Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players engage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
What is Roblox Script?
Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.
How to Use Roblox Script?
- Launch Roblox and join your desired game.
- Click the “Copy” button to duplicate the script code.
- Paste the script code into your preferred Roblox executor.
- Execute the script code and savor the enhanced experience.
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local GUI = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local UpdateButton = Instance.new("TextButton")
local ScrollingFrame = Instance.new("ScrollingFrame")
GUI.Name = "GUI"
GUI.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
Frame.Parent = GUI
Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame.Size = UDim2.new(0, 200, 0, 300)
Frame.Position = UDim2.new(0.5, -100, 0.5, -150)
Frame.Name = "Frame"
Frame.Active = true -- This is important for mobile dragging
TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.Size = UDim2.new(1, 0, 0, 50)
TextLabel.Position = UDim2.new(0, 0, 0, 0)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.Text = "GUI Gear Stealer"
TextLabel.Name = "TextLabel"
TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.TextSize = 14.000
UpdateButton.Parent = Frame
UpdateButton.Name = "UpdateButton"
UpdateButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
UpdateButton.Position = UDim2.new(0, 0, 0, 50)
UpdateButton.Size = UDim2.new(1, 0, 0, 50)
UpdateButton.Font = Enum.Font.SourceSans
UpdateButton.Text = "Update Gear List"
UpdateButton.TextColor3 = Color3.fromRGB(0, 0, 0)
UpdateButton.TextSize = 14.000
ScrollingFrame.Parent = Frame
ScrollingFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ScrollingFrame.Size = UDim2.new(1, 0, 0, 200)
ScrollingFrame.Position = UDim2.new(0, 0, 0, 100)
ScrollingFrame.CanvasSize = UDim2.new(0, 0, 0, 0)
ScrollingFrame.ScrollBarThickness = 10
ScrollingFrame.Name = "ScrollingFrame"
-- Dragging functionality
local dragging = false
local dragInput, mousePos, framePos
Frame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
mousePos = input.Position
framePos = Frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
Frame.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
game:GetService("UserInputService").InputChanged:Connect(function(input)
if input == dragInput and dragging then
local delta = input.Position - mousePos
Frame.Position = UDim2.new(
framePos.X.Scale,
framePos.X.Offset + delta.X,
framePos.Y.Scale,
framePos.Y.Offset + delta.Y
)
end
end)
UpdateButton.MouseButton1Click:Connect(function()
-- Clear existing buttons
for _, child in ipairs(ScrollingFrame:GetChildren()) do
if child:IsA("TextButton") then
child:Destroy()
end
end
local yOffset = 0
-- Loop through all players
for _, player in pairs(game.Players:GetPlayers()) do
if player ~= game.Players.LocalPlayer then
-- Loop through tools in the player's backpack
for _, tool in pairs(player.Backpack:GetDescendants()) do
if tool:IsA("Tool") then
local ToolButton = Instance.new("TextButton")
ToolButton.Parent = ScrollingFrame
ToolButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ToolButton.Size = UDim2.new(1, 0, 0, 50)
ToolButton.Position = UDim2.new(0, 0, 0, yOffset)
ToolButton.Font = Enum.Font.SourceSans
ToolButton.Text = tool.Name
ToolButton.TextColor3 = Color3.fromRGB(0, 0, 0)
ToolButton.TextSize = 14.000
ToolButton.MouseButton1Click:Connect(function()
local clonedTool = tool:Clone()
clonedTool.Parent = game.Players.LocalPlayer.Backpack
end)
yOffset = yOffset + 50
end
end
end
end
-- Update the canvas size to fit all buttons
ScrollingFrame.CanvasSize = UDim2.new(0, 0, 0, yOffset)
end)
Description
When you execute this script in a game that has tool this script will check every player backpack and steal and copy every tool from it the tool that other player didn’t use will be copied to gear list and when you press any gear name it will copy into you backpack This script made by me the GUI might suck because im lazy to design And you can go my Facebook to see how i maded the script!
Download Cricfy TV
Download Kipas Guys

