Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players enagage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
What is Roblox Script?
Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.
How to Use Roblox Script?
- Launch Roblox and join your desired game.
- Click the “Copy” button to duplicate the script code.
- Paste the script code into your preferred Roblox executor.
- Execute the script code and savor the enhanced experience.
repeat wait() until game:IsLoaded() local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/DevSoGod/MyScript/main/library"))() local Window = library:CreateWindow("War Tycoon || We Love War") local Tab = Window:CreateTab("Main") local Sector = Tab:CreateSector("Section1", "left") Sector:AddToggle("Full AutoRebirth", false, function(v) _G.AutoRebirth = v end) local dd1 = Sector:AddDropdown("Whitelist",{}, false ,true , function(v) _G.WL = v end) Sector:AddButton("Refresh Players", function() for i, v in pairs(dd1:getList()) do dd1:Remove(tostring(v)) end for i, v in pairs(game.Players:GetChildren()) do if not table.find(dd1:getList(), v.Name) then dd1:Add(v.Name) end end end) Sector:AddDropdown("Select Traget",{"Players","Base Shield","AC-130 Gunship"}, false ,true , function(v) _G.SelectTraget = v end) Sector:AddToggle("Spam RPG (Very Risk)", false, function(v) _G.SpamRPG = v end) local Sector = Tab:CreateSector("Section2", "Right") Sector:AddToggle("FarmOil (Bad and Risk)", false, function(v) _G.FarmOil = v end) Sector:AddToggle("FarmVehiclePart (Risk)", false, function(v) _G.FarmVehiclePart = v end) Sector:AddTextbox("Enter Point" , "100" , function(w) _G.Point = w end) Sector:AddButton("Get Point" , function() for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do if a.Owner.Value == game.Players.LocalPlayer then for i = 1,tonumber(_G.Point) do a:WaitForChild("PurchasedObjects"):WaitForChild("MovingTarget"):WaitForChild("AddPoints"):FireServer(a:WaitForChild("PurchasedObjects"):WaitForChild("MovingTarget"):WaitForChild("Target3")) end end end end) Sector:AddToggle("Esp VehiclePart(Quest)", false, function(v) _G.ESPOperations = v end) local function Oil() local dist, thing = math.huge for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do if a.Owner.Value == game.Players.LocalPlayer then for _,b in pairs(a.UnpurchasedButtons:GetChildren()) do if table.find({"Large Oil 1","Large Oil 2","Large Oil 3","Large Oil 4","Large Oil 5","Large Oil 6","Oil 1","Oil 2","Oil 3","Oil 4","Oil 5","Oil 6"},b.Name) then local mag = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - b.Gradient.Position).magnitude if mag < dist then dist = mag thing = b end end end end end return thing end local function Misc() local dist, thing = math.huge for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do if a.Owner.Value == game.Players.LocalPlayer then for _,b in pairs(a.UnpurchasedButtons:GetChildren()) do if not table.find({"Large Oil 1","Large Oil 2","Large Oil 3","Large Oil 4","Large Oil 5","Large Oil 6","Oil 1","Oil 2","Oil 3","Oil 4","Oil 5","Oil 6"},b.Name) then if tostring(b.Neon.Color) == "0, 1, 0" or tostring(b.Neon.Color) == "1, 0, 0" or tostring(b.Neon.Color) == "0.0156863, 0.686275, 0.921569" then local mag = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - b.Gradient.Position).magnitude if mag < dist then dist = mag thing = b end end end end end end return thing end local function Rebirth() local dist, thing = math.huge for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do if a.Owner.Value == game.Players.LocalPlayer then for _,b in pairs(a.UnpurchasedButtons:GetChildren()) do if tostring(b.Neon.Color) == "1, 1, 0" and tonumber(b:GetAttribute("RebirthAmount")) <= game:GetService("Players").LocalPlayer.leaderstats.Rebirths.Value then local mag = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - b.Gradient.Position).magnitude if mag < dist then dist = mag thing = b end end end end end return thing end local function fix() for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do if a.Owner.Value == game.Players.LocalPlayer then for _,b in pairs(a.PurchasedObjects:GetChildren()) do if table.find({"Large Oil 1","Large Oil 2","Large Oil 3","Large Oil 