Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players enagage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
What is Roblox Script?
Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.
How to Use Roblox Script?
- Launch Roblox and join your desired game.
- Click the “Copy” button to duplicate the script code.
- Paste the script code into your preferred Roblox executor.
- Execute the script code and savor the enhanced experience.
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
local Window = Library.CreateLib("[UPD🎃] Scythe Simulator", "Sentinel")
local MainTab = Window:NewTab("Main")
local MainSection = MainTab:NewSection("Main Section")
local Variables = {
AutoSwing = false,
AutoHill = false,
AutoRebirth = false,
AutoHatch = false,
SelectedEgg = nil
}
local EggCost = {
Egg1 = 250,
Egg2 = 1000,
Egg3 = 2500,
Egg4 = 5000,
Egg5 = 10000,
Egg6 = 25000,
Egg7 = 50000,
Egg8 = 75000,
Egg9 = 100000,
Egg10 = 125000,
Egg11 = 150000,
Egg12 = 175000,
Egg13 = 200000,
Egg14 = 200000,
Egg15 = 225000
}
local EggDropdown = {}
for Name in pairs(EggCost) do
table.insert(EggDropdown, Name)
end
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local EggFrame = player.PlayerGui.MainGui.Frames.EggsFrame.ScrollingFrame
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Workspace = game:GetService("Workspace")
MainSection:NewToggle("Auto Swing", "Automatically swings for you", function(state)
Variables.AutoSwing = state
while Variables.AutoSwing do
if character:FindFirstChildOfClass("Tool") then
character:FindFirstChildOfClass("Tool"):Activate()
elseif character:FindFirstChild("Humanoid") and character.Humanoid.Health > 0 then
local tool = player.Backpack:FindFirstChildOfClass("Tool")
if tool then
character.Humanoid:EquipTool(tool)
end
end
task.wait(0.1)
end
end)
MainSection:NewToggle("Auto Rebirth", "Automatically rebirth", function(state)
Variables.AutoRebirth = state
while Variables.AutoRebirth do
local playerData = player:FindFirstChild("PlayerData")
if playerData and playerData.Strength.Value >= playerData.RebirthRequirement.Value then
ReplicatedStorage:WaitForChild("RebirthPlayer"):FireServer(false)
end
task.wait(0.2)
end
end)
MainSection:NewDropdown("Select Egg", "Select the egg to automatically hatch", EggDropdown, function(currentOption)
Variables.SelectedEgg = currentOption
end)
MainSection:NewToggle("Auto Hatch", "Automatically teleports to the bonus area of KOTH", function(state)
Variables.AutoHatch = state
while Variables.AutoHatch do
local HatchPet = ReplicatedStorage:WaitForChild("HatchPet")
local hasSpace = ReplicatedStorage.CheckSpace:InvokeServer(false, 0, true)
local Egg = EggFrame:WaitForChild(Variables.SelectedEgg)
if Egg and EggCost[Egg.Name] and player.leaderstats.Gems.Value >= EggCost[Egg.Name] then
if hasSpace then
HatchPet:FireServer(Egg.Name, 1, hasSpace)
end
end
task.wait(0.2)
end
end)
MainSection:NewToggle("Auto Hill", "Automatically teleports to the bonus area of KOTH", function(state)
Variables.AutoHill = state
while Variables.AutoHill do
if character and character:FindFirstChild("HumanoidRootPart") then
Workspace.KingOfHill.BonusArea.CFrame = character.HumanoidRootPart.CFrame
end
task.wait(0)
end
end)
– The options in the dropdown. Callback = – The function of the dropdown. ]] Dropdown:Refresh(List,true) Dropdown:Set(“dropdown option”) OrionLib:Init()
Description
(Open Source) – Auto Swing – Auto Hill (Teleports the bonus area to your position.) – Auto Rebirth – Auto Hatch (Made using solara.)


