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Gl1tchr00ts

Gl1tchr00ts Waypoint GUI Script Download & Copy 100% Free 2026

Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. Gl1tchr00ts Waypoint GUI Script This action-adventure game revolves around a pirate theme, where players enagage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level. Gl1tchr00ts

What is Roblox Script?

Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Gl1tchr00ts Waypoint GUI Script which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, Blox Fruit Script and others.

How to Use Roblox Script?

  1. Launch Roblox and join your desired game.
  2. Click the “Copy” button to duplicate the script code.
  3. Paste the script code into your preferred Roblox executor.
  4. Execute the script code and savor the enhanced experience.
--[[
	WARNING: Heads up! This script has not been verified by BloxFruitScript. Use at your own risk!
]]
-- Services
local Players = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local player = Players.LocalPlayer

-- Variables
local waypoint = nil
local waypointHistory = {}

-- Create ScreenGui
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "Gl1tchr00tWaypointGUI"
ScreenGui.ResetOnSpawn = false
ScreenGui.Parent = game:GetService("CoreGui")

---------------------------------------------------
-- UTILITY FUNCTIONS
---------------------------------------------------
local function addCorner(obj, radius)
	local c = Instance.new("UICorner")
	c.CornerRadius = UDim.new(0, radius)
	c.Parent = obj
end

local function addGlow(obj)
	local stroke = Instance.new("UIStroke")
	stroke.Color = Color3.fromRGB(170, 80, 255)
	stroke.Thickness = 2
	stroke.Transparency = 0.2
	stroke.Parent = obj

	local gradient = Instance.new("UIGradient")
	gradient.Color = ColorSequence.new({
		ColorSequenceKeypoint.new(0, Color3.fromRGB(200, 100, 255)),
		ColorSequenceKeypoint.new(1, Color3.fromRGB(120, 0, 200))
	})
	gradient.Parent = stroke

	-- Pulse animation
	task.spawn(function()
		while obj.Parent do
			TweenService:Create(stroke, TweenInfo.new(1.5, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), {Transparency = 0.6}):Play()
			task.wait(1.5)
			TweenService:Create(stroke, TweenInfo.new(1.5, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), {Transparency = 0.2}):Play()
			task.wait(1.5)
		end
	end)
end

local function makeDraggable(frame, dragHandle)
	local dragging, dragStart, startPos

	dragHandle.InputBegan:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseButton1 then
			dragging = true
			dragStart = input.Position
			startPos = frame.Position

			input.Changed:Connect(function()
				if input.UserInputState == Enum.UserInputState.End then
					dragging = false
				end
			end)
		end
	end)

	dragHandle.InputChanged:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseMovement and dragging then
			local delta = input.Position - dragStart
			frame.Position = UDim2.new(
				startPos.X.Scale,
				startPos.X.Offset + delta.X,
				startPos.Y.Scale,
				startPos.Y.Offset + delta.Y
			)
		end
	end)
end

---------------------------------------------------
-- MAIN FRAME
---------------------------------------------------
local MainFrame = Instance.new("Frame")
MainFrame.Size = UDim2.new(0, 260, 0, 330)
MainFrame.Position = UDim2.new(0.05, 0, 0.2, 0)
MainFrame.BackgroundColor3 = Color3.fromRGB(8, 8, 15)
MainFrame.BorderSizePixel = 0
MainFrame.Parent = ScreenGui
MainFrame.Visible = true
addCorner(MainFrame, 16)
addGlow(MainFrame)

-- Title Bar
local TitleBar = Instance.new("Frame")
TitleBar.Size = UDim2.new(1, 0, 0, 42)
TitleBar.BackgroundColor3 = Color3.fromRGB(18, 0, 40)
TitleBar.BorderSizePixel = 0
TitleBar.Parent = MainFrame
addCorner(TitleBar, 16)

local TitleLabel = Instance.new("TextLabel")
TitleLabel.Size = UDim2.new(1, -10, 1, 0)
TitleLabel.Position = UDim2.new(0, 10, 0, 0)
TitleLabel.BackgroundTransparency = 1
TitleLabel.Text = "Gl1tchr00t's Waypoint GUI"
TitleLabel.TextColor3 = Color3.fromRGB(200, 120, 255)
TitleLabel.TextScaled = true
TitleLabel.Font = Enum.Font.GothamBold
TitleLabel.Parent = TitleBar

makeDraggable(MainFrame, TitleBar)

