Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players engage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
What is Roblox Script?
Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.
How to Use Roblox Script?
- Launch Roblox and join your desired game.
- Click the “Copy” button to duplicate the script code.
- Paste the script code into your preferred Roblox executor.
- Execute the script code and savor the enhanced experience.
--[[ Rebirth: --Earth-- Auto Rebirth Rebirth Button Managers: --Earth / Heaven / Moon-- Auto Buy Buy the one you want Crates: --Earth-- Crate you want to open Auto Work: --Earth / Heaven / Moon-- Auto Work (will work for you without clicking) PS: GUYS FOR THE BUY THINGS AND MANAGERS ETC YOU NEED THE MONEY I WILL ADD THE MONEY IN NEXT UPDATE OF GUI ]] local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))() local Window = Library.CreateLib("Billionaire Simulator 2", "DarkTheme") local Main = Window:NewTab("Managers") local MainSection = Main:NewSection("Earth Manager") local earthToggleState = false local function moonfunction(hq, args) local hq100 = workspace.MoonHQs[hq].FactoryFunction.M2 hq100:InvokeServer(unpack(args)) end local function executeRemoteSpy(hq, args) local hq99 = workspace.HQs[hq].FactoryFunction.M2 hq99:InvokeServer(unpack(args)) end local function heavenRemoteSpy(hq, args) local hq98 = workspace.HeavenHQs[hq].FactoryFunction.M2 hq98:InvokeServer(unpack(args)) end MainSection:NewToggle("Auto Buy Managers", "When you get enough", function(earthmanager) earthToggleState = earthmanager if earthToggleState then getgenv().earth = true spawn(function() while getgenv().earth do wait() local playerName = game.Players.LocalPlayer.Name local hq for i = 1, 6 do local hqName = "HQ" .. i local ownerName = workspace.HQs[hqName].Settings.OwnerName.Value if ownerName == playerName then hq = hqName break end end if hq then for i = 1, 8 do local args = {i} executeRemoteSpy(hq, args) end end end end) else getgenv().earth = false end end) MainSection:NewDropdown("Manager Buy", "Select which manager you want to buy.", {"HotDog Manager","Retail Manager","Rogames Manager", "Warehouse Manager", "Crypto Manager", "Police Manager", "Tower Manager", "Bank Manager"}, function(SelectedLocation) local playerName = game.Players.LocalPlayer.Name local hq for i = 1, 6 do local hqName = "HQ" .. i local ownerName = workspace.HQs[hqName].Settings.OwnerName.Value if ownerName == playerName then hq = hqName break end end if hq then local hq1 = workspace.HQs[hq].FactoryFunction.M2 if SelectedLocation == "HotDog Manager" then hq1:InvokeServer(1) elseif SelectedLocation == "Retail Manager" then hq1:InvokeServer(2) elseif SelectedLocation == "Rogames Manager" then hq1:InvokeServer(3) elseif SelectedLocation == "Warehouse Manager" then hq1:InvokeServer(4) elseif SelectedLocation == "Crypto Manager" then hq1:InvokeServer(5) elseif SelectedLocation == "Police Manager" then hq1:InvokeServer(6) elseif SelectedLocation == "Tower Manager" then hq1:InvokeServer(7) elseif SelectedLocation == "Bank Manager" then hq1:InvokeServer(8) end end end) local MainSection = Main:NewSection("Heaven Managers") MainSection:NewToggle("Auto Buy Managers", "When you get enough money", function(heavenmanager) heavenToggleState = heavenmanager if heavenToggleState then getgenv().heaven = true spawn(function() while getgenv().heaven do wait() local playerName = game.Players.LocalPlayer.Name local hq for i = 1, 6 do local hqName = "HeavenHQ" .. i local ownerName = workspace.HeavenHQs[hqName].Settings.OwnerName.Value if ownerName == playerName