blog counter
untitled drill game: Auto Farm, Auto Sell, Auto Rebirth Script

untitled drill game: Auto Farm, Auto Sell, Auto Rebirth Script Download & Copy 100% Free 2025

Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. untitled drill game: Auto Farm, Auto Sell, Auto Rebirth Script This action-adventure game revolves around a pirate theme, where players enagage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.untitled drill game: Auto Farm, Auto Sell, Auto Rebirth Script

What is Roblox Script?

Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. untitled drill game: Auto Farm, Auto Sell, Auto Rebirth Script Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.

How to Use Roblox Script?

  1. Launch Roblox and join your desired game.
  2. Click the “Copy” button to duplicate the script code.
  3. Paste the script code into your preferred Roblox executor.
  4. Execute the script code and savor the enhanced experience.
local plrs = game.Players
local plr = plrs.LocalPlayer
local char = plr.Character
local drilling = false 
local selling = false
local collecting = false
local storage = false
local rebirthing = false
local selectedDrill = nil
local selectedHandDrill = nil
local selectedPlayer = nil

local function drill()
    if char:FindFirstChildOfClass("Tool") and string.match(char:FindFirstChildOfClass("Tool").Name, "Hand") then
        game:GetService("ReplicatedStorage").Packages.Knit.Services.OreService.RE.RequestRandomOre:FireServer()
    else
        for _,v in ipairs(plr.Backpack:GetChildren()) do
            if string.match(v.Name, "Hand") then
                char.Humanoid:EquipTool(v)
                game:GetService("ReplicatedStorage").Packages.Knit.Services.OreService.RE.RequestRandomOre:FireServer()
                break
            end
        end
    end
end

local function sell()
    for _,v in next, plr.Backpack:GetChildren() do
        if not string.match(v.Name, "Drill") then
            if v:IsA("Tool") and v:FindFirstChild("Handle") then
                local old = char:GetPivot()
                char:PivotTo(workspace["Sell Shop"]:GetPivot())
                task.wait(0.1)
                game:GetService("ReplicatedStorage").Packages.Knit.Services.OreService.RE.SellAll:FireServer()
                task.wait(0.1)
                char:PivotTo(old)
            end
        end
    end
end

local function getPlot()
    for _,v in next, workspace.Plots:GetChildren() do
        if v:FindFirstChild("Owner") and v:FindFirstChild("Owner").Value == plr then
            return v
        end
    end
end

local function collectDrills()
    for _,v in next, getPlot():FindFirstChild("Drills"):GetChildren() do
        if v:FindFirstChild("Ores") and v:FindFirstChild("Ores"):FindFirstChild("TotalQuantity") and v:FindFirstChild("Ores"):FindFirstChild("TotalQuantity").Value > 0 then
            game:GetService("ReplicatedStorage").Packages.Knit.Services.PlotService.RE.CollectDrill:FireServer(v)
        end
    end
end

local function collectStorage()
    for _,v in next, getPlot():FindFirstChild("Storage"):GetChildren() do
        if v:FindFirstChild("Ores") and v:FindFirstChild("Ores"):FindFirstChild("TotalQuantity") and v:FindFirstChild("Ores"):FindFirstChild("TotalQuantity").Value > 0 then
            game:GetService("ReplicatedStorage").Packages.Knit.Services.PlotService.RE.CollectDrill:FireServer(v)
        end
    end
end


local function rebirth()
    local reb = plr.PlayerGui.Menu.CanvasGroup.Rebirth.Background
    local progress = reb.Progress.Checkmark.Image == "rbxassetid://131015443699741"
    local ores = reb.RequiredOres:GetChildren()
    
    if #ores >= 2 then
        local ore1 = ores[1]:FindFirstChild("Checkmark")
        local ore2 = ores[2]:FindFirstChild("Checkmark")

        if progress
        and ore1 and ore1.Image == "rbxassetid://131015443699741"
        and ore2 and ore2.Image == "rbxassetid://131015443699741" then
            game:GetService("ReplicatedStorage").Packages.Knit.Services.RebirthService.RE.RebirthRequest:FireServer()
        end
    end
end