---------------------------------------------------
-- BUTTON CREATOR
---------------------------------------------------
local function createButton(text, yPos)
	local btn = Instance.new("TextButton")
	btn.Size = UDim2.new(0.9, 0, 0, 42)
	btn.Position = UDim2.new(0.05, 0, 0, yPos)
	btn.BackgroundColor3 = Color3.fromRGB(30, 0, 70)
	btn.Text = text
	btn.TextColor3 = Color3.fromRGB(210, 140, 255)
	btn.TextScaled = true
	btn.Font = Enum.Font.GothamBold
	btn.BorderSizePixel = 0
	btn.Parent = MainFrame
	addCorner(btn, 14)
	addGlow(btn)

	-- Hover animation
	btn.MouseEnter:Connect(function()
		TweenService:Create(btn, TweenInfo.new(0.15), {BackgroundColor3 = Color3.fromRGB(60, 0, 120)}):Play()
	end)
	btn.MouseLeave:Connect(function()
		TweenService:Create(btn, TweenInfo.new(0.15), {BackgroundColor3 = Color3.fromRGB(30, 0, 70)}):Play()
	end)

	return btn
end

-- Buttons
local SetWaypointBtn = createButton("Set Waypoint", 60)
local GotoWaypointBtn = createButton("Goto Waypoint", 115)
local ViewHistoryBtn = createButton("View Waypoint History", 170)
local ClearHistoryBtn = createButton("Clear History", 225)

---------------------------------------------------
-- HISTORY FRAME
---------------------------------------------------
local HistoryFrame = Instance.new("Frame")
HistoryFrame.Size = UDim2.new(0, 260, 0, 330)
HistoryFrame.Position = UDim2.new(0.37, 0, 0.2, 0)
HistoryFrame.BackgroundColor3 = Color3.fromRGB(8, 8, 15)
HistoryFrame.BorderSizePixel = 0
HistoryFrame.Parent = ScreenGui
HistoryFrame.Visible = false
addCorner(HistoryFrame, 16)
addGlow(HistoryFrame)

local HistoryTitle = Instance.new("TextLabel")
HistoryTitle.Size = UDim2.new(1, 0, 0, 42)
HistoryTitle.BackgroundColor3 = Color3.fromRGB(18, 0, 40)
HistoryTitle.BorderSizePixel = 0
HistoryTitle.Text = "Waypoint History"
HistoryTitle.TextColor3 = Color3.fromRGB(200, 120, 255)
HistoryTitle.TextScaled = true
HistoryTitle.Font = Enum.Font.GothamBold
HistoryTitle.Parent = HistoryFrame
addCorner(HistoryTitle, 16)

makeDraggable(HistoryFrame, HistoryTitle)

local HistoryList = Instance.new("Frame")
HistoryList.Size = UDim2.new(1, 0, 1, -50)
HistoryList.Position = UDim2.new(0, 0, 0, 50)
HistoryList.BackgroundTransparency = 1
HistoryList.Parent = HistoryFrame

local UIListLayout = Instance.new("UIListLayout", HistoryList)
UIListLayout.Padding = UDim.new(0, 10)
UIListLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center

local function createHistoryButton(text)
	local btn = Instance.new("TextButton")
	btn.Size = UDim2.new(0.9, 0, 0, 42)
	btn.BackgroundColor3 = Color3.fromRGB(30, 0, 70)
	btn.Text = text
	btn.TextColor3 = Color3.fromRGB(210, 140, 255)
	btn.TextScaled = true
	btn.Font = Enum.Font.GothamBold
	btn.BorderSizePixel = 0
	btn.Parent = HistoryList
	addCorner(btn, 14)
	addGlow(btn)

