Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players enagage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
What is Roblox Script?
Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.
How to Use Roblox Script?
Launch Roblox and join your desired game.
Click the “Copy” button to duplicate the script code.
Paste the script code into your preferred Roblox executor.
Execute the script code and savor the enhanced experience.
-- Originally released on v3rmillion by https://v3rm.net/threads/fisch-auto-fish.13532/
local Players = game:GetService('Players')
local CoreGui = game:GetService('StarterGui')
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local ContextActionService = game:GetService('ContextActionService')
local VirtualInputManager = game:GetService('VirtualInputManager')
local LocalPlayer = Players.LocalPlayer
local Enabled = false
local Rod = false
local Casted = false
local Progress = false
local Finished = false
local Keybind = Enum.KeyCode.F
function ShowNotification(String)
CoreGui:SetCore('SendNotification', {
Title = 'Notification',
Text = String,
Duration = 1
})
end
function ToggleFarm(Name, State, Input)
if State == Enum.UserInputState.Begin then
Enabled = not Enabled
LocalPlayer.Character.HumanoidRootPart.Anchored = Enabled
if not Enabled then
Finished = false
Progress = false
if Rod then
Rod.events.reset:FireServer()
end
end
ShowNotification(`Status: {Enabled}`)
end
end
LocalPlayer.Character.ChildAdded:Connect(function(Child)
if Child:IsA('Tool') and Child.Name:lower():find('rod') then
Rod = Child
end
end)
LocalPlayer.Character.ChildRemoved:Connect(function(Child)
if Child == Rod then
Enabled = false
Finished = false
Progress = false
Rod = nil
end
end)
LocalPlayer.PlayerGui.DescendantAdded:Connect(function(Descendant)
if Descendant.Name == 'button' and Descendant.Parent.Name == 'safezone' then
task.wait(0.1)
local ButtonPosition, ButtonSize = Descendant.AbsolutePosition, Descendant.AbsoluteSize
VirtualInputManager:SendMouseButtonEvent(ButtonPosition.X + (ButtonSize.X / 2), ButtonPosition.Y + (ButtonSize.Y / 2), Enum.UserInputType.MouseButton1.Value, true, LocalPlayer.PlayerGui, 1)
VirtualInputManager:SendMouseButtonEvent(ButtonPosition.X + (ButtonSize.X / 2), ButtonPosition.Y + (ButtonSize.Y / 2), Enum.UserInputType.MouseButton1.Value, false, LocalPlayer.PlayerGui, 1)
elseif Descendant.Name == 'playerbar' and Descendant.Parent.Name == 'bar' then
Finished = true
Descendant:GetPropertyChangedSignal('Position'):Wait()
ReplicatedStorage.events.reelfinished:FireServer(100, true)
end
end)
LocalPlayer.PlayerGui.DescendantRemoving:Connect(function(Descendant)
if Descendant.Name == 'reel' then
Finished = false
Progress = false
end
end)
coroutine.wrap(function()
while true do
if Enabled and not Progress then
if Rod then
Progress = true
task.wait(0.5)
Rod.events.reset:FireServer()
Rod.events.cast:FireServer(100.5)
end
end
task.wait()
end
end)()
local NewRod = LocalPlayer.Character:FindFirstChildWhichIsA('Tool')
if NewRod and NewRod.Name:lower():find('rod') then
Rod = NewRod
end
ContextActionService:BindAction('ToggleFarm', ToggleFarm, false, Keybind)
ShowNotification(`Press '{Keybind.Name}' to enable/disable`)
– The options in the dropdown. Callback = – The function of the dropdown. ]] Dropdown:Refresh(List,true) Dropdown:Set(“dropdown option”) OrionLib:Init()
Remember to employ a dummy account when injecting scripts. We cannot be held responsible for any potential harm caused to your Roblox account.