Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players engage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
What is Roblox Script?
Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.
How to Use Roblox Script?
- Launch Roblox and join your desired game.
- Click the “Copy” button to duplicate the script code.
- Paste the script code into your preferred Roblox executor.
- Execute the script code and savor the enhanced experience.
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
repeat wait() until game:IsLoaded() and pcall(function() local _ = game.HttpGet end);
local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/DevSoGod/MyScript/main/library"))()
local Window = library:CreateWindow("Monster Ghoul || (not update any more)")
local Tab = Window:CreateTab("Main")
local Sector = Tab:CreateSector("Section1", "left")
Sector:AddDropdown("Method",{"Behind" , "Front" , "Over" , "Under" }, "Behind" ,false , function(v)
  _G.Method = v
end)
Sector:AddTextbox("Distance" , "6" , function(w)
  _G.Distance = tonumber(w)
end)
Sector:AddToggle("Auto YoshimuraQuest", false, function(t)
  _G.AutoQuest = t
end)
Sector:AddToggle("Auto CashOut", false, function(t)
  _G.CashOut = t
end)
local Sector = Tab:CreateSector("Section2", "Right")
boss = Sector:AddDropdown("Boss",{},false,true , function(v)
  _G.Boss = v
end)
Sector:AddButton("RefreshBoss", function()
  for o = 1,5 do
    for _,v in pairs(boss:getList()) do
      boss:Remove(tostring(v))
    end
  end
  a = {}
  for i,v in pairs(workspace.NPCs.BossSpawns:GetChildren()) do
    table.insert(a,v.Name)
  end
  for _,v in pairs(a) do
    if not table.find(boss:getList(), v) then
      boss:Add(v)
    end
  end
end)
Sector:AddToggle("Auto Boss", false, function(t)
  _G.AutoBoss = t
end)
local Sector = Tab:CreateSector("Section2", "Right")
t = Sector:AddDropdown("Select Trainer",{},false,false , function(v)
  _G.Trainer = v
end)
Sector:AddButton("Refresh Trainer", function()
  for o = 1,5 do
    for _,v in pairs(t:getList()) do
      t:Remove(tostring(v))
    end
  end
  a = {}
  for i,v in pairs(workspace.Trainer.Map:GetChildren()) do
    table.insert(a,v.Name)
  end
  for _,v in pairs(a) do
    if not table.find(t:getList(), v) then
      t:Add(v)
    end
  end
end)
Sector:AddToggle("Auto Train", false, function(t)
  _G.AutoTrain = t
end)
local Tab = Window:CreateTab("Attack")
local Sector = Tab:CreateSector("Section2", "Right")
aa = Sector:AddDropdown("Select Skill",{} ,false, true, function(v)
  _G.Skill = v
end)
Sector:AddButton("RefreshSkill", function()
  for o = 1,5 do
    for _,v in pairs(aa:getList()) do
      aa:Remove(tostring(v))
    end
  end
  a = {}
  for i,v in pairs(game:GetService("Players").LocalPlayer.PlayerGui.MobileController:GetChildren()) do
    if v.ClassName == "ImageButton" then
      table.insert(a,v.Name)
    end
  end
  for _,v in pairs(a) do
    if not table.find(aa:getList(), v) then
      aa:Add(v)
    end
  end
end)
Sector:AddToggle("AutoSkill", false, function(t)
  _G.AutoSkill = t
end)
bb = Sector:AddDropdown("Select Equip",{} ,false, false, function(v)
  _G.Equip = v
end)
Sector:AddButton("RefreshSkill", function()
  for o = 1,5 do
    for _,v in pairs(bb:getList()) do
      bb:Remove(tostring(v))
    end
  end
  a = {}
  for i,v in pairs(game:GetService("Players").LocalPlayer.PlayerGui.MainUI.StageNumber.Frame:GetChildren()) do
    if v.ClassName == "TextButton" then
      table.insert(a,v.Text)
    end
  end
  for _,v in pairs(a) do
    if not table.find(bb:getList(), v) then
      bb:Add(v)
    end
  end
end)
Sector:AddToggle("AutoEquip", false, function(t)
  _G.AutoEquip = t
end)
local Tab = Window:CreateTab("Zones")
local Sector = Tab:CreateSector("Section1", "Left")
Sector:AddDropdown("Respawn Map",{"ArataKirishimaSpawn","ArenaSpawn","DCExchangerSpawn","MaskSpawn","QuinxSpawn","YoshimuraSpawn1","YoshimuraSpawn2","YoshitokiSpawn2"} ,"YoshimuraSpawn1", false, function(v)
  _G.Map = v
end)
Sector:AddToggle("Auto Respawn", false, function(t)
  _G.AutoRespawn = t
end)
local Sector = Tab:CreateSector("Section2", "Right")
for i,v in pairs(workspace.Indicator:GetChildren()) do
  Sector:AddButton(v.Name, function()
    game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
  end)
end
spawn(function()
  pcall(function()
    while wait() do
      pcall(function()