	btn.MouseEnter:Connect(function()
		TweenService:Create(btn, TweenInfo.new(0.15), {BackgroundColor3 = Color3.fromRGB(60, 0, 120)}):Play()
	end)
	btn.MouseLeave:Connect(function()
		TweenService:Create(btn, TweenInfo.new(0.15), {BackgroundColor3 = Color3.fromRGB(30, 0, 70)}):Play()
	end)

	return btn
end

---------------------------------------------------
-- FUNCTIONS
---------------------------------------------------
local function refreshHistory()
	for _, child in ipairs(HistoryList:GetChildren()) do
		if child:IsA("TextButton") then
			child:Destroy()
		end
	end

	for i, pos in ipairs(waypointHistory) do
		local btn = createHistoryButton("Waypoint " .. i)
		btn.MouseButton1Click:Connect(function()
			local char = player.Character
			if char and char:FindFirstChild("HumanoidRootPart") then
				char.HumanoidRootPart.CFrame = CFrame.new(pos)
			end
		end)
	end
end

---------------------------------------------------
-- BUTTON LOGIC
---------------------------------------------------
SetWaypointBtn.MouseButton1Click:Connect(function()
	local char = player.Character
	if char and char:FindFirstChild("HumanoidRootPart") then
		waypoint = char.HumanoidRootPart.Position
		table.insert(waypointHistory, waypoint)
	end
end)

GotoWaypointBtn.MouseButton1Click:Connect(function()
	if waypoint then
		local char = player.Character
		if char and char:FindFirstChild("HumanoidRootPart") then
			char.HumanoidRootPart.CFrame = CFrame.new(waypoint)
		end
	end
end)

ViewHistoryBtn.MouseButton1Click:Connect(function()
	if HistoryFrame.Visible then
		TweenService:Create(HistoryFrame, TweenInfo.new(0.25, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {Position = HistoryFrame.Position + UDim2.new(0.05, 0, 0, 0)}):Play()
		task.wait(0.25)
		HistoryFrame.Visible = false
	else
		HistoryFrame.Position = UDim2.new(0.42, 0, 0.2, 0)
		HistoryFrame.Visible = true
		TweenService:Create(HistoryFrame, TweenInfo.new(0.25, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {Position = UDim2.new(0.37, 0, 0.2, 0)}):Play()
		refreshHistory()
	end
end)

ClearHistoryBtn.MouseButton1Click:Connect(function()
	waypointHistory = {}
	refreshHistory()
end)

---------------------------------------------------
-- TOGGLE BUTTON (BOTTOM)
---------------------------------------------------
local ToggleBtn = Instance.new("TextButton")
ToggleBtn.Size = UDim2.new(0, 60, 0, 40)
ToggleBtn.Position = UDim2.new(0.02, 0, 0.9, 0)
ToggleBtn.BackgroundColor3 = Color3.fromRGB(30, 0, 70)
ToggleBtn.Text = "WP"
ToggleBtn.TextColor3 = Color3.fromRGB(210, 140, 255)
ToggleBtn.TextScaled = true
ToggleBtn.Font = Enum.Font.GothamBold
ToggleBtn.BorderSizePixel = 0
ToggleBtn.Parent = ScreenGui
addCorner(ToggleBtn, 14)
addGlow(ToggleBtn)

ToggleBtn.MouseButton1Click:Connect(function()
	if MainFrame.Visible then
		TweenService:Create(MainFrame, TweenInfo.new(0.25, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {Position = MainFrame.Position + UDim2.new(0, 0, 0.1, 0)}):Play()
		task.wait(0.25)
		MainFrame.Visible = false
		HistoryFrame.Visible = false
	else
		MainFrame.Position = UDim2.new(0.05, 0, 0.3, 0)
		MainFrame.Visible = true
		TweenService:Create(MainFrame, TweenInfo.new(0.25, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {Position = UDim2.new(0.05, 0, 0.2, 0)}):Play()
	end
end)

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