Agreed Anime RNG Mobile Script

Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players engage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.

What is Roblox Script?

Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.

How to Use Roblox Script?

  1. Launch Roblox and join your desired game.
  2. Click the “Copy” button to duplicate the script code.
  3. Paste the script code into your preferred Roblox executor.
  4. Execute the script code and savor the enhanced experience.
local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/turtle"))()
local w = library:Window("Anime RNG | Agreed69")

local real = game.Players.LocalPlayer.QuickRoll.Value

w:Toggle("Quick Roll", real, function(bool)
    game.Players.LocalPlayer.QuickRoll.Value = bool
end)

local replicatedStorage = game:GetService("ReplicatedStorage")
local potionCycle = replicatedStorage:WaitForChild("PotionCycle")

local toggles = {}

for _, folder in ipairs(potionCycle:GetChildren()) do
    toggles[folder.Name] = false

    w:Toggle(folder.Name, false, function(bool)
        toggles[folder.Name] = bool

        if bool then
            _G.loop = true
            while _G.loop and toggles[folder.Name] do
                game:GetService("ReplicatedStorage").Remotes.PurchasePotion:FireServer(folder.Name)
                game:GetService("ReplicatedStorage").Remotes.UsePotion:FireServer(folder.Name)
                wait()
            end
        else
            _G.loop = false
        end
    end)
end

local emotesAnims = replicatedStorage:WaitForChild("EmotesAnims")

local emoteNames = {}
for _, anim in ipairs(emotesAnims:GetChildren()) do
    table.insert(emoteNames, anim.Name)
end

local selectedEmote = emoteNames[1]
local currentAnimationTrack

w:Dropdown("Select Emote", emoteNames, function(selected)
    selectedEmote = selected
end)

w:Button("Play Emote", function()
    local player = game.Players.LocalPlayer
    local character = player.Character or player.CharacterAdded:Wait()
    local humanoid = character:FindFirstChildOfClass("Humanoid")

    if humanoid then
        local emote = emotesAnims:FindFirstChild(selectedEmote)
        if emote then
            if currentAnimationTrack then
                currentAnimationTrack:Stop()
            end
            local animation = Instance.new("Animation")
            animation.AnimationId = emote.AnimationId
            currentAnimationTrack = humanoid:LoadAnimation(animation)
            currentAnimationTrack:Play()
        end
    end
end)

w:Button("Stop Emote", function()
    if currentAnimationTrack then
        currentAnimationTrack:Stop()
        currentAnimationTrack = nil
    end
end)
Remember to employ a dummy account when injecting scripts. We cannot be held responsible for any potential harm caused to your Roblox account.
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