Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players engage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
What is Roblox Script?
Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.
How to Use Roblox Script?
- Launch Roblox and join your desired game.
- Click the “Copy” button to duplicate the script code.
- Paste the script code into your preferred Roblox executor.
- Execute the script code and savor the enhanced experience.
--[[
Rebirth:
--Earth--
Auto Rebirth
Rebirth Button
Managers:
--Earth / Heaven / Moon--
Auto Buy
Buy the one you want
Crates:
--Earth--
Crate you want to open
Auto Work:
--Earth / Heaven / Moon--
Auto Work (will work for you without clicking)
PS: GUYS FOR THE BUY THINGS AND MANAGERS ETC YOU NEED THE MONEY I WILL ADD THE MONEY IN NEXT UPDATE OF GUI
]]
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
local Window = Library.CreateLib("Billionaire Simulator 2", "DarkTheme")
local Main = Window:NewTab("Managers")
local MainSection = Main:NewSection("Earth Manager")
local earthToggleState = false
local function moonfunction(hq, args)
local hq100 = workspace.MoonHQs[hq].FactoryFunction.M2
hq100:InvokeServer(unpack(args))
end
local function executeRemoteSpy(hq, args)
local hq99 = workspace.HQs[hq].FactoryFunction.M2
hq99:InvokeServer(unpack(args))
end
local function heavenRemoteSpy(hq, args)
local hq98 = workspace.HeavenHQs[hq].FactoryFunction.M2
hq98:InvokeServer(unpack(args))
end
MainSection:NewToggle("Auto Buy Managers", "When you get enough", function(earthmanager)
earthToggleState = earthmanager
if earthToggleState then
getgenv().earth = true
spawn(function()
while getgenv().earth do
wait()
local playerName = game.Players.LocalPlayer.Name
local hq
for i = 1, 6 do
local hqName = "HQ" .. i
local ownerName = workspace.HQs[hqName].Settings.OwnerName.Value
if ownerName == playerName then
hq = hqName
break
end
end
if hq then
for i = 1, 8 do
local args = {i}
executeRemoteSpy(hq, args)
end
end
end
end)
else
getgenv().earth = false
end
end)
MainSection:NewDropdown("Manager Buy", "Select which manager you want to buy.", {"HotDog Manager","Retail Manager","Rogames Manager", "Warehouse Manager", "Crypto Manager", "Police Manager", "Tower Manager", "Bank Manager"}, function(SelectedLocation)
local playerName = game.Players.LocalPlayer.Name
local hq
for i = 1, 6 do
local hqName = "HQ" .. i
local ownerName = workspace.HQs[hqName].Settings.OwnerName.Value
if ownerName == playerName then
hq = hqName
break
end
end
if hq then
local hq1 = workspace.HQs[hq].FactoryFunction.M2
if SelectedLocation == "HotDog Manager" then
hq1:InvokeServer(1)
elseif SelectedLocation == "Retail Manager" then
hq1:InvokeServer(2)
elseif SelectedLocation == "Rogames Manager" then
hq1:InvokeServer(3)
elseif SelectedLocation == "Warehouse Manager" then
hq1:InvokeServer(4)
elseif SelectedLocation == "Crypto Manager" then
hq1:InvokeServer(5)
elseif SelectedLocation == "Police Manager" then
hq1:InvokeServer(6)
elseif SelectedLocation == "Tower Manager" then
hq1:InvokeServer(7)
elseif SelectedLocation == "Bank Manager" then
hq1:InvokeServer(8)
end
end
end)
local MainSection = Main:NewSection("Heaven Managers")
MainSection:NewToggle("Auto Buy Managers", "When you get enough money", function(heavenmanager)
heavenToggleState = heavenmanager
if heavenToggleState then
getgenv().heaven = true
spawn(function()
while getgenv().heaven do
wait()
local playerName = game.Players.LocalPlayer.Name
local hq
for i = 1, 6 do
local hqName = "HeavenHQ" .. i
local ownerName = workspace.HeavenHQs[hqName].Settings.OwnerName.Value
if ownerName == playerName then
