Roblox gear stealer gui v1

Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players engage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.

What is Roblox Script?

Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.

How to Use Roblox Script?

  1. Launch Roblox and join your desired game.
  2. Click the “Copy” button to duplicate the script code.
  3. Paste the script code into your preferred Roblox executor.
  4. Execute the script code and savor the enhanced experience.
--[[
	WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local GUI = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local UpdateButton = Instance.new("TextButton")
local ScrollingFrame = Instance.new("ScrollingFrame")

GUI.Name = "GUI"
GUI.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")

Frame.Parent = GUI
Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame.Size = UDim2.new(0, 200, 0, 300)
Frame.Position = UDim2.new(0.5, -100, 0.5, -150)
Frame.Name = "Frame"
Frame.Active = true -- This is important for mobile dragging

TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.Size = UDim2.new(1, 0, 0, 50)
TextLabel.Position = UDim2.new(0, 0, 0, 0)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.Text = "GUI Gear Stealer"
TextLabel.Name = "TextLabel"
TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.TextSize = 14.000

UpdateButton.Parent = Frame
UpdateButton.Name = "UpdateButton"
UpdateButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
UpdateButton.Position = UDim2.new(0, 0, 0, 50)
UpdateButton.Size = UDim2.new(1, 0, 0, 50)
UpdateButton.Font = Enum.Font.SourceSans
UpdateButton.Text = "Update Gear List"
UpdateButton.TextColor3 = Color3.fromRGB(0, 0, 0)
UpdateButton.TextSize = 14.000

ScrollingFrame.Parent = Frame
ScrollingFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ScrollingFrame.Size = UDim2.new(1, 0, 0, 200)
ScrollingFrame.Position = UDim2.new(0, 0, 0, 100)
ScrollingFrame.CanvasSize = UDim2.new(0, 0, 0, 0)
ScrollingFrame.ScrollBarThickness = 10
ScrollingFrame.Name = "ScrollingFrame"

-- Dragging functionality
local dragging = false
local dragInput, mousePos, framePos

Frame.InputBegan:Connect(function(input)
    if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
        dragging = true
        mousePos = input.Position
        framePos = Frame.Position
        
        input.Changed:Connect(function()
            if input.UserInputState == Enum.UserInputState.End then
                dragging = false
            end
        end)
    end
end)

Frame.InputChanged:Connect(function(input)
    if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
        dragInput = input
    end
end)

game:GetService("UserInputService").InputChanged:Connect(function(input)
    if input == dragInput and dragging then
        local delta = input.Position - mousePos
        Frame.Position = UDim2.new(
            framePos.X.Scale,
            framePos.X.Offset + delta.X,
            framePos.Y.Scale,
            framePos.Y.Offset + delta.Y
        )
    end
end)

UpdateButton.MouseButton1Click:Connect(function()
    -- Clear existing buttons
    for _, child in ipairs(ScrollingFrame:GetChildren()) do
        if child:IsA("TextButton") then
            child:Destroy()
        end
    end
    
    local yOffset = 0
    
    -- Loop through all players
    for _, player in pairs(game.Players:GetPlayers()) do
        if player ~= game.Players.LocalPlayer then
            -- Loop through tools in the player's backpack
            for _, tool in pairs(player.Backpack:GetDescendants()) do
                if tool:IsA("Tool") then
                    local ToolButton = Instance.new("TextButton")
                    ToolButton.Parent = ScrollingFrame
                    ToolButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
                    ToolButton.Size = UDim2.new(1, 0, 0, 50)
                    ToolButton.Position = UDim2.new(0, 0, 0, yOffset)
                    ToolButton.Font = Enum.Font.SourceSans
                    ToolButton.Text = tool.Name
                    ToolButton.TextColor3 = Color3.fromRGB(0, 0, 0)
                    ToolButton.TextSize = 14.000
                    
                    ToolButton.MouseButton1Click:Connect(function()
                        local clonedTool = tool:Clone()
                        clonedTool.Parent = game.Players.LocalPlayer.Backpack
                    end)
                    
                    yOffset = yOffset + 50
                end
            end
        end
    end
    
    -- Update the canvas size to fit all buttons
    ScrollingFrame.CanvasSize = UDim2.new(0, 0, 0, yOffset)
end)
The new roblox next gen executor 2024 working flexer!! the best executor using arcoss Android Ios And Windows!! Best executor in 2024 easy key system

Description

When you execute this script in a game that has tool this script will check every player backpack and steal and copy every tool from it the tool that other player didn’t use will be copied to gear list and when you press any gear name it will copy into you backpack This script made by me the GUI might suck because im lazy to design And you can go my Facebook to see how i maded the script!

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