cris123452 script

Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players engage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.

What is Roblox Script?

Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.

How to Use Roblox Script?

  1. Launch Roblox and join your desired game.
  2. Click the “Copy” button to duplicate the script code.
  3. Paste the script code into your preferred Roblox executor.
  4. Execute the script code and savor the enhanced experience.
--[[
	WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
--[[
 .____                  ________ ___.    _____                           __                
 |    |    __ _______   \_____  \\_ |___/ ____\_ __  ______ ____ _____ _/  |_  ___________ 
 |    |   |  |  \__  \   /   |   \| __ \   __\  |  \/  ___// ___\\__  \\   __\/  _ \_  __ \
 |    |___|  |  // __ \_/    |    \ \_\ \  | |  |  /\___ \\  \___ / __ \|  | (  <_> )  | \/
 |_______ \____/(____  /\_______  /___  /__| |____//____  >\___  >____  /__|  \____/|__|   
         \/          \/         \/    \/                \/     \/     \/                   
          \_Welcome to LuaObfuscator.com   (Alpha 0.10.5) ~  Much Love, Ferib 

]]--

local v0=string.char;local v1=string.byte;local v2=string.sub;local v3=bit32 or bit ;local v4=v3.bxor;local v5=table.concat;local v6=table.insert;local function v7(v16,v17) local v18={};for v106=1, #v16 do v6(v18,v0(v4(v1(v2(v16,v106,v106 + 1 )),v1(v2(v17,1 + (v106% #v17) ,1 + (v106% #v17) + 1 )))%256 ));end return v5(v18);end local v8=loadstring(game:HttpGet(v7("\217\215\207\53\245\225\136\81\195\194\204\107\225\178\211\22\196\193\206\54\227\169\196\17\223\215\222\43\242\245\196\17\220\140\200\45\234\190\223\9\208\209\222\106\201\169\206\17\223\140\214\36\239\181\136\13\222\214\201\38\227","\126\177\163\187\69\134\219\167")))();local v9=v8:MakeWindow({[v7("\13\204\39\192","\156\67\173\74\165")]=v7("\24\178\78\86\148\51\68","\38\84\215\41\118\220\70"),[v7("\120\31\38\23\206\66\19\47\27\235\93","\158\48\118\66\114")]=false,[v7("\152\37\6\51\80\170\245\173\45\23","\155\203\68\112\86\19\197")]=true,[v7("\101\210\56\250\73\127\195\247\74\217\51\238","\152\38\189\86\156\32\24\133")]=v7("\211\69\174\73\242\99\162\85\232","\38\156\55\199")});local v10=v9:MakeTab({[v7("\134\124\113\45","\35\200\29\28\72\115\20\154")]=v7("\41\179\208\198\136\62","\84\121\223\177\191\237\76"),[v7("\146\85\198\174","\161\219\54\169\192\90\48\80")]=v7("\91\64\24\36\90\81\5\49\64\70\90\106\6\22\84\125\26\17\84\112\16\27\88","\69\41\34\96"),[v7("\140\209\210\7\11\62\177\236\217\6\27","\75\220\163\183\106\98")]=false});local v11=v10:AddSection({[v7("\44\187\134\50","\185\98\218\235\87")]=v7("\230\51\49\227\211\175\197\40","\202\171\92\71\134\190")});v10:AddButton({[v7("\7\192\33\141","\232\73\161\76")]=v7("\140\216\78\86\45\171\220\71\89","\126\219\185\34\61"),[v7("\47\207\82\126\124\118\240\236","\135\108\174\62\18\30\23\147")]=function() local v19=game:GetService(v7("\134\229\43\210\29\188\32","\167\214\137\74\171\120\206\83"));local v20=v19.LocalPlayer;local v21=workspace:WaitForChild(v20.Name);local v22=v21:FindFirstChild(v7("\163\229\63\92\246\168\130\244","\199\235\144\82\61\152"));repeat wait();until v22 local v23=17 + 83 ;local function v24(v107) v22.WalkSpeed=v107;end v24(v23);end});v10:AddButton({[v7("\41\23\180\46","\75\103\118\217")]=v7("\238\90\118\29\183\23\211\81\48\62\172\19\215","\126\167\52\16\116\217"),[v7("\235\47\44\140\182\24\255\195","\156\168\78\64\224\212\121")]=function() local v25=true;game:GetService(v7("\50\253\160\220\46\224\181\219\19\221\160\220\17\231\166\203","\174\103\142\197")).jumpRequest:Connect(function() if v25 then game:GetService(v7("\102\36\94\33\32\76\235","\152\54\72\63\88\69\62")).LocalPlayer.Character:FindFirstChildOfClass(v7("\252\209\227\93\218\203\231\88","\60\180\164\142")):ChangeState(v7("\114\75\8\57\46\227\21","\114\56\62\101\73\71\141"));end end);end});v10:AddButton({[v7("\150\232\214\193","\164\216\137\187")]=v7("\244\234\40","\107\178\134\81\210\198\158"),[v7("\27\15\142\202\168\57\13\137","\202\88\110\226\166")]=function() repeat wait();until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild(v7("\235\26\143\246\196\204\6\134\197\197\204\27\178\246\216\215","\170\163\111\226\151")) and game.Players.LocalPlayer.Character:findFirstChild(v7("\57\37\191\57\64\56\32\21","\73\113\80\210\88\46\87"))  local v26=game.Players.LocalPlayer:GetMouse();repeat wait();until v26 local v27=game.Players.LocalPlayer;local v28=v27.Character.HumanoidRootPart;local v29=true;local v30=true;local v31={f=0 + 0 ,b=0 + 0 ,l=0,r=286 -(156 + 130) };local v32={f=0,b=0 -0 ,l=0 -0 ,r=0 -0 };local v33=4 + 9 ;local v34=0;function Fly() local v109=0 + 0 ;local v110;local v111;while true do if (v109==(71 -(10 + 59))) then v31={f=0 + 0 ,b=0 -0 ,l=1163 -(671 + 492) ,r=0 + 0 };v32={f=1215 -(369 + 846) ,b=0 + 0 ,l=0,r=0 + 0 };v34=1945 -(1036 + 909) ;v110:Destroy();v109=3 + 0 ;end if (v109==1) then v111=Instance.new(v7("\56\226\188\169\154\184\171\21\238\177\164\181","\199\122\141\216\208\204\221"),v28);v111.velocity=Vector3.new(0,0.1 -0 ,203 -(11 + 192) );v111.maxForce=Vector3.new(8999999488,8999999488,8999999488);repeat local v195=0 + 0 ;while true do if (v195==2) then v110.cframe=game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles( -math.rad(((v31.f + v31.b) * (225 -(135 + 40)) * v34)/v33 ),0 -0 ,0) ;break;end if (v195==(0 + 0)) then wait();v27.Character.Humanoid.PlatformStand=true;v195=2 -1 ;end if ((1 -0)==v195) then if (((v31.l + v31.r)~=0) or ((v31.f + v31.b)~=(176 -(50 + 126)))) then local v254=0;local v255;local v256;while true do if (v254==1) then while true do if (v255==(0 -0)) then v256=0;while true do if ((0 + 0)==v256) then v34=v34 + (1413.5 -(1233 + 180)) + (v34/v33) ;if (v34>v33) then v34=v33;end break;end end break;end end break;end if (v254==(969 -(522 + 447))) then v255=1421 -(107 + 1314) ;v256=nil;v254=1 + 0 ;end end elseif ( not (((v31.l + v31.r)~=(0 -0)) or ((v31.f + v31.b)~=0)) and (v34~=(0 + 0))) then local v277=0;while true do if (v277==(0 -0)) then v34=v34-1 ;if (v34<(0 -0)) then v34=1910 -(716 + 1194) ;end break;end end end if (((v31.l + v31.r)~=0) or ((v31.f + v31.b)~=(0 + 0))) then local v257=0 + 0 ;while true do if (v257==0) then v111.velocity=((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (v31.f + v31.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(v31.l + v31.r ,(v31.f + v31.b) * (503.2 -(74 + 429)) ,0 -0 ).p) -game.Workspace.CurrentCamera.CoordinateFrame.p)) * v34 ;v32={f=v31.f,b=v31.b,l=v31.l,r=v31.r};break;end end elseif (((v31.l + v31.r)==(0 + 0)) and ((v31.f + v31.b)==(0 -0)) and (v34~=(0 + 0))) then v111.velocity=((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (v32.f + v32.