        if _G.AutoBoss then
          pcall(function()
            if table.find(_G.Boss,"DragonBoss") and workspace.NPCs.BossSpawns.DragonBoss:FindFirstChildOfClass("Model") and workspace.NPCs.BossSpawns.DragonBoss:FindFirstChildOfClass("Model"):FindFirstChild("Humanoid") then
              if workspace.NPCs.BossSpawns.DragonBoss.DragonBoss:FindFirstChild("Scene") and tostring(workspace.NPCs.BossSpawns.DragonBoss.DragonBoss.HumanoidRootPart.CFrame) == "2936.21997, 685.60498, -641.000977, 0, 0, 1, 0, 1, -0, -1, 0, 0" then
                for i,v in pairs(workspace.NPCs.BossSpawns:GetChildren()) do
                  if v.Name == "DragonBoss" then
                    for i,vv in pairs(v.DragonBoss.Scene:GetChildren()) do
                      if vv:FindFirstChild("Humanoid") then
                        if _G.Method == "Behind" then
                          MethodFarm = CFrame.new(0,0,_G.Distance) * CFrame.Angles(math.rad(0),0,0)
                        elseif _G.Method == "Front" then
                          MethodFarm = CFrame.new(0,0,-_G.Distance) * CFrame.Angles(math.rad(0),1800,0)
                        elseif _G.Method == "Under" then
                          MethodFarm = CFrame.new(0,-_G.Distance,0) * CFrame.Angles(math.rad(90),0,0)
                        elseif _G.Method == "Over" then
                          MethodFarm = CFrame.new(0,_G.Distance,0)  * CFrame.Angles(math.rad(-90),0,0)
                        else
                          MethodFarm = CFrame.new(0,0,_G.Distance)
                        end
                        local BeenASecond, V3 = false, Vector3.new(0, 0, 0)
                        for _, v in ipairs(game.Players.LocalPlayer.Character:GetDescendants()) do
                          if v.IsA(v, "BasePart") then
                            v.Velocity, v.RotVelocity = V3, V3
                          end
                        end
                        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = vv.HumanoidRootPart.CFrame * MethodFarm or CFrame.new(0,0,_G.Distance)
                      end
                    end
                  end
                end
              else
                if _G.Method == "Behind" then
                  MethodFarm = CFrame.new(0,0,_G.Distance) * CFrame.Angles(math.rad(0),0,0)
                elseif _G.Method == "Front" then
                  MethodFarm = CFrame.new(0,0,-_G.Distance) * CFrame.Angles(math.rad(0),1800,0)
                elseif _G.Method == "Under" then
                  MethodFarm = CFrame.new(0,-_G.Distance,0) * CFrame.Angles(math.rad(90),0,0)
                elseif _G.Method == "Over" then
                  MethodFarm = CFrame.new(0,_G.Distance,0)  * CFrame.Angles(math.rad(-90),0,0)
                else
                  MethodFarm = CFrame.new(0,0,_G.Distance)
                end
                local BeenASecond, V3 = false, Vector3.new(0, 0, 0)
                for _, v in ipairs(game.Players.LocalPlayer.Character:GetDescendants()) do
                  if v.IsA(v, "BasePart") then
                    v.Velocity, v.RotVelocity = V3, V3
                  end
                end
                game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.NPCs.BossSpawns.DragonBoss.DragonBoss.HumanoidRootPart.CFrame * MethodFarm or CFrame.new(0,0,_G.Distance)
              end
            elseif table.find(_G.Boss,"DragonBoss") and not workspace.NPCs.BossSpawns.DragonBoss:FindFirstChildOfClass("Model") and workspace.NPCs.BossSpawns.DragonBoss:FindFirstChild("TouchInterest") then
              game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.NPCs.BossSpawns.DragonBoss.CFrame
            else
              for i,v in pairs(workspace.NPCs.BossSpawns:GetChildren()) do
                if v:FindFirstChild("TouchInterest") and table.find(_G.Boss,v.Name) and not v:FindFirstChildOfClass("Model") then
                  game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
                elseif v:FindFirstChild("TouchInterest") and table.find(_G.Boss,v.Name) and v:FindFirstChildOfClass("Model") and v:FindFirstChildOfClass("Model"):FindFirstChild("Humanoid") then
                  repeat task.wait()
                    if _G.Method == "Behind" then
                      MethodFarm = CFrame.new(0,0,_G.Distance) * CFrame.Angles(math.rad(0),0,0)
