Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players enagage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
What is Roblox Script?
Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.
How to Use Roblox Script?
- Launch Roblox and join your desired game.
- Click the “Copy” button to duplicate the script code.
- Paste the script code into your preferred Roblox executor.
- Execute the script code and savor the enhanced experience.
--[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] -- LocalScript inside StarterGui -- Create the ScreenGui local player = game.Players.LocalPlayer local screenGui = Instance.new("ScreenGui") screenGui.Parent = player.PlayerGui -- Parent it to PlayerGui -- Create the Background Frame local background = Instance.new("Frame") background.Size = UDim2.new(0, 400, 0, 250) background.Position = UDim2.new(0.5, -200, 0.5, -125) background.BackgroundColor3 = Color3.fromRGB(50, 50, 50) -- Grey/Blackish color background.BorderSizePixel = 0 background.BackgroundTransparency = 0.5 background.BorderRadius = UDim.new(0, 10) -- Smooth rounded edges background.Parent = screenGui -- Create Title TextLabel (E0POP) local titleLabel = Instance.new("TextLabel") titleLabel.Size = UDim2.new(0, 200, 0, 50) titleLabel.Position = UDim2.new(0, 100, 0, 10) titleLabel.Text = "E0POP" titleLabel.TextColor3 = Color3.fromRGB(255, 255, 255) titleLabel.BackgroundTransparency = 1 titleLabel.TextScaled = true titleLabel.Font = Enum.Font.GothamBold titleLabel.Parent = background -- Rainbow Text effect for Title local function rainbowText(label) local hue = 0 game:GetService("RunService").RenderStepped:Connect(function() hue = (hue + 0.001) % 1 label.TextColor3 = Color3.fromHSV(hue, 1, 1) end) end rainbowText(titleLabel) -- Create the TextBox under the title local textBox = Instance.new("TextBox") textBox.Size = UDim2.new(0, 200, 0, 40) textBox.Position = UDim2.new(0, 100, 0, 70) textBox.PlaceholderText = "Enter code here" textBox.BackgroundColor3 = Color3.fromRGB(30, 30, 30) textBox.TextColor3 = Color3.fromRGB(255, 255, 255) textBox.TextScaled = true textBox.BorderSizePixel = 0 textBox.Parent = background -- Create Inject Button local injectButton = Instance.new("TextButton") injectButton.Size = UDim2.new(0, 200, 0, 50) injectButton.Position = UDim2.new(0, 100, 0, 120) injectButton.Text = "Inject" injectButton.BackgroundColor3 = Color3.fromRGB(100, 100, 100) injectButton.TextColor3 = Color3.fromRGB(255, 255, 255) injectButton.TextScaled = true injectButton.Font = Enum.Font.GothamBold injectButton.BorderSizePixel = 0 injectButton.Parent = background -- Inject Button Functionality: Shows fake badge and enlarges the textbox injectButton.MouseButton1Click:Connect(function() local badge = Instance.new("TextLabel") badge.Size = UDim2.new(0, 300, 0, 30) badge.Position = UDim2.new(0, 50, 0, 180) badge.Text = "E0POP Injected to Roblox" badge.BackgroundTransparency = 1 badge.TextColor3 = Color3.fromRGB(255, 255, 255) badge.TextScaled = true badge.Parent = background -- Enlarge the TextBox textBox.Size = UDim2.new(0, 300, 0, 50) end) -- Create Execute Button local executeButton = Instance.new("TextButton") executeButton.Size = UDim2.new(0, 100, 0, 50) executeButton.Position = UDim2.new(0, 10, 0, 200) executeButton.Text = "Execute" executeButton.BackgroundColor3 = Color3.fromRGB(100, 100, 100) executeButton.TextColor3 = Color3.fromRGB(255, 255, 255) executeButton.TextScaled = true executeButton.Font = Enum.Font.GothamBold executeButton.BorderSizePixel = 0 executeButton.Parent = screenGui -- Execute Button Functionality: Executes the code from the textbox executeButton.MouseButton1Click:Connect(function() local code = textBox.Text if code and code ~= "" then local success, errorMessage = pcall(loadstring(code)) if not success then warn("Error executing code: " .. errorMessage) end end end) -- Create ESP Button local espButton = Instance.new("TextButton") espButton.Size = UDim2.new(0, 100, 0, 50) espButton.Position = UDim2.new(0, 10, 0, 260) espButton.Text = "ESP" espButton.BackgroundColor3 = Color3.fromRGB(100, 100, 100) espButton.TextColor3 = Color3.fromRGB(255, 255, 255) espButton.TextScaled = true espButton.Font = Enum.Font.GothamBold espButton.BorderSizePixel = 0 espButton.Parent = screenGui -- ESP Functionality: Highlights players with rainbow outlines and shows username local function showESP() for _, player in ipairs(game.Players:GetPlayers()) do if player.Character and player.Character:FindFirstChild("Head") then local espPart = Instance.new("Frame") espPart.Size = UDim2.new(0, 2, 0, 2) espPart.Position = UDim2.new(0, 100, 0, 100) espPart.BackgroundColor3 = Color3.fromHSV(math.random(), 1, 1) -- Rainbow color espPart.Parent = player.Character.Head espPart.ZIndex = 10 -- Ensure it's on top of everything -- Create a text label for the player's username local usernameLabel = Instance.new("TextLabel") usernameLabel.Size = UDim2.new(0, 100, 0, 20) usernameLabel.Position = UDim2.new(0, 0, 0, -20) usernameLabel.Text = player.Name usernameLabel.BackgroundTransparency = 1 usernameLabel.TextColor3 = Color3.fromRGB(255, 255, 255) usernameLabel.TextScaled = true usernameLabel.Parent = espPart end end end -- ESP Button Click Event espButton.MouseButton1Click:Connect(function() showESP() -- Trigger ESP when button is clicked end) -- Make the background draggable local dragging local dragInput local dragStart local startPos -- Function to update position while dragging local function updateInput(input) local delta = input.Position - dragStart background.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end -- Mouse Input Detection background.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = true dragStart = input.Position startPos = background.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) -- Update position while dragging background.InputChanged:Connect(function(input) if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then updateInput(input) end end) --ik its not good ITS A WIP DUMBASS
Remember to employ a dummy account when injecting scripts. We cannot be held responsible for any potential harm caused to your Roblox account.
Description
W.I.P