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Anti Drown Auto Return

Anti Drown Auto Return Script Download & Copy 100% Free 2026

Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. Anti Drown Auto Return Script This action-adventure game revolves around a pirate theme, where players enagage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level. Anti Drown Auto Return

What is Roblox Script?

Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Anti Drown Auto Return Script which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, Blox Fruit Script and others.

How to Use Roblox Script?

  1. Launch Roblox and join your desired game.
  2. Click the “Copy” button to duplicate the script code.
  3. Paste the script code into your preferred Roblox executor.
  4. Execute the script code and savor the enhanced experience.
--[[
	WARNING: Heads up! This script has not been verified by BloxFruitScript. Use at your own risk!
]]
local Players = game:GetService("Players")
local TweenService = game:GetService("TweenService")

local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local rootPart = character:WaitForChild("HumanoidRootPart")

local targetCFrame = CFrame.new(
    -2.20499992, 4878.19482, -1.22399998,
    0.968123913, 0, 0.250471711,
    0, 1, 0,
    -0.250471711, 0, 0.968123913
)

local safeHeight = 280

local speedUp = 150
local speedAcross = 200
local speedDown = 200

local function tweenTo(cframe, speed)
    if not rootPart or not rootPart.Parent then return end
    local distance = (rootPart.Position - cframe.Position).Magnitude
    local duration = distance / speed
    local tweenInfo = TweenInfo.new(duration, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
    local goal = {CFrame = cframe}
    local tween = TweenService:Create(rootPart, tweenInfo, goal)
    tween:Play()
    tween.Completed:Wait()
end

while true do
    local oxygen = player:GetAttribute("oxygen")
    if oxygen < 15 then
        local originalCFrame = rootPart.CFrame

        local upCFrame = originalCFrame + Vector3.new(0, safeHeight, 0)
        tweenTo(upCFrame, speedUp)

        local aboveTarget = targetCFrame + Vector3.new(0, safeHeight, 0)
        tweenTo(aboveTarget, speedAcross)

        tweenTo(targetCFrame, speedDown)

        wait(4.5)

        tweenTo(aboveTarget, speedUp)

        tweenTo(upCFrame, speedAcross)
        tweenTo(originalCFrame, speedDown)
    end
    wait()
end

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