ASC Aimbot V3 Pretty Sigma

Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players engage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.

What is Roblox Script?

Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.

How to Use Roblox Script?

  1. Launch Roblox and join your desired game.
  2. Click the “Copy” button to duplicate the script code.
  3. Paste the script code into your preferred Roblox executor.
  4. Execute the script code and savor the enhanced experience.
--[[
	WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local smoothness = 0 -- Smoothness, makes the aimbot more legit. More smoothness = more legit
local wallcheck_enabled = false -- Wallcheck, checks for a wall and if there is won't lock on the person. Set to true to turn on
local teamcheck_enabled = false -- teamcheck, not always 100% accurate. Set to true to turn on
local triggerbot_enabled = false -- Automatically shoots opponent for you
local autoswitch_enabled = false -- Automatically switches to another person if the person you're locked on dies
local esp_enabled = true -- uh esp see people thru wals 🤑

if getgenv().script_loaded then
    local player = game.Players.LocalPlayer
    local gui = Instance.new("ScreenGui")
    gui.Parent = player:WaitForChild("PlayerGui")

    local notification = Instance.new("TextButton")
    notification.Size = UDim2.new(0, 300, 0, 50)
    notification.Position = UDim2.new(0.5, 0, 0, -100)
    notification.AnchorPoint = Vector2.new(0.5, 0.5)
    notification.Text = ""
    notification.BackgroundTransparency = 0
    notification.BackgroundColor3 = Color3.new(0.5, 0, 0.5)
    notification.BorderSizePixel = 0
    notification.Parent = gui
    notification.ClipsDescendants = true
    notification.AutoButtonColor = false
    notification.ZIndex = 100

    local roundcorners = Instance.new("UICorner")
    roundcorners.CornerRadius = UDim.new(0, 15)
    roundcorners.Parent = notification

    local gradient = Instance.new("UIGradient")
    gradient.Color =
        ColorSequence.new {
        ColorSequenceKeypoint.new(0, Color3.new(0.5, 0, 0.5)),
        ColorSequenceKeypoint.new(1, Color3.new(0, 0, 0))
    }
    gradient.Rotation = 45
    gradient.Parent = notification

    local textlabel = Instance.new("TextLabel")
    textlabel.Size = UDim2.new(1, 0, 1, 0)
    textlabel.Position = UDim2.new(0, 0, 0, 0)
    textlabel.BackgroundTransparency = 1
    textlabel.Text = "Already Loaded ;) "
    textlabel.Font = Enum.Font.GothamBold
    textlabel.TextSize = 22
    textlabel.TextColor3 = Color3.fromRGB(255, 255, 255)
    textlabel.TextScaled = true
    textlabel.ZIndex = 101
    textlabel.Parent = notification

    notification:TweenPosition(UDim2.new(0.5, 0, 0.33, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Bounce, 1, true)

    wait(1.83)

    notification:TweenPosition(
        UDim2.new(0.5, 0, 0, -100),
        Enum.EasingDirection.In,
        Enum.EasingStyle.Quad,
        0.5,
        true,
        function()
            gui:Destroy()
        end
    )
    return
else
    getgenv().script_loaded = true
end

local players = game:GetService("Players")
local userinputservice = game:GetService("UserInputService")
local runservice = game:GetService("RunService")
local cam = workspace.CurrentCamera
local target = nil
local lasttargetposition = nil
local holdingrightclick = false

local function isinfrontofplayer(target)
    local mycharacter = players.LocalPlayer.Character
    if not mycharacter or not mycharacter.PrimaryPart then
        return false
    end

    local myposition = mycharacter.PrimaryPart.Position
    local targetposition = target.Character.Head.Position
    local directiontotarget = (targetposition - myposition).Unit
    local lookdirection = mycharacter.PrimaryPart.CFrame.LookVector

    return directiontotarget:Dot(lookdirection) > 0
end

local function isnotbehindwall(target)
    if not wallcheck_enabled then
        return true
    end

    local mycharacter = players.LocalPlayer.Character
    if not mycharacter or not mycharacter.PrimaryPart then
        return false
    end

    local myposition = mycharacter.PrimaryPart.Position
    local targetposition = target.Character.Head.Position

