Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players engage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
What is Roblox Script?
Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.
How to Use Roblox Script?
- Launch Roblox and join your desired game.
- Click the “Copy” button to duplicate the script code.
- Paste the script code into your preferred Roblox executor.
- Execute the script code and savor the enhanced experience.
--[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))() local Window = OrionLib:MakeWindow({ Name = "Femboy Ware (made by @kylosilly)", HidePremium = false, SaveConfig = false, ConfigFolder = "OrionTest" }) local Tab = Window:MakeTab({ Name = "main", Icon = "rbxassetid://4483345998", PremiumOnly = false }) local killAllEnabled = false local autoClaimEnabled = false local autoSpinEnabled = false local selectedMethod = "Knife (OP)" local killAllLoop = nil local autoClaimLoop = nil local autoSpinLoop = nil Tab:AddDropdown({ Name = "Select Kill Method (Have to hold tool)", Default = "Knife (OP)", Options = {"Revolver", "Knife (OP)"}, Callback = function(Value) selectedMethod = Value end }) Tab:AddToggle({ Name = "Kill All NPCs", Default = false, Callback = function(Value) killAllEnabled = Value if killAllEnabled then if not killAllLoop or coroutine.status(killAllLoop) == "dead" then killAllLoop = coroutine.create(function() while killAllEnabled do local npcs = workspace:WaitForChild("NPCHolder"):GetChildren() for _, npc in pairs(npcs) do local humanoid = npc:FindFirstChild("Humanoid") local upperTorso = npc:FindFirstChild("UpperTorso") if humanoid then if selectedMethod == "Revolver" and upperTorso then local args = { [1] = "Hit", [2] = humanoid, [3] = upperTorso } game:GetService("Players").LocalPlayer.Character.Revolver.RemoteEvent:FireServer(unpack(args)) elseif selectedMethod == "Knife (OP)" then local args = { [1] = "Kill", [2] = humanoid } game:GetService("Players").LocalPlayer.Character.Knife.RemoteEvent:FireServer(unpack(args)) end end end task.wait(0.1) end end) coroutine.resume(killAllLoop) end end end }) Tab:AddToggle({ Name = "Auto Claim 250 Kills", Default = false, Callback = function(Value) autoClaimEnabled = Value if autoClaimEnabled then if not autoClaimLoop or coroutine.status(autoClaimLoop) == "dead" then autoClaimLoop = coroutine.create(function() while autoClaimEnabled do local args = { [1] = "250 Kills" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("ClaimTask"):FireServer(unpack(args)) task.wait(1) -- wait a minute before claiming again to reduce load end end) coroutine.resume(autoClaimLoop) end end end }) Tab:AddToggle({ Name = "Auto Spin Task Wheel", Default = false, Callback = function(Value) autoSpinEnabled = Value if autoSpinEnabled then if not autoSpinLoop or coroutine.status(autoSpinLoop) == "dead" then autoSpinLoop = coroutine.create(function() while autoSpinEnabled do game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("TaskWheel"):FireServer() task.wait(1) end end) coroutine.resume(autoSpinLoop) end end end }) OrionLib:Init()
Remember to employ a dummy account when injecting scripts. We cannot be held responsible for any potential harm caused to your Roblox account.