hq = hqName
break
end
end
if hq then
for i = 1, 8 do
local args = {i}
heavenRemoteSpy(hq, args)
end
end
end
end)
else
getgenv().heaven = false
end
end)
MainSection:NewDropdown("Manager Buy", "Select which manager you want to buy.", {"Cloud Manager","Golden Mirror Manager","Golden Cloud Manager", "Holy Gates Manager", "Angel Statue Manager", "Harp Manager", "Blessed Book Manager", "Throne Manager"}, function(SelectedLocation)
local playerName = game.Players.LocalPlayer.Name
local hq
for i = 1, 6 do
local hqName = "HeavenHQ" .. i
local ownerName = workspace.HeavenHQs[hqName].Settings.OwnerName.Value
if ownerName == playerName then
hq = hqName
break
end
end
if hq then
local hq2 = workspace.HeavenHQs[hq].FactoryFunction.M2
if SelectedLocation == "Cloud Manager" then
hq2:InvokeServer(1)
elseif SelectedLocation == "Golden Mirror Manager" then
hq2:InvokeServer(2)
elseif SelectedLocation == "Golden Cloud Manager" then
hq2:InvokeServer(3)
elseif SelectedLocation == "Holy Gates Manager" then
hq2:InvokeServer(4)
elseif SelectedLocation == "Angel Statue Manager" then
hq2:InvokeServer(5)
elseif SelectedLocation == "Harp Manager" then
hq2:InvokeServer(6)
elseif SelectedLocation == "Blessed Book Manager" then
hq2:InvokeServer(7)
elseif SelectedLocation == "Throne Manager" then
hq2:InvokeServer(8)
end
end
end)
local MainSection = Main:NewSection("Moon Managers")
MainSection:NewToggle("Auto Buy Managers", "When you get enough money", function(moonmanager)
moonToggleState = moonmanager
if moonToggleState then
getgenv().moon = true
spawn(function()
while getgenv().moon do
wait()
local playerName = game.Players.LocalPlayer.Name
local hq
for i = 1, 6 do
local hqName = "MoonHQ" .. i
local ownerName = workspace.MoonHQs[hqName].Settings.OwnerName.Value
if ownerName == playerName then
hq = hqName
break
end
end
if hq then
for i = 1, 8 do
local args = {i}
moonfunction(hq, args)
end
end
end
end)
else
getgenv().moon = false
end
end)
MainSection:NewDropdown("Manager Buy", "Select which manager you want to buy.", {"Rover Stand Manager","Observatory Manager","Black Hole Manager", "Solar System Manager", "Missile Launcher Manager", "Greenhouse Manager", "Defence System Manager", "Launchpad Manager"}, function(SelectedLocation)
local playerName = game.Players.LocalPlayer.Name
local hq
for i = 1, 6 do
local hqName = "MoonHQ" .. i
local ownerName = workspace.MoonHQs[hqName].Settings.OwnerName.Value
if ownerName == playerName then
hq = hqName
break
end
end
if hq then
local hq2 = workspace.MoonHQs[hq].FactoryFunction.M2
if SelectedLocation == "Rover Stand Manager" then
hq2:InvokeServer(1)
elseif SelectedLocation == "Observatory Manager" then
hq2:InvokeServer(2)
elseif SelectedLocation == "Black Hole Manager" then
hq2:InvokeServer(3)
elseif SelectedLocation == "Solar System Manager" then
hq2:InvokeServer(4)
elseif SelectedLocation == "Missile Launcher Manager" then
hq2:InvokeServer(5)
elseif SelectedLocation == "Greenhouse Manager" then
hq2:InvokeServer(6)
elseif SelectedLocation == "Defence System Manager" then
hq2:InvokeServer(7)
elseif SelectedLocation == "Launchpad Manager" then
hq2:InvokeServer(8)
end
end
end)
local Rebirth = Window:NewTab("Rebirth")
local RebirthSection = Rebirth:NewSection("Earth Rebirth")
RebirthSection:NewButton("Rebirth", "Will rebirth", function()
game:GetService("ReplicatedStorage"):WaitForChild("R"):FireServer("MOGwtg-=u39-TGJ3-yj3NMY", "R36")
end)
RebirthSection:NewToggle("Auto Rebirth", "Auto rebirth", function(state)
if state then
_G.RebirthAuto = true
while _G.RebirthAuto == true do wait()
game:GetService("ReplicatedStorage"):WaitForChild("R"):FireServer("MOGwtg-=u39-TGJ3-yj3NMY", "R36")