4","Large Oil 5","Large Oil 6","Oil 1","Oil 2","Oil 3","Oil 4","Oil 5","Oil 6"},b.Name) then if b:FindFirstChild("Broken") and b.Broken.Value == true then for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do if a.Owner.Value == game.Players.LocalPlayer then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a.Essentials.CashCollector.CFrame wait(1) firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 0) wait(.1) firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 1) wait(.1) end end wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = b.ElectricalBox.Effect.CFrame wait(1) fireproximityprompt(b.ElectricalBox.Effect.OilExtractor) end end end end end end spawn(function() pcall(function() while wait() do pcall(function() if _G.AutoRebirth then pcall(function() if fix() then fix() elseif game:GetService("Players").LocalPlayer.leaderstats.Cash.Value <= 0 then for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do if a.Owner.Value == game.Players.LocalPlayer then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a.PurchasedObjects["Oil 1"].CB1.CFrame wait(0.1) fireproximityprompt(a.PurchasedObjects["Oil 1"].CB1.DefaultExtractor) wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a.Essentials.CashCollector.CFrame wait(.1) firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 0) wait(.1) firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 1) wait(.1) end end elseif Rebirth() then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Rebirth().Gradient.CFrame wait(1) firetouchinterest(Rebirth().Gradient, game.Players.LocalPlayer.Character["Right Leg"], 0) wait(.1) firetouchinterest(Rebirth().Gradient, game.Players.LocalPlayer.Character["Right Leg"], 1) wait(.1) elseif Oil() then if tostring(Oil().Neon.Color) == "0, 1, 0" or tostring(Oil().Neon.Color) == "0.0156863, 0.686275, 0.921569" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Oil().Gradient.CFrame wait(1) firetouchinterest(Oil().Gradient, game.Players.LocalPlayer.Character["Right Leg"], 0) wait(.1) firetouchinterest(Oil().Gradient, game.Players.LocalPlayer.Character["Right Leg"], 1) wait(.1) elseif tostring(Oil().Neon.Color) == "1, 0, 0" then for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do if a.Owner.Value == game.Players.LocalPlayer then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a.Essentials.CashCollector.CFrame wait(1) firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 0) wait(.1) firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 1) wait(.1) end end end elseif Misc() then if tostring(Misc().Neon.Color) == "0, 1, 0" or tostring(Misc().Neon.Color) == "0.0156863, 0.686275, 0.921569" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Misc().Gradient.CFrame wait(1) firetouchinterest(Misc().Gradient, game.Players.LocalPlayer.Character["Right Leg"], 0) wait(.1) firetouchinterest(Misc().Gradient, game.Players.LocalPlayer.Character["Right Leg"], 1) wait(.1) elseif tostring(Misc().Neon.Color) == "1, 0, 0" then for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do if a.Owner.Value == game.Players.LocalPlayer then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a.Essentials.CashCollector.CFrame wait(1) firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 0) wait(.1) firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 1) wait(.1) end end end elseif game:GetService("Players").LocalPlayer.PlayerGui.RebirthGui.RebirthButton.Visible == true then if game:GetService("Players").LocalPlayer.leaderstats.Cash.Value >= 500000 then game:GetService("ReplicatedStorage"):WaitForChild("RebirthEVT"):FireServer() else for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do if a.Owner.Value == game.Players.LocalPlayer then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a.Essentials.CashCollector.CFrame wait(.1) firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 0) wait(.1) firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 1) wait(.1) end end end end end) end end) end end) end) spawn(function() pcall(function() while wait() do pcall(function() if table.find(_G.SelectTraget,"Players") and _G.SpamRPG then for _,v in pairs(workspace:GetChildren()) do if v.Name ~= game.Players.LocalPlayer.Name