                    elseif _G.Method == "Front" then
                      MethodFarm = CFrame.new(0,0,-_G.Distance) * CFrame.Angles(math.rad(0),1800,0)
                    elseif _G.Method == "Under" then
                      MethodFarm = CFrame.new(0,-_G.Distance,0) * CFrame.Angles(math.rad(90),0,0)
                    elseif _G.Method == "Over" then
                      MethodFarm = CFrame.new(0,_G.Distance,0)  * CFrame.Angles(math.rad(-90),0,0)
                    else
                      MethodFarm = CFrame.new(0,0,_G.Distance)
                    end
                    local BeenASecond, V3 = false, Vector3.new(0, 0, 0)
                    for _, v in ipairs(game.Players.LocalPlayer.Character:GetDescendants()) do
                      if v.IsA(v, "BasePart") then
                        v.Velocity, v.RotVelocity = V3, V3
                      end
                    end
                    game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v:FindFirstChildOfClass("Model").PrimaryPart.CFrame * MethodFarm or CFrame.new(0,0,_G.Distance)
                  until not v:FindFirstChildOfClass("Model") or not _G.AutoBoss
                end
              end
            end
          end)
        end
      end)
    end
  end)
end)
spawn(function()
  pcall(function()
    while wait(1) do
      pcall(function()
        if _G.CashOut then
          pcall(function()
            game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("RepCashOut"):InvokeServer()
          end)
        end
      end)
    end
  end)
end)
spawn(function()
  pcall(function()
    while wait(1) do
      pcall(function()
        for i,v in pairs(game:GetService("Players").LocalPlayer.StorageFile.Gamepass:GetChildren()) do
          v.Value = true
        end
      end)
    end
  end)
end)
spawn(function()
  pcall(function()
    while wait(1) do
      if _G.AutoTrain and _G.Trainer then
        pcall(function()
          local args = {
            [1] = _G.Trainer
          }
         Â
          game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Trainer"):WaitForChild("TrainerTask"):InvokeServer(unpack(args))
          wait(10)
          local args = {
            [1] = "LoveEto"
          }
          game:GetService("Players").LocalPlayer.Character.Remotes.TrainerReward:FireServer(unpack(args))
          wait(5)
        end)
      end
    end
  end)
end)
local function getClosestMob()
  local dist, thing = math.huge
  for i,v in pairs(workspace.YoshitokiQuest.Storage:GetChildren()) do
    for i,vv in pairs(v:GetChildren()) do
      if vv:FindFirstChild("Humanoid") then
        local mag = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - vv.HumanoidRootPart.Position).magnitude
        if mag < dist then
          dist = mag
          thing = vv
        end
      end
    end
  end
  return thing
end
spawn(function()
  pcall(function()
    while wait() do
      pcall(function()
        if _G.AutoQuest then
          pcall(function()
            game.Workspace.Camera.CameraType = "Attach"
          end)
        else
          pcall(function()
            game.Workspace.Camera.CameraType = "Custom"
          end)
        end
      end)
    end
  end)
end)
spawn(function()
  pcall(function()
    while wait(1) do
      pcall(function()
        if _G.AutoRespawn then
          if game:GetService("Players").LocalPlayer.PlayerGui.TeleportUI.Enabled == true then
            wait(2)
            game:GetService("GuiService").SelectedObject = game:GetService("Players").LocalPlayer.PlayerGui.TeleportUI.Map[_G.Map].Btn
            wait(.1)
            game:GetService("VirtualInputManager"):SendKeyEvent(true, 13, false, game.Players.LocalPlayer.Character.HumanoidRootPart)
            game:GetService("VirtualInputManager"):SendKeyEvent(false, 13, false, game.Players.LocalPlayer.Character.HumanoidRootPart)
            wait(.1)
            game:GetService("GuiService").SelectedObject = nil
          end
        end
      end)
    end
  end)
end)
spawn(function()
  pcall(function()
    while task.wait() do
      pcall(function()
        game:GetService("Players").LocalPlayer.DevCameraOcclusionMode = "Invisicam"
        game:GetService("Players").LocalPlayer.CameraMaxZoomDistance = 100000
      end)
    end
  end)
end)
spawn(function()
  pcall(function()
    while wait() do
      pcall(function()