end
else
_G.RebirthAuto = false
end
end)
local Crates = Window:NewTab("Crates")
local CratesSection = Crates:NewSection("Earth Crates")
CratesSection:NewDropdown("Crate Buyer", "Select which crate you want to buy.", {"Chain Crate-10 Gems","Luxury Crate-2.5K Gems","100K Earth Crate-100K Gems", "50M Crowns Exclusive Crate-50M Crowns"}, function(SelectedLocation)
if SelectedLocation == "Chain Crate-10 Gems" then
game:GetService("ReplicatedStorage"):WaitForChild("CrateRE"):FireServer("Chain Crate", 8.5)
elseif SelectedLocation == "Luxury Crate-2.5K Gems" then
game:GetService("ReplicatedStorage"):WaitForChild("CrateRE"):FireServer("Luxury Crate", 8.5)
elseif SelectedLocation == "100K Earth Crate-100K Gems" then
game:GetService("ReplicatedStorage"):WaitForChild("CrateRE"):FireServer("100k Earth Crate", 8.5)
elseif SelectedLocation == "50M Crowns Exclusive Crate-50M Crowns" then
game:GetService("ReplicatedStorage"):WaitForChild("CrateRE"):FireServer("50M Crowns Exclusive Crate", 8.5)
end
end)
local AutoWork = Window:NewTab("Auto Work")
local AutoWorkSection = AutoWork:NewSection("Earth Auto Work")
local earthAutoWorkToggleState = false
local function executeAutoWork(workNumber)
local hq = ""
local playerName = game.Players.LocalPlayer.Name
for i = 1, 6 do
local hqName = "HQ" .. i
local ownerName = workspace.HQs[hqName].Settings.OwnerName.Value
if ownerName == playerName then
hq = hqName
break
end
end
if hq ~= "" then
local clickedEvent = workspace.HQs[hq].Clicked
clickedEvent:FireServer("SW", workNumber)
end
end
AutoWorkSection:NewToggle("Auto Work All", "Automatically performs all Earth works", function(state)
earthAutoWorkToggleState = state
if earthAutoWorkToggleState then
spawn(function()
while earthAutoWorkToggleState do
wait()
for i = 1, 9 do
executeAutoWork(i)
end
end
end)
end
end)
local AutoWorkSection = AutoWork:NewSection("Heaven Auto Work")
local heavenAutoWorkToggleState = false
local function heavenAutoWork(workNumber)
local hq = ""
local playerName = game.Players.LocalPlayer.Name
for i = 1, 6 do
local hqName = "HeavenHQ" .. i
local ownerName = workspace.HeavenHQs[hqName].Settings.OwnerName.Value
if ownerName == playerName then
hq = hqName
break
end
end
if hq ~= "" then
local clickedEvent = workspace.HeavenHQs[hq].Clicked
clickedEvent:FireServer("SW", workNumber)
end
end
AutoWorkSection:NewToggle("Auto Work All", "Automatically performs all Heaven works", function(heavenwork)
heavenAutoWorkToggleState = heavenwork
if heavenAutoWorkToggleState then
spawn(function()
while heavenAutoWorkToggleState do
wait()
for i = 1, 9 do
heavenAutoWork(i)
end
end
end)
end
end)
local AutoWorkSection = AutoWork:NewSection("Moon Auto Work")
local moonAutoWorkToggleState = false
local function moonAutoWork(workNumber)
local hq = ""
local playerName = game.Players.LocalPlayer.Name
for i = 1, 6 do
local hqName = "MoonHQ" .. i
local ownerName = workspace.MoonHQs[hqName].Settings.OwnerName.Value
if ownerName == playerName then
hq = hqName
break
end
end
if hq ~= "" then
local clickedEvent = workspace.MoonHQs[hq].Clicked
clickedEvent:FireServer("SW", workNumber)
end
end
AutoWorkSection:NewToggle("Auto Work All", "Automatically performs all Moon works", function(moonwork)
moonAutoWorkToggleState = moonwork
if moonAutoWorkToggleState then
spawn(function()
while moonAutoWorkToggleState do
wait()
for i = 1, 9 do
moonAutoWork(i)
end
end
end)
end
end)
Remember to employ a dummy account when injecting scripts. We cannot be held responsible for any potential harm caused to your Roblox account.


What is Roblox Script?