local function formatPrice(num)
    local formatted = tostring(num)
    local k
    while true do
        formatted, k = formatted:gsub("^(-?%d+)(%d%d%d)", '%1,%2')
        if k == 0 then break end
    end
    return "$" .. formatted
end

local function getDrillsSortedByPrice()
    local drills = {}

    for _, frame in pairs(plr.PlayerGui.Menu.CanvasGroup.Buy.Background.DrillList:GetChildren()) do
        if frame:IsA("Frame") then
            local priceLabel = frame:FindFirstChild("Buy")
                and frame.Buy:FindFirstChild("TextLabel")
            local titleLabel = frame:FindFirstChild("Title")

            if priceLabel and titleLabel then
                local priceText = priceLabel.Text

                local cleanPriceText = priceText:gsub("[%$,]", "")
                local price = tonumber(cleanPriceText)

                if price then
                    table.insert(drills, {
                        name = titleLabel.Text,
                        price = price,
                        frame = frame
                    })
                end
            end
        end
    end

    table.sort(drills, function(a, b)
        return a.price < b.price
    end)

    return drills
end

local sortedDrills = getDrillsSortedByPrice()

local drillNames = {}
for _, drill in ipairs(sortedDrills) do
    table.insert(drillNames, drill.name)
end


local function getHandDrillsSortedByPrice()
    local drills = {}

    for _, frame in pairs(plr.PlayerGui.Menu.CanvasGroup.HandDrills.Background.HandDrillList:GetChildren()) do
        if frame:IsA("Frame") then
            local priceLabel = frame:FindFirstChild("Buy")
                and frame.Buy:FindFirstChild("TextLabel")
            local titleLabel = frame:FindFirstChild("Title")

            if priceLabel and titleLabel then
                local priceText = priceLabel.Text

                local cleanPriceText = priceText:gsub("[%$,]", "")
                local price = tonumber(cleanPriceText)

                if price then
                    table.insert(drills, {
                        name = titleLabel.Text,
                        price = price,
                        frame = frame
                    })
                end
            end
        end
    end

    table.sort(drills, function(a, b)
        return a.price < b.price
    end)

    return drills
end

local sortedHandDrills = getHandDrillsSortedByPrice()

local handDrillNames = {}
for _, drill in ipairs(sortedHandDrills) do
    table.insert(handDrillNames, drill.name)
end

local function getDrillPrice()
    if not selectedDrill then return end
    for _,v in next, plr.PlayerGui.Menu.CanvasGroup.Buy.Background.DrillList:GetDescendants() do
        if v:IsA("TextLabel") and v.Name == "Title" and v.Text == selectedDrill then
            return v.Parent:FindFirstChild("Buy").TextLabel.Text
        end
    end
end

local function getHandDrillPrice()
    if not selectedHandDrill then return end
    for _,v in next, plr.PlayerGui.Menu.CanvasGroup.HandDrills.Background.HandDrillList:GetDescendants() do
        if v:IsA("TextLabel") and v.Name == "Title" and v.Text == selectedHandDrill then
            return v.Parent:FindFirstChild("Buy").TextLabel.Text
        end
    end
end

local function get()
	local t = {}
	for _, p in ipairs(plrs:GetPlayers()) do
        if p == plr then continue end
		t[#t + 1] = p.Name
	end
	return t
end



local ui = loadstring(game:HttpGet("https://github.com/Footagesus/WindUI/releases/latest/download/main.lua"))()

local win = ui:CreateWindow({
    Title = "Untitled Drill Game",
    Icon = "terminal",
    Folder = nil,
    Size = UDim2.fromOffset(580, 460),
    Transparent = true,
    Theme = "Dark",
    SideBarWidth = 200,
    Background = "",
})

local tab = win:Tab({
    Title = "Main",
    Icon = "pickaxe",
})

tab:Section({
    Title = "Farming",
    TextXAlignment = "Left",
    TextSize = 17,
})

tab:Toggle({
    Title = "Drill Ores",
    Type = "Toggle",
    Default = false,
    Callback = function(state)
        drilling = state
        if drilling then
            task.spawn(function()
                while drilling do
                    drill()
                    task.wait()
                end
            end)
        end
    end
})