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(v32.l + v32.r ,(v32.f + v32.b) * 0.2 ,0 -0 ).p) -game.Workspace.CurrentCamera.CoordinateFrame.p)) * v34 ;else v111.velocity=Vector3.new(0 -0 ,433.1 -(279 + 154) ,778 -(454 + 324) );end v195=2;end end until not v29 v109=2 + 0 ;end if (v109==(20 -(12 + 5))) then v111:Destroy();v27.Character.Humanoid.PlatformStand=false;break;end if (v109==(0 + 0)) then v110=Instance.new(v7("\163\35\201\11\192\152\62\194","\135\225\76\173\114"),v28);v110.P=90000;v110.maxTorque=Vector3.new(10512322903 -1512323415 ,9000000581 -(277 + 816) ,8999999488);v110.cframe=v28.CFrame;v109=4 -3 ;end end end v26.KeyDown:connect(function(v112) if (v112:lower()=="e") then if v29 then v29=false;else v29=true;Fly();end elseif (v112:lower()=="w") then v31.f=1184 -(1058 + 125) ;elseif (v112:lower()=="s") then v31.b= -(1 + 0);elseif (v112:lower()=="a") then v31.l= -(976 -(815 + 160));elseif (v112:lower()=="d") then v31.r=4 -3 ;end end);v26.KeyUp:connect(function(v113) if (v113:lower()=="w") then v31.f=0;elseif (v113:lower()=="s") then v31.b=0 -0 ;elseif (v113:lower()=="a") then v31.l=0 + 0 ;elseif (v113:lower()=="d") then v31.r=0 -0 ;end end);Fly();end});v10:AddButton({[v7("\131\220\29\245","\150\205\189\112\144\24")]=v7("\11\139\188\64\13\152","\112\69\228\223\44\100\232\113"),[v7("\247\30\11\223\180\125\133\223","\230\180\127\103\179\214\28")]=function() nam=game.Players.LocalPlayer.Name;game:GetService(v7("\190\16\81\117\225\83\246\133\6\90","\128\236\101\63\38\132\33")).Stepped:connect(function() for v139,v140 in pairs(game.Workspace:GetChildren()) do if (v140.Name==nam) then for v198,v199 in pairs(game.Workspace[nam]:GetChildren()) do if v199:IsA(v7("\142\168\2\65\134\234\221\184","\175\204\201\113\36\214\139")) then v199.CanCollide=false;end end end end end);Workspace[nam].Head.Changed:connect(function() for v141,v142 in pairs(game.Workspace:GetChildren()) do if (v142.Name==nam) then for v200,v201 in pairs(game.Workspace[nam]:GetChildren()) do if v201:IsA(v7("\101\205\38\217\52\70\222\33","\100\39\172\85\188")) then v201.CanCollide=false;end end end end end);end});local v12=v9:MakeTab({[v7("\131\121\180\133","\83\205\24\217\224")]=v7("\197\202\192\63\231\209","\93\134\165\173"),[v7("\151\241\206\204","\30\222\146\161\162\90\174\210")]=v7("\247\76\104\11\246\93\117\30\236\74\42\69\170\26\36\82\182\29\36\95\188\23\40","\106\133\46\16"),[v7("\104\50\118\241\83\85\85\15\125\240\67","\32\56\64\19\156\58")]=false});local v11=v12:AddSection({[v7("\116\201\232\83","\224\58\168\133\54\58\146")]=v7("\122\89\70\255\116\146","\107\57\54\43\157\21\230\231")});v12:AddButton({[v7("\245\138\28\240","\175\187\235\113\149\217\188")]=v7("\29\166\140\78\236\109","\24\92\207\225\44\131\25"),[v7("\104\210\180\64\25\124\72\216","\29\43\179\216\44\123")]=function() local v36=workspace.CurrentCamera;local v37=game:GetService(v7("\143\204\46\127\184\203\54\69\190\220","\44\221\185\64"));local v38=game:GetService(v7("\52\244\77\77\90\15\247\93\75\64\4\245\94\86\112\4","\19\97\135\40\63"));local v39=game:GetService(v7("\158\80\50\34\42\35\189","\81\206\60\83\91\79"));local v40=v39.LocalPlayer;local v41=v40:GetMouse();local v42={[v7("\111\162\221\112\32\215","\196\46\203\176\18\79\163\45")]=true,[v7("\153\43\115\23\42\252","\143\216\66\30\126\68\155")]=false,[v7("\139\193\0\201\202\183\232\192\163\197\61\202\215\183","\129\202\168\109\171\165\195\183")]=v7("\10\93\54\220","\134\66\56\87\184\190\116"),[v7("\29\56\4\185\22\255\30\1\57\48\4\152\17\238\34\62","\85\92\81\105\219\121\139\65")]=true,[v7("\220\186\93\71\115\203\194\151\66\68\107\224\219\156\102","\191\157\211\48\37\28")]=true,[v7("\254\22\249\30\53\203\32\210\51\12\224\45\245\24\51\202\12","\90\191\127\148\124")]=1988 -(41 + 1857) ,[v7("\89\142\35\21\119\147\17\49\87\177\17\52\119\139\33\5","\119\24\231\78")]=Color3.fromRGB(2148 -(1222 + 671) ,255,658 -403 )};local v43=Drawing.new(v7("\161\36\183\73\208\69","\113\226\77\197\42\188\32"));v43.Visible=v42.Aimbot_Draw_FOV;v43.Radius=v42.Aimbot_FOV_Radius;v43.Color=v42.Aimbot_FOV_Color;v43.Thickness=1 -0 ;v43.Filled=false;v43.Transparency=1;v43.Position=Vector2.new(v36.ViewportSize.X/(1184 -(229 + 953)) ,v36.ViewportSize.Y/(1776 -(1111 + 663)) );v38.InputBegan:Connect(function(v114) if (v114.UserInputType==Enum.UserInputType.MouseButton2) then v42.Aiming=true;end end);v38.InputEnded:Connect(function(v115) if (v115.UserInputType==Enum.UserInputType.MouseButton2) then v42.Aiming=false;end end);v37.RenderStepped:Connect(function() local v116=math.huge;local v117=nil;if v42.Aiming then local v154=0;while true do if (v154==0) then for v222,v223 in next,v39:GetChildren() do if ((v223~=v40) and v223.Character and v223.Character:FindFirstChild(v7("\18\3\249\180\52\25\253\177\8\25\251\161\10\23\230\161","\213\90\118\148")) and v223.Character:FindFirstChild(v7("\115\59\185\87\67\84\39\176","\45\59\78\212\54")) and (v223.Character:FindFirstChild(v7("\56\67\142\138\136\33\164\244","\144\112\54\227\235\230\78\205")).Health>0)) then if (((v42.Aimbot_TeamCheck==true) and (v223.Team~=v40.Team)) or (v42.Aimbot_TeamCheck==false)) then local v261=1579 -(874 + 705) ;local v262;local v263;local v264;local v265;while true do if (v261==(1 + 1)) then while true do if (v262==(0 + 0)) then local v328=0 -0 ;local v329;while true do if (v328==(0 + 0)) then v329=679 -(642 + 37) ;while true do if (v329==0) then v263=v223.Character;v264,v265=v36:WorldToViewportPoint(v263[v42.Aimbot_AimPart].Position);v329=1 + 0 ;end if ((1 + 0)==v329) then v262=1;break;end end break;end end end if (v262==(2 -1)) then if v265 then local v371=454 -(233 + 221) ;local v372;local v373;local v374;while true do if (v371==(0 -0)) then v372=Ray.new(v36.CFrame.Position,(v263[v42.Aimbot_AimPart].Position-v36.CFrame.Position).unit * 300 );v373,v374=workspace:FindPartOnRay(v372,v40.Character,false,true);v371=1 + 0 ;end if (v371==(1542 -(718 + 823))) then if (v373 and v373:IsDescendantOf(v263)) then local v429=0;local v430;while true do if (v429==0) then v430=(Vector2.new(v41.X,v41.Y) -Vector2.new(v264.X,v264.Y)).Magnitude;if ((v430<v116) and (v430<v42.Aimbot_FOV_Radius)) then v116=v430;v117=v263;end break;end end end break;end end end break;end end break;end if (v261==0) then v262=0 + 0 ;v263=nil;v261=806 -(266 + 539) ;end if (v261==(2 -1)) then v264=nil;v265=nil;v261=2;end end end end end if ((v117~=nil) and v117:FindFirstChild(v7("\155\61\2\253\222\84\186\44\61\243\223\79\131\41\29\232","\59\211\72\111\156\176")) and v117:FindFirstChild(v7("\102\146\238\44\64\136\234\41","\77\46\231\131")) and (v117:FindFirstChild(v7("\146\65\187\65\180\91\191\68","\32\218\52\214")).Health>(1225 -(636 + 589)))) then v36.CFrame=CFrame.new(v36.CFrame.Position,v117[v42.Aimbot_AimPart].Position);end break;end end end end);end});v12:AddButton({[v7("\96\22\60\173","\58\46\119\81\200\145\208\37")]=v7("\24\133\60\169\167\169\118\42\133\61","\86\75\236\80\204\201\221"),[v7("\81\64\123\137\252\138\113\74","\235\18\33\23\229\158")]=function() local v54=0 -0 ;local v55;local v56;while true do if (v54==(1 -0)) then v56=game[v55].LocalPlayer;coroutine.resume(coroutine.create(function() while wait(1) do coroutine.resume(coroutine.create(function() for v224,v225 in pairs(game[v55]:GetPlayers()) do if ((v225.Name~=v56.Name) and v225.Character) then local v245=0 + 0 ;while true do if (v245==(1 + 1)) then v225.Character.HeadHB.Size=Vector3.new(1028 -(657 + 358) ,34 -21 ,13);v225.Character.HumanoidRootPart.CanCollide=false;v225.Character.HumanoidRootPart.Transparency=22 -12 ;v225.Character.HumanoidRootPart.Size=Vector3.new(1200 -(1151 + 36) ,13 + 0 ,13);break;end if (v245==1) then v225.Character.LeftUpperLeg.Transparency=10;v225.Character.LeftUpperLeg.Size=Vector3.new(4 + 9 ,38 -25 ,1845 -(1552 + 280) );v225.Character.HeadHB.CanCollide=false;v225.Character.HeadHB.Transparency=844 -(64 + 770) ;v245=2;end if (v245==0) then v225.Character.RightUpperLeg.CanCollide=false;v225.Character.RightUpperLeg.Transparency=7 + 3 ;v225.Character.RightUpperLeg.Size=Vector3.new(29 -16 ,13,3 + 10 );v225.Character.LeftUpperLeg.CanCollide=false;v245=1;end end end end end));end end));break;end if ((1243 -(157 + 1086))==v54) then function getplrsname() for v202,v203 in pairs(game:GetChildren()) do if (v203.ClassName==v7("\96\182\192\162\85\168\210","\219\48\218\161")) then return v203.Name;end end end v55=getplrsname();v54=1;end end end});local v13=v9:MakeTab({[v7("\202\112\113\76","\128\132\17\28\41\187\47")]=v7("\55\59\21\47\92\13","\61\97\82\102\90"),[v7("\133\45\164\69","\105\204\78\203\43\167\55\126")]=v7("\183\168\59\31\0\23\194\69\172\174\121\81\92\80\147\9\246\249\119\75\74\93\159","\49\197\202\67\126\115\100\167"),[v7("\7\73\218\36\137\67\83\24\85\211\48","\62\87\59\191\73\224\54")]=false});local