Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. Ma d City Chapter 2: Silent Aim Script This action-adventure game revolves around a pirate theme, where players enagage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
What is Roblox Script?
Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.
How to Use Roblox Script?
Launch Roblox and join your desired game.
Click the “Copy” button to duplicate the script code.
Paste the script code into your preferred Roblox executor.
Execute the script code and savor the enhanced experience.
-- Mad City Chapter 2 Silent Aim by Cesare / Cesare#0328 / _cesare
getgenv().fov = 500 -- Field of View: The silent aim is only targetted at the target inside the fov's radius.
getgenv().bodypart = "Head" -- Targetting: "Head", "UpperTorso", "LowerTorso". For example: Using "Head" will only deal headshots.
local Target
local lp = game.Players.LocalPlayer
local Mouse = lp:GetMouse()
local Circle = Drawing.new("Circle")
local CurrentCamera = workspace.CurrentCamera
local RunService = game:GetService("RunService")
local function GetClosest(Fov)
local Target, Closest = nil, Fov or math.huge
for i,v in pairs(game.Players:GetPlayers()) do
if (v.Character and v ~= lp and v.Character:FindFirstChild(getgenv().bodypart) and v.Team ~= lp.Team and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health > 0) then
local Position, OnScreen = CurrentCamera:WorldToScreenPoint(v.Character[getgenv().bodypart].Position)
local Distance = (Vector2.new(Position.X, Position.Y) - Vector2.new(Mouse.X, Mouse.Y)).Magnitude
if (Distance < Closest and OnScreen) then
Closest = Distance
Target = v
end
end
end
return Target
end
RunService.RenderStepped:Connect(function()
Circle.Radius = getgenv().fov
Circle.Thickness = 2
Circle.Position = Vector2.new(Mouse.X, Mouse.Y + 36)
Circle.Transparency = 0.6
Circle.Color = Color3.fromRGB(0, 255, 155)
Circle.Visible = true
Target = GetClosest(getgenv().fov)
end)
local RaycastFunc = require(game.ReplicatedStorage.Aero.Shared.Utilities.Numerical.VectorUtil).Raycast3
require(game.ReplicatedStorage.Aero.Shared.Utilities.Numerical.VectorUtil).Raycast3 = function(...)
local args = {...}
if args[3] and args[3] == "Projectile" and Target and args[1] == CurrentCamera.CFrame.Position then
args[2] = Target.Character[getgenv().bodypart].Position - args[1]
end
return RaycastFunc(unpack(args))
end