
                                        wait(2)
                                        fireproximityprompt(workspace["Game Systems"].Warehouses["Oil Rig"..tostring(i)]["Oil Capture"]["Barrel Template"].PromptPart.BarrelPickup)
                                        wait(1)
                                    end
                                end
                            end
                        end
                    end)
                end
            end)
        end
    end)
end)

spawn(function()
    pcall(function()
        while wait() do
            pcall(function()
                if _G.ESPOperations then
                    pcall(function()
                        for _,v in pairs(workspace["Game Systems"].Operations:GetChildren()) do
                            for _,vv in pairs(v:GetChildren()) do
                                if vv:FindFirstChild("Collection") and vv.Collection:FindFirstChildOfClass("ProximityPrompt") and not vv.Collection:FindFirstChildOfClass("BillboardGui") then
                                    local BillboardGui = Instance.new("BillboardGui")
                                    local TextLabel = Instance.new("TextLabel")
                                    BillboardGui.Parent = vv.Collection
                                    BillboardGui.AlwaysOnTop = true
                                    BillboardGui.Size = UDim2.new(0, 50, 0, 50)
                                    BillboardGui.StudsOffset = Vector3.new(0, 2, 0)
                                    TextLabel.Parent = BillboardGui
                                    TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
                                    TextLabel.BackgroundTransparency = 1
                                    TextLabel.Size = UDim2.new(1, 0, 1, 0)
                                    TextLabel.Text = vv.Name
                                    TextLabel.TextColor3 = Color3.new(1, 0, 0)
                                    TextLabel.TextScaled = true
                                end
                            end
                        end
                    end)
                end
            end)
        end
    end)
end)































































































local Tab = Window:CreateTab("Setting/Misc")
local Sector = Tab:CreateSector("Section1", "left")
Sector:AddTextbox("Speed" , "16" , function(w)
    _G.Speed = w
end)
Sector:AddTextbox("Jump" , "50" , function(w)
    _G.Jump = w
end)
Sector:AddToggle("WalkSpeed", false, function(t)
    _G.WalkSpeed = t
end)
Sector:AddToggle("JumpPower", false, function(t)
    _G.JumpPower = t
end)
Sector:AddToggle("CtrlClickTP", false, function(t)
    _G.CtrlClickTP = t
end)
Sector:AddButton("Rejoin" , function()
    game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, game.JobId, game:GetService("Players").LocalPlayer)
end)
Sector:AddButton("ResetCamera" , function()
    game:GetService("Workspace").CurrentCamera:Destroy()
    wait(.1)
    game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players").LocalPlayer.Character.Humanoid
    game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
    game:GetService("Players").LocalPlayer.CameraMinZoomDistance = .5
    game:GetService("Players").LocalPlayer.CameraMaxZoomDistance = 100000
    game:GetService("Players").LocalPlayer.CameraMode = "Classic"
end)
Sector:AddButton("InstantProximityPrompt" , function()
    game:GetService("ProximityPromptService").PromptButtonHoldBegan:Connect(function(prompt)
        prompt.HoldDuration = 0
    end)
end)
spawn(function()
    pcall(function()
        while wait() do
            pcall(function()
                if _G.JumpPower then
                    pcall(function()
                        wait()
                        local HumanModCons = {}
                        local Char = game.Players.LocalPlayer.Character or workspace:FindFirstChild(game.Players.LocalPlayer.Name)
                        local Human = Char and Char:FindFirstChildWhichIsA("Humanoid")
                        local function JumpPowerChange()
                            if Char and Human and _G.JumpPower then
                                if game.Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').UseJumpPower then
                                    game.Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').JumpPower = tonumber(_G.Jump)
                                else
                                    game.Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').JumpHeight  = tonumber(_G.Jump)
                                end
                            end
                        end
                        JumpPowerChange()
                        HumanModCons.jpLoop = (HumanModCons.jpLoop and HumanModCons.jpLoop:Disconnect() and false) or Human:GetPropertyChangedSignal("JumpPower"):Connect(JumpPowerChange)
                        HumanModCons.jpCA = (HumanModCons.jpCA and HumanModCons.jpCA:Disconnect() and false) or game.Players.LocalPlayer.CharacterAdded:Connect(function(v)
                            Char, Human = v, v:WaitForChild("Humanoid")
                            JumpPowerChange()
                            HumanModCons.jpLoop = (HumanModCons.jpLoop and HumanModCons.jpLoop:Disconnect() and false) or Human:GetPropertyChangedSignal("JumpPower"):Connect(JumpPowerChange)
                        end)
                        wait(9e9)
                    end)
                end
            end)
        end
    end)
end)
spawn(function()
    pcall(function()
        while wait() do
            pcall(function()
                if _G.WalkSpeed then
                    pcall(function()
                        wait()
                        local HumanModCons = {}
                        local Char = game.Players.LocalPlayer.Character or workspace:FindFirstChild(game.Players.LocalPlayer.Name)
                        local Human = Char and Char:FindFirstChildWhichIsA("Humanoid")
                        local function WalkSpeedChange()
                            if Char and Human and _G.WalkSpeed then
                                Human.WalkSpeed = tonumber(_G.Speed)
                            end
                        end
                        WalkSpeedChange()
                        HumanModCons.wsLoop = (HumanModCons.wsLoop and HumanModCons.wsLoop:Disconnect() and false) or Human:GetPropertyChangedSignal("WalkSpeed"):Connect(WalkSpeedChange)
                        HumanModCons.wsCA = (HumanModCons.wsCA and HumanModCons.wsCA:Disconnect() and false) or game.Players.LocalPlayer.CharacterAdded:Connect(function(v)
                            Char, Human = v, v:WaitForChild("Humanoid")
                            WalkSpeedChange()
                            HumanModCons.wsLoop = (HumanModCons.wsLoop and HumanModCons.wsLoop:Disconnect() and false) or Human:GetPropertyChangedSignal("WalkSpeed"):Connect(WalkSpeedChange)
                        end)
                        wait(9e9)
                    end)
                end
            end)
        end
    end)
end)
local UIS = game:GetService("UserInputService")
local Player = game.Players.LocalPlayer
local Mouse = Player:GetMouse()
function GetCharacter()
    return game.Players.LocalPlayer.Character
    end
    function Teleport(pos)
    local Char = GetCharacter()
    if Char then
        Char:MoveTo(pos)
    end
end
UIS.InputBegan:Connect(function(input)
    if input.UserInputType == Enum.UserInputType.MouseButton1 and UIS:IsKeyDown(Enum.KeyCode.LeftControl) and _G.CtrlClickTP == true then
        Teleport(Mouse.Hit.p)
    end
end)

