Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players engage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
What is Roblox Script?
Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.
How to Use Roblox Script?
- Launch Roblox and join your desired game.
- Click the “Copy” button to duplicate the script code.
- Paste the script code into your preferred Roblox executor.
- Execute the script code and savor the enhanced experience.
--[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local smoothness = 0 -- Smoothness, makes the aimbot more legit. More smoothness = more legit local wallcheck_enabled = false -- Wallcheck, checks for a wall and if there is won't lock on the person. Set to true to turn on local teamcheck_enabled = false -- teamcheck, not always 100% accurate. Set to true to turn on local triggerbot_enabled = false -- Automatically shoots opponent for you local autoswitch_enabled = false -- Automatically switches to another person if the person you're locked on dies local esp_enabled = true -- uh esp see people thru wals 🤑 if getgenv().script_loaded then local player = game.Players.LocalPlayer local gui = Instance.new("ScreenGui") gui.Parent = player:WaitForChild("PlayerGui") local notification = Instance.new("TextButton") notification.Size = UDim2.new(0, 300, 0, 50) notification.Position = UDim2.new(0.5, 0, 0, -100) notification.AnchorPoint = Vector2.new(0.5, 0.5) notification.Text = "" notification.BackgroundTransparency = 0 notification.BackgroundColor3 = Color3.new(0.5, 0, 0.5) notification.BorderSizePixel = 0 notification.Parent = gui notification.ClipsDescendants = true notification.AutoButtonColor = false notification.ZIndex = 100 local roundcorners = Instance.new("UICorner") roundcorners.CornerRadius = UDim.new(0, 15) roundcorners.Parent = notification local gradient = Instance.new("UIGradient") gradient.Color = ColorSequence.new { ColorSequenceKeypoint.new(0, Color3.new(0.5, 0, 0.5)), ColorSequenceKeypoint.new(1, Color3.new(0, 0, 0)) } gradient.Rotation = 45 gradient.Parent = notification local textlabel = Instance.new("TextLabel") textlabel.Size = UDim2.new(1, 0, 1, 0) textlabel.Position = UDim2.new(0, 0, 0, 0) textlabel.BackgroundTransparency = 1 textlabel.Text = "Already Loaded ;) " textlabel.Font = Enum.Font.GothamBold textlabel.TextSize = 22 textlabel.TextColor3 = Color3.fromRGB(255, 255, 255) textlabel.TextScaled = true textlabel.ZIndex = 101 textlabel.Parent = notification notification:TweenPosition(UDim2.new(0.5, 0, 0.33, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Bounce, 1, true) wait(1.83) notification:TweenPosition( UDim2.new(0.5, 0, 0, -100), Enum.EasingDirection.In, Enum.EasingStyle.Quad, 0.5, true, function() gui:Destroy() end ) return else getgenv().script_loaded = true end local players = game:GetService("Players") local userinputservice = game:GetService("UserInputService") local runservice = game:GetService("RunService") local cam = workspace.CurrentCamera local target = nil local lasttargetposition = nil local holdingrightclick = false local function isinfrontofplayer(target) local mycharacter = players.LocalPlayer.Character if not mycharacter or not mycharacter.PrimaryPart then return false end local myposition = mycharacter.PrimaryPart.Position local targetposition = target.Character.Head.Position local directiontotarget = (targetposition - myposition).Unit local lookdirection = mycharacter.PrimaryPart.CFrame.LookVector return directiontotarget:Dot(lookdirection) > 0 end local function isnotbehindwall(target) if not wallcheck_enabled then return true end local mycharacter = players.LocalPlayer.Character if not mycharacter or not mycharacter.PrimaryPart then return false end local myposition = mycharacter.PrimaryPart.Position local targetposition = target.Character.Head.Position local raycastparams = RaycastParams.new() raycastparams.FilterDescendantsInstances = {mycharacter} raycastparams.FilterType = Enum.RaycastFilterType.Blacklist raycastparams.IgnoreWater = true local direction = (targetposition - myposition).Unit * (targetposition - myposition).Magnitude local result = workspace:Raycast(myposition, direction, raycastparams) return not result or result.Instance:IsDescendantOf(target.Character) end local function isontheteam(target) if not teamcheck_enabled then return true end return target.Team ~= players.LocalPlayer.Team end local function createhighlight(player) if esp_enabled and player.Character and player.Character:FindFirstChild("Head") then if not player.Character:FindFirstChildOfClass("Highlight") then local highlight = Instance.new("Highlight") highlight.Parent = player.Character highlight.Adornee = player.Character highlight.FillColor = Color3.fromRGB(255, 0, 0) highlight.OutlineColor = Color3.fromRGB(255, 0, 0) highlight.FillTransparency = 0.75 highlight.OutlineTransparency = 0.2 local head = player.Character:FindFirstChild("Head") if head then local billboardgui = Instance.new("BillboardGui") billboardgui.Parent = head billboardgui.Adornee = head billboardgui.Size = UDim2.new(1, 0, 1, 0) billboardgui.StudsOffset = Vector3.new(0, 2, 0) local nametag = Instance.new("TextLabel") nametag.Parent = billboardgui nametag.Size = UDim2.new(1.5, 0, 1.5, 0) nametag.BackgroundTransparency = 1 nametag.Text = player.DisplayName nametag.TextColor3 = Color3.fromRGB(255, 0, 0) nametag.TextScaled = true nametag.Font = Enum.Font.GothamBold nametag.TextSize = 24 end end end end local function getclosestplayer() local mouse = players.LocalPlayer:GetMouse() local closesthomie = nil local closestdist = math.huge for _, homie in pairs(players:GetPlayers()) do if homie ~= players.LocalPlayer and homie.Character and homie.Character:FindFirstChild("Head") then if isinfrontofplayer(homie) and isnotbehindwall(homie) and isontheteam(homie) then local head = homie.Character.Head local headpos, onscreen = cam:WorldToScreenPoint(head.Position) if onscreen then local mousedist = (Vector2.new(mouse.X, mouse.Y) - Vector2.new(headpos.X, headpos.Y)).Magnitude local playerdist = (players.LocalPlayer.Character.PrimaryPart.Position - head.Position).Magnitude local combineddist = mousedist + playerdist if combineddist < closestdist then closesthomie = homie closestdist = combineddist end end end end end return closesthomie end local function applyesp() for _, homie in pairs(players:GetPlayers()) do if homie ~= players.LocalPlayer and isontheteam(homie) then createhighlight(homie) end end end userinputservice.InputBegan:Connect( function(input) if input.UserInputType == Enum.UserInputType.MouseButton2 then holdingrightclick = true target = getclosestplayer() lasttargetposition = target and target.Character and target.Character.PrimaryPart.Position end end ) userinputservice.InputEnded:Connect( function(input) if input.UserInputType == Enum.UserInputType.MouseButton2 then holdingrightclick = false target = nil lasttargetposition = nil end end ) runservice.RenderStepped:Connect( function() if autoswitch_enabled and holdingrightclick and (not target or not target.Character or not target.Character:FindFirstChild("Head")) then target = getclosestplayer() lasttargetposition = target and target.Character and target.Character.PrimaryPart.Position end if target and target.Character and target.Character:FindFirstChild("Head") then local targetpos = target.Character.Head.Position local mycharacter = players.LocalPlayer.Character if not mycharacter or not mycharacter.PrimaryPart then return end if lasttargetposition and (targetpos - lasttargetposition).Magnitude > 10 then target = nil else lasttargetposition = targetpos local currentcframe = cam.CFrame local targetcframe = CFrame.new(currentcframe.Position, targetpos) cam.CFrame = currentcframe:Lerp(targetcframe, 1 - smoothness) if triggerbot_enabled then mouse1press() wait(0.01) mouse1release() end end end end ) print( [[ ___ _____ ______ / | / ___// ____/ / /| | \__ \/ / / ___ |___/ / /___ /_/ |_/____/\____/ __ ____ ___ ____ __________ / / / __ \/ | / __ \/ ____/ __ \ / / / / / / /| | / / / / __/ / / / / / /___/ /_/ / ___ |/ /_/ / /___/ /_/ / /_____/\____/_/ |_/_____/_____/_____/ V3 ]] ) local player = game.Players.LocalPlayer local gui = Instance.new("ScreenGui") gui.Parent = player:WaitForChild("PlayerGui") local notification = Instance.new("Frame") notification.Size = UDim2.new(0, 400, 0, 100) notification.Position = UDim2.new(0.5, 0, 0, -100) notification.AnchorPoint = Vector2.new(0.5, 0.5) notification.BackgroundTransparency = 0 notification.BackgroundColor3 = Color3.new(0.5, 0, 0.5) notification.BorderSizePixel = 0 notification.Parent = gui local roundcorners = Instance.new("UICorner") roundcorners.CornerRadius = UDim.new(0, 15) roundcorners.Parent = notification local gradient = Instance.new("UIGradient") gradient.Color = ColorSequence.new { ColorSequenceKeypoint.new(0, Color3.new(0, 0, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(31, 72, 100)) } gradient.Rotation = 326 gradient.Parent = notification local textlabel = Instance.new("TextLabel") textlabel.Size = UDim2.new(0.7, 0, 1, 0) textlabel.Position = UDim2.new(0, 0, 0, 0) textlabel.BackgroundTransparency = 1 textlabel.Text = "Script Is loading, btw join the discord, you get early access to new releases https://discord.gg/NUSBZCbPqK" textlabel.Font = Enum.Font.GothamBold textlabel.TextSize = 22 textlabel.TextColor3 = Color3.fromRGB(255, 255, 255) textlabel.TextScaled = true textlabel.Parent = notification local copyButton = Instance.new("TextButton") copyButton.Size = UDim2.new(0.3, 0, 0.6, 0) copyButton.Position = UDim2.new(0.7, 0, 0.2, 0) copyButton.BackgroundColor3 = Color3.fromRGB(30, 20, 100) copyButton.Text = "Copy" copyButton.Font = Enum.Font.GothamBold copyButton.TextSize = 18 copyButton.TextColor3 = Color3.fromRGB(255, 255, 255) copyButton.Parent = notification local copyCorner = Instance.new("UICorner") copyCorner.CornerRadius = UDim.new(0, 15) copyCorner.Parent = copyButton notification:TweenPosition(UDim2.new(0.5, 0, 0.33, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Bounce, 1, true) copyButton.MouseButton1Click:Connect( function() setclipboard("https://discord.gg/NUSBZCbPqK") end ) wait(5) notification:TweenPosition( UDim2.new(0.5, 0, 0, -100), Enum.EasingDirection.In, Enum.EasingStyle.Quad, 0.5, true, function() gui:Destroy() end ) if esp_enabled then while true do applyesp() wait(1) end end
Description
Join the cord luh bro https://discord.gg/NUSBZCbPqK discord members get early access to new versions of ASC Hold Button: RIght Click/MB2 Open Source: ✅ — Kinda obvious Aimbot: ✅ Smoothness: ✅ — Made it less confusing, also max smoothness is 0.9 anything above will either make aimbot not work or just make the aimbot explode Wallcheck: ✅ — (Improved) Teamcheck: ✅ Triggerbot: ✅– Works but not the best method of triggerbot (Improving soon) Autoswitch: ✅ — Automatically switches to the next person after the person you’re locking on dies ESP: ✅ — nothing special will improve it overtime There is small bugs but they will only be fixed tmr