Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players enagage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
What is Roblox Script?
Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.
How to Use Roblox Script?
- Launch Roblox and join your desired game.
- Click the “Copy” button to duplicate the script code.
- Paste the script code into your preferred Roblox executor.
- Execute the script code and savor the enhanced experience.
-- Originally released on v3rmillion by https://v3rm.net/threads/fisch-auto-fish.13532/ local Players = game:GetService('Players') local CoreGui = game:GetService('StarterGui') local ReplicatedStorage = game:GetService('ReplicatedStorage') local ContextActionService = game:GetService('ContextActionService') local VirtualInputManager = game:GetService('VirtualInputManager') local LocalPlayer = Players.LocalPlayer local Enabled = false local Rod = false local Casted = false local Progress = false local Finished = false local Keybind = Enum.KeyCode.F function ShowNotification(String) CoreGui:SetCore('SendNotification', { Title = 'Notification', Text = String, Duration = 1 }) end function ToggleFarm(Name, State, Input) if State == Enum.UserInputState.Begin then Enabled = not Enabled LocalPlayer.Character.HumanoidRootPart.Anchored = Enabled if not Enabled then Finished = false Progress = false if Rod then Rod.events.reset:FireServer() end end ShowNotification(`Status: {Enabled}`) end end LocalPlayer.Character.ChildAdded:Connect(function(Child) if Child:IsA('Tool') and Child.Name:lower():find('rod') then Rod = Child end end) LocalPlayer.Character.ChildRemoved:Connect(function(Child) if Child == Rod then Enabled = false Finished = false Progress = false Rod = nil end end) LocalPlayer.PlayerGui.DescendantAdded:Connect(function(Descendant) if Descendant.Name == 'button' and Descendant.Parent.Name == 'safezone' then task.wait(0.1) local ButtonPosition, ButtonSize = Descendant.AbsolutePosition, Descendant.AbsoluteSize VirtualInputManager:SendMouseButtonEvent(ButtonPosition.X + (ButtonSize.X / 2), ButtonPosition.Y + (ButtonSize.Y / 2), Enum.UserInputType.MouseButton1.Value, true, LocalPlayer.PlayerGui, 1) VirtualInputManager:SendMouseButtonEvent(ButtonPosition.X + (ButtonSize.X / 2), ButtonPosition.Y + (ButtonSize.Y / 2), Enum.UserInputType.MouseButton1.Value, false, LocalPlayer.PlayerGui, 1) elseif Descendant.Name == 'playerbar' and Descendant.Parent.Name == 'bar' then Finished = true Descendant:GetPropertyChangedSignal('Position'):Wait() ReplicatedStorage.events.reelfinished:FireServer(100, true) end end) LocalPlayer.PlayerGui.DescendantRemoving:Connect(function(Descendant) if Descendant.Name == 'reel' then Finished = false Progress = false end end) coroutine.wrap(function() while true do if Enabled and not Progress then if Rod then Progress = true task.wait(0.5) Rod.events.reset:FireServer() Rod.events.cast:FireServer(100.5) end end task.wait() end end)() local NewRod = LocalPlayer.Character:FindFirstChildWhichIsA('Tool') if NewRod and NewRod.Name:lower():find('rod') then Rod = NewRod end ContextActionService:BindAction('ToggleFarm', ToggleFarm, false, Keybind) ShowNotification(`Press '{Keybind.Name}' to enable/disable`)
– The options in the dropdown. Callback = – The function of the dropdown. ]] Dropdown:Refresh(List,true) Dropdown:Set(“dropdown option”) OrionLib:Init()