Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players engage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
What is Roblox Script?
Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.
How to Use Roblox Script?
- Launch Roblox and join your desired game.
- Click the “Copy” button to duplicate the script code.
- Paste the script code into your preferred Roblox executor.
- Execute the script code and savor the enhanced experience
Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players engage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
--[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local tr0llgui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local skybox = Instance.new("TextButton") local music = Instance.new("TextButton") local particle = Instance.new("TextButton") local disco = Instance.new("TextButton") local message = Instance.new("TextButton") local ImageLabel = Instance.new("ImageLabel") local decal = Instance.new("TextButton") local TextLabel_2 = Instance.new("TextLabel") local sp = Instance.new("TextButton") local ImageLabel_2 = Instance.new("ImageLabel") local grab = Instance.new("TextButton") local devuzi = Instance.new("TextButton") tr0llgui.Name = "tr0llgui" tr0llgui.Parent = game.CoreGui tr0llgui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling tr0llgui.ResetOnSpawn = false Frame.Parent = tr0llgui Frame.Active = true Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Frame.BorderColor3 = Color3.fromRGB(255, 0, 0) Frame.BorderSizePixel = 3 Frame.Position = UDim2.new(0.475671828, 0, 0.308606774, 0) Frame.Size = UDim2.new(0, 469, 0, 302) TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel.BackgroundTransparency = 1.000 TextLabel.Size = UDim2.new(0, 468, 0, 49) TextLabel.Font = Enum.Font.SourceSans TextLabel.Text = "welc0em 2 ep1cgu1 XD" TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel.TextScaled = true TextLabel.TextSize = 14.000 TextLabel.TextWrapped = true skybox.Name = "skybox" skybox.Parent = Frame skybox.BackgroundColor3 = Color3.fromRGB(0, 0, 0) skybox.BorderColor3 = Color3.fromRGB(255, 0, 0) skybox.BorderSizePixel = 3 skybox.Position = UDim2.new(0, 0, 0.162251666, 0) skybox.Size = UDim2.new(0, 156, 0, 50) skybox.Font = Enum.Font.SourceSans skybox.Text = "skybox" skybox.TextColor3 = Color3.fromRGB(255, 255, 255) skybox.TextScaled = true skybox.TextSize = 14.000 skybox.TextWrapped = true music.Name = "music" music.Parent = Frame music.BackgroundColor3 = Color3.fromRGB(0, 0, 0) music.BorderColor3 = Color3.fromRGB(255, 0, 0) music.BorderSizePixel = 3 music.Position = UDim2.new(0.331939369, 0, 0.162251651, 0) music.Size = UDim2.new(0, 156, 0, 49) music.Font = Enum.Font.SourceSans music.Text = "music" music.TextColor3 = Color3.fromRGB(255, 255, 255) music.TextScaled = true music.TextSize = 14.000 music.TextWrapped = true particle.Name = "particle" particle.Parent = Frame particle.BackgroundColor3 = Color3.fromRGB(0, 0, 0) particle.BorderColor3 = Color3.fromRGB(255, 0, 0) particle.BorderSizePixel = 3 particle.Position = UDim2.new(0.666010916, 0, 0.162251651, 0) particle.Size = UDim2.new(0, 156, 0, 49) particle.Font = Enum.Font.SourceSans particle.Text = "particles" particle.TextColor3 = Color3.fromRGB(255, 255, 255) particle.TextScaled = true particle.TextSize = 14.000 particle.TextWrapped = true disco.Name = "disco" disco.Parent = Frame disco.BackgroundColor3 = Color3.fromRGB(0, 0, 0) disco.BorderColor3 = Color3.fromRGB(255, 0, 0) disco.BorderSizePixel = 3 disco.Position = UDim2.new(0, 0, 0.327814579, 0) disco.Size = UDim2.new(0, 155, 0, 43) disco.Font = Enum.Font.SourceSans disco.Text = "disco" disco.TextColor3 = Color3.fromRGB(255, 255, 255) disco.TextScaled = true disco.TextSize = 14.000 disco.TextWrapped = true message.Name = "message" message.Parent = Frame message.BackgroundColor3 = Color3.fromRGB(0, 0, 0) message.BorderColor3 = Color3.fromRGB(255, 0, 0) message.BorderSizePixel = 3 message.Position = UDim2.new(0.330490381, 0, 0.327814579, 0) message.Size = UDim2.new(0, 153, 0, 43) message.Font = Enum.Font.SourceSans message.Text = "hint message" message.TextColor3 = Color3.fromRGB(255, 255, 255) message.TextScaled = true message.TextSize = 14.000 message.TextWrapped = true ImageLabel.Parent = Frame ImageLabel.AnchorPoint = Vector2.new(0.5, 0.5) ImageLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageLabel.BackgroundTransparency = 1.000 ImageLabel.BorderSizePixel = 0 ImageLabel.Position = UDim2.new(0.949803591, 0, 0.0922175497, 0) ImageLabel.Size = UDim2.new(0, 60, 0, 57) ImageLabel.ZIndex = 69 ImageLabel.Image = "rbxassetid://158118263" decal.Name = "decal" decal.Parent = Frame decal.BackgroundColor3 = Color3.fromRGB(0, 0, 0) decal.BorderColor3 = Color3.fromRGB(255, 0, 0) decal.BorderSizePixel = 3 decal.Position = UDim2.new(0.665245175, 0, 0.327814579, 0) decal.Size = UDim2.new(0, 156, 0, 43) decal.Font = Enum.Font.SourceSans decal.Text = "decal spam" decal.TextColor3 = Color3.fromRGB(255, 255, 255) decal.TextScaled = true decal.TextSize = 14.000 decal.TextWrapped = true TextLabel_2.Parent = Frame TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel_2.BackgroundTransparency = 1.000 TextLabel_2.Position = UDim2.new(0.00213219621, 0, 0.88410598, 0) TextLabel_2.Size = UDim2.new(0, 468, 0, 35) TextLabel_2.Font = Enum.Font.SourceSans TextLabel_2.Text = "totally not skidded - by epicdude and lordmuhamed" TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel_2.TextScaled = true TextLabel_2.TextSize = 14.000 TextLabel_2.TextWrapped = true sp.Name = "sp" sp.Parent = Frame sp.BackgroundColor3 = Color3.fromRGB(0, 0, 0) sp.BorderColor3 = Color3.fromRGB(255, 0, 0) sp.BorderSizePixel = 3 sp.Position = UDim2.new(0, 0, 0.470198661, 0) sp.Size = UDim2.new(0, 155, 0, 43) sp.Font = Enum.Font.SourceSans sp.Text = "g00byd0lan" sp.TextColor3 = Color3.fromRGB(255, 255, 255) sp.TextScaled = true sp.TextSize = 14.000 sp.TextWrapped = true ImageLabel_2.Parent = Frame ImageLabel_2.AnchorPoint = Vector2.new(0.5, 0.5) ImageLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageLabel_2.BackgroundTransparency = 1.000 ImageLabel_2.BorderSizePixel = 0 ImageLabel_2.Position = UDim2.new(0.500244141, 0, 0.5002895, 0) ImageLabel_2.Size = UDim2.new(0, 466, 0, 301) ImageLabel_2.ZIndex = 0 ImageLabel_2.Image = "rbxassetid://8770945903" grab.Name = "grab" grab.Parent = Frame grab.BackgroundColor3 = Color3.fromRGB(0, 0, 0) grab.BorderColor3 = Color3.fromRGB(255, 0, 0) grab.BorderSizePixel = 3 grab.Position = UDim2.new(0.334754795, 0, 0.470198661, 0) grab.Size = UDim2.new(0, 154, 0, 43) grab.Font = Enum.Font.SourceSans grab.Text = "grab v2" grab.TextColor3 = Color3.fromRGB(255, 255, 255) grab.TextScaled = true grab.TextSize = 14.000 grab.TextWrapped = true devuzi.Name = "devuzi" devuzi.Parent = Frame devuzi.BackgroundColor3 = Color3.fromRGB(0, 0, 0) devuzi.BorderColor3 = Color3.fromRGB(255, 0, 0) devuzi.BorderSizePixel = 3 devuzi.Position = UDim2.new(0.667377353, 0, 0.470198661, 0) devuzi.Size = UDim2.new(0, 154, 0, 43) devuzi.Font = Enum.Font.SourceSans devuzi.Text = "devuzi" devuzi.TextColor3 = Color3.fromRGB(255, 255, 255) devuzi.TextScaled = true devuzi.TextSize = 14.000 devuzi.TextWrapped = true -- Scripts: local function WMGYTBT_fake_script() -- skybox.sky local script = Instance.new('Script', skybox) script.Parent.MouseButton1Click:Connect(function() local sky = Instance.new("Sky", game.Lighting) sky.SkyboxBk = "http://www.roblox.com/asset/?id=14452767233" sky.SkyboxFt = "http://www.roblox.com/asset/?id=14452767233" sky.SkyboxLf = "http://www.roblox.com/asset/?id=14452767233" sky.SkyboxRt = "http://www.roblox.com/asset/?id=14452767233" sky.SkyboxUp = "http://www.roblox.com/asset/?id=14452767233" sky.SkyboxDn = "http://www.roblox.com/asset/?id=14452767233" end) end coroutine.wrap(WMGYTBT_fake_script)() local function GYGLUI_fake_script() -- music.mus local script = Instance.new('Script', music) script.Parent.MouseButton1Click:Connect(function() local music2 = Instance.new("Sound", game.Workspace) music2.Name = "TROLOLOLPATRICK" music2.SoundId = "rbxassetid://160906322" music2.Volume = 2 music2:Play() wait(8) music2.Volume = 1 local music = Instance.new("Sound", game.Workspace) music.Name = "TROLOLOLSPONGE" music.SoundId = "rbxassetid://6941762944" music.Volume = 1.6 music:Play() local music3 = Instance.new("Sound", game.Workspace) music3.Name = "TROLOLOLSHREK" music3.SoundId = "rbxassetid://446864992" music3.Volume = 1.5 music3:Play() wait(3) music2:Destroy() local music4 = Instance.new("Sound", game.Workspace) music4.Name = "TROLOLOLPIZZA" music4.SoundId = "rbxassetid://7472683992" music4.Volume = 2.8 music4:Play() wait(60) local music4 = Instance.new("Sound", game.Workspace) music4.Name = "TROLOLOLPIZZA" music4.SoundId = "rbxassetid://672731096" music4.Volume = 1.5 music4:Play() end) end coroutine.wrap(GYGLUI_fake_script)() local function EVLIKZ_fake_script() -- particle.part local script = Instance.new('Script', particle) script.Parent.MouseButton1Click:Connect(function() t1 = "http://www.roblox.com/asset/?id=223238256" t2 = "http://www.roblox.com/asset/?id=201788175" t3 = "http://www.roblox.com/asset/?id=261113277" local p = game.Players:GetChildren() local w = game.Workspace:GetChildren() for i,v in pairs(p) do pe = Instance.new("ParticleEmitter", v.Character.Torso) pe.Texture = t3 pe.VelocitySpread = 100 end for i= 1,#w do if w[i]:isA("BasePart") then pe = Instance.new("ParticleEmitter", w[i]) pe.Texture = t3 pe.VelocitySpread = 5 end end end) end coroutine.wrap(EVLIKZ_fake_script)() local function LTGQME_fake_script() -- disco.discoo local script = Instance.new('Script', disco) script.Parent.MouseButton1Click:Connect(function() while true do game.Lighting.Ambient = Color3.new(math.random(), math.random(), math.random()) wait(.25) end local basics = {Color3.new(255/255,0/255,0/255),Color3.new(255/255,85/255,0/255),Color3.new(218/255,218/255,0/255),Color3.new(0/255,190/255,0/255),Color3.new(0/255,85/255,255/255),Color3.new(0/255,0/255,127/255),Color3.new(170/255,0/255,255/255),Color3.new(0/255,204/255,204/255),Color3.new(255/255,85/255,127/255),Color3.new(0/255,0/255,0/255),Color3.new(255/255,255/255,255/255)} game.Lighting.FogStart = 25 game.Lighting.FogEnd = 300 while true do wait(0.5) game.Lighting.FogColor = basics[math.random(1,#basics)] end end) end coroutine.wrap(LTGQME_fake_script)() local function YDRVB_fake_script() -- Frame.drag local script = Instance.new('LocalScript', Frame) script.Parent.Draggable = true end coroutine.wrap(YDRVB_fake_script)() local function UFJBX_fake_script() -- message.mess local script = Instance.new('Script', message) script.Parent.MouseButton1Click:Connect(function() local m = Instance.new("Hint", game.Workspace) m.Text = "team ep1ckidd, join today! w SHOUTOUT TO ROBLOX MEMES WE R EPIC MEMERZ" end) end coroutine.wrap(UFJBX_fake_script)() local function LPBUHE_fake_script() -- decal.sky local script = Instance.new('Script', decal) script.Parent.MouseButton1Click:Connect(function() function exPro(root) for _, v in pairs(root:GetChildren()) do if v:IsA("Decal") and v.Texture ~= "http://www.roblox.com/asset/?id=14452767233" then v.Parent = nil elseif v:IsA("BasePart") then v.Material = "Plastic" v.Transparency = 0 local One = Instance.new("Decal", v) local Two = Instance.new("Decal", v) local Three = Instance.new("Decal", v) local Four = Instance.new("Decal", v) local Five = Instance.new("Decal", v) local Six = Instance.new("Decal", v) One.Texture = "http://www.roblox.com/asset/?id=14452767233" Two.Texture = "http://www.roblox.com/asset/?id=14452767233" Three.Texture = "http://www.roblox.com/asset/?id=14452767233" Four.Texture = "http://www.roblox.com/asset/?id=14452767233" Five.Texture = "http://www.roblox.com/asset/?id=14452767233" Six.Texture = "http://www.roblox.com/asset/?id=14452767233" One.Face = "Front" Two.Face = "Back" Three.Face = "Right" Four.Face = "Left" Five.Face = "Top" Six.Face = "Bottom" end exPro(v) end end function asdf(root) for _, v in pairs(root:GetChildren()) do asdf(v) end end exPro(game.Workspace) asdf(game.Workspace) end) end coroutine.wrap(LPBUHE_fake_script)() local function HODK_fake_script() -- sp.sponac local script = Instance.new('LocalScript', sp) script.Parent.MouseButton1Click:Connect(function() local music = Instance.new("Sound", game.Workspace) music.Name = "spon" music.SoundId = "rbxassetid://1839246711" music.Volume = 2 music:Play() for _,v in ipairs(game.Workspace:GetDescendants()) do if v:IsA("Part") then e = Instance.new("Decal",v) e.Face = "Bottom" e.Texture="rbxassetid://14825903545" e = Instance.new("Decal",v) e.Face = "Back" e.Texture="rbxassetid://14825903545" e = Instance.new("Decal",v) e.Face = "Top" e.Texture="rbxassetid://14825903545" e = Instance.new("Decal",v) e.Face = "Left" e.Texture="rbxassetid://14825903545" e = Instance.new("Decal",v) e.Face = "Right" e.Texture="rbxassetid://14825903545" e = Instance.new("Decal",v) e.Face = "Front" e.Texture="rbxassetid://14825903545" end end wait(3.2) music:Destroy() game.Lighting.Ambient=Color3.fromRGB(248, 255, 101) script["Roblox University PIZZA!"].e:Clone().Parent = workspace script["Roblox University PIZZA!"]:Clone().Parent = game.Players.LocalPlayer.Backpack game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 269 game.Players.LocalPlayer.Character["Left Leg"].Transparency = 1 game.Players.LocalPlayer.Character["Right Leg"].Transparency = 1 for _,lleg in ipairs(game.Players.LocalPlayer.Character["Left Leg"]:GetChildren()) do lleg:destroy() end for _,rleg in ipairs(game.Players.LocalPlayer.Character["Right Leg"]:GetChildren()) do rleg:destroy() end game.Players.LocalPlayer.Character["Left Leg"].Size = Vector3.new(1, 50, 1) game.Players.LocalPlayer.Character["Right Leg"].Size = Vector3.new(1, 50, 1) end) end coroutine.wrap(HODK_fake_script)() local function XSLK_fake_script() -- grab.LocalScript local script = Instance.new('LocalScript', grab) script.Parent.MouseButton1Click:Connect(function() wait() me = game.Players.LocalPlayer char = me.Character selected = false attacking = false hurt = false grabbed = nil mode = "kill" bloodcolors = {"Bright red", "Really red", "Crimson"} enabled = true enabled2 = true local breaksound = Instance.new("Sound") breaksound.SoundId = "http://www.roblox.com/asset/?id=2801263" breaksound.Parent = game.Workspace breaksound.Volume = 0.8 local killsound = Instance.new("Sound") killsound.SoundId = "http://www.roblox.com/asset?id=16950449" killsound.Pitch = 0.65 killsound.Parent = game.Workspace local drainsound = Instance.new("Sound") drainsound.SoundId = "http://www.roblox.com/asset/?id=2785493" drainsound.Pitch = 0.7 function prop(part, parent, collide, tran, ref, x, y, z, color, anchor, form) part.Parent = parent part.formFactor = form part.CanCollide = collide part.Transparency = tran part.Reflectance = ref part.Size = Vector3.new(x,y,z) part.BrickColor = BrickColor.new(color) part.TopSurface = 0 part.BottomSurface = 0 part.Anchored = anchor part.Locked = true part:BreakJoints() end function weld(w, p, p1, a, b, c, x, y, z) w.Parent = p w.Part0 = p w.Part1 = p1 w.C1 = CFrame.fromEulerAnglesXYZ(a,b,c) * CFrame.new(x,y,z) end function mesh(mesh, parent, x, y, z, type) mesh.Parent = parent mesh.Scale = Vector3.new(x, y, z) mesh.MeshType = type end function remgui() for _,v in pairs(me.PlayerGui:GetChildren()) do if v.Name == "Modeshow" then v:remove() end end end function inform(text,delay) remgui() local sc = Instance.new("ScreenGui") sc.Parent = me.PlayerGui sc.Name = "Modeshow" local bak = Instance.new("Frame",sc) bak.BackgroundColor3 = Color3.new(1,1,1) bak.Size = UDim2.new(0.94,0,0.1,0) bak.Position = UDim2.new(0.03,0,0.037,0) bak.BorderSizePixel = 0 local gi = Instance.new("TextLabel",sc) gi.Size = UDim2.new(0.92,0,0.09,0) gi.BackgroundColor3 = Color3.new(0,0,0) gi.Position = UDim2.new(0.04,0,0.042,0) gi.TextColor3 = Color3.new(1,1,1) gi.FontSize = "Size14" gi.Text = text coroutine.resume(coroutine.create(function() wait(delay) sc:remove() end)) end if char:findFirstChild("Bricks",true) then char:findFirstChild("Bricks",true):remove() end bricks = Instance.new("Model",me.Character) bricks.Name = "Bricks" --Parts and shit rarm = char:findFirstChild("Right Arm") larm = char:findFirstChild("Left Arm") lleg = char:findFirstChild("Left Leg") torso = char:findFirstChild("Torso") hum = char:findFirstChild("Humanoid") rleg = char:findFirstChild("Right Leg") righthold = Instance.new("Part") prop(righthold, bricks, false, 1, 0, 0.1, 0.1, 0.1, "Black", false, "Custom") w11 = Instance.new("Weld") weld(w11, rarm, righthold, 0, 0, 0, 0, 1, 0) lefthold = Instance.new("Part") prop(lefthold, bricks, false, 1, 0, 0.1, 0.1, 0.1, "Black", false, "Custom") w12 = Instance.new("Weld") weld(w12, larm, lefthold, 0, 0, 0, 0, 1, 0) hold = Instance.new("Part") prop(hold, bricks, false, 0, 0, 0.2, 0.3, 0.3, "Black", false, "Custom") oh = Instance.new("Weld") weld(oh, torso, hold, -math.pi/-0.86, 1.5, math.rad(0), -0.35, -0.4, -0.5) knife = Instance.new("Part") knife.Material = "Marble" prop(knife, bricks, false, 0, 0, 0.25, 1.1, 0.3, "Black", false, "Custom") orr = Instance.new("Weld") weld(orr, hold, knife, 0, 0, 0, 0, 0.7, 0) ar = Instance.new("Weld") weld(ar, lefthold, nil, math.pi/2, 0, math.pi, 0, 0, 0) blade = Instance.new("Part") blade.Material = "Neon" prop(blade, bricks, false, 0, 0, 0.1, 2.5, 0.25, "Institutional white", false, "Custom") Instance.new("BlockMesh",blade).Scale = Vector3.new(0.3,1,1) w2 = Instance.new("Weld") weld(w2, knife, blade, 0, 0, 0, 0, -0.65, 0) blade2 = Instance.new("Part") blade2.Material = "Neon" prop(blade2, bricks, false, 0, 0, 0.1, 0.4, 0.25, "Institutional white", false, "Custom") local mew = Instance.new("SpecialMesh",blade2) mew.MeshType = "Wedge" mew.Scale = Vector3.new(0.3,1,1) w3 = Instance.new("Weld") weld(w3, blade, blade2, 0, 0, 0, 0, -1.45, 0) rb = Instance.new("Part") prop(rb, bricks, false, 1, 0, 0.1, 0.1, 0.1, "Bright red", false, "Custom") w13 = Instance.new("Weld") weld(w13, torso, rb, 0, 0, 0, -1.5, -0.5, 0) lb = Instance.new("Part") prop(lb, bricks, false, 1, 0, 0.1, 0.1, 0.1, "Bright red", false, "Custom") w14 = Instance.new("Weld") weld(w14, torso, lb, 0, 0, 0, 1.5, -0.5, 0) rw = Instance.new("Weld") weld(rw, rb, nil, 0, 0, 0, 0, 0.5, 0) lw = Instance.new("Weld") weld(lw, lb, nil, 0, 0, 0, 0, 0.5, 0) grabweld = nil platlol = nil lolhum = nil function touch(h) if hurt then if grabbed == nil then local hu = h.Parent:findFirstChild("Humanoid") local head = h.Parent:findFirstChild("Head") local torz = h.Parent:findFirstChild("Torso") if hu ~= nil and head ~= nil and torz ~= nil and h.Parent.Name ~= name then if hu.Health > 0 then grabbed = torz hu.PlatformStand = true local w = Instance.new("Weld") weld(w,righthold,grabbed,math.pi/2,0.2,0,0.7,-0.9,-0.6) grabweld = w lolhum = hu local lolxd = true platlol = lolxd hu.Changed:connect(function(prