Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players enagage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
What is Roblox Script?
Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.
How to Use Roblox Script?
- Launch Roblox and join your desired game.
- Click the “Copy” button to duplicate the script code.
- Paste the script code into your preferred Roblox executor.
- Execute the script code and savor the enhanced experience.
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local titleName = game:GetService("MarketplaceService"):GetProductInfo(game.PlaceId).Name
local playerGui = game.Players.LocalPlayer:WaitForChild("PlayerGui")
local screenGui = Instance.new("ScreenGui", playerGui)
local tweenService = game:GetService("TweenService")
local lighting = game:GetService("Lighting")
local imageLabel = Instance.new("ImageLabel", screenGui)
imageLabel.Size = UDim2.new(0, 150, 0, 150)
imageLabel.Position = UDim2.new(0.5, -75, 0.5, -200)
imageLabel.Image = "rbxassetid://105855861857949"
imageLabel.BackgroundTransparency = 1
Instance.new("UICorner", imageLabel).CornerRadius = UDim.new(0, 20)
local texts = {
{Text = "Roblox Scripts", Color = Color3.fromRGB(255, 255, 255), Position = UDim2.new(0.5, -75, 0.5, -130)},
{Text = "HKR TEAM", Color = Color3.fromRGB(0, 255, 0), Position = UDim2.new(0.5, -75, 0.5, 70)},
{Text = titleName, Color = Color3.fromRGB(255, 0, 0), Position = UDim2.new(0.5, -75, 0.5, -108)}
}
for _, info in ipairs(texts) do
local text = Instance.new("TextLabel", screenGui)
text.Size = UDim2.new(0, 150, 0, 30)
text.Position = info.Position
text.Text = info.Text
text.TextColor3 = info.Color
text.BackgroundTransparency = 1
text.TextSize = 24
text.TextTransparency = 1
text.Font = Enum.Font.GothamBold
text.TextStrokeTransparency = 0.5
text.TextStrokeColor3 = Color3.fromRGB(0, 0, 0)
text.TextXAlignment = Enum.TextXAlignment.Center
end
local blurEffect = Instance.new("BlurEffect", lighting)
blurEffect.Size = 0
tweenService:Create(blurEffect, TweenInfo.new(1, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), {Size = 25}):Play()
tweenService:Create(imageLabel, TweenInfo.new(1, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), {Position = UDim2.new(0.5, -75, 0.5, -75)}):Play()
wait(1)
tweenService:Create(imageLabel, TweenInfo.new(0.3, Enum.EasingStyle.Bounce, Enum.EasingDirection.Out), {Position = UDim2.new(0.5, -75, 0.5, -120)}):Play()
wait(0.3)
tweenService:Create(imageLabel, TweenInfo.new(0.3, Enum.EasingStyle.Bounce, Enum.EasingDirection.Out), {Position = UDim2.new(0.5, -75, 0.5, -75)}):Play()
for _, text in ipairs(screenGui:GetChildren()) do
if text:IsA("TextLabel") and text.Text ~= titleName then
tweenService:Create(text, TweenInfo.new(1, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), {TextTransparency = 0}):Play()
end
end
wait(1.3)
for _, text in ipairs(screenGui:GetChildren()) do
if text:IsA("TextLabel") and text.Text == titleName then
tweenService:Create(text, TweenInfo.new(1, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), {TextTransparency = 0}):Play()
end
end
wait(1)
for _, text in ipairs(screenGui:GetChildren()) do
if text:IsA("TextLabel") then
tweenService:Create(text, TweenInfo.new(1, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), {TextTransparency = 1}):Play()
end
end
tweenService:Create(imageLabel, TweenInfo.new(1, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), {ImageTransparency = 1}):Play()
tweenService:Create(blurEffect, TweenInfo.new(1, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), {Size = 0}):Play()
local paid = false
local isPaid = paid and "--| Premium |--" or "--| Free |--"
local DrRayLibrary = loadstring(game:HttpGet("https://raw.githubusercontent.com/AZYsGithub/DrRay-UI-Library/main/DrRay.lua"))()
local window = DrRayLibrary:Load(isPaid)
local function c(title, id)
local t = DrRayLibrary.newTab(title, "rbxassetid://" .. id)
return t
end
local v = c("Script", "ImageID")
local selectedTrap = nil
local delay = 1
local t = false
local traps = {}
for _, v in pairs(game:GetService("ReplicatedStorage").Traps:GetChildren()) do
table.insert(traps, v.Name)
end
v.newLabel("--| Main |--")
v.newDropdown("Traps", "Choose a Trap", traps, function(trap)
selectedTrap = trap
end)
v.newButton("Spawn Trap", "Spawn Selected Trap", function()
game:GetService("ReplicatedStorage").THE_SOLDIER:FireServer(selectedTrap, CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position) * game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Rotation)
end)
v.newInput("Delay", "Value", function(v)
delay = tonumber(v) or 1
end)
v.newToggle("Spawn Trap", "Toggle", false, function(s)
t = s
if t then
while t do
game:GetService("ReplicatedStorage").THE_SOLDIER:FireServer(selectedTrap, CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position) * game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Rotation)
task.wait(delay)
end
end
end)
v.newLabel("--| Value |--")
v.newInput("Max Troops", "Value", function(v)
game:GetService("Players").LocalPlayer.maxTroops.Value = tonumber(v) or 69
end)
v.newInput("Rank", "Value", function(v)
game:GetService("Players").LocalPlayer.Rank.Value = tonumber(v) or 69
end)
Description
server destryoing FE only for backdoor games 5x5x5x5s if u gonna skid this one ima destroy u