tab:Toggle({
    Title = "Sell Ores",
    Type = "Toggle",
    Default = false,
    Callback = function(state)
        selling = state
        if selling then
            task.spawn(function()
                while selling do
                    sell()
                    task.wait()
                end
            end)
        end
    end
})

tab:Toggle({
    Title = "Collect Ores From Drills",
    Type = "Toggle",
    Default = false,
    Callback = function(state)
        collecting = state
        if collecting then
            task.spawn(function()
                while collecting do
                    collectDrills()
                    task.wait()
                end
            end)
        end
    end
})

tab:Toggle({
    Title = "Collect Ores From Storage",
    Type = "Toggle",
    Default = false,
    Callback = function(state)
        storage = state
        if storage then
            task.spawn(function()
                while storage do
                    collectStorage()
                    task.wait()
                end
            end)
        end
    end
})

tab:Toggle({
    Title = "Rebirth",
    Type = "Toggle",
    Default = false,
    Callback = function(state)
        rebirthing = state
        if rebirthing then
            task.spawn(function()
                while rebirthing do
                    rebirth()
                    task.wait(1)
                end
            end)
        end
    end
})

tab:Section({
    Title = "Buying",
    TextXAlignment = "Left",
    TextSize = 17,
})

local Paragraph = tab:Paragraph({
    Title = "Selected Drill Price: N/A",
    Locked = false,
})

local Dropdown = tab:Dropdown({
    Title = "Drill List",
    Values = drillNames,
    Value = nil,
    Callback = function(option)
        selectedDrill = option
        local price = getDrillPrice() or "N/A"
        Paragraph:SetTitle("Selected Drill Price: " .. price)
    end
})


tab:Button({
    Title = "Buy Drill",
    Locked = false,
    Callback = function()
        if selectedDrill then
            game:GetService("ReplicatedStorage").Packages.Knit.Services.OreService.RE.BuyDrill:FireServer(selectedDrill)
        end
    end
})

local Paragraph2 = tab:Paragraph({
    Title = "Selected Hand Drill Price: N/A",
    Locked = false,
})

local Dropdown = tab:Dropdown({
    Title = "Hand Drill List",
    Values = handDrillNames,
    Value = nil,
    Callback = function(option)
        selectedHandDrill = option
        local price = getHandDrillPrice() or "N/A"
        Paragraph2:SetTitle("Selected Hand Drill Price: " .. price)
    end
})


tab:Button({
    Title = "Buy Hand Drill",
    Locked = false,
    Callback = function()
        if selectedHandDrill then
            game:GetService("ReplicatedStorage").Packages.Knit.Services.OreService.RE.BuyHandDrill:FireServer(selectedHandDrill)
        end
    end
})


local tab = win:Tab({
    Title = "Miscellaneous",
    Icon = "person-standing",
})

tab:Section({
    Title = "Player",
    TextXAlignment = "Left",
    TextSize = 17,
})

local Slider = tab:Slider({
    Title = "WalkSpeed",
    Step = 1,
    Value = {
        Min = 0,
        Max = 500,
        Default = plr.Character.Humanoid.WalkSpeed,
    },
    Callback = function(value)
        plr.Character.Humanoid.WalkSpeed = value
    end
})

local Slider = tab:Slider({
    Title = "JumpPower",
    Step = 1,
    Value = {
        Min = 0,
        Max = 500,
        Default = plr.Character.Humanoid.JumpPower,
    },
    Callback = function(value)
        plr.Character.Humanoid.JumpPower = value
    end
})

local Dropdown = tab:Dropdown({
    Title = "Select Player",
    Values = get(),
    Value = nil,
    Callback = function(option)
        selectedPlayer = option
    end
})

plrs.PlayerAdded:Connect(function()
    Dropdown:Refresh(get())
end)

local Button = tab:Button({
    Title = "Teleport To Player",
    Locked = false,
    Callback = function()
        char:PivotTo(plrs[selectedPlayer].Character:GetPivot())
    end
})

Join Telegram