Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. Gl1tchr00ts Waypoint GUI Script This action-adventure game revolves around a pirate theme, where players enagage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
What is Roblox Script?
Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Gl1tchr00ts Waypoint GUI Script which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, Blox Fruit Script and others.
How to Use Roblox Script?
- Launch Roblox and join your desired game.
- Click the “Copy” button to duplicate the script code.
- Paste the script code into your preferred Roblox executor.
- Execute the script code and savor the enhanced experience.
--[[
WARNING: Heads up! This script has not been verified by BloxFruitScript. Use at your own risk!
]]
-- Services
local Players = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local player = Players.LocalPlayer
-- Variables
local waypoint = nil
local waypointHistory = {}
-- Create ScreenGui
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "Gl1tchr00tWaypointGUI"
ScreenGui.ResetOnSpawn = false
ScreenGui.Parent = game:GetService("CoreGui")
---------------------------------------------------
-- UTILITY FUNCTIONS
---------------------------------------------------
local function addCorner(obj, radius)
local c = Instance.new("UICorner")
c.CornerRadius = UDim.new(0, radius)
c.Parent = obj
end
local function addGlow(obj)
local stroke = Instance.new("UIStroke")
stroke.Color = Color3.fromRGB(170, 80, 255)
stroke.Thickness = 2
stroke.Transparency = 0.2
stroke.Parent = obj
local gradient = Instance.new("UIGradient")
gradient.Color = ColorSequence.new({
ColorSequenceKeypoint.new(0, Color3.fromRGB(200, 100, 255)),
ColorSequenceKeypoint.new(1, Color3.fromRGB(120, 0, 200))
})
gradient.Parent = stroke
-- Pulse animation
task.spawn(function()
while obj.Parent do
TweenService:Create(stroke, TweenInfo.new(1.5, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), {Transparency = 0.6}):Play()
task.wait(1.5)
TweenService:Create(stroke, TweenInfo.new(1.5, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), {Transparency = 0.2}):Play()
task.wait(1.5)
end
end)
end
local function makeDraggable(frame, dragHandle)
local dragging, dragStart, startPos
dragHandle.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
dragStart = input.Position
startPos = frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
dragHandle.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement and dragging then
local delta = input.Position - dragStart
frame.Position = UDim2.new(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
end
end)
end
---------------------------------------------------
-- MAIN FRAME
---------------------------------------------------
local MainFrame = Instance.new("Frame")
MainFrame.Size = UDim2.new(0, 260, 0, 330)
MainFrame.Position = UDim2.new(0.05, 0, 0.2, 0)
MainFrame.BackgroundColor3 = Color3.fromRGB(8, 8, 15)
MainFrame.BorderSizePixel = 0
MainFrame.Parent = ScreenGui
MainFrame.Visible = true
addCorner(MainFrame, 16)
addGlow(MainFrame)
-- Title Bar
local TitleBar = Instance.new("Frame")
TitleBar.Size = UDim2.new(1, 0, 0, 42)
TitleBar.BackgroundColor3 = Color3.fromRGB(18, 0, 40)
TitleBar.BorderSizePixel = 0
TitleBar.Parent = MainFrame
addCorner(TitleBar, 16)
local TitleLabel = Instance.new("TextLabel")
TitleLabel.Size = UDim2.new(1, -10, 1, 0)
TitleLabel.Position = UDim2.new(0, 10, 0, 0)
TitleLabel.BackgroundTransparency = 1
TitleLabel.Text = "Gl1tchr00t's Waypoint GUI"
TitleLabel.TextColor3 = Color3.fromRGB(200, 120, 255)
TitleLabel.TextScaled = true
TitleLabel.Font = Enum.Font.GothamBold
TitleLabel.Parent = TitleBar
makeDraggable(MainFrame, TitleBar)
---------------------------------------------------
-- BUTTON CREATOR
---------------------------------------------------
local function createButton(text, yPos)
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(0.9, 0, 0, 42)
btn.Position = UDim2.new(0.05, 0, 0, yPos)
btn.BackgroundColor3 = Color3.fromRGB(30, 0, 70)
btn.Text = text
btn.TextColor3 = Color3.fromRGB(210, 140, 255)
btn.TextScaled = true
btn.Font = Enum.Font.GothamBold
btn.BorderSizePixel = 0
btn.Parent = MainFrame
addCorner(btn, 14)
addGlow(btn)
-- Hover animation
btn.MouseEnter:Connect(function()
TweenService:Create(btn, TweenInfo.new(0.15), {BackgroundColor3 = Color3.fromRGB(60, 0, 120)}):Play()
end)
btn.MouseLeave:Connect(function()
TweenService:Create(btn, TweenInfo.new(0.15), {BackgroundColor3 = Color3.fromRGB(30, 0, 70)}):Play()
end)
return btn
end
-- Buttons
local SetWaypointBtn = createButton("Set Waypoint", 60)
local GotoWaypointBtn = createButton("Goto Waypoint", 115)
local ViewHistoryBtn = createButton("View Waypoint History", 170)
local ClearHistoryBtn = createButton("Clear History", 225)
---------------------------------------------------
