Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players enagage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
What is Roblox Script?
Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.
How to Use Roblox Script?
- Launch Roblox and join your desired game.
- Click the “Copy” button to duplicate the script code.
- Paste the script code into your preferred Roblox executor.
- Execute the script code and savor the enhanced experience.
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
-- made by Sleeeppy
-- to use just grab an item or player and click right mouse button
local bodyvel_Name = "FlingVelocity"
local userinputs = game:GetService("UserInputService")
local w = game:GetService("Workspace")
local r = game:GetService("RunService")
local d = game:GetService("Debris")
local strength = 400
w.ChildAdded:Connect(function(model)
if model.Name == "GrabParts" then
local part_to_impulse = model["GrabPart"]["WeldConstraint"].Part1
if part_to_impulse then
print("Part found!")
local inputObj
local velocityObj = Instance.new("BodyVelocity", part_to_impulse)
model:GetPropertyChangedSignal("Parent"):Connect(function()
if not model.Parent then
if userinputs:GetLastInputType() == Enum.UserInputType.MouseButton2 then
print("Launched!")
velocityObj.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
velocityObj.Velocity = workspace.CurrentCamera.CFrame.lookVector * strength
d:AddItem(velocityObj, 1)
elseif userinputs:GetLastInputType() == Enum.UserInputType.MouseButton1 then
velocityObj:Destroy()
print("Cancel Launch!")
else
velocityObj:Destroy()
print("No two keys pressed!")
end
end
end)
end
end
end)
– The options in the dropdown. Callback = – The function of the dropdown. ]] Dropdown:Refresh(List,true) Dropdown:Set(“dropdown option”) OrionLib:Init()
Description
Idk, it’s a cool random game