local Sector = Tab:CreateSector("Section2", "Right")
Sector:AddKeybind("Keybind GUI", "Insert",true, function()
    for i, v in pairs(game:GetService("CoreGui"):GetChildren()) do
        if v:FindFirstChild("main") then
            v.main.Visible = not v.main.Visible;
        end
    end
end)
Sector:AddToggle("CloseGuiAfterExecute", false, function(o)
    _G.CloseGuiAfterExecute = o
end)
Sector:AddToggle("RejoinAfterKick", false, function(o)
    _G.rejoinKick = o
end)
spawn(function()
    getgenv().rejoin = game:GetService("CoreGui").RobloxPromptGui.promptOverlay.ChildAdded:Connect(function(Kick)
        if ((Kick.Name == "ErrorPrompt") and Kick:FindFirstChild("MessageArea") and Kick.MessageArea:FindFirstChild("ErrorFrame")) then
            if _G.rejoinKick == true then
                game:GetService("TeleportService"):Teleport(game.PlaceId)
            end
        end
    end)
end)
Sector:AddTextbox("FPS" , "20" , function(w)
    _G.FPS = w
end)
Sector:AddToggle("SetFpsCap", false, function(o)
    _G.Fpscap = o
end)
Sector:AddButton("infiniteyield" , function()
    loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))()
end)
Sector:AddButton("DarkDex" , function()
    loadstring(game:HttpGet("https://raw.githubusercontent.com/infyiff/backup/main/dex.lua", true))()
end)
Sector:AddButton("RemoteSpy" , function()
    loadstring(game:HttpGet("https://raw.githubusercontent.com/SmellLikeHacker/IDK/main/RemoteSpy", true))()
end)
Sector:AddButton("CopyDiscordLink" , function()
    setclipboard("https://discord.gg/48geaWzacy")
end)
Sector:AddButton("JoinDiscord" , function()
    request = http_request or request or HttpPost or syn.request
    request({Url = "http://127.0.0.1:6463/rpc?v=1",Method = "POST",Headers = {["Content-Type"] = "application/json",["origin"] = "https://discord.com",},Body = game:GetService("HttpService"):JSONEncode({["args"] = {["code"] = "48geaWzacy",},["cmd"] = "INVITE_BROWSER",["nonce"] = "."})})
end)
Sector:AddButton("SUPER SECRET BUTTON" , function()
    local soundId = "rbxassetid://6454805792"
    local sound = Instance.new("Sound")
    sound.SoundId = soundId
    sound.Volume = 10
    sound.Looped = true
    sound.Parent = game.Players.LocalPlayer.Character
    sound:Play()
end)
spawn(function()
    pcall(function()
        while task.wait() do
            pcall(function()
                game:GetService("Players").LocalPlayer.DevCameraOcclusionMode = "Invisicam"
                game:GetService("Players").LocalPlayer.CameraMaxZoomDistance = 100000
            end)
        end
    end)
end)
spawn(function()
    pcall(function()
        while wait() do
            pcall(function()
                if _G.CloseGuiAfterExecute then
                    pcall(function()
                        wait()
                        for i,v in pairs(game:GetService("CoreGui"):GetChildren()) do
                            if v:FindFirstChild("main") then
                                v.main.Visible = not v.main.Visible
                            end
                        end
                        wait(9e9)
                    end)
                end
            end)
        end
    end)
end)
spawn(function()
    pcall(function()
        while wait(1) do
            pcall(function()
                if _G.Fpscap then
                    setfpscap(tonumber(_G.FPS))
                end
            end)
        end
    end)
end)
game:GetService("Players").LocalPlayer.Idled:connect(function()
    game:GetService("VirtualUser"):CaptureController()
    game:GetService("VirtualUser"):ClickButton2(Vector2.new())
end)
library:ConfigSystem("WarTycoon"):Load()
while wait(1) do
    pcall(function()
        library:ConfigSystem("WarTycoon"):Save()
    end)
end

– The options in the dropdown. Callback = – The function of the dropdown. ]] Dropdown:Refresh(List,true) Dropdown:Set(“dropdown option”) OrionLib:Init()

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Description

Current Farming Mob LabelFarm Selected MobsFarm Random MobsFarm BossesAuto AttackFarm With LogFarm With Mobs QuestSet Farm DistanceAuto Claim QuestAuto Complete Clean Hokage OfficeAuto Use Skills [Multiple]Set Use Skills DelayAuto Lvl Up StatsSet Lvl Up DelayAuto Refresh DropdownAnd Much More…

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