Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players engage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
What is Roblox Script?
Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.
How to Use Roblox Script?
- Launch Roblox and join your desired game.
- Click the “Copy” button to duplicate the script code.
- Paste the script code into your preferred Roblox executor.
- Execute the script code and savor the enhanced experience.
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local smoothness = 0 -- Smoothness, makes the aimbot more legit. More smoothness = more legit
local wallcheck_enabled = false -- Wallcheck, checks for a wall and if there is won't lock on the person. Set to true to turn on
local teamcheck_enabled = false -- teamcheck, not always 100% accurate. Set to true to turn on
local triggerbot_enabled = false -- Automatically shoots opponent for you
local autoswitch_enabled = false -- Automatically switches to another person if the person you're locked on dies
local esp_enabled = true -- uh esp see people thru wals 🤑
if getgenv().script_loaded then
local player = game.Players.LocalPlayer
local gui = Instance.new("ScreenGui")
gui.Parent = player:WaitForChild("PlayerGui")
local notification = Instance.new("TextButton")
notification.Size = UDim2.new(0, 300, 0, 50)
notification.Position = UDim2.new(0.5, 0, 0, -100)
notification.AnchorPoint = Vector2.new(0.5, 0.5)
notification.Text = ""
notification.BackgroundTransparency = 0
notification.BackgroundColor3 = Color3.new(0.5, 0, 0.5)
notification.BorderSizePixel = 0
notification.Parent = gui
notification.ClipsDescendants = true
notification.AutoButtonColor = false
notification.ZIndex = 100
local roundcorners = Instance.new("UICorner")
roundcorners.CornerRadius = UDim.new(0, 15)
roundcorners.Parent = notification
local gradient = Instance.new("UIGradient")
gradient.Color =
ColorSequence.new {
ColorSequenceKeypoint.new(0, Color3.new(0.5, 0, 0.5)),
ColorSequenceKeypoint.new(1, Color3.new(0, 0, 0))
}
gradient.Rotation = 45
gradient.Parent = notification
local textlabel = Instance.new("TextLabel")
textlabel.Size = UDim2.new(1, 0, 1, 0)
textlabel.Position = UDim2.new(0, 0, 0, 0)
textlabel.BackgroundTransparency = 1
textlabel.Text = "Already Loaded ;) "
textlabel.Font = Enum.Font.GothamBold
textlabel.TextSize = 22
textlabel.TextColor3 = Color3.fromRGB(255, 255, 255)
textlabel.TextScaled = true
textlabel.ZIndex = 101
textlabel.Parent = notification
notification:TweenPosition(UDim2.new(0.5, 0, 0.33, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Bounce, 1, true)
wait(1.83)
notification:TweenPosition(
UDim2.new(0.5, 0, 0, -100),
Enum.EasingDirection.In,
Enum.EasingStyle.Quad,
0.5,
true,
function()
gui:Destroy()
end
)
return
else
getgenv().script_loaded = true
end
local players = game:GetService("Players")
local userinputservice = game:GetService("UserInputService")
local runservice = game:GetService("RunService")
local cam = workspace.CurrentCamera
local target = nil
local lasttargetposition = nil
local holdingrightclick = false
local function isinfrontofplayer(target)
local mycharacter = players.LocalPlayer.Character
if not mycharacter or not mycharacter.PrimaryPart then
return false
end
local myposition = mycharacter.PrimaryPart.Position
local targetposition = target.Character.Head.Position
local directiontotarget = (targetposition - myposition).Unit
local lookdirection = mycharacter.PrimaryPart.CFrame.LookVector
return directiontotarget:Dot(lookdirection) > 0
end
local function isnotbehindwall(target)
if not wallcheck_enabled then
return true
end
local mycharacter = players.LocalPlayer.Character
if not mycharacter or not mycharacter.PrimaryPart then
