Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players engage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
What is Roblox Script?
Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.
How to Use Roblox Script?
- Launch Roblox and join your desired game.
- Click the “Copy” button to duplicate the script code.
- Paste the script code into your preferred Roblox executor.
- Execute the script code and savor the enhanced experience.
--[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local player = game:GetService("Players").LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local mouse = player:GetMouse() local RunService = game:GetService("RunService") local UIS = game:GetService("UserInputService") local CoreGui = game:GetService("CoreGui") local Camera = workspace.CurrentCamera local CameraPart = nil local flySpeed = 50 local walkSpeed = 16 local jumpPower = 50 local FOV = 70 local noClip = false local flyEnabled = false local espEnabled = false local tracersEnabled = false local chamsEnabled = false local aimbotEnabled = false local infiniteJumpEnabled = false local expandHitboxes = false local loopTeleportEnabled = false local function createButton(parent, position, text, callback) local button = Instance.new("TextButton") button.Parent = parent button.Size = UDim2.new(0, 200, 0, 50) button.Position = position button.BackgroundColor3 = Color3.fromRGB(35, 35, 35) button.TextColor3 = Color3.fromRGB(0, 255, 0) button.Text = text button.MouseButton1Click:Connect(callback) return button end local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local ToggleButton = Instance.new("TextButton") ScreenGui.Parent = CoreGui Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.fromRGB(35, 35, 35) Frame.Position = UDim2.new(0.5, -200, 0.5, -300) Frame.Size = UDim2.new(0, 400, 0, 600) Frame.Visible = true ToggleButton.Parent = ScreenGui ToggleButton.Size = UDim2.new(0, 120, 0, 50) ToggleButton.Position = UDim2.new(0.9, 0, 0.9, 0) ToggleButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60 ToggleButton.TextColor3 = Color3.fromRGB(0, 255, 0) ToggleButton.Text = "Toggle GUI" ToggleButton.MouseButton1Click:Connect(function() Frame.Visible = not Frame.Visible end) local function toggleESP() espEnabled = not espEnabled for _, v in pairs(game:GetService("Players"):GetPlayers()) do if v ~= player then local highlight = v.Character:FindFirstChild("Highlight") or Instance.new("Highlight", v.Character) highlight.Enabled = espEnabled end end end createButton(Frame, UDim2.new(0, 100, 0, 20), "Toggle ESP", toggleESP) local function toggleChams() chamsEnabled = not chamsEnabled for _, v in pairs(game:GetService("Players"):GetPlayers()) do if v ~= player then for _, part in pairs(v.Character:GetChildren()) do if part:IsA("BasePart") then part.Material = chamsEnabled and Enum.Material.Neon or Enum.Material.Plastic end end end end end createButton(Frame, UDim2.new(0, 100, 0, 80), "Toggle Chams", toggleChams) local function toggleTracers() tracersEnabled = not tracersEnabled end createButton(Frame, UDim2.new(0, 100, 0, 140), "Toggle Tracers", toggleTracers) local function toggleXRay() end createButton(Frame, UDim2.new(0, 100, 0, 200), "Toggle X-Ray", toggleXRay) local function increaseFOV() FOV = FOV + 10 Camera.FieldOfView = FOV end createButton(Frame, UDim2.new(0, 100, 0, 260), "Increase FOV", increaseFOV) local function decreaseFOV() FOV = FOV - 10 Camera.FieldOfView = FOV end createButton(Frame, UDim2.new(0, 100, 0, 320), "Decrease FOV", decreaseFOV) local function toggleNoClipCamera() noClip = not noClip RunService.Stepped:Connect(function() if noClip then for _, part in pairs(character:GetChildren()) do if part:IsA("BasePart") then part.CanCollide = false end end end end) end createButton(Frame, UDim2.new(0, 100, 0, 380), "Toggle No-Clip Camera", toggleNoClipCamera) local function toggleFly() flyEnabled = not flyEnabled if flyEnabled then CameraPart = Instance.new("Part", workspace) CameraPart.Size = Vector3.new(0.5, 0.5, 0.5) CameraPart.Anchored = true CameraPart.Transparency = 1 RunService.RenderStepped:Connect(function() CameraPart.CFrame = Camera.CFrame * CFrame.new(0, 0, -flySpeed / 10) Camera.CameraSubject = CameraPart end) else Camera.CameraSubject = humanoid CameraPart:Destroy() end end createButton(Frame, UDim2.new(0, 100, 0, 440), "Toggle Fly", toggleFly) local function increaseFlySpeed() flySpeed = flySpeed + 10 end createButton(Frame, UDim2.new(0, 100, 0, 500), "Increase Fly Speed", increaseFlySpeed) local function decreaseFlySpeed() flySpeed = flySpeed - 10 end createButton(Frame, UDim2.new(0, 100, 0, 560), "Decrease Fly Speed", decreaseFlySpeed) mouse.Button2Down:Connect(function() if UIS:IsKeyDown(Enum.KeyCode.LeftControl) then local pos = mouse.Hit.p character:SetPrimaryPartCFrame(CFrame.new(pos + Vector3.new(0, 5, 0))) end end) UIS.JumpRequest:Connect(function() if infiniteJumpEnabled then humanoid:ChangeState(Enum.HumanoidStateType.Jumping) end end) createButton(Frame, UDim2.new(0, 100, 0, 620), "Enable Infinite Jump", function() infiniteJumpEnabled = not infiniteJumpEnabled end)
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