    local raycastparams = RaycastParams.new()
    raycastparams.FilterDescendantsInstances = {mycharacter}
    raycastparams.FilterType = Enum.RaycastFilterType.Blacklist
    raycastparams.IgnoreWater = true

    local direction = (targetposition - myposition).Unit * (targetposition - myposition).Magnitude
    local result = workspace:Raycast(myposition, direction, raycastparams)

    return not result or result.Instance:IsDescendantOf(target.Character)
end

local function isontheteam(target)
    if not teamcheck_enabled then
        return true
    end
    return target.Team ~= players.LocalPlayer.Team
end

local function createhighlight(player)
    if esp_enabled and player.Character and player.Character:FindFirstChild("Head") then
        if not player.Character:FindFirstChildOfClass("Highlight") then
            local highlight = Instance.new("Highlight")
            highlight.Parent = player.Character
            highlight.Adornee = player.Character
            highlight.FillColor = Color3.fromRGB(255, 0, 0)
            highlight.OutlineColor = Color3.fromRGB(255, 0, 0)
            highlight.FillTransparency = 0.75
            highlight.OutlineTransparency = 0.2

            local head = player.Character:FindFirstChild("Head")
            if head then
                local billboardgui = Instance.new("BillboardGui")
                billboardgui.Parent = head
                billboardgui.Adornee = head
                billboardgui.Size = UDim2.new(1, 0, 1, 0)
                billboardgui.StudsOffset = Vector3.new(0, 2, 0)

                local nametag = Instance.new("TextLabel")
                nametag.Parent = billboardgui
                nametag.Size = UDim2.new(1.5, 0, 1.5, 0)
                nametag.BackgroundTransparency = 1
                nametag.Text = player.DisplayName
                nametag.TextColor3 = Color3.fromRGB(255, 0, 0)
                nametag.TextScaled = true
                nametag.Font = Enum.Font.GothamBold
                nametag.TextSize = 24
            end
        end
    end
end

local function getclosestplayer()
    local mouse = players.LocalPlayer:GetMouse()
    local closesthomie = nil
    local closestdist = math.huge

    for _, homie in pairs(players:GetPlayers()) do
        if homie ~= players.LocalPlayer and homie.Character and homie.Character:FindFirstChild("Head") then
            if isinfrontofplayer(homie) and isnotbehindwall(homie) and isontheteam(homie) then
                local head = homie.Character.Head
                local headpos, onscreen = cam:WorldToScreenPoint(head.Position)

                if onscreen then
                    local mousedist = (Vector2.new(mouse.X, mouse.Y) - Vector2.new(headpos.X, headpos.Y)).Magnitude
                    local playerdist = (players.LocalPlayer.Character.PrimaryPart.Position - head.Position).Magnitude
                    local combineddist = mousedist + playerdist

                    if combineddist < closestdist then closesthomie = homie closestdist = combineddist end end end end end return closesthomie end local function applyesp() for _, homie in pairs(players:GetPlayers()) do if homie ~= players.LocalPlayer and isontheteam(homie) then createhighlight(homie) end end end userinputservice.InputBegan:Connect( function(input) if input.UserInputType == Enum.UserInputType.MouseButton2 then holdingrightclick = true target = getclosestplayer() lasttargetposition = target and target.Character and target.Character.PrimaryPart.Position end end ) userinputservice.InputEnded:Connect( function(input) if input.UserInputType == Enum.UserInputType.MouseButton2 then holdingrightclick = false target = nil lasttargetposition = nil end end ) runservice.RenderStepped:Connect( function() if autoswitch_enabled and holdingrightclick and (not target or not target.Character or not target.Character:FindFirstChild("Head")) then target = getclosestplayer() lasttargetposition = target and target.Character and target.Character.PrimaryPart.Position end if target and target.Character and target.Character:FindFirstChild("Head") then local targetpos = target.Character.Head.Position local mycharacter = players.LocalPlayer.Character if not mycharacter or not mycharacter.PrimaryPart then return end if lasttargetposition and (targetpos - lasttargetposition).Magnitude > 10 then
                target = nil
            else
                lasttargetposition = targetpos
                local currentcframe = cam.CFrame
                local targetcframe = CFrame.new(currentcframe.Position, targetpos)
                cam.CFrame = currentcframe:Lerp(targetcframe, 1 - smoothness)