return false
end
local myposition = mycharacter.PrimaryPart.Position
local targetposition = target.Character.Head.Position
local raycastparams = RaycastParams.new()
raycastparams.FilterDescendantsInstances = {mycharacter}
raycastparams.FilterType = Enum.RaycastFilterType.Blacklist
raycastparams.IgnoreWater = true
local direction = (targetposition - myposition).Unit * (targetposition - myposition).Magnitude
local result = workspace:Raycast(myposition, direction, raycastparams)
return not result or result.Instance:IsDescendantOf(target.Character)
end
local function isontheteam(target)
if not teamcheck_enabled then
return true
end
return target.Team ~= players.LocalPlayer.Team
end
local function createhighlight(player)
if esp_enabled and player.Character and player.Character:FindFirstChild("Head") then
if not player.Character:FindFirstChildOfClass("Highlight") then
local highlight = Instance.new("Highlight")
highlight.Parent = player.Character
highlight.Adornee = player.Character
highlight.FillColor = Color3.fromRGB(255, 0, 0)
highlight.OutlineColor = Color3.fromRGB(255, 0, 0)
highlight.FillTransparency = 0.75
highlight.OutlineTransparency = 0.2
local head = player.Character:FindFirstChild("Head")
if head then
local billboardgui = Instance.new("BillboardGui")
billboardgui.Parent = head
billboardgui.Adornee = head
billboardgui.Size = UDim2.new(1, 0, 1, 0)
billboardgui.StudsOffset = Vector3.new(0, 2, 0)
local nametag = Instance.new("TextLabel")
nametag.Parent = billboardgui
nametag.Size = UDim2.new(1.5, 0, 1.5, 0)
nametag.BackgroundTransparency = 1
nametag.Text = player.DisplayName
nametag.TextColor3 = Color3.fromRGB(255, 0, 0)
nametag.TextScaled = true
nametag.Font = Enum.Font.GothamBold
nametag.TextSize = 24
end
end
end
end
local function getclosestplayer()
local mouse = players.LocalPlayer:GetMouse()
local closesthomie = nil
local closestdist = math.huge
for _, homie in pairs(players:GetPlayers()) do
if homie ~= players.LocalPlayer and homie.Character and homie.Character:FindFirstChild("Head") then
if isinfrontofplayer(homie) and isnotbehindwall(homie) and isontheteam(homie) then
local head = homie.Character.Head
local headpos, onscreen = cam:WorldToScreenPoint(head.Position)
if onscreen then
local mousedist = (Vector2.new(mouse.X, mouse.Y) - Vector2.new(headpos.X, headpos.Y)).Magnitude
local playerdist = (players.LocalPlayer.Character.PrimaryPart.Position - head.Position).Magnitude
local combineddist = mousedist + playerdist
if combineddist < closestdist then closesthomie = homie closestdist = combineddist end end end end end return closesthomie end local function applyesp() for _, homie in pairs(players:GetPlayers()) do if homie ~= players.LocalPlayer and isontheteam(homie) then createhighlight(homie) end end end userinputservice.InputBegan:Connect( function(input) if input.UserInputType == Enum.UserInputType.MouseButton2 then holdingrightclick = true target = getclosestplayer() lasttargetposition = target and target.Character and target.Character.PrimaryPart.Position end end ) userinputservice.InputEnded:Connect( function(input) if input.UserInputType == Enum.UserInputType.MouseButton2 then holdingrightclick = false target = nil lasttargetposition = nil end end ) runservice.RenderStepped:Connect( function() if autoswitch_enabled and holdingrightclick and (not target or not target.Character or not target.Character:FindFirstChild("Head")) then target = getclosestplayer() lasttargetposition = target and target.Character and target.Character.PrimaryPart.Position end if target and target.Character and target.Character:FindFirstChild("Head") then local targetpos = target.Character.Head.Position local mycharacter = players.LocalPlayer.Character if not mycharacter or not mycharacter.PrimaryPart then return end if lasttargetposition and (targetpos - lasttargetposition).Magnitude > 10 then
