Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. Blox Fruits: Auto Fruit Script This action-adventure game revolves around a pirate theme, where players enagage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
What is Roblox Script?
Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.
How to Use Roblox Script?
Launch Roblox and join your desired game.
Click the “Copy” button to duplicate the script code.
Paste the script code into your preferred Roblox executor.
Execute the script code and savor the enhanced experience.
local Config = {
Name = "Blox Fruits - Auto Fruit",
Team = "Marines",
TweenSpeed = 200,
DuplicateCheck = true,
MaxStore = 3600,
CheckInterval = 2500,
TeleportInterval = 1000,
}
if not game:IsLoaded() then
game.Loaded:Wait()
end
local Players = game:GetService("Players")
local Player = Players.LocalPlayer
local TweenService = game:GetService("TweenService")
local TeleportService = game:GetService("TeleportService")
local HttpService = game:GetService("HttpService")
local StarterGui = game:GetService("StarterGui")
local RunService = game:GetService("RunService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Remotes = ReplicatedStorage:WaitForChild("Remotes")
local CommF_ = Remotes:WaitForChild("CommF_")
local function Notify(Text)
StarterGui:SetCore("SendNotification", {
Title = Config.Name,
Text = Text,
})
end
local function SetTeam(Team)
Notify(`Setting Team: {Team}`)
CommF_:InvokeServer("SetTeam", Team)
end
local function GetCharacter(Player)
return Player.Character or Player.CharacterAdded:Wait()
end
local function GetHumanoid(Player)
local Character = GetCharacter(Player)
return Character:WaitForChild("Humanoid")
end
local function GetRootPart(Player)
local Character = GetCharacter(Player)
return Character:WaitForChild("HumanoidRootPart")
end
local function TeleportTo(CFrame)
local RootPart = GetRootPart(Player)
local CurrentPos = RootPart.Position
local TargetPos = CFrame.Position
local Distance = (TargetPos - CurrentPos).magnitude
local Duration = Distance / Config.TweenSpeed
local TweenInfo = TweenInfo.new(Duration, Enum.EasingStyle.Linear)
local Tween = TweenService:Create(RootPart, TweenInfo, {
CFrame = CFrame,
})
Tween:Play()
Tween.Completed:Wait()
end
local NoClipConnection
local function DisableNoClip()
if NoClipConnection then
NoClipConnection:Disconnect()
NoClipConnection = nil
end
end
local function EnableNoClip()
DisableNoClip()
NoClipConnection = RunService.Stepped:Connect(function()
if not Player.Character then
return
end
for _, Item in pairs(Player.Character:GetDescendants()) do
if Item:IsA("BasePart") and Item.CanCollide then
Item.CanCollide = false
end
end
end)
end
local function DisableSitting()
local Humanoid = GetHumanoid(Player)
Humanoid:SetStateEnabled("Seated", false)
Humanoid.Sit = true
end
local function EnableSitting()
local Humanoid = GetHumanoid(Player)
Humanoid:SetStateEnabled("Seated", true)
Humanoid.Sit = false
end
local function GetStoreName(Name)
local Word = Name:split(" ")[1]
return `{Word}-{Word}`
end
local function MonitorCharacter()
local Character = GetCharacter(Player)
Character.ChildAdded:Connect(function(Item)
local Fruit = Item:FindFirstChild("Fruit")
if Fruit then
Notify(`Storing: {Item.Name}`)
CommF_:InvokeServer("StoreFruit", GetStoreName(Item.Name), Item)
end
end)
end
local function GetFruitInventory()
local Inventory = CommF_:InvokeServer("getInventoryFruits")
local Names = {}
for _, Fruit in pairs(Inventory) do
if Fruit.Name then
table.insert(Names, Fruit.Name)
end
end
return Names
end
local function TeleportToFruits()
local Found = false
for _, Item in pairs(game.Workspace:GetChildren()) do
local Fruit = Item:FindFirstChild("Fruit")
if not Fruit then
continue
end
local InnerFruit = Fruit:FindFirstChild("Fruit")
if not InnerFruit then
continue
end
if Config.DuplicateCheck then
local Inventory = GetFruitInventory()
if table.find(Inventory, GetStoreName(Item.Name)) then
Notify(`Skipped Duplicate: {Item.Name}`)
continue
end
end
if not Found then
Found = true
end
Notify(`Teleporting To: {Item.Name}`)
TeleportTo(InnerFruit.CFrame)
task.wait()
end
Notify(Found and "Collected Fruits" or "No Fruits")
end
local function ServerHop()
local PlaceId = game.PlaceId
local JobId = game.JobId
local RootFolder = "ServerHop"
local StorageFile = `{RootFolder}\\{tostring(PlaceId)}.json`
local Data = {
Start = tick(),
Jobs = {},
}
if not isfolder(RootFolder) then
makefolder(RootFolder)
end
if isfile(StorageFile) then
local NewData = HttpService:JSONDecode(readfile(StorageFile))
if tick() - NewData.Start < Config.MaxStore then
Data = NewData
end
end
if not table.find(Data.Jobs, JobId) then
table.insert(Data.Jobs, JobId)
end
writefile(StorageFile, HttpService:JSONEncode(Data))
local Servers = {}
local Cursor = ""
while Cursor and #Servers <= 0 and task.wait(Config.CheckInterval / 1000) do
local Request = request or HttpService.RequestAsync
local Response = Request({
Url = `https://games.roblox.com/v1/games/{PlaceId}/servers/Public?sortOrder=Desc&limit=100&excludeFullGames=true&cursor{Cursor}`,
Method = "GET",
})
local Success, Body = pcall(function()
return HttpService:JSONDecode(Response.Body)
end)
if not Success or not Body or not Body.data then
continue
end
task.spawn(function()
for _, Server in pairs(Body.data) do
if
typeof(Server) ~= "table"
or not Server.id
or not tonumber(Server.playing)
or not tonumber(Server.maxPlayers)
then
continue
end
if Server.playing < Server.maxPlayers and not table.find(Data.Jobs, Server.id) then table.insert(Servers, 1, Server.id) end end end) if Body.nextPageCursor then Cursor = Body.nextPageCursor end end while #Servers > 0 and task.wait(Config.TeleportInterval / 1000) do
Notify("Server Hopping")
local Server = Servers[math.random(1, #Servers)]
TeleportService:TeleportToPlaceInstance(PlaceId, Server, Player)
end
end
SetTeam(Config.Team)
EnableNoClip()
DisableSitting()
MonitorCharacter()
TeleportToFruits()
EnableSitting()
DisableNoClip()
ServerHop()
Remember to employ a dummy account when injecting scripts. We cannot be held responsible for any potential harm caused to your Roblox account.
Description
Blox Fruits script is a Lua-based program designed for the popular Roblox game Blox Fruits. These scripts provide features like auto-farming, auto-quest completion, teleportation, boss farming, or unlocking special abilities, allowing players to level up and progress faster.