and v:FindFirstChild("HumanoidRootPart") and not table.find(_G.WL,v.Name) then game:GetService("ReplicatedStorage"):WaitForChild("RocketSystem"):WaitForChild("RocketHit"):FireServer(v.HumanoidRootPart.Position,Vector3.yAxis,game:GetService("Players").LocalPlayer.Character.RPG,game:GetService("Players").LocalPlayer.Character.RPG,v.HumanoidRootPart) wait() end end end end) end end) end) local function Shield() local dist, thing = math.huge for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do if a.Owner.Value ~= game.Players.LocalPlayer and a.PurchasedObjects:FindFirstChild("Base Shield") and a.PurchasedObjects["Base Shield"]:FindFirstChild("Shield") and a.PurchasedObjects["Base Shield"]["Shield"]:FindFirstChild("Shield4") then local mag = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - a.WorldPivot.Position).magnitude if mag < dist then dist = mag thing = a end end end return thing end spawn(function() pcall(function() while wait() do pcall(function() if table.find(_G.SelectTraget,"Base Shield") and _G.SpamRPG then pcall(function() game:GetService("ReplicatedStorage"):WaitForChild("RocketSystem"):WaitForChild("RocketHit"):FireServer(Shield().PurchasedObjects["Base Shield"].Shield.Shield4.Position,Vector3.yAxis,game:GetService("Players").LocalPlayer.Character.RPG,game:GetService("Players").LocalPlayer.Character.RPG,Shield().PurchasedObjects["Base Shield"].Shield.Shield4) end) end end) end end) end) local function Ship() local dist, thing = math.huge for _,v in pairs(workspace["Game Systems"]["Gunship Workspace"]:GetChildren()) do if v.Name == "AC-130 Gunship" then local mag = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.MainPart.Position).magnitude if mag < dist then dist = mag thing = v end end end return thing end spawn(function() pcall(function() while wait() do pcall(function() if table.find(_G.SelectTraget,"AC-130 Gunship") and _G.SpamRPG then pcall(function() game:GetService("ReplicatedStorage"):WaitForChild("RocketSystem"):WaitForChild("RocketHit"):FireServer(Ship().MainPart.Position,Vector3.yAxis,game:GetService("Players").LocalPlayer.Character.RPG,game:GetService("Players").LocalPlayer.Character.RPG,Ship().MainPart) end) end end) end end) end) spawn(function() pcall(function() while wait() do pcall(function() if _G.FarmVehiclePart then pcall(function() for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do if a.Owner.Value == game.Players.LocalPlayer then for _,v in pairs(workspace["Game Systems"]["Crate Workspace"]:GetChildren()) do if _G.FarmVehiclePart == true then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame wait(1) end if _G.FarmVehiclePart == true then fireproximityprompt(v.StealPrompt) wait(2) end if _G.FarmVehiclePart == true then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a.Essentials["Oil Collector"].CratePromptPart.CFrame wait(1) end if _G.FarmVehiclePart == true then fireproximityprompt(a.Essentials["Oil Collector"].CratePromptPart.SellPrompt) wait(1) end end end end end) end end) end end) end) spawn(function() pcall(function() while wait() do pcall(function() if _G.FarmOil then pcall(function() if game.Players.LocalPlayer.Character:FindFirstChild("Barrel") then for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do if a.Owner.Value == game.Players.LocalPlayer then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.Tycoon.Tycoons.Hotel.Essentials["Oil Collector"].Collector.BarrelSlot.CFrame wait(2) fireproximityprompt(a.Essentials["Oil Collector"].Collector.dropPrompt) end end else for i = 1,2 do if workspace.Beams:FindFirstChild("Oil Rig"..tostring(i)) then if not workspace["Game Systems"].Warehouses["Oil Rig"..tostring(i)]["Oil Capture"]:FindFirstChild("Barrel Template") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.Beams:FindFirstChild("Oil Rig"..tostring(i)).CFrame else game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.Beams:FindFirstChild("Oil Rig"..tostring(i)).CFrame wait(2) fireproximityprompt(workspace["Game Systems"].Warehouses["Oil Rig"..tostring(i)]["Oil Capture"]["Barrel Template"].PromptPart.BarrelPickup) wait(1) end end end end end) end end) end end) end) spawn(function() pcall(function() while