blog counter

Ravenhook FREE

Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players engage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.

What is Roblox Script?

Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.

 

How to Use Roblox Script?

 

  1. Launch Roblox and join your desired game.
  2. Click the “Copy” button to duplicate the script code.
  3. Paste the script code into your preferred Roblox executor.
  4. Execute the script code and savor the enhanced experience

Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players engage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.

-- discord.gg/QaR8d56B8W
getgenv().settings = {
    silent_aim_bind = 'E',
    cam_aim_bind = 'E',
    target_lockon = 'E',

    activate_type = 'toggle', -- toggle, hold
    target_type = 'toggle', -- toggle, hold
    triggerbot_type = 'toggle', -- toggle, hold
    
    show_target = false,
    show_nearest_point = false,
    target_colors = Color3.fromRGB(255, 255, 255),
    
    silent_settings = {
        silent_fov = {
            fov_color = Color3.fromRGB(195, 209, 38),
            fov_radius = 300,
            fov_visible = false
        },

        hit_chance = 100,
        aim_type = 'Nearest Point', -- Nearest Player, Nearest Part, Nearest Point
        hit_parts = {
            --[[
                Empty = all parts;
                -- {"HumanoidRootPart", "Head", "LeftHand", "RightHand", "LeftLowerArm", "RightLowerArm", "LeftUpperArm", "RightUpperArm", "LeftFoot", "LeftLowerLeg", "UpperTorso", "LeftUpperLeg", "RightLowerLeg", "RightFoot", "LowerTorso", "RightUpperLeg"}
            ]]
            "HumanoidRootPart",
            "Head",
            "LeftLowerArm", 
            "RightLowerArm", 
            "LeftUpperArm", 
            "RightUpperArm",
            "LeftLowerLeg",
            "UpperTorso", 
            "LeftUpperLeg", 
            "RightLowerLeg",
            "LowerTorso", 
            "RightUpperLeg"
        }
    },
    
    cam_settings = {
        realistic_movement = true, -- true = realistic_mouse_movement_settings, false = robotic_mouse_movement
        
        realistic_mouse_movement_settings = {
            smoothing = {
                horizontal = 6,
                vertical = 8
            },

            sensitivity = { -- If you don't know what to put, just put your roblox sensitivity for both
                x_axis = 1.095,
                y_axis = 1.095
            },
        },

        robotic_mouse_movement = {
            movement_types = { -- Linear, Sine, Back, Quad, Quart, Quint, Bounce, Elastic, Exponential, Circular, Cubic
                first = 'Linear',
                second = 'Bounce'
            },

            sensitivity = 0.20015
        },

        cam_fov = {
            fov_color = Color3.fromRGB(90, 50, 168),
            fov_radius = 300,
            fov_visible = false
        },

        aim_type = 'Nearest Part', -- Nearest Player, Nearest Part, Nearest Point
        hit_parts = {
            --[[
                Empty = all parts;
                {"HumanoidRootPart", "Head", "LeftHand", "RightHand", "LeftLowerArm", "RightLowerArm", "LeftUpperArm", "RightUpperArm", "LeftFoot", "LeftLowerLeg", "UpperTorso", "LeftUpperLeg", "RightLowerLeg", "RightFoot", "LowerTorso", "RightUpperLeg"}
            ]]
            'Head',
            'HumanoidRootPart',
            'UpperTorso',
            'LowerTorso'
        },
        
        thug_cam_shake = { -- 1 is default, the higher number the more thug shake
            enabled = false,

            shake_x = 15,
            shake_y = 15,
            shake_z = 15
        }
    },

    ping_settings = {
        prediction_amount = 0.135,
        use_ping_sets = true,
        ping_sets = { -- if its nil it will auto use the ones we put in
            ping10_20 = 0.12588,
            ping20_30 = 0.11911,
            ping30_40 = 0.12471,
            ping40_50 = 0.12766,
            ping50_60 = 0.12731,
            ping60_70 = 0.12951,
            ping70_80 = 0.13181,
            ping80_90 = 0.13573,
            ping90_100 = 0.13334,
            ping100_110 = 0.14552,
            ping110_120 = 0.14376,
            ping120_130 = 0.15669,
            ping130_140 = 0.12234,
            ping140_150 = 0.15214,
            ping150_160 = 0.1514,
            ping160_170 = 0.1663,
            ping170_180 = 0.1672,
            ping180_190 = 0.1848,
            ping190_200 = 0.1865
        }
    },
    
    checks = {
        wallcheck = true,
        alive = true,
        forcefield = true,
        ko = true,
        grabbed = true
    },

    misc = {
        cam_spin = {
            enabled = false,
            speed = 20,
            bind = 'C'
        },

        air_shot = { -- the higher the number the closer to hrp / torso
            jumping_value = 10,
            falling_value = 10
        },

        whitelisted_players = {
            'ROBLOX', 'AAA'
        },
        
        animations = {
            animation_player = false,
            lay = 'V',
            greet = 'N'
        },

        auto_buy_armor = { -- buys if you are near armor
            enabled = true,
            min_armor = 47 -- 47 is Medium Armor minimum
        },

        builtin_macro = {
            enabled = true,
            bind = 'X',
            mode = 'hold', -- toggle, hold
            delay = 0.010
        },

        triggerbot = {
            enabled = true,
            bind = 'Z',
            delay = 0.02,

            triggerbot_fov = {
                fov_color = Color3.fromRGB(195, 209, 38),
                fov_visible = true,

                fov_height = 6,
                fov_width = 2
            }
        },

        raid_awareness = {
            enabled = true,
            esp_color = Color3.fromRGB(15, 23, 255),
            friendly_color = Color3.fromRGB(0, 255, 0),
            toggle_bind = 'P'
        },

        force_resolver = false,  -- Not recommended 
        performance_mode = true -- must use target_lockon if you want this enabled
    }
}

loadstring(game:HttpGet('https://raw.githubusercontent.com/LeadMarker/raven/main/scriptington.lua'))()

loadstring(game:HttpGet(“https://raw.githubusercontent.com/PerdHub/Blosfruitscript/main/PerdLoader”))()