                if triggerbot_enabled then
                    mouse1press()
                    wait(0.01)
                    mouse1release()
                end
            end
        end
    end
)

print(
    [[

    ___   _____ ______
   /   | / ___// ____/
  / /| | \__ \/ /     
 / ___ |___/ / /___   
/_/  |_/____/\____/                             
           __    ____  ___    ____  __________ 
          / /   / __ \/   |  / __ \/ ____/ __ \
         / /   / / / / /| | / / / / __/ / / / /
        / /___/ /_/ / ___ |/ /_/ / /___/ /_/ / 
       /_____/\____/_/  |_/_____/_____/_____/ V3
    ]]
)

local player = game.Players.LocalPlayer
local gui = Instance.new("ScreenGui")
gui.Parent = player:WaitForChild("PlayerGui")

local notification = Instance.new("Frame")
notification.Size = UDim2.new(0, 400, 0, 100)
notification.Position = UDim2.new(0.5, 0, 0, -100)
notification.AnchorPoint = Vector2.new(0.5, 0.5)
notification.BackgroundTransparency = 0
notification.BackgroundColor3 = Color3.new(0.5, 0, 0.5)
notification.BorderSizePixel = 0
notification.Parent = gui

local roundcorners = Instance.new("UICorner")
roundcorners.CornerRadius = UDim.new(0, 15)
roundcorners.Parent = notification

local gradient = Instance.new("UIGradient")
gradient.Color =
    ColorSequence.new {
    ColorSequenceKeypoint.new(0, Color3.new(0, 0, 0)),
    ColorSequenceKeypoint.new(1, Color3.fromRGB(31, 72, 100))
}
gradient.Rotation = 326
gradient.Parent = notification

local textlabel = Instance.new("TextLabel")
textlabel.Size = UDim2.new(0.7, 0, 1, 0)
textlabel.Position = UDim2.new(0, 0, 0, 0)
textlabel.BackgroundTransparency = 1
textlabel.Text = "Script Is loading, btw join the discord, you get early access to new releases https://discord.gg/NUSBZCbPqK"
textlabel.Font = Enum.Font.GothamBold
textlabel.TextSize = 22
textlabel.TextColor3 = Color3.fromRGB(255, 255, 255)
textlabel.TextScaled = true
textlabel.Parent = notification

local copyButton = Instance.new("TextButton")
copyButton.Size = UDim2.new(0.3, 0, 0.6, 0)
copyButton.Position = UDim2.new(0.7, 0, 0.2, 0)
copyButton.BackgroundColor3 = Color3.fromRGB(30, 20, 100)
copyButton.Text = "Copy"
copyButton.Font = Enum.Font.GothamBold
copyButton.TextSize = 18
copyButton.TextColor3 = Color3.fromRGB(255, 255, 255)
copyButton.Parent = notification

local copyCorner = Instance.new("UICorner")
copyCorner.CornerRadius = UDim.new(0, 15)
copyCorner.Parent = copyButton

notification:TweenPosition(UDim2.new(0.5, 0, 0.33, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Bounce, 1, true)

copyButton.MouseButton1Click:Connect(
    function()
        setclipboard("https://discord.gg/NUSBZCbPqK")
    end
)

wait(5)

notification:TweenPosition(
    UDim2.new(0.5, 0, 0, -100),
    Enum.EasingDirection.In,
    Enum.EasingStyle.Quad,
    0.5,
    true,
    function()
        gui:Destroy()
    end
)

if esp_enabled then
    while true do
        applyesp()
        wait(1)
    end
end


 

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Description

Join the cord luh bro https://discord.gg/NUSBZCbPqK discord members get early access to new versions of ASC Hold Button: RIght Click/MB2 Open Source: ✅ — Kinda obvious Aimbot: ✅ Smoothness: ✅ — Made it less confusing, also max smoothness is 0.9 anything above will either make aimbot not work or just make the aimbot explode Wallcheck: ✅ — (Improved) Teamcheck: ✅ Triggerbot: ✅– Works but not the best method of triggerbot (Improving soon) Autoswitch: ✅ — Automatically switches to the next person after the person you’re locking on dies ESP: ✅ — nothing special will improve it overtime There is small bugs but they will only be fixed tmr