target = nil
else
lasttargetposition = targetpos
local currentcframe = cam.CFrame
local targetcframe = CFrame.new(currentcframe.Position, targetpos)
cam.CFrame = currentcframe:Lerp(targetcframe, 1 - smoothness)
if triggerbot_enabled then
mouse1press()
wait(0.01)
mouse1release()
end
end
end
end
)
print(
[[
___ _____ ______
/ | / ___// ____/
/ /| | \__ \/ /
/ ___ |___/ / /___
/_/ |_/____/\____/
__ ____ ___ ____ __________
/ / / __ \/ | / __ \/ ____/ __ \
/ / / / / / /| | / / / / __/ / / / /
/ /___/ /_/ / ___ |/ /_/ / /___/ /_/ /
/_____/\____/_/ |_/_____/_____/_____/ V3
]]
)
local player = game.Players.LocalPlayer
local gui = Instance.new("ScreenGui")
gui.Parent = player:WaitForChild("PlayerGui")
local notification = Instance.new("Frame")
notification.Size = UDim2.new(0, 400, 0, 100)
notification.Position = UDim2.new(0.5, 0, 0, -100)
notification.AnchorPoint = Vector2.new(0.5, 0.5)
notification.BackgroundTransparency = 0
notification.BackgroundColor3 = Color3.new(0.5, 0, 0.5)
notification.BorderSizePixel = 0
notification.Parent = gui
local roundcorners = Instance.new("UICorner")
roundcorners.CornerRadius = UDim.new(0, 15)
roundcorners.Parent = notification
local gradient = Instance.new("UIGradient")
gradient.Color =
ColorSequence.new {
ColorSequenceKeypoint.new(0, Color3.new(0, 0, 0)),
ColorSequenceKeypoint.new(1, Color3.fromRGB(31, 72, 100))
}
gradient.Rotation = 326
gradient.Parent = notification
local textlabel = Instance.new("TextLabel")
textlabel.Size = UDim2.new(0.7, 0, 1, 0)
textlabel.Position = UDim2.new(0, 0, 0, 0)
textlabel.BackgroundTransparency = 1
textlabel.Text = "Script Is loading, btw join the discord, you get early access to new releases https://discord.gg/NUSBZCbPqK"
textlabel.Font = Enum.Font.GothamBold
textlabel.TextSize = 22
textlabel.TextColor3 = Color3.fromRGB(255, 255, 255)
textlabel.TextScaled = true
textlabel.Parent = notification
local copyButton = Instance.new("TextButton")
copyButton.Size = UDim2.new(0.3, 0, 0.6, 0)
copyButton.Position = UDim2.new(0.7, 0, 0.2, 0)
copyButton.BackgroundColor3 = Color3.fromRGB(30, 20, 100)
copyButton.Text = "Copy"
copyButton.Font = Enum.Font.GothamBold
copyButton.TextSize = 18
copyButton.TextColor3 = Color3.fromRGB(255, 255, 255)
copyButton.Parent = notification
local copyCorner = Instance.new("UICorner")
copyCorner.CornerRadius = UDim.new(0, 15)
copyCorner.Parent = copyButton
notification:TweenPosition(UDim2.new(0.5, 0, 0.33, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Bounce, 1, true)
copyButton.MouseButton1Click:Connect(
function()
setclipboard("https://discord.gg/NUSBZCbPqK")
end
)
wait(5)
notification:TweenPosition(
UDim2.new(0.5, 0, 0, -100),
Enum.EasingDirection.In,
Enum.EasingStyle.Quad,
0.5,
true,
function()
gui:Destroy()
end
)
if esp_enabled then
while true do
applyesp()
wait(1)
end
end
Description
Join the cord luh bro https://discord.gg/NUSBZCbPqK discord members get early access to new versions of ASC Hold Button: RIght Click/MB2 Open Source: ✅ — Kinda obvious Aimbot: ✅ Smoothness: ✅ — Made it less confusing, also max smoothness is 0.9 anything above will either make aimbot not work or just make the aimbot explode Wallcheck: ✅ — (Improved) Teamcheck: ✅ Triggerbot: ✅– Works but not the best method of triggerbot (Improving soon) Autoswitch: ✅ — Automatically switches to the next person after the person you’re locking on dies ESP: ✅ — nothing special will improve it overtime There is small bugs but they will only be fixed tmr