wait() do pcall(function() if _G.ESPOperations then pcall(function() for _,v in pairs(workspace["Game Systems"].Operations:GetChildren()) do for _,vv in pairs(v:GetChildren()) do if vv:FindFirstChild("Collection") and vv.Collection:FindFirstChildOfClass("ProximityPrompt") and not vv.Collection:FindFirstChildOfClass("BillboardGui") then local BillboardGui = Instance.new("BillboardGui") local TextLabel = Instance.new("TextLabel") BillboardGui.Parent = vv.Collection BillboardGui.AlwaysOnTop = true BillboardGui.Size = UDim2.new(0, 50, 0, 50) BillboardGui.StudsOffset = Vector3.new(0, 2, 0) TextLabel.Parent = BillboardGui TextLabel.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel.BackgroundTransparency = 1 TextLabel.Size = UDim2.new(1, 0, 1, 0) TextLabel.Text = vv.Name TextLabel.TextColor3 = Color3.new(1, 0, 0) TextLabel.TextScaled = true end end end end) end end) end end) end) local Tab = Window:CreateTab("Setting/Misc") local Sector = Tab:CreateSector("Section1", "left") Sector:AddTextbox("Speed" , "16" , function(w) _G.Speed = w end) Sector:AddTextbox("Jump" , "50" , function(w) _G.Jump = w end) Sector:AddToggle("WalkSpeed", false, function(t) _G.WalkSpeed = t end) Sector:AddToggle("JumpPower", false, function(t) _G.JumpPower = t end) Sector:AddToggle("CtrlClickTP", false, function(t) _G.CtrlClickTP = t end) Sector:AddButton("Rejoin" , function() game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, game.JobId, game:GetService("Players").LocalPlayer) end) Sector:AddButton("ResetCamera" , function() game:GetService("Workspace").CurrentCamera:Destroy() wait(.1) game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players").LocalPlayer.Character.Humanoid game:GetService("Workspace").CurrentCamera.CameraType = "Custom" game:GetService("Players").LocalPlayer.CameraMinZoomDistance = .5 game:GetService("Players").LocalPlayer.CameraMaxZoomDistance = 100000 game:GetService("Players").LocalPlayer.CameraMode = "Classic" end) Sector:AddButton("InstantProximityPrompt" , function() game:GetService("ProximityPromptService").PromptButtonHoldBegan:Connect(function(prompt) prompt.HoldDuration = 0 end) end) spawn(function() pcall(function() while wait() do pcall(function() if _G.JumpPower then pcall(function() wait() local HumanModCons = {} local Char = game.Players.LocalPlayer.Character or workspace:FindFirstChild(game.Players.LocalPlayer.Name) local Human = Char and Char:FindFirstChildWhichIsA("Humanoid") local function JumpPowerChange() if Char and Human and _G.JumpPower then if game.Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').UseJumpPower then game.Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').JumpPower = tonumber(_G.Jump) else game.Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').JumpHeight = tonumber(_G.Jump) end end end JumpPowerChange() HumanModCons.jpLoop = (HumanModCons.jpLoop and HumanModCons.jpLoop:Disconnect() and false) or Human:GetPropertyChangedSignal("JumpPower"):Connect(JumpPowerChange) HumanModCons.jpCA = (HumanModCons.jpCA and HumanModCons.jpCA:Disconnect() and false) or game.Players.LocalPlayer.CharacterAdded:Connect(function(v) Char, Human = v, v:WaitForChild("Humanoid") JumpPowerChange() HumanModCons.jpLoop = (HumanModCons.jpLoop and HumanModCons.jpLoop:Disconnect() and false) or Human:GetPropertyChangedSignal("JumpPower"):Connect(JumpPowerChange) end) wait(9e9) end) end end) end end) end) spawn(function() pcall(function() while wait() do pcall(function() if _G.WalkSpeed then pcall(function() wait() local HumanModCons = {} local Char = game.Players.LocalPlayer.Character or workspace:FindFirstChild(game.Players.LocalPlayer.Name) local Human = Char and Char:FindFirstChildWhichIsA("Humanoid") local function WalkSpeedChange() if Char and Human and _G.WalkSpeed then Human.WalkSpeed = tonumber(_G.Speed) end end WalkSpeedChange() HumanModCons.wsLoop = (HumanModCons.wsLoop and HumanModCons.wsLoop:Disconnect() and false) or Human:GetPropertyChangedSignal("WalkSpeed"):Connect(WalkSpeedChange) HumanModCons.wsCA = (HumanModCons.wsCA and HumanModCons.wsCA:Disconnect() and false) or game.Players.LocalPlayer.CharacterAdded:Connect(function(v) Char, Human = v, v:WaitForChild("Humanoid") WalkSpeedChange() HumanModCons.wsLoop = (HumanModCons.wsLoop and HumanModCons.wsLoop:Disconnect() and false) or Human:GetPropertyChangedSignal("WalkSpeed"):Connect(WalkSpeedChange) end) wait(9e9) end) end end) end end) end) local UIS = game:GetService("UserInputService") local Player = game.Players.LocalPlayer local Mouse = Player:GetMouse() function GetCharacter() return game.Players.LocalPlayer.Character end function Teleport(pos) local Char = GetCharacter() if Char then Char:MoveTo(pos) end end UIS.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 and UIS:IsKeyDown(Enum.KeyCode.LeftControl) and _G.CtrlClickTP == true then Teleport(Mouse.Hit.p) end end) local Sector = Tab:CreateSector("Section2", "Right") Sector:AddKeybind("Keybind GUI", "Insert",true, function() for i, v in pairs(game:GetService("CoreGui"):GetChildren()) do if v:FindFirstChild("main") then v.main.Visible = not v.main.Visible; end end end) Sector:AddToggle("CloseGuiAfterExecute", false, function(o) _G.CloseGuiAfterExecute = o end) Sector:AddToggle("RejoinAfterKick", false, function(o) _G.rejoinKick = o end) spawn(function() getgenv().rejoin = game:GetService("CoreGui").RobloxPromptGui.promptOverlay.ChildAdded:Connect(function(Kick) if ((Kick.Name == "ErrorPrompt") and Kick:FindFirstChild("MessageArea") and Kick.MessageArea:FindFirstChild("ErrorFrame")) then if _G.rejoinKick == true then game:GetService("TeleportService"):Teleport(game.PlaceId) end end end) end) Sector:AddTextbox("FPS" , "20" , function(w) _G.FPS = w end) Sector:AddToggle("SetFpsCap", false, function(o) _G.Fpscap = o end) Sector:AddButton("infiniteyield" , function() loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))() end) Sector:AddButton("DarkDex" , function() loadstring(game:HttpGet("https://raw.githubusercontent.com/infyiff/backup/main/dex.lua", true))() end) Sector:AddButton("RemoteSpy" , function() loadstring(game:HttpGet("https://raw.githubusercontent.com/SmellLikeHacker/IDK/main/RemoteSpy", true))() end) Sector:AddButton("CopyDiscordLink" , function() setclipboard("https://discord.gg/48geaWzacy") end) Sector:AddButton("JoinDiscord" , function() request = http_request or request or HttpPost or syn.request request({Url = "http://127.0.0.1:6463/rpc?v=1",Method = "POST",Headers = {["Content-Type"] = "application/json",["origin"] = "https://discord.com",},Body = game:GetService("HttpService"):JSONEncode({["args"] = {["code"] = "48geaWzacy",},["cmd"] = "INVITE_BROWSER",["nonce"] = "."})}) end) Sector:AddButton("SUPER SECRET BUTTON" , function() local soundId = "rbxassetid://6454805792" local sound = Instance.new("Sound") sound.SoundId = soundId sound.Volume = 10 sound.Looped = true sound.Parent = game.Players.LocalPlayer.Character sound:Play() end) spawn(function() pcall(function() while task.wait() do pcall(function() game:GetService("Players").LocalPlayer.DevCameraOcclusionMode = "Invisicam" game:GetService("Players").LocalPlayer.CameraMaxZoomDistance = 100000 end) end end) end) spawn(function() pcall(function() while wait() do pcall(function() if _G.CloseGuiAfterExecute then pcall(function() wait() for i,v in pairs(game:GetService("CoreGui"):GetChildren()) do if v:FindFirstChild("main") then v.main.Visible = not v.main.Visible end end wait(9e9) end) end end) end end) end) spawn(function() pcall(function() while wait(1) do pcall(function() if _G.Fpscap then setfpscap(tonumber(_G.FPS)) end end) end end) end) game:GetService("Players").LocalPlayer.Idled:connect(function() game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):ClickButton2(Vector2.new()) end) library:ConfigSystem("WarTycoon"):Load() while wait(1) do pcall(function() library:ConfigSystem("WarTycoon"):Save() end) end
– The options in the dropdown. Callback = – The function of the dropdown. ]] Dropdown:Refresh(List,true) Dropdown:Set(“dropdown option”) OrionLib:Init()
Description
Current Farming Mob LabelFarm Selected MobsFarm Random MobsFarm BossesAuto AttackFarm With LogFarm With Mobs QuestSet Farm DistanceAuto Claim QuestAuto Complete Clean Hokage OfficeAuto Use Skills [Multiple]Set Use Skills DelayAuto Lvl Up StatsSet Lvl Up DelayAuto Refresh DropdownAnd Much More…