Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players engage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
What is Roblox Script?
Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.
How to Use Roblox Script?
Launch Roblox and join your desired game.
Click the “Copy” button to duplicate the script code.
Paste the script code into your preferred Roblox executor.
Execute the script code and savor the enhanced experience.
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Players = game:GetService("Players")
local Plr = Players.LocalPlayer
local Char = Plr.Character
local Rep = game:GetService("ReplicatedStorage")
local TaskTable = {{20,19,16,18},{6,7,8,9}}
local ChangeColorTable = {17,10}
function GetMap()
if game.Workspace.LoadedMap:FindFirstChild("Bank") then
return 2
else
return 1
end
end
function Notify(Title,Content,Dur,Img)
Rayfield:Notify({Title = Title,Content = Content,Duration = Dur,Image = Img})
end
function RoundStarted()
return Rep.RoundActive.Value
end
function PlayerTeam()
if RoundStarted() then
if game.Players.LocalPlayer.Character.FancyHat.Transparency == 0 then
return 2
else
return 1
end
end
end
local Window = Rayfield:CreateWindow({Name = "Window for: "..Plr.DisplayName,LoadingTitle = "By pidor#6391",LoadingSubtitle = "Loading...",})
local Misc = Window:CreateTab("Misc", 12120687742)
local Troll = Window:CreateTab("Troll", 7258918524)
Notify("Loaded!","This script is Open Source!",3,111291109)
-- Misc
local Win = Misc:CreateButton({
Name = "Win",
Callback = function()
if PlayerTeam() == 1 then
for i=1,25,1 do
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("InvokeTaskCompleted"):InvokeServer(i)
end
else
for i,v in pairs(Players:GetChildren()) do
if v ~= Plr then
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("KillCharacter"):InvokeServer(game.Workspace:FindFirstChild(v.Name))
end
end
end
end,
})
local KillPlayer = Misc:CreateInput({
Name = "Kill Player",
PlaceholderText = "Name",
RemoveTextAfterFocusLost = false,
Callback = function(Text)
if Text ~= "" then
if PlayerTeam() == 2 then
asdasd = false
for i,v in pairs(game:FindService("Players"):GetPlayers()) do
if v.Name:lower():sub(1, #Text) == Text:lower() then
Notify("Killed",v.Name,3,5726383102)
asdasd = true
game:GetService("ReplicatedStorage").Remotes.KillCharacter:InvokeServer(game.Workspace:FindFirstChild(v.Name))
end
end
if asdasd ~= true then
Notify("Player: "..Text.." Not Found","",3,11786143762)
end
else
Notify("You Not Sheriff","",3,11786143762)
end
end
end,
})
local ESP = Misc:CreateToggle({
Name = "Esp",
CurrentValue = false,
Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value)
if PlayerTeam() == 2 then
if Value == true then
for i,v in pairs(game.Players:GetChildren()) do
if v.Character:FindFirstChild("FancyHat") then
if v.Character.FancyHat.Transparency ~= 0 then
v.Character.PlayerOutline.Enabled = true
end
end
end
else
for i,v in pairs(game.Players:GetChildren()) do
if v.Character:FindFirstChild("FancyHat") then
if v.Character.FancyHat.Transparency ~= 0 then
v.Character.PlayerOutline.Enabled = false
end
end
end
end
end
end,
})
local LoopWin = Misc:CreateToggle({
Name = "Loop Win",
CurrentValue = false,
Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value)
getgenv().LoopWin = Value
while getgenv().LoopWin == true do
wait(0) -- Kinda anticrash
if RoundStarted() then
if PlayerTeam() == 1 then
for i=1,25,1 do
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("InvokeTaskCompleted"):InvokeServer(i)
end
else
for i,v in pairs(Players:GetChildren()) do
if v ~= Plr then
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("KillCharacter"):InvokeServer(game.Workspace:FindFirstChild(v.Name))
end
end
end
end
end
end,
})
-- Troll
local ChangeColor = Troll:CreateButton({
Name = "Change Color",
Callback = function()
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("InvokeTaskCompleted"):InvokeServer(ChangeColorTable[GetMap()])
end,
})
local LoopChangeColor = Troll:CreateToggle({
Name = "Loop Change Color",
CurrentValue = false,
Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value)
getgenv().LoopChangeColor = Value
while getgenv().LoopChangeColor == true do
wait(0)
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("InvokeTaskCompleted"):InvokeServer(ChangeColorTable[GetMap()])
end
end,
})
local SmokeSafeZone = Troll:CreateToggle({
Name = "Smoke Safe Zone",
CurrentValue = false,
Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value)
getgenv().SmokeSafeZone = Value
while true do
while getgenv().SmokeSafeZone == true do
wait(0)
for i,v in pairs(TaskTable[GetMap()]) do
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("InvokeTaskCompleted"):InvokeServer(v)
end
end
end
end,
})
Remember to employ a dummy account when injecting scripts. We cannot be held responsible for any potential harm caused to your Roblox account.