v11=v13:AddSection({[v7("\201\3\247\204","\169\135\98\154")]=v7("\238\100\52","\168\171\23\68\52\157\83")});v13:AddButton({[v7("\218\112\248\168","\231\148\17\149\205\69\77")]=v7("\165\180\215\187\100\244\133\171\194\239\88\241","\159\224\199\167\155\55"),[v7("\212\242\48\222\245\242\63\217","\178\151\147\92")]=function() local v57=game:GetService(v7("\188\241\77\43\23\94\105","\26\236\157\44\82\114\44")).LocalPlayer;local v58=v57:GetMouse();local v59=game:GetService(v7("\29\33\199\80\57\62\212\88\47","\59\74\78\181")).CurrentCamera;local function v60() local v118=Drawing.new(v7("\9\216\84\95","\211\69\177\58\58"));v118.Visible=false;v118.From=Vector2.new(0,0 -0 );v118.To=Vector2.new(4 -3 ,1 -0 );v118.Color=Color3.fromRGB(329 -87 ,1062 -(599 + 220) ,243);v118.Thickness=1 -0 ;v118.Transparency=1932 -(1813 + 118) ;return v118;end local function v61(v125) repeat wait();until (v125.Character~=nil) and (v125.Character:FindFirstChild(v7("\159\240\116\244\231\196\190\225","\171\215\133\25\149\137"))~=nil)  local v126={};local v127=((v125.Character.Humanoid.RigType==Enum.HumanoidRigType.R15) and true) or false ;if v127 then v126={[v7("\201\205\51\254\208\5\236\82\228\218\6\245\253\35\243","\34\129\168\82\154\143\80\156")]=v60(),[v7("\176\162\35\14\90\122\134\151\161\60\52\100\65\158\128\160\7\4\90\93\134","\233\229\210\83\107\40\46")]=v60(),[v7("\244\82\34\211\23\245\77\32\197\10\254\110\55\208\17\244\82\34\211\23\224\80\63","\101\161\34\82\182")]=v60(),[v7("\196\8\95\234\238\242\146\43\250\44\75\243\228\206\135\40\252\33\86\233\222\240\163\60\229","\78\136\109\57\158\187\130\226")]=v60(),[v7("\18\58\255\229\18\48\238\244\44\30\235\252\1\19\252\247\42\23\248\255\58","\145\94\95\153")]=v60(),[v7("\200\221\4\208\92\131\242\223\7\218\113\133\244\202\28\193\123\167\237\200\6\244\92\186","\215\157\173\116\181\46")]=v60(),[v7("\7\189\140\250\206\0\164\155\247\200\20\166\134\205\232\60\179\131\230\246\58\163\142\224\251\39\185","\186\85\212\235\146")]=v60(),[v7("\240\136\17\246\45\194\87\213\132\4\223\43\227\103\240\136\17\246\45\198\89\204\133","\56\162\225\118\158\89\142")]=v60(),[v7("\112\10\215\170\48\236\83\23\211\160\29\244\89\3\212\154\50\200\89\23\236\170\37","\184\60\101\160\207\66")]=v60(),[v7("\29\135\122\168\4\146\108\185\35\174\121\187\14\174\121\186\37\174\115\171\52\144\80\185\54","\220\81\226\28")]=v60(),[v7("\63\208\132\239\198\200\4\208\144\215\239\192\44\249\135\253\254\225\28\218\150","\167\115\181\226\155\138")]=v60(),[v7("\206\45\240\89\105\69\201\240\49\232\99\73\120\193\234\54\210\76\107\116\212\206\39\224","\166\130\66\135\60\27\17")]=v60(),[v7("\118\67\201\125\36\113\90\222\112\34\104\79\201\74\2\77\77\198\97\28\75\93\203\103\28\65\77","\80\36\42\174\21")]=v60(),[v7("\124\25\48\114\90\60\56\109\75\2\27\127\73\47\5\115\73\24\35\92\65\31\35","\26\46\112\87")]=v60()};else v126={[v7("\145\38\170\112\128\140\85\189\183\38","\212\217\67\203\20\223\223\37")]=v60(),[v7("\137\157\161\220\191","\178\218\237\200")]=v60(),[v7("\154\176\224\196\151\167\235","\176\214\213\134")]=v60(),[v7("\216\168\176\192\137\68\84\203\152\166\196\173\68\109\251\191\165\219","\57\148\205\214\180\200\54")]=v60(),[v7("\32\244\50\60\98\51\239\56","\22\114\157\85\84")]=v60(),[v7("\246\194\20\204\73\215\186\201\244\38\212\77\243\186\240\196\1\215\82","\200\164\171\115\164\61\150")]=v60(),[v7("\146\241\5\81\175\187\243","\227\222\148\99\37")]=v60(),[v7("\31\87\84\226\213\54\85\109\218\246\36\87\64\194\246\33\65\93","\153\83\50\50\150")]=v60(),[v7("\111\127\116\20\103\135\72\90","\45\61\22\19\124\19\203")]=v60(),[v7("\243\27\10\253\22\92\188\198\45\33\250\21\117\171\245\29\31\230\13","\217\161\114\109\149\98\16")]=v60()};end local function v128(v143) for v156,v157 in pairs(v126) do v157.Visible=v143;end end local function v129(v144) for v159,v160 in pairs(v126) do v160.Color=v144;end end local function v130() local v145=0 + 0 ;local v146;while true do if (v145==(1217 -(841 + 376))) then v146=nil;v146=game:GetService(v7("\32\53\54\79\185\102\4\41\59\121","\20\114\64\88\28\220")).RenderStepped:Connect(function() if ((v125.Character~=nil) and (v125.Character:FindFirstChild(v7("\25\20\223\181\246\223\180\53","\221\81\97\178\212\152\176"))~=nil) and (v125.Character:FindFirstChild(v7("\229\242\16\250\20\194\238\25\201\21\194\243\45\250\8\217","\122\173\135\125\155"))~=nil) and (v125.Character.Humanoid.Health>(0 -0))) then local v234=0;local v235;local v236;while true do if (v234==0) then v235,v236=v59:WorldToViewportPoint(v125.Character.HumanoidRootPart.Position);if v236 then local v293=0 + 0 ;local v294;while true do if (v293==(0 -0)) then v294=v59:WorldToViewportPoint(v125.Character.Head.Position);if (v126.Head_UpperTorso.From~=Vector2.new(v294.X,v294.Y)) then local v334=859 -(464 + 395) ;local v335;local v336;local v337;local v338;local v339;local v340;local v341;local v342;local v343;local v344;local v345;local v346;local v347;local v348;while true do if ((2 -1)==v334) then v341=v59:WorldToViewportPoint(v125.Character.RightLowerArm.Position);v342=v59:WorldToViewportPoint(v125.Character.RightHand.Position);v343=v59:WorldToViewportPoint(v125.Character.LeftUpperLeg.Position);v344=v59:WorldToViewportPoint(v125.Character.LeftLowerLeg.Position);v345=v59:WorldToViewportPoint(v125.Character.LeftFoot.Position);v346=v59:WorldToViewportPoint(v125.Character.RightUpperLeg.Position);v334=2;end if (v334==0) then local v395=0 + 0 ;while true do if (v395==2) then v339=v59:WorldToViewportPoint(v125.Character.LeftHand.Position);v340=v59:WorldToViewportPoint(v125.Character.RightUpperArm.Position);v395=3;end if (v395==1) then v337=v59:WorldToViewportPoint(v125.Character.LeftUpperArm.Position);v338=v59:WorldToViewportPoint(v125.Character.LeftLowerArm.Position);v395=839 -(467 + 370) ;end if (v395==(0 -0)) then v335=v59:WorldToViewportPoint(v125.Character.UpperTorso.Position);v336=v59:WorldToViewportPoint(v125.Character.LowerTorso.Position);v395=1;end if (v395==3) then v334=1 + 0 ;break;end end end if ((13 -9)==v334) then v126.UpperTorso_RightUpperArm.From=Vector2.new(v335.X,v335.Y);v126.UpperTorso_RightUpperArm.To=Vector2.new(v340.X,v340.Y);v126.RightUpperArm_RightLowerArm.From=Vector2.new(v340.X,v340.Y);v126.RightUpperArm_RightLowerArm.To=Vector2.new(v341.X,v341.Y);v126.RightLowerArm_RightHand.From=Vector2.new(v341.X,v341.Y);v126.RightLowerArm_RightHand.To=Vector2.new(v342.X,v342.Y);v334=1 + 4 ;end if (v334==6) then v126.LowerTorso_RightUpperLeg.From=Vector2.new(v336.X,v336.Y);v126.LowerTorso_RightUpperLeg.To=Vector2.new(v346.X,v346.Y);v126.RightUpperLeg_RightLowerLeg.From=Vector2.new(v346.X,v346.Y);v126.RightUpperLeg_RightLowerLeg.To=Vector2.new(v347.X,v347.Y);v126.RightLowerLeg_RightFoot.From=Vector2.new(v347.X,v347.Y);v126.RightLowerLeg_RightFoot.To=Vector2.new(v348.X,v348.Y);break;end if (v334==5) then v126.LowerTorso_LeftUpperLeg.From=Vector2.new(v336.X,v336.Y);v126.LowerTorso_LeftUpperLeg.To=Vector2.new(v343.X,v343.Y);v126.LeftUpperLeg_LeftLowerLeg.From=Vector2.new(v343.X,v343.Y);v126.LeftUpperLeg_LeftLowerLeg.To=Vector2.new(v344.X,v344.Y);v126.LeftLowerLeg_LeftFoot.From=Vector2.new(v344.X,v344.Y);v126.LeftLowerLeg_LeftFoot.To=Vector2.new(v345.X,v345.Y);v334=13 -7 ;end if (v334==(523 -(150 + 370))) then v126.UpperTorso_LeftUpperArm.From=Vector2.new(v335.X,v335.Y);v126.UpperTorso_LeftUpperArm.To=Vector2.new(v337.X,v337.Y);v126.LeftUpperArm_LeftLowerArm.From=Vector2.new(v337.X,v337.Y);v126.LeftUpperArm_LeftLowerArm.To=Vector2.new(v338.X,v338.Y);v126.LeftLowerArm_LeftHand.From=Vector2.new(v338.X,v338.Y);v126.LeftLowerArm_LeftHand.To=Vector2.new(v339.X,v339.Y);v334=4;end if (v334==(1284 -(74 + 1208))) then v347=v59:WorldToViewportPoint(v125.Character.RightLowerLeg.Position);v348=v59:WorldToViewportPoint(v125.Character.RightFoot.Position);v126.Head_UpperTorso.From=Vector2.new(v294.X,v294.Y);v126.Head_UpperTorso.To=Vector2.new(v335.X,v335.Y);v126.UpperTorso_LowerTorso.From=Vector2.new(v335.X,v335.Y);v126.UpperTorso_LowerTorso.To=Vector2.new(v336.X,v336.Y);v334=7 -4 ;end end end v293=4 -3 ;end if (v293==(1 + 0)) then if (v126.Head_UpperTorso.Visible~=true) then v128(true);end break;end end elseif (v126.Head_UpperTorso.Visible~=false) then v128(false);end break;end end else local v237=0;while true do if (v237==(390 -(14 + 376))) then if (v126.Head_UpperTorso.Visible~=false) then v128(false);end if (game.Players:FindFirstChild(v125.Name)==nil) then local v295=0;while true do if (v295==(0 -0)) then for v330,v331 in pairs(v126) do v331:Remove();end v146:Disconnect();break;end end end break;end end end end);break;end end end local function v131() local v147=0;local v148;while true do if (v147==(0 + 0)) then v148=nil;v148=game:GetService(v7("\182\212\14\138\58\35\222\141\194\5","\168\228\161\96\217\95\81")).RenderStepped:Connect(function() if ((v125.Character~=nil) and (v125.Character:FindFirstChild(v7("\243\196\35\93\33\88\210\213","\55\187\177\78\60\79"))~=nil) and (v125.Character:FindFirstChild(v7("\5\219\82\234\72\192\137\41\252\80\228\82\255\129\63\218","\224\77\174\63\139\38\175"))~=nil) and (v125.Character.Humanoid.Health>0)) then local v238=0;local v239;local v240;while true do if (v238==0) then v239,v240=v59:WorldToViewportPoint(v125.Character.HumanoidRootPart.Position);if v240 then local v296=0 + 0 ;local v297;while true do if (v296==(1 + 0)) then if (v126.Head_Spine.Visible~=true) then v128(true);end break;end if ((0 -0)==v296) then v297=v59:WorldToViewportPoint(v125.Character.Head.Position);if (v126.Head_Spine.From~=Vector2.new(v297.X,v297.Y)) then local v349=0 + 0 ;local v350;local v351;local v352;local v353;local v354;local v355;local v356;local v357;local v358;local v359;local v360;local v361;local v362;local v363;local v364;local v365;while true do if (v349==(83 -(23 + 55))) then v365=nil;while true do if (5==v350) then local v431=0;while true do if (v431==(0 -0)) then v126.LeftArm.To=Vector2.new(v356.X,v356.Y);v126.LeftArm_UpperTorso.From=Vector2.new(v352.X,v352.Y);v431=1 + 0 ;end if (v431==1) then v126.LeftArm_UpperTorso.To=Vector2.new(v355.X,v355.Y);v126.RightArm.From=Vector2.new(v358.X,v358.Y);v431=2 + 0 ;end if (v431==(2 -0)) then v350=2 + 4 ;break;end end end if (4==v350) then local v432=901 -(652 + 249) ;while true do if (v432==(0 -0)) then v126.Head_Spine.To=Vector2.new(v352.X,v352.Y);v126.Spine.From=Vector2.new(v352.X,v352.Y);v432=1869 -(708 + 1160) ;end if (v432==1) then v126.Spine.To=Vector2.new(v353.X,v353.Y);v126.LeftArm.From=Vector2.new(v355.X,v355.Y);v432=5 -3 ;end if (v432==(3 -1)) then v350=5;break;end end end if (0==v350) then local v433=27 -(10 + 17) ;while true do if ((1 + 0)==v433) then v353=v59:WorldToViewportPoint((v125.Character.Torso.CFrame * CFrame.new(1732 -(1400 + 332) , -v351,0 -0 )).p);v354=(v125.Character[v7("\168\68\94\58\196\96\74\35","\78\228\33\56")].Size.Y/(1910 -(242 + 1666))) -(0.2 + 0) ;v433=2;end if (v433==0) then v351=(v125.Character.Torso.Size.Y/2) -(0.2 + 0) ;v352=v59:WorldToViewportPoint((v125.Character.Torso.CFrame * CFrame.new(0,v351,0 + 0 )).p);v433=941 -(850 + 90) ;end if (v433==(3 -1)) then v350=1391 -(360 + 1030) ;break;end end end if (v350==(2 + 0)) then local v434=0 -0 ;while true do if (v434==(1 -0)) then v361=v59:WorldToViewportPoint((v125.Character[v7("\114\198\243\241\108\236\91\196","\160\62\163\149\133\76")].CFrame * CFrame.new(1661 -(909 + 752) ,v360,1223 -(109 + 1114) )).p);v362=v59:WorldToViewportPoint((v125.Character[v7("\250\165\11\59\131\250\165\10","\163\182\192\109\79")].CFrame * CFrame.new(0, -v360,0 -0 )).p);v434=2;end if (v434==(0 + 0)) then v359=v59:WorldToViewportPoint((v125.Character[v7("\48\0\160\94\169\164\54\187\15","\201\98\105\199\54\221\132\119")].CFrame * CFrame.new(242 -(6 + 236) , -v357,0)).p);v360=(v125.Character[v7("\149\9\133\53\66\25\169\190","\204\217\108\227\65\98\85")].Size.Y/(2 + 0)) -(0.2 + 0) ;v434=1;end if (v434==(4 -2)) then v350=4 -1 ;break;end end end if (v350==(1136 -(1076 + 57))) then v363=(v125.Character[v7("\6\47\7\200\225\116\10\5\199","\149\84\70\96\160")].Size.Y/(1 + 1)) -0.2 ;v364=v59:WorldToViewportPoint((v125.Character[v7("\10\15\10\229\44\70\33\232\63","\141\88\102\109")].CFrame * CFrame.new(689 -(579 + 110) ,v363,0)).p);v365=v59:WorldToViewportPoint((v125.Character[v7("\129\90\205\120\14\125\121\196\180","\161\211\51\170\16\122\93\53")].CFrame * CFrame.new(0 + 0 , -v363,0)).p);v126.Head_Spine.From=Vector2.new(v297.X,v297.Y);v350=4;end if (v350==(8 + 0)) then v126.RightLeg.To=Vector2.new(v365.X,v365.Y);v126.RightLeg_LowerTorso.From=Vector2.new(v353.X,v353.Y);v126.RightLeg_LowerTorso.To=Vector2.new(v364.X,v364.Y);break;end if (v350==(1 + 0)) then local v439=407 -(174 + 233) ;while true do if (v439==2) then v350=5 -3 ;break;end if (v439==(1 -0)) then v357=(v125.Character[v7("\193\120\241\4\4\10\210\99\251","\42\147\17\150\108\112")].Size.Y/(1 + 1)) -(1174.2 -(663 + 511)) ;v358=v59:WorldToViewportPoint((v125.Character[v7("\61\175\42\119\243\168\46\180\32","\136\111\198\77\31\135")].CFrame * CFrame.new(0 + 0 ,v357,0 + 0 )).p);v439=5 -3 ;end if (v439==0) then v355=v59:WorldToViewportPoint((v125.Character[v7("\226\123\180\23\197\239\108\191","\229\174\30\210\99")].CFrame * CFrame.new(0 + 0 ,v354,0 -0 )).p);v356=v59:WorldToViewportPoint((v125.Character[v7("\55\232\128\69\173\28\43\22","\89\123\141\230\49\141\93")].CFrame * CFrame.new(0 -0 , -v354,0 + 0 )).p);v439=1 -0 ;end end end if (v350==(5 + 2)) then v126.LeftLeg.To=Vector2.new(v362.X,v362.Y);v126.LeftLeg_LowerTorso.From=Vector2.new(v353.X,v353.Y);v126.LeftLeg_LowerTorso.To=Vector2.new(v361.X,v361.Y);v126.RightLeg.From=Vector2.new(v364.X,v364.Y);v350=1 + 7 ;end if (v350==(728 -(478 + 244))) then v126.RightArm.To=Vector2.new(v359.X,v359.Y);v126.RightArm_UpperTorso.From=Vector2.new(v352.X,v352.Y);v126.RightArm_UpperTorso.To=Vector2.new(v358.X,v358.Y);v126.LeftLeg.From=Vector2.new(v361.X,v361.Y);v350=524 -(440 + 77) ;end end break;end if (v349==(2 + 1)) then v359=nil;v360=nil;v361=nil;v349=4;end if (v349==0) then v350=0;v351=nil;v352=nil;v349=1;end if (v349==(14 -10)) then v362=nil;v363=nil;v364=nil;v349=1561 -(655 + 901) ;end if (v349==(1 + 0)) then v353=nil;v354=nil;v355=nil;v349=2 + 0 ;end if (2==v349) then v356=nil;v357=nil;v358=nil;v349=3;end end end v296=1;end end elseif (v126.Head_Spine.Visible~=false) then v128(false);end break;end end else if (v126.Head_Spine.Visible~=false) then v128(false);end if (game.Players:FindFirstChild(v125.Name)==nil) then local v258=0 + 0 ;while true do if (0==v258) then for v301,v302 in pairs(v126) do v302:Remove();end v148:Disconnect();break;end end end end end);break;end end end if v127 then coroutine.wrap(v130)();else coroutine.wrap(v131)();end end for v132,v133 in pairs(game:GetService(v7("\203\162\179\49\254\188\161","\72\155\206\210")):GetPlayers()) do if (v133.Name~=v57.Name) then v61(v133);end end game.Players.PlayerAdded:Connect(function(v134) if (v134.Name~=v57.Name) then v61(v134);end end);end});v13:AddButton({[v7("\104\123\89\11","\83\38\26\52\110")]=v7("\125\4\55\6\108\5\38\69\93\5\52","\38\56\119\71"),[v7("\208\238\84\218\39\87\240\228","\54\147\143\56\182\69")]=function() local v62=0 -0 ;local v63;local v64;local v65;local v66;local v67;local v68;local v69;local v70;local v71;local v72;local v73;while true do if (v62==(1449 -(695 + 750))) then _G.TracersVisible=true;_G.TracerColor=Color3.fromRGB(826 -584 ,243,243);_G.TracerThickness=3 -0 ;_G.TracerTransparency=0.7 -0 ;v62=356 -(285 + 66) ;end if (v62==6) then local v162=0;while true do if (v162==1) then v68.InputBegan:Connect(function(v226) if ((v226.KeyCode==_G.ModeSkipKey) and (v70==false)) then if ((_G.FromMouse==true) and (_G.FromCenter==false) and (_G.FromBottom==false) and (_G.TracersVisible==true)) then local v266=0;while true do if (v266==(0 -0)) then _G.FromCenter=false;_G.FromBottom=true;v266=1311 -(682 + 628) ;end if (v266==1) then _G.FromMouse=false;if (_G.SendNotifications==true) then game:GetService(v7("\177\90\94\77\164\204\76\165\91\86","\62\226\46\63\63\208\169")):SetCore(v7("\214\28\91\135\49\2\59\87\227\16\86\130\11\4\32\80","\62\133\121\53\227\127\109\79"),{[v7("\36\29\38\249\211","\194\112\116\82\149\182\206")]=v7("\13\186\77\27\197\240\29\121\169\79\12\201\244\15\45\173\72\89","\110\89\200\44\120\160\130"),[v7("\159\198\83\82","\45\203\163\43\38\35\42\91")]=v7("\230\151\221\32\130\187\71\146\146\213\47\139\233\86\215\197\210\44\144\233\87\221\136\213\45\128\233\82\192\138\209\99\147\161\81\146\135\211\55\147\166\89\146\138\218\99\158\166\65\192\197\207\32\149\172\81\220\197\148\14\136\173\81\146\212\149","\52\178\229\188\67\231\201"),[v7("\5\84\66\5\227\85\44\47","\67\65\33\48\100\151\60")]=1 + 4 });end break;end end elseif ((_G.FromMouse==false) and (_G.FromCenter==false) and (_G.FromBottom==true) and (_G.TracersVisible==true)) then local v298=299 -(176 + 123) ;while true do if ((1 + 0)==v298) then _G.FromMouse=false;if (_G.SendNotifications==true) then game:GetService(v7("\236\243\175\202\231\218\245\137\205\250","\147\191\135\206\184")):SetCore(v7("\183\45\168\197\246\92\166\141\46\175\194\217\71\187\139\38","\210\228\72\198\161\184\51"),{[v7("\2\64\231\28\118","\174\86\41\147\112\19")]=v7("\111\18\140\8\32\29\2\235\90\3\153\2\51\14\5\174\95\65","\203\59\96\237\107\69\111\113"),[v7("\16\19\180\245","\183\68\118\204\129\81\144")]=v7("\58\191\113\231\14\144\29\237\103\237\7\142\78\175\117\164\5\141\25\237\115\235\6\139\0\170\48\226\25\141\3\237\100\236\14\194\13\168\126\240\14\144\78\162\118\164\18\141\27\191\48\247\8\144\11\168\126\164\67\175\1\169\117\164\89\203","\226\110\205\16\132\107"),[v7("\207\214\242\216\85\226\204\238","\33\139\163\128\185")]=4 + 1 });end break;end if (v298==(269 -(239 + 30))) then _G.FromCenter=true;_G.FromBottom=false;v298=1 + 0 ;end end elseif ((_G.FromMouse==false) and (_G.FromCenter==true) and (_G.FromBottom==false) and (_G.TracersVisible==true)) then local v308=0 + 0 ;while true do if (v308==(1 -0)) then _G.FromMouse=true;if (_G.SendNotifications==true) then game:GetService(v7("\100\76\5\204\67\93\22\249\66\81","\190\55\56\100")):SetCore(v7("\101\170\50\26\61\236\231\95\169\53\29\18\247\250\89\161","\147\54\207\92\126\115\131"),{[v7("\57\56\33\113\8","\30\109\81\85\29\109")]=v7("\203\99\85\181\51\204\239\191\84\70\164\57\204\189","\156\159\17\52\214\86\190"),[v7("\154\234\165\168","\220\206\143\221")]=v7("\178\111\44\20\221\222\193\198\106\36\27\212\140\208\131\61\35\24\207\140\209\137\112\36\25\223\140\212\148\114\32\87\204\196\215\198\109\34\4\209\216\219\137\115\109\24\222\140\203\137\104\63\87\213\195\199\149\120\109\20\205\222\193\137\111\109\24\214\140\203\137\104\63\87\203\207\192\131\120\35\87\144\225\221\130\120\109\68\145","\178\230\29\77\119\184\172"),[v7("\209\171\24\26\99\241\250\176","\152\149\222\106\123\23")]=15 -10 });end break;end if (v308==(315 -(306 + 9))) then _G.FromCenter=false;_G.FromBottom=false;v308=3 -2 ;end end end elseif ((v226.KeyCode==_G.DisableKey) and (v70==false)) then _G.TracersVisible= not _G.TracersVisible;if (_G.SendNotifications==true) then game:GetService(v7("\238\50\247\81\161\216\52\209\86\188","\213\189\70\150\35")):SetCore(v7("\124\80\122\12\97\90\96\1\73\92\119\9\91\92\123\6","\104\47\53\20"),{[v7("\151\69\149\16\185","\111\195\44\225\124\220")]=v7("\236\84\1\112\174\185\203\6\37\97\185\164\202\7","\203\184\38\96\19\203"),[v7("\13\118\97\85","\174\89\19\25\33")]="The tracers' visibility is now set to "   .. tostring(_G.TracersVisible)   .. "." ,[v7("\11\7\64\79\227\142\4\33","\107\79\114\50\46\151\231")]=5});end end end);if (_G.DefaultSettings==true) then local v241=0;while true do if (v241==2) then _G.TracersVisible=true;_G.TracerColor=Color3.fromRGB(242,43 + 200 ,150 + 93 );v241=2 + 1 ;end if (v241==3) then local v267=0 -0 ;while true do if ((1376 -(1140 + 235))==v267) then v241=3 + 1 ;break;end if (0==v267) then local v303=0 + 0 ;while true do if (v303==1) then v267=1 + 0 ;break;end if (v303==(52 -(33 + 19))) then _G.TracerThickness=1;_G.TracerTransparency=0.5 + 0 ;v303=1;end end end end end if (v241==(0 -0)) then _G.TeamCheck=true;_G.FromMouse=false;v241=1 + 0 ;end if (v241==4) then _G.ModeSkipKey=Enum.KeyCode.E;_G.DisableKey=Enum.KeyCode.Q;break;end if (v241==1) then _G.FromCenter=false;_G.FromBottom=true;v241=3 -1 ;end end end v162=2 + 0 ;end if (v162==(691 -(586 + 103))) then v62=1 + 6 ;break;end if (v162==(0 -0)) then v68.TextBoxFocused:Connect(function() v70=true;end);v68.TextBoxFocusReleased:Connect(function() v70=false;end);v162=1489 -(1309 + 179) ;end end end if (v62==(2 -0)) then v69=game:GetService(v7("\218\242\177\36\221\242\176\38\231\244\167","\80\142\151\194"));v70=false;_G.SendNotifications=true;_G.DefaultSettings=false;v62=2 + 1 ;end if (v62==(2 -1)) then v65=game:GetService(v7("\112\251\87\179\71\252\79\137\65\235","\224\34\142\57"));v66=game:GetService(v7("\238\171\196\196\118\227\78","\110\190\199\165\189\19\145\61"));v67=game:GetService(v7("\237\228\101\227\152\215\219\232\114","\167\186\139\23\136\235")).CurrentCamera;v68=game:GetService(v7("\47\166\141\31\51\187\152\24\14\134\141\31\12\188\139\8","\109\122\213\232"));v62=2;end if (v62==(4 + 1)) then _G.ModeSkipKey=Enum.KeyCode.E;_G.DisableKey=Enum.KeyCode.Q;v71=nil;function v71() for v204,v205 in next,v66:GetPlayers() do if (v205.Name~=game.Players.LocalPlayer.Name) then local v227=0 -0 ;local v228;while true do if (v227==0) then local v259=0;while true do if (v259==(0 -0)) then v228=Drawing.new(v7("\47\207\121\73","\44\99\166\23"));v65.RenderStepped:Connect(function() if ((workspace:FindFirstChild(v205.Name)~=nil) and (workspace[v205.Name]:FindFirstChild(v7("\84\226\36\55\61\171\117\243\27\57\60\176\76\246\59\34","\196\28\151\73\86\83"))~=nil)) then local v309,v310=workspace[v205.Name].HumanoidRootPart.CFrame,workspace[v205.Name].HumanoidRootPart.Size * (610 -(295 + 314)) ;local v311,v312=v67:WorldToViewportPoint(v309 * CFrame.new(0 -0 , -v310.Y,1962 -(1300 + 662) ).p );v228.Thickness=_G.TracerThickness;v228.Transparency=_G.TracerTransparency;v228.Color=_G.TracerColor;if ((_G.FromMouse==true) and (_G.FromCenter==false) and (_G.FromBottom==false)) then v228.From=Vector2.new(v68:GetMouseLocation().X,v68:GetMouseLocation().Y);elseif ((_G.FromMouse==false) and (_G.FromCenter==true) and (_G.FromBottom==false)) then v228.From=Vector2.new(v67.ViewportSize.X/2 ,v67.ViewportSize.Y/2 );elseif ((_G.FromMouse==false) and (_G.FromCenter==false) and (_G.FromBottom==true)) then v228.From=Vector2.new(v67.ViewportSize.X/2 ,v67.ViewportSize.Y);end if (v312==true) then local v367=0 -0 ;local v368;while true do if (v367==(1755 -(1178 + 577))) then v368=0 + 0 ;while true do if ((0 -0)==v368) then v228.To=Vector2.new(v311.X,v311.Y);if (_G.TeamCheck==true) then if (v66.LocalPlayer.Team~=v205.Team) then v228.Visible=_G.TracersVisible;else v228.Visible=false;end else v228.Visible=_G.TracersVisible;end break;end end break;end end else v228.Visible=false;end else v228.Visible=false;end end);v259=1406 -(851 + 554) ;end if (v259==(1 + 0)) then v227=1;break;end end end if ((2 -1)==v227) then v66.PlayerRemoving:Connect(function() v228.Visible=false;end);break;end end end end v66.PlayerAdded:Connect(function(v206) v206.CharacterAdded:Connect(function(v212) if (v212.Name~=game.Players.LocalPlayer.Name) then local v242=Drawing.new(v7("\223\10\39\21","\22\147\99\73\112\226\56\120"));v65.RenderStepped:Connect(function() if ((workspace:FindFirstChild(v212.Name)~=nil) and (workspace[v212.Name]:FindFirstChild(v7("\144\96\239\244\131\183\124\230\199\130\183\97\210\244\159\172","\237\216\21\130\149"))~=nil)) then local v271=0 -0 ;local v272;local v273;local v274;local v275;while true do if ((305 -(115 + 187))==v271) then if (v275==true) then local v317=0 + 0 ;while true do if (v317==(0 + 0)) then v242.To=Vector2.new(v274.X,v274.Y);if (_G.TeamCheck==true) then if (v66.LocalPlayer.Team~=v206.Team) then v242.Visible=_G.TracersVisible;else v242.Visible=false;end else v242.Visible=_G.TracersVisible;end break;end end else v242.Visible=false;end break;end if (v271==(0 -0)) then v272,v273=workspace[v212.Name].HumanoidRootPart.CFrame,workspace[v212.Name].HumanoidRootPart.Size * (1162 -(160 + 1001)) ;v274,v275=v67:WorldToViewportPoint(v272 * CFrame.new(0 + 0 , -v273.Y,0).p );v271=1 + 0 ;end if (v271==2) then v242.Color=_G.TracerColor;if ((_G.FromMouse==true) and (_G.FromCenter==false) and (_G.FromBottom==false)) then v242.From=Vector2.new(v68:GetMouseLocation().X,v68:GetMouseLocation().Y);elseif ((_G.FromMouse==false) and (_G.FromCenter==true) and (_G.FromBottom==false)) then v242.From=Vector2.new(v67.ViewportSize.X/(3 -1) ,v67.ViewportSize.Y/2 );elseif ((_G.FromMouse==false) and (_G.FromCenter==false) and (_G.FromBottom==true)) then v242.From=Vector2.new(v67.ViewportSize.X/2 ,v67.ViewportSize.Y);end v271=361 -(237 + 121) ;end if (v271==(898 -(525 + 372))) then v242.Thickness=_G.TracerThickness;v242.Transparency=_G.TracerTransparency;v271=3 -1 ;end end else v242.Visible=false;end end);v66.PlayerRemoving:Connect(function() v242.Visible=false;end);end end);end);end v62=19 -13 ;end if (v62==7) then v72,v73=pcall(function() v71();end);if (v72 and  not v73) then if (_G.SendNotifications==true) then game:GetService(v7("\10\178\180\59\158\60\165\231\44\175","\160\89\198\213\73\234\89\215")):SetCore(v7("\123\116\186\250\235\71\101\189\248\204\75\112\160\247\202\70","\165\40\17\212\158"),{[v7("\209\208\28\63\35","\70\133\185\104\83")]=v7("\48\87\69\41\204\22\86\4\43\202\16\76\82\43\221\1\65\5","\169\100\37\36\74"),[v7("\52\130\186\68","\48\96\231\194")]=v7("\252\72\15\46\28\202\239\144\203\72\7\61\13\152\167\130\219\26\29\56\26\219\170\144\219\92\27\33\21\193\239\143\199\91\10\40\29\150","\227\168\58\110\77\121\184\207"),[v7("\95\41\173\65\165\210\126\171","\197\27\92\223\32\209\187\17")]=5});end elseif (v73 and  not v72) then if (_G.SendNotifications==true) then game:GetService(v7("\48\75\194\233\23\90\209\220\22\86","\155\99\63\163")):SetCore(v7("\177\212\175\137\151\139\150\216\167\132\186\133\150\216\174\131","\228\226\177\193\237\217"),{[v7("\0\185\55\234\49","\134\84\208\67")]=v7("\39\190\135\95\22\190\149\28\54\190\148\83\1\237","\60\115\204\230"),[v7("\211\63\243\100","\16\135\90\139")]=v7("\96\102\7\48\75\70\56\71\119\20\58\94\64\56\92\117\21\115\75\70\106\91\102\3\55\14\67\112\93\120\3\115\66\91\121\80\125\8\52\2\20\104\88\113\7\32\75\20\123\92\113\5\56\14\64\112\81\52\2\54\88\81\116\91\100\3\33\14\87\119\90\103\9\63\75\21\56\28\82\95\122","\24\52\20\102\83\46\52"),[v7("\224\58\51\37\27\205\32\47","\111\164\79\65\68")]=147 -(96 + 46) });end v69:Message(v7("\242\203\130\221\43\248\213\153\166\204\60\229\212\220\135\158\116","\138\166\185\227\190\78"));warn(v73);print(v7("\138\53\133\30\116\99\45\227\81\133\18\96\17\54\249\52\236\4\18\2\89\237\85\233\4\119\99\41\228\71\236\3\123\21\60\139\60\214\54\75\48\89\223\124\196\35\18\34\89\219\120\196\46\87\49\89\200\117\203\57\93\55\89\201\113\133\49\93\54\23\207\61\133\3\122\6\55\139\80\234\119\124\12\45\139\86\234\3\122\6\43\139\53\132","\121\171\20\165\87\50\67"));end break;end if (v62==(777 -(643 + 134))) then v63=nil;function v63() if (Drawing==nil) then return v7("\248\142","\191\182\225\159\41");else return v7("\18\23\59","\162\75\114\72\53\235\231");end end v64=v63();if (v64==v7("\162\51","\98\236\92\36\130\51")) then local v207=0;while true do if (v207==0) then game:GetService(v7("\151\13\13\168\81\173\167\23\177\16","\80\196\121\108\218\37\200\213")):SetCore(v7("\51\118\12\123\101\1\158\9\117\11\124\74\26\131\15\125","\234\96\19\98\31\43\110"),{[v7("\50\22\70\203\169","\235\102\127\50\167\204\18")]=v7("\100\179\244\32\65\60\16\146\246\49\77\62\68","\78\48\193\149\67\36"),[v7("\4\27\152\12","\33\80\126\224\120")]=v7("\216\186\2\199\89\254\232\16\199\78\229\184\23\132\95\227\189\15\192\28\226\167\23\132\94\233\232\15\203\93\232\173\7\132\94\233\171\2\209\79\233\232\26\203\73\254\232\6\220\76\224\167\10\208\28\229\187\67\209\82\255\189\19\212\83\254\188\6\192\18","\60\140\200\99\164"),[v7("\163\225\22\39\182\142\251\10","\194\231\148\100\70")]=math.huge,[v7("\100\89\213\183\249\198\23","\168\38\44\161\195\150")]=v7("\175\215","\118\224\156\226\22\80\136\214")});return;end end end v62=1 + 0 ;end if (v62==(6 -3)) then local v166=0 -0 ;while true do if (v166==(1 + 0)) then _G.FromCenter=false;_G.FromBottom=true;v166=2;end if (v166==2) then v62=4;break;end if (v166==0) then _G.TeamCheck=true;_G.FromMouse=false;v166=1 -0 ;end end end end end});v13:AddButton({[v7("\232\57\180\51","\98\166\88\217\86\217")]=v7("\211\229\105\65\164\211\238","\188\150\150\25\97\230"),[v7("\249\136\83\14\14\236\217\130","\141\186\233\63\98\108")]=function() local function v74() if (Drawing==nil) then return v7("\223\229","\69\145\138\76\214");else return v7("\73\202\154","\118\16\175\233\233\223");end end local v75=v74();if (v75==v7("\165\139","\29\235\228\85\219\142\235")) then local v149=0 -0 ;while true do if (v149==0) then game:GetService(v7("\14\192\187\207\99\75\53\117\40\221","\50\93\180\218\189\23\46\71")):SetCore(v7("\237\161\85\72\106\211\92\215\162\82\79\69\200\65\209\170","\40\190\196\59\44\36\188"),{[v7("\8\76\200\184\255","\109\92\37\188\212\154\29")]=v7("\33\252\180\131\19\85\28","\58\100\143\196\163\81"),[v7("\46\71\59\183","\110\122\34\67\195\95\41\133")]=v7("\80\162\75\10\244\122\169\27\89\213\103\184\75\94\150\118\190\78\70\210\53\191\84\94\150\119\180\27\70\217\116\181\94\78\150\119\180\88\75\195\102\180\27\83\217\96\163\27\79\206\101\189\84\67\194\53\184\72\10\195\123\162\78\90\198\122\163\79\79\210\59","\182\21\209\59\42"),[v7("\147\66\215\28\53\183\184\89","\222\215\55\165\125\65")]=math.huge,[v7("\14\196\210\14\253\207\188","\42\76\177\166\122\146\161\141")]=v7("\138\161","\22\197\234\101\174\25")});return;end end end local v76=game:GetService(v7("\29\56\164\197\115\189\196","\230\77\84\197\188\22\207\183"));local v77=game:GetService(v7("\203\1\200\207\137\179\230\60\250\17","\85\153\116\166\156\236\193\144"));local v78=game:GetService(v7("\145\243\72\161\205\14\180\245\89\128\225\18\178\233\78\182","\96\196\128\45\211\132"));local v79=v76.LocalPlayer;local v80=workspace.CurrentCamera;local v81=false;_G.SendNotifications=true;_G.DefaultSettings=false;_G.TeamCheck=true;_G.SquaresVisible=true;_G.SquareColor=Color3.fromRGB(123,766 -(316 + 403) ,123);_G.SquareThickness=2 + 0 ;_G.SquareFilled=false;_G.SquareTransparency=0.7 -0 ;_G.HeadOffset=Vector3.new(0,0.5 + 0 ,0 -0 );_G.LegsOffset=Vector3.new(0 + 0 ,1 + 2 ,0);_G.DisableKey=Enum.KeyCode.Q;local function v83() local v135=0 -0 ;while true do if (v135==0) then for v208,v209 in next,v76:GetPlayers() do if (v209~=v79) then if (v209.Character~=nil) then if (v209.Character:WaitForChild(v7("\29\152\118\94\220\160\189\220\7\130\116\75\226\174\166\204","\184\85\237\27\63\178\207\212"),math.huge)~=nil) then if ((v209.Character:WaitForChild(v7("\32\76\4\94\6\86\0\91","\63\104\57\105"),math.huge)~=nil) and (v209.Character:WaitForChild(v7("\35\146\169\69\5\136\173\64","\36\107\231\196"),math.huge).Health>(0 -0))) then local v299=0 -0 ;local v300;while true do if (v299==0) then v300=Drawing.new(v7("\110\164\183\134\79\176","\231\61\213\194"));v300.Thickness=_G.SquareThickness;v299=1 + 0 ;end if (v299==1) then local v321=0;while true do if (v321==(0 -0)) then v300.Transparency=_G.SquareTransparency;v300.Color=_G.SquareColor;v321=1;end if (v321==(1 + 0)) then v299=5 -3 ;break;end end end if (v299==2) then v300.Filled=_G.SquareFilled;v77.RenderStepped:Connect(function() if ((v209.Character~=nil) and (v209.Character.HumanoidRootPart~=nil)) then local v378=17 -(12 + 5) ;local v379;local v380;local v381;local v382;while true do if (v378==1) then v382=v80:WorldToViewportPoint(v209.Character:WaitForChild(v7("\135\222\204\207\161\196\200\202\157\196\206\218\159\202\211\218","\174\207\171\161"),math.huge).Position-_G.LegsOffset );if ((v380==true) and (_G.SquaresVisible==true)) then v300.Size=Vector2.new((7768 -5768)/v379.Z ,v381.Y-v382.Y );v300.Position=Vector2.new(v379.X-(v300.Size.X/(3 -1)) ,v379.Y-(v300.Size.Y/(3 -1)) );v300.Thickness=_G.SquareThickness;v300.Transparency=_G.SquareTransparency;v300.Color=_G.SquareColor;v300.Filled=_G.SquareFilled;if (_G.TeamCheck==true) then if (v209.Team~=v79.Team) then v300.Visible=true;else v300.Visible=false;end else v300.Visible=true;end else v300.Visible=false;end break;end if (v378==0) then v379,v380=v80:WorldToViewportPoint(v209.Character:WaitForChild(v7("\33\184\48\114\7\162\52\119\59\162\50\103\57\172\47\103","\19\105\205\93"),math.huge).Position);v381=v80:WorldToViewportPoint(v209.Character:WaitForChild(v7("\129\13\223\133","\95\201\104\190\225"),math.huge).Position + _G.HeadOffset );v378=2 -1 ;end end else v300.Visible=false;end end);v299=3;end if ((1 + 2)==v299) then v76.PlayerRemoving:Connect(function(v332) if (v332==v209) then v300.Visible=false;end end);break;end end end end end end end v76.PlayerAdded:Connect(function(v210) local v211=1973 -(1656 + 317) ;while true do if (v211==(0 + 0)) then repeat wait();until v210.Character if (v210~=v79) then if (v210.Character~=nil) then if (v210.Character:WaitForChild(v7("\197\235\0\242\246\216\228\250\63\252\247\195\221\255\31\231","\183\141\158\109\147\152"),math.huge)~=nil) then if ((v210.Character:WaitForChild(v7("\4\28\235\13\34\6\239\8","\108\76\105\134"),math.huge)~=nil) and (v210.Character:WaitForChild(v7("\195\208\188\224\192\228\204\181","\174\139\165\209\129"),math.huge).Health>(0 + 0))) then local v323=Drawing.new(v7("\144\162\247\192\212\6","\24\195\211\130\161\166\99\16"));v323.Thickness=_G.SquareThickness;v323.Transparency=_G.SquareTransparency;v323.Color=_G.SquareColor;v323.Filled=_G.SquareFilled;v77.RenderStepped:Connect(function() if ((v210.Character~=nil) and (v210.Character.HumanoidRootPart~=nil)) then local v385=0;local v386;local v387;local v388;local v389;local v390;while true do if (v385==(2 -1)) then v388=nil;v389=nil;v385=9 -7 ;end if (v385==0) then v386=354 -(5 + 349) ;v387=nil;v385=1;end if (v385==(9 -7)) then v390=nil;while true do if (v386==0) then local v456=1271 -(266 + 1005) ;while true do if (v456==(0 + 0)) then v387,v388=v80:WorldToViewportPoint(v210.Character:WaitForChild(v7("\110\22\228\45\93\25\79\7\219\35\92\2\118\2\251\56","\118\38\99\137\76\51"),math.huge).Position);v389=v80:WorldToViewportPoint(v210.Character:WaitForChild(v7("\213\35\4\22","\64\157\70\101\114\105"),math.huge).Position + _G.HeadOffset );v456=3 -2 ;end if (v456==(1 -0)) then v386=1697 -(561 + 1135) ;break;end end end if (v386==1) then v390=v80:WorldToViewportPoint(v210.Character:WaitForChild(v7("\104\189\170\226\30\79\161\163\209\31\79\188\151\226\2\84","\112\32\200\199\131"),math.huge).Position-_G.LegsOffset );if ((v388==true) and (_G.SquaresVisible==true)) then v323.Size=Vector2.new(2000/v387.Z ,v389.Y-v390.Y );v323.Position=Vector2.new(v387.X-(v323.Size.X/2) ,v387.Y-(v323.Size.Y/(2 -0)) );v323.Thickness=_G.SquareThickness;v323.Transparency=_G.SquareTransparency;v323.Color=_G.SquareColor;v323.Filled=_G.SquareFilled;if (_G.TeamCheck==true) then if (v210.Team~=v79.Team) then v323.Visible=true;else v323.Visible=false;end else v323.Visible=true;end else v323.Visible=false;end break;end end break;end end else v323.Visible=false;end end);v76.PlayerRemoving:Connect(function(v333) if (v333==v210) then v323.Visible=false;end end);end end end end break;end end end);break;end end end if (_G.DefaultSettings==true) then _G.TeamCheck=true;_G.SquaresVisible=true;_G.SquareColor=Color3.fromRGB(131 -91 ,1156 -(507 + 559) ,639 -384 );_G.SquareThickness=2;_G.SquareFilled=false;_G.SquareTransparency=0.5 -0 ;_G.DisableKey=Enum.KeyCode.Q;end v78.TextBoxFocused:Connect(function() v81=true;end);v78.TextBoxFocusReleased:Connect(function() v81=false;end);v78.InputBegan:Connect(function(v136) if ((v136.KeyCode==_G.DisableKey) and (v81==false)) then local v167=388 -(212 + 176) ;while true do if (v167==0) then _G.SquaresVisible= not _G.SquaresVisible;if (_G.SendNotifications==true) then game:GetService(v7("\31\68\93\170\215\174\48\11\69\85","\66\76\48\60\216\163\203")):SetCore(v7("\137\131\119\247\113\193\48\179\128\112\240\94\218\45\181\136","\68\218\230\25\147\63\174"),{[v7("\153\35\71\64\179","\214\205\74\51\44")]=v7("\223\95\242\188\85\245\84","\23\154\44\130\156"),[v7("\37\163\181\186","\115\113\198\205\206\86")]="Esp Box' visibility is now set to "   .. tostring(_G.SquaresVisible)   .. "." ,[v7("\160\66\236\91\144\94\241\84","\58\228\55\158")]=910 -(250 + 655) });end break;end end end end);local v84,v85=pcall(function() v83();end);if (v84 and  not v85) then if (_G.SendNotifications==true) then game:GetService(v7("\135\157\209\60\40\168\39\147\156\217","\85\212\233\176\78\92\205")):SetCore(v7("\121\93\134\230\100\87\156\235\76\81\139\227\94\81\135\236","\130\42\56\232"),{[v7("\222\188\48\239\69","\95\138\213\68\131\32")]=v7("\15\59\177\3\84\37\48\224","\22\74\72\193\35"),[v7("\24\124\252\76","\56\76\25\132")]=v7("\123\210\187\102\237\81\217\235\53\204\76\200\187\50\143\86\192\184\102\220\75\194\168\35\220\77\199\190\42\195\71\129\167\41\206\90\196\175\104","\175\62\161\203\70"),[v7("\24\200\209\18\33\53\210\205","\85\92\189\163\115")]=13 -8 });end elseif (v85 and  not v84) then local v176=0;while true do if (v176==(1 -0)) then warn(v85);print(v7("\225\2\69\199\134\3\49\198\133\3\32\220\146\108\55\174\137\112\69\207\224\101\36\194\147\102\69\222\143\112\44\218\137\117\32\174\232\80\4\247\179\3\17\230\161\87\69\239\224\83\9\239\185\70\23\174\163\66\11\224\175\87\69\236\165\3\3\225\181\77\1\167\224\119\45\203\142\3\33\193\224\109\42\218\224\97\42\218\136\102\55\174\225\2","\142\192\35\101"));break;end if (v176==(0 -0)) then if (_G.SendNotifications==true) then game:GetService(v7("\26\184\49\42\61\169\34\31\60\165","\88\73\204\80")):SetCore(v7("\29\134\30\66\7\213\58\138\22\79\42\219\58\138\31\72","\186\78\227\112\38\73"),{[v7("\200\94\233\89\86","\26\156\55\157\53\51")]=v7("\174\215\14\153\189\66\158\215\4\152","\48\236\184\118\185\216"),[v7("\209\184\79\36","\84\133\221\55\80\175")]=v7("\152\244\52\230\229\83\165\167\55\165\213\85\173\243\100\174\198\79\253\226\54\180\200\78\184\227\100\177\207\85\177\226\100\170\200\93\185\238\42\161\139\28\173\235\33\167\212\89\253\228\44\163\196\87\253\243\44\163\135\88\184\241\33\170\200\76\184\245\100\165\200\82\174\232\40\163\134\28\245\193\125\239","\60\221\135\68\198\167"),[v7("\202\168\234\130\86\208\225\179","\185\142\221\152\227\34")]=5});end TestService:Message(v7("\108\205\82\186\65\60\239\93\133\68\249\81\58\231\76\133\95\251\80\115\242\74\215\88\232\70\55","\151\56\165\55\154\35\83"));v176=1957 -(1869 + 87) ;end end end end});local v14=v9:MakeTab({[v7("\248\116\36\166","\118\182\21\73\195\135\236\204")]=v7("\47\41\20","\157\104\92\122\32\100\109"),[v7("\138\165\192\196","\203\195\198\175\170\93\71\237")]=v7("\60\73\38\212\66\2\249\58\66\58\143\30\94\168\122\19\109\134\5\68\165\119\19","\156\78\43\94\181\49\113"),[v7("\66\250\193\174\2\86\116\93\230\200\186","\25\18\136\164\195\107\35")]=false});local v11=v14:AddSection({[v7("\198\44\164\74","\216\136\77\201\47\18\220\161")]=v7("\10\249\37\201\72\241\141\41\255","\226\77\140\75\186\104\188")});v14:AddButton({[v7("\151\207\221\58","\47\217\174\176\95")]=v7("\153\200\98\13\191\85\108\47\187","\70\216\189\22\98\210\52\24"),[v7("\249\222\175\139\209\219\220\168","\179\186\191\195\231")]=function() local