blog counter
Blox Fruits

Blox Fruits: Auto Fruit Script Copy and Download 100% Free

Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. Blox Fruits: Auto Fruit Script This action-adventure game revolves around a pirate theme, where players enagage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.Blox Fruits

What is Roblox Script?

Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.

How to Use Roblox Script?

  1. Launch Roblox and join your desired game.
  2. Click the “Copy” button to duplicate the script code.
  3. Paste the script code into your preferred Roblox executor.
  4. Execute the script code and savor the enhanced experience.
local Config = {
	Name = "Blox Fruits - Auto Fruit",
	Team = "Marines",
	TweenSpeed = 200,
	DuplicateCheck = true,
	MaxStore = 3600,
	CheckInterval = 2500,
	TeleportInterval = 1000,
}

if not game:IsLoaded() then
	game.Loaded:Wait()
end

local Players = game:GetService("Players")
local Player = Players.LocalPlayer
local TweenService = game:GetService("TweenService")
local TeleportService = game:GetService("TeleportService")
local HttpService = game:GetService("HttpService")
local StarterGui = game:GetService("StarterGui")
local RunService = game:GetService("RunService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Remotes = ReplicatedStorage:WaitForChild("Remotes")
local CommF_ = Remotes:WaitForChild("CommF_")

local function Notify(Text)
	StarterGui:SetCore("SendNotification", {
		Title = Config.Name,
		Text = Text,
	})
end

local function SetTeam(Team)
	Notify(`Setting Team: {Team}`)
	CommF_:InvokeServer("SetTeam", Team)
end

local function GetCharacter(Player)
	return Player.Character or Player.CharacterAdded:Wait()
end

local function GetHumanoid(Player)
	local Character = GetCharacter(Player)
	return Character:WaitForChild("Humanoid")
end

local function GetRootPart(Player)
	local Character = GetCharacter(Player)
	return Character:WaitForChild("HumanoidRootPart")
end

local function TeleportTo(CFrame)
	local RootPart = GetRootPart(Player)
	local CurrentPos = RootPart.Position
	local TargetPos = CFrame.Position
	local Distance = (TargetPos - CurrentPos).magnitude
	local Duration = Distance / Config.TweenSpeed
	local TweenInfo = TweenInfo.new(Duration, Enum.EasingStyle.Linear)
	local Tween = TweenService:Create(RootPart, TweenInfo, {
		CFrame = CFrame,
	})

	Tween:Play()
	Tween.Completed:Wait()
end

local NoClipConnection

local function DisableNoClip()
	if NoClipConnection then
		NoClipConnection:Disconnect()
		NoClipConnection = nil
	end
end

local function EnableNoClip()
	DisableNoClip()

	NoClipConnection = RunService.Stepped:Connect(function()
		if not Player.Character then
			return
		end

		for _, Item in pairs(Player.Character:GetDescendants()) do
			if Item:IsA("BasePart") and Item.CanCollide then
				Item.CanCollide = false
			end
		end
	end)
end

local function DisableSitting()
	local Humanoid = GetHumanoid(Player)
	Humanoid:SetStateEnabled("Seated", false)
	Humanoid.Sit = true
end

local function EnableSitting()
	local Humanoid = GetHumanoid(Player)
	Humanoid:SetStateEnabled("Seated", true)
	Humanoid.Sit = false
end

local function GetStoreName(Name)
	local Word = Name:split(" ")[1]
	return `{Word}-{Word}`
end

local function MonitorCharacter()
	local Character = GetCharacter(Player)

	Character.ChildAdded:Connect(function(Item)
		local Fruit = Item:FindFirstChild("Fruit")

		if Fruit then
			Notify(`Storing: {Item.Name}`)
			CommF_:InvokeServer("StoreFruit", GetStoreName(Item.Name), Item)
		end
	end)
end

local function GetFruitInventory()
	local Inventory = CommF_:InvokeServer("getInventoryFruits")
	local Names = {}

	for _, Fruit in pairs(Inventory) do
		if Fruit.Name then
			table.insert(Names, Fruit.Name)
		end
	end

	return Names
end

local function TeleportToFruits()
	local Found = false

	for _, Item in pairs(game.Workspace:GetChildren()) do
		local Fruit = Item:FindFirstChild("Fruit")

		if not Fruit then
			continue
		end

		local InnerFruit = Fruit:FindFirstChild("Fruit")

		if not InnerFruit then
			continue
		end

		if Config.DuplicateCheck then
			local Inventory = GetFruitInventory()

			if table.find(Inventory, GetStoreName(Item.Name)) then
				Notify(`Skipped Duplicate: {Item.Name}`)
				continue
			end
		end

		if not Found then
			Found = true
		end

		Notify(`Teleporting To: {Item.Name}`)
		TeleportTo(InnerFruit.CFrame)
		task.wait()
	end

	Notify(Found and "Collected Fruits" or "No Fruits")
end

local function ServerHop()
	local PlaceId = game.PlaceId
	local JobId = game.JobId

	local RootFolder = "ServerHop"
	local StorageFile = `{RootFolder}\\{tostring(PlaceId)}.json`
	local Data = {
		Start = tick(),
		Jobs = {},
	}

	if not isfolder(RootFolder) then
		makefolder(RootFolder)
	end

	if isfile(StorageFile) then
		local NewData = HttpService:JSONDecode(readfile(StorageFile))

		if tick() - NewData.Start < Config.MaxStore then
			Data = NewData
		end
	end

	if not table.find(Data.Jobs, JobId) then
		table.insert(Data.Jobs, JobId)
	end

	writefile(StorageFile, HttpService:JSONEncode(Data))

	local Servers = {}
	local Cursor = ""

	while Cursor and #Servers <= 0 and task.wait(Config.CheckInterval / 1000) do
		local Request = request or HttpService.RequestAsync
		local Response = Request({
			Url = `https://games.roblox.com/v1/games/{PlaceId}/servers/Public?sortOrder=Desc&limit=100&excludeFullGames=true&cursor{Cursor}`,
			Method = "GET",
		})

		local Success, Body = pcall(function()
			return HttpService:JSONDecode(Response.Body)
		end)

		if not Success or not Body or not Body.data then
			continue
		end

		task.spawn(function()
			for _, Server in pairs(Body.data) do
				if
					typeof(Server) ~= "table"
					or not Server.id
					or not tonumber(Server.playing)
					or not tonumber(Server.maxPlayers)
				then
					continue
				end

				if Server.playing < Server.maxPlayers and not table.find(Data.Jobs, Server.id) then table.insert(Servers, 1, Server.id) end end end) if Body.nextPageCursor then Cursor = Body.nextPageCursor end end while #Servers > 0 and task.wait(Config.TeleportInterval / 1000) do
		Notify("Server Hopping")
		local Server = Servers[math.random(1, #Servers)]
		TeleportService:TeleportToPlaceInstance(PlaceId, Server, Player)
	end
end

SetTeam(Config.Team)
EnableNoClip()
DisableSitting()
MonitorCharacter()
TeleportToFruits()
EnableSitting()
DisableNoClip()
ServerHop()

Join Telegram

Remember to employ a dummy account when injecting scripts. We cannot be held responsible for any potential harm caused to your Roblox account.

Description

Blox Fruits script is a Lua-based program designed for the popular Roblox game Blox Fruits. These scripts provide features like auto-farming, auto-quest completion, teleportation, boss farming, or unlocking special abilities, allowing players to level up and progress faster.