then hq = hqName break end end if hq then for i = 1, 8 do local args = {i} heavenRemoteSpy(hq, args) end end end end) else getgenv().heaven = false end end) MainSection:NewDropdown("Manager Buy", "Select which manager you want to buy.", {"Cloud Manager","Golden Mirror Manager","Golden Cloud Manager", "Holy Gates Manager", "Angel Statue Manager", "Harp Manager", "Blessed Book Manager", "Throne Manager"}, function(SelectedLocation) local playerName = game.Players.LocalPlayer.Name local hq for i = 1, 6 do local hqName = "HeavenHQ" .. i local ownerName = workspace.HeavenHQs[hqName].Settings.OwnerName.Value if ownerName == playerName then hq = hqName break end end if hq then local hq2 = workspace.HeavenHQs[hq].FactoryFunction.M2 if SelectedLocation == "Cloud Manager" then hq2:InvokeServer(1) elseif SelectedLocation == "Golden Mirror Manager" then hq2:InvokeServer(2) elseif SelectedLocation == "Golden Cloud Manager" then hq2:InvokeServer(3) elseif SelectedLocation == "Holy Gates Manager" then hq2:InvokeServer(4) elseif SelectedLocation == "Angel Statue Manager" then hq2:InvokeServer(5) elseif SelectedLocation == "Harp Manager" then hq2:InvokeServer(6) elseif SelectedLocation == "Blessed Book Manager" then hq2:InvokeServer(7) elseif SelectedLocation == "Throne Manager" then hq2:InvokeServer(8) end end end) local MainSection = Main:NewSection("Moon Managers") MainSection:NewToggle("Auto Buy Managers", "When you get enough money", function(moonmanager) moonToggleState = moonmanager if moonToggleState then getgenv().moon = true spawn(function() while getgenv().moon do wait() local playerName = game.Players.LocalPlayer.Name local hq for i = 1, 6 do local hqName = "MoonHQ" .. i local ownerName = workspace.MoonHQs[hqName].Settings.OwnerName.Value if ownerName == playerName then hq = hqName break end end if hq then for i = 1, 8 do local args = {i} moonfunction(hq, args) end end end end) else getgenv().moon = false end end) MainSection:NewDropdown("Manager Buy", "Select which manager you want to buy.", {"Rover Stand Manager","Observatory Manager","Black Hole Manager", "Solar System Manager", "Missile Launcher Manager", "Greenhouse Manager", "Defence System Manager", "Launchpad Manager"}, function(SelectedLocation) local playerName = game.Players.LocalPlayer.Name local hq for i = 1, 6 do local hqName = "MoonHQ" .. i local ownerName = workspace.MoonHQs[hqName].Settings.OwnerName.Value if ownerName == playerName then hq = hqName break end end if hq then local hq2 = workspace.MoonHQs[hq].FactoryFunction.M2 if SelectedLocation == "Rover Stand Manager" then hq2:InvokeServer(1) elseif SelectedLocation == "Observatory Manager" then hq2:InvokeServer(2) elseif SelectedLocation == "Black Hole Manager" then hq2:InvokeServer(3) elseif SelectedLocation == "Solar System Manager" then hq2:InvokeServer(4) elseif SelectedLocation == "Missile Launcher Manager" then hq2:InvokeServer(5) elseif SelectedLocation == "Greenhouse Manager" then hq2:InvokeServer(6) elseif SelectedLocation == "Defence System Manager" then hq2:InvokeServer(7) elseif SelectedLocation == "Launchpad Manager" then hq2:InvokeServer(8) end end end) local Rebirth = Window:NewTab("Rebirth") local RebirthSection = Rebirth:NewSection("Earth Rebirth") RebirthSection:NewButton("Rebirth", "Will rebirth", function() game:GetService("ReplicatedStorage"):WaitForChild("R"):FireServer("MOGwtg-=u39-TGJ3-yj3NMY", "R36") end) RebirthSection:NewToggle("Auto Rebirth", "Auto rebirth", function(state) if state then _G.RebirthAuto = true while _G.RebirthAuto == true do