-- HISTORY FRAME
---------------------------------------------------
local HistoryFrame = Instance.new("Frame")
HistoryFrame.Size = UDim2.new(0, 260, 0, 330)
HistoryFrame.Position = UDim2.new(0.37, 0, 0.2, 0)
HistoryFrame.BackgroundColor3 = Color3.fromRGB(8, 8, 15)
HistoryFrame.BorderSizePixel = 0
HistoryFrame.Parent = ScreenGui
HistoryFrame.Visible = false
addCorner(HistoryFrame, 16)
addGlow(HistoryFrame)
local HistoryTitle = Instance.new("TextLabel")
HistoryTitle.Size = UDim2.new(1, 0, 0, 42)
HistoryTitle.BackgroundColor3 = Color3.fromRGB(18, 0, 40)
HistoryTitle.BorderSizePixel = 0
HistoryTitle.Text = "Waypoint History"
HistoryTitle.TextColor3 = Color3.fromRGB(200, 120, 255)
HistoryTitle.TextScaled = true
HistoryTitle.Font = Enum.Font.GothamBold
HistoryTitle.Parent = HistoryFrame
addCorner(HistoryTitle, 16)
makeDraggable(HistoryFrame, HistoryTitle)
local HistoryList = Instance.new("Frame")
HistoryList.Size = UDim2.new(1, 0, 1, -50)
HistoryList.Position = UDim2.new(0, 0, 0, 50)
HistoryList.BackgroundTransparency = 1
HistoryList.Parent = HistoryFrame
local UIListLayout = Instance.new("UIListLayout", HistoryList)
UIListLayout.Padding = UDim.new(0, 10)
UIListLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
local function createHistoryButton(text)
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(0.9, 0, 0, 42)
btn.BackgroundColor3 = Color3.fromRGB(30, 0, 70)
btn.Text = text
btn.TextColor3 = Color3.fromRGB(210, 140, 255)
btn.TextScaled = true
btn.Font = Enum.Font.GothamBold
btn.BorderSizePixel = 0
btn.Parent = HistoryList
addCorner(btn, 14)
addGlow(btn)
btn.MouseEnter:Connect(function()
TweenService:Create(btn, TweenInfo.new(0.15), {BackgroundColor3 = Color3.fromRGB(60, 0, 120)}):Play()
end)
btn.MouseLeave:Connect(function()
TweenService:Create(btn, TweenInfo.new(0.15), {BackgroundColor3 = Color3.fromRGB(30, 0, 70)}):Play()
end)
return btn
end
---------------------------------------------------
-- FUNCTIONS
---------------------------------------------------
local function refreshHistory()
for _, child in ipairs(HistoryList:GetChildren()) do
if child:IsA("TextButton") then
child:Destroy()
end
end
for i, pos in ipairs(waypointHistory) do
local btn = createHistoryButton("Waypoint " .. i)
btn.MouseButton1Click:Connect(function()
local char = player.Character
if char and char:FindFirstChild("HumanoidRootPart") then
char.HumanoidRootPart.CFrame = CFrame.new(pos)
end
end)
end
end
---------------------------------------------------
-- BUTTON LOGIC
---------------------------------------------------
SetWaypointBtn.MouseButton1Click:Connect(function()
local char = player.Character
if char and char:FindFirstChild("HumanoidRootPart") then
waypoint = char.HumanoidRootPart.Position
table.insert(waypointHistory, waypoint)
end
end)
GotoWaypointBtn.MouseButton1Click:Connect(function()
if waypoint then
local char = player.Character
if char and char:FindFirstChild("HumanoidRootPart") then
char.HumanoidRootPart.CFrame = CFrame.new(waypoint)
end
end
end)
ViewHistoryBtn.MouseButton1Click:Connect(function()
if HistoryFrame.Visible then
TweenService:Create(HistoryFrame, TweenInfo.new(0.25, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {Position = HistoryFrame.Position + UDim2.new(0.05, 0, 0, 0)}):Play()
task.wait(0.25)
HistoryFrame.Visible = false
else
HistoryFrame.Position = UDim2.new(0.42, 0, 0.2, 0)
HistoryFrame.Visible = true
TweenService:Create(HistoryFrame, TweenInfo.new(0.25, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {Position = UDim2.new(0.37, 0, 0.2, 0)}):Play()
refreshHistory()
end
end)
ClearHistoryBtn.MouseButton1Click:Connect(function()
waypointHistory = {}
refreshHistory()
end)
---------------------------------------------------
-- TOGGLE BUTTON (BOTTOM)
---------------------------------------------------
local ToggleBtn = Instance.new("TextButton")
ToggleBtn.Size = UDim2.new(0, 60, 0, 40)
ToggleBtn.Position = UDim2.new(0.02, 0, 0.9, 0)
ToggleBtn.BackgroundColor3 = Color3.fromRGB(30, 0, 70)
ToggleBtn.Text = "WP"
ToggleBtn.TextColor3 = Color3.fromRGB(210, 140, 255)
ToggleBtn.TextScaled = true
ToggleBtn.Font = Enum.Font.GothamBold
ToggleBtn.BorderSizePixel = 0
ToggleBtn.Parent = ScreenGui
addCorner(ToggleBtn, 14)
addGlow(ToggleBtn)
ToggleBtn.MouseButton1Click:Connect(function()
if MainFrame.Visible then
TweenService:Create(MainFrame, TweenInfo.new(0.25, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {Position = MainFrame.Position + UDim2.new(0, 0, 0.1, 0)}):Play()
task.wait(0.25)
MainFrame.Visible = false
HistoryFrame.Visible = false
else
MainFrame.Position = UDim2.new(0.05, 0, 0.3, 0)
MainFrame.Visible = true
TweenService:Create(MainFrame, TweenInfo.new(0.25, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {Position = UDim2.new(0.05, 0, 0.2, 0)}):Play()
end
end)