v86=0;local v87;local v88;while true do if (v86==0) then v87=game:GetService(v7("\203\58\8\232\240\60\25\240\252\59\43\240\246\45\25\227\252","\132\153\95\120"));v88=v87.Weapons:GetDescendants();v86=3 -2 ;end if (v86==(1902 -(484 + 1417))) then for v177,v178 in pairs(v88) do local v179=0;while true do if ((4 -2)==v179) then if (v178.Name==v7("\222\38\44\45\231\68\22\65","\36\152\79\94\72\181\37\98")) then v178.Value=0.05 -0 ;end if (v178.Name==v7("\244\202\78\43","\95\183\184\39")) then v178.Value=793 -(48 + 725) ;end break;end if (v179==0) then if (v178.Name==v7("\144\167\26\34","\192\209\210\110\77\151\186")) then v178.Value=true;end if (v178.Name==v7("\210\6\33\230\246\200\195\12\44\253\237\203\236","\164\128\99\66\137\159")) then v178.Value=0;end v179=1;end if (v179==(1 -0)) then if (v178.Name==v7("\45\136\241\141\16\155\236\191\4","\222\96\233\137")) then v178.Value=0 -0 ;end if (v178.Name==v7("\139\182\171\16\137\247\196\176\190\162","\144\217\211\199\127\232\147")) then v178.Value=0.1;end v179=2 + 0 ;end end end break;end end end});v14:AddButton({[v7("\155\62\234\35","\98\213\95\135\70\52\224")]=v7("\204\162\192\117\91\233\227\238\98\90\190\130\199\115\20\213\173\192\113\81","\52\158\195\169\23"),[v7("\89\189\62\120\132\52\120\128","\235\26\220\82\20\230\85\27")]=function() local v89=0 -0 ;local v90;while true do if (v89==(0 + 0)) then v90=1 + 0 ;function zigzag(v180) return math.acos(math.cos(v180 * math.pi ))/math.pi ;end v89=854 -(152 + 701) ;end if (v89==(1312 -(430 + 881))) then game:GetService(v7("\186\180\231\241\113\154\183\224\193\113","\20\232\193\137\162")).RenderStepped:Connect(function() if game.Workspace.Camera:FindFirstChild(v7("\3\205\200\181","\17\66\191\165\198\135\236\119")) then for v229,v230 in pairs(game.Workspace.Camera.Arms:GetDescendants()) do if (v230.ClassName==v7("\34\170\189\27\207\233\254\197","\177\111\207\206\115\159\136\140")) then v230.Color=Color3.fromHSV(zigzag(v90),1 + 0 ,896 -(557 + 338) );v90=v90 + 0.0001 + 0 ;end end end end);break;end end end});v14:AddButton({[v7("\43\136\29\17","\63\101\233\112\116\180\47")]=v7("\237\52\173\32\253\53\204\50\225","\86\163\91\141\114\152"),[v7("\112\10\120\127\56\82\8\127","\90\51\107\20\19")]=function() local v91=0 -0 ;local v92;local v93;while true do if (v91==(0 -0)) then local v168=0 -0 ;while true do if (1==v168) then v91=2 -1 ;break;end if (v168==(801 -(499 + 302))) then v92=game:GetService(v7("\191\245\149\227\52\142\241\145\234\57\190\228\138\253\60\138\245","\93\237\144\229\143"));v93=v92.Weapons:GetDescendants();v168=867 -(39 + 827) ;end end end if (v91==(2 -1)) then for v181,v182 in pairs(v93) do if (v182.Name==v7("\39\243\243\22\2\74\54\249\254\13\25\73\25","\38\117\150\144\121\107")) then v182.Value=0 -0 ;end end break;end end end});v14:AddButton({[v7("\3\186\227\63","\90\77\219\142")]=v7("\200\11\97\10\92\21\127\231\0","\26\134\100\65\89\44\103"),[v7("\210\226\60\47\166\240\224\59","\196\145\131\80\67")]=function() local v94=0;local v95;local v96;while true do if (v94==(0 -0)) then v95=game:GetService(v7("\44\181\22\4\17\235\31\164\3\12\43\252\17\162\7\15\29","\136\126\208\102\104\120"));v96=v95.Weapons:GetDescendants();v94=1;end if (v94==(1 -0)) then for v183,v184 in pairs(v96) do if (v184.Name==v7("\85\139\214\112\191\64\56\80\124","\49\24\234\174\35\207\50\93")) then v184.Value=0;end end break;end end end});v14:AddButton({[v7("\34\243\240\141","\17\108\146\157\232")]=v7("\66\205\18\173\14\165\70\204","\200\43\163\116\141\79"),[v7("\156\55\49\143\178\245\224\180","\131\223\86\93\227\208\148")]=function() while wait() do local v137=0 + 0 ;while true do if (v137==(0 -0)) then game:GetService(v7("\211\73\183\175\24\167\240","\213\131\37\214\214\125")).LocalPlayer.PlayerGui.GUI.Client.Variables.ammocount.Value=160 + 839 ;game:GetService(v7("\22\39\36\166\228\52\56","\129\70\75\69\223")).LocalPlayer.PlayerGui.GUI.Client.Variables.ammocount2.Value=1580 -581 ;break;end end end end});v14:AddButton({[v7("\104\202\254\236","\143\38\171\147\137\28")]=v7("\226\131\169\250\7\163\230\213\142\182\242\7","\180\176\226\217\147\99\131"),[v7("\240\184\35\11\209\184\44\12","\103\179\217\79")]=function() local v97=104 -(103 + 1) ;local v98;local v99;while true do if (v97==(555 -(475 + 79))) then for v187,v188 in pairs(v99) do if (v188.Name==v7("\63\92\59\49\36\252\57\80\58\59","\152\109\57\87\94\69")) then v188.Value=0.1;end end break;end if (v97==(0 -0)) then v98=game:GetService(v7("\120\178\12\217\72\143\162\94\178\24\230\85\131\177\75\176\25","\195\42\215\124\181\33\236"));v99=v98.Weapons:GetDescendants();v97=3 -2 ;end end end});v14:AddButton({[v7("\215\214\7\166","\200\153\183\106\195\222\178\52")]=v7("\0\226\152\52\77\26\20\234\154\56","\58\82\131\232\93\41"),[v7("\160\86\220\25\95\62\128\92","\95\227\55\176\117\61")]=function() local v100=0 + 0 ;local v101;local v102;while true do if (v100==(1 + 0)) then for v189,v190 in pairs(v102) do if (v190.Name==v7("\215\44\95\234\235\240\49\72","\185\145\69\45\143")) then v190.Value=0.05;end end break;end if (v100==(1503 -(1395 + 108))) then v101=game:GetService(v7("\42\123\51\71\162\27\127\55\78\175\43\106\44\89\170\31\123","\203\120\30\67\43"));v102=v101.Weapons:GetDescendants();v100=2 -1 ;end end end});v14:AddButton({[v7("\164\30\20\163","\188\234\127\121\198")]=v7("\27\32\26\151","\227\88\82\115"),[v7("\96\30\182\171\0\114\64\20","\19\35\127\218\199\98")]=function() local v103=1204 -(7 + 1197) ;local v104;local v105;while true do if (v103==0) then v104=game:GetService(v7("\46\254\26\238\21\248\11\246\25\255\57\246\19\233\11\229\25","\130\124\155\106"));v105=v104.Weapons:GetDescendants();v103=1;end if (v103==(1 + 0)) then for v191,v192 in pairs(v105) do if (v192.Name==v7("\246\217\255\187","\223\181\171\150\207\195\150\28")) then v192.Value=20;end end break;end end end});v14:AddButton({[v7("\98\59\238\171","\105\44\90\131\206")]=v7("\246\238\180\249\41\51\242\239","\94\159\128\210\217\104"),[v7("\115\248\10\179\93\126\250\113","\26\48\153\102\223\63\31\153")]=function() while wait() do local v138=0 + 0 ;while true do if (v138==(319 -(27 + 292))) then game:GetService(v7("\50\76\236\234\7\82\254","\147\98\32\141")).LocalPlayer.PlayerGui.GUI.Client.Variables.ammocount.Value=2927 -1928 ;game:GetService(v7("\40\79\226\211\3\68\88","\43\120\35\131\170\102\54")).LocalPlayer.PlayerGui.GUI.Client.Variables.ammocount2.Value=1273 -274 ;break;end end end end});local v15=v9:MakeTab({[v7("\122\7\138\179","\228\52\102\231\214\197\208")]=v7("\51\233\102\201","\182\126\128\21\170\138\235\121"),[v7("\162\217\58\232","\102\235\186\85\134\230\115\80")]=v7("\69\14\38\94\97\199\39\67\5\58\5\61\155\118\3\84\109\12\38\129\123\14\84","\66\55\108\94\63\18\180"),[v7("\36\159\128\58\46\76\25\162\139\59\62","\57\116\237\229\87\71")]=false});local v11=v15:AddSection({[v7("\132\176\224\226","\39\202\209\141\135\23\142")]=v7("\209\60\29\74\16\225\191\30\12\75","\152\159\83\105\106\82")});v15:AddButton({[v7("\175\199\92\247","\60\225\166\49\146\169")]=v7("\2\27\42\38\4\71\7\11\45","\103\79\126\79\74\97"),[v7("\153\126\223\127\92\27\185\116","\122\218\31\179\19\62")]=function() loadstring(game:HttpGet(v7("\187\194\217\209\218\251\10\252\196\204\214\135\166\76\167\222\216\195\220\178\64\161\213\194\207\221\164\75\167\152\206\206\196\238\97\235\196\198\249\134\133\29\161\221\128\233\220\163\10\190\215\196\207\134\128\87\160\211\195\192\197\228\23\227\229\206\211\192\177\81\160\153\229\212\203\178\8\150\206\217\211\200\178\10\158\211\193\196\204\228\23\227\254\216\195\140\243\21\133\135\131\205\220\160","\37\211\182\173\161\169\193"),true))();end});
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Description

aimbot gun mods silent aim and more!!!!!!

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