        if _G.AutoQuest then
          pcall(function()
            if getClosestMob() then
              for i,v in pairs(workspace.YoshitokiQuest.Storage:GetChildren()) do
                a = {}
                for i,vv in pairs(v:GetChildren()) do
                  if vv:FindFirstChild("Humanoid") then
                    table.insert(a,vv.Name)
                  end
                end
                if #a == 0 then
                  v:Destroy()
                end
              end
            else
              wait(1)
              local args = {
                [1] = "Accept"
              }
              game:GetService("ReplicatedStorage").Remotes.Yoshimura.Task:InvokeServer(unpack(args))
            end
          end)
        end
      end)
    end
  end)
end)
spawn(function()
  pcall(function()
    while wait() do
      pcall(function()
        if _G.AutoQuest then
          pcall(function()
            for i,v in pairs(workspace.YoshitokiQuest.Storage:GetChildren()) do
              for i,vv in pairs(v:GetChildren()) do
                if vv:FindFirstChild("Humanoid") then
                  repeat task.wait()
                    if _G.AutoQuest == true then
                      task.spawn(function()
                        if _G.Method == "Behind" then
                          MethodFarm = CFrame.new(0,0,_G.Distance) * CFrame.Angles(math.rad(0),0,0)
                        elseif _G.Method == "Front" then
                          MethodFarm = CFrame.new(0,0,-_G.Distance) * CFrame.Angles(math.rad(0),1800,0)
                        elseif _G.Method == "Under" then
                          MethodFarm = CFrame.new(0,-_G.Distance,0) * CFrame.Angles(math.rad(90),0,0)
                        elseif _G.Method == "Over" then
                          MethodFarm = CFrame.new(0,_G.Distance,0)  * CFrame.Angles(math.rad(-90),0,0)
                        else
                          MethodFarm = CFrame.new(0,0,_G.Distance)
                        end
                        local BeenASecond, V3 = false, Vector3.new(0, 0, 0)
                        for _, v in ipairs(game.Players.LocalPlayer.Character:GetDescendants()) do
                          if v.IsA(v, "BasePart") then
                            v.Velocity, v.RotVelocity = V3, V3
                          end
                        end
                        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = vv.HumanoidRootPart.CFrame * MethodFarm or CFrame.new(0,0,_G.Distance)
                      end)
                    end
                  until vv.Humanoid.Health <= 0 or _G.AutoQuest == false
                end
              end
            end
          end)
        end
      end)
    end
  end)
end)
spawn(function()
  pcall(function()
    while wait() do
      pcall(function()
        if _G.AutoSkill then
          pcall(function()
            for i,v in pairs(_G.Skill) do
              if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Model") then
                local args = {
                  [1] = v,
                  [2] = "Down"
                }
                game:GetService("Players").LocalPlayer.Character.Remotes.KeyEvent:FireServer(unpack(args))
                wait()
              end
            end
          end)
        end
      end)
    end
  end)
end)
spawn(function()
  pcall(function()
    while wait(1) do
      pcall(function()
        if _G.AutoEquip then
          pcall(function()
            if not game.Players.LocalPlayer.Character:FindFirstChildOfClass("Model") then
              local args = {
                [1] = _G.Equip,
                [2] = "Down"
              }
              game:GetService("Players").LocalPlayer.Character.Remotes.KeyEvent:FireServer(unpack(args))
            end
          end)
        end
      end)
    end
  end)
end)
game:GetService("Players").LocalPlayer.Idled:connect(function()
  game:GetService("VirtualUser"):CaptureController()
  game:GetService("VirtualUser"):ClickButton2(Vector2.new())
end)
library:ConfigSystem("MonsterGhoul"):Load()
while wait(1) do
  pcall(function()
    library:ConfigSystem("MonsterGhoul"):Save()
  end)
end
Description
Auto YoshitokiQuest Auto Boss Auto Trainer not the best and have a some bug but this script not bad for farming money (200M+ over night) btw the admin Monster Ghoul is set my lv to max 💀