wait() game:GetService("ReplicatedStorage"):WaitForChild("R"):FireServer("MOGwtg-=u39-TGJ3-yj3NMY", "R36") end else _G.RebirthAuto = false end end) local Crates = Window:NewTab("Crates") local CratesSection = Crates:NewSection("Earth Crates") CratesSection:NewDropdown("Crate Buyer", "Select which crate you want to buy.", {"Chain Crate-10 Gems","Luxury Crate-2.5K Gems","100K Earth Crate-100K Gems", "50M Crowns Exclusive Crate-50M Crowns"}, function(SelectedLocation) if SelectedLocation == "Chain Crate-10 Gems" then game:GetService("ReplicatedStorage"):WaitForChild("CrateRE"):FireServer("Chain Crate", 8.5) elseif SelectedLocation == "Luxury Crate-2.5K Gems" then game:GetService("ReplicatedStorage"):WaitForChild("CrateRE"):FireServer("Luxury Crate", 8.5) elseif SelectedLocation == "100K Earth Crate-100K Gems" then game:GetService("ReplicatedStorage"):WaitForChild("CrateRE"):FireServer("100k Earth Crate", 8.5) elseif SelectedLocation == "50M Crowns Exclusive Crate-50M Crowns" then game:GetService("ReplicatedStorage"):WaitForChild("CrateRE"):FireServer("50M Crowns Exclusive Crate", 8.5) end end) local AutoWork = Window:NewTab("Auto Work") local AutoWorkSection = AutoWork:NewSection("Earth Auto Work") local earthAutoWorkToggleState = false local function executeAutoWork(workNumber) local hq = "" local playerName = game.Players.LocalPlayer.Name for i = 1, 6 do local hqName = "HQ" .. i local ownerName = workspace.HQs[hqName].Settings.OwnerName.Value if ownerName == playerName then hq = hqName break end end if hq ~= "" then local clickedEvent = workspace.HQs[hq].Clicked clickedEvent:FireServer("SW", workNumber) end end AutoWorkSection:NewToggle("Auto Work All", "Automatically performs all Earth works", function(state) earthAutoWorkToggleState = state if earthAutoWorkToggleState then spawn(function() while earthAutoWorkToggleState do wait() for i = 1, 9 do executeAutoWork(i) end end end) end end) local AutoWorkSection = AutoWork:NewSection("Heaven Auto Work") local heavenAutoWorkToggleState = false local function heavenAutoWork(workNumber) local hq = "" local playerName = game.Players.LocalPlayer.Name for i = 1, 6 do local hqName = "HeavenHQ" .. i local ownerName = workspace.HeavenHQs[hqName].Settings.OwnerName.Value if ownerName == playerName then hq = hqName break end end if hq ~= "" then local clickedEvent = workspace.HeavenHQs[hq].Clicked clickedEvent:FireServer("SW", workNumber) end end AutoWorkSection:NewToggle("Auto Work All", "Automatically performs all Heaven works", function(heavenwork) heavenAutoWorkToggleState = heavenwork if heavenAutoWorkToggleState then spawn(function() while heavenAutoWorkToggleState do wait() for i = 1, 9 do heavenAutoWork(i) end end end) end end) local AutoWorkSection = AutoWork:NewSection("Moon Auto Work") local moonAutoWorkToggleState = false local function moonAutoWork(workNumber) local hq = "" local playerName = game.Players.LocalPlayer.Name for i = 1, 6 do local hqName = "MoonHQ" .. i local ownerName = workspace.MoonHQs[hqName].Settings.OwnerName.Value if ownerName == playerName then hq = hqName break end end if hq ~= "" then local clickedEvent = workspace.MoonHQs[hq].Clicked clickedEvent:FireServer("SW", workNumber) end end AutoWorkSection:NewToggle("Auto Work All", "Automatically performs all Moon works", function(moonwork) moonAutoWorkToggleState = moonwork if moonAutoWorkToggleState then spawn(function() while moonAutoWorkToggleState do wait() for i = 1, 9 do moonAutoWork(i) end end end) end end)
Remember to employ a dummy account when injecting scripts. We cannot be held responsible for any potential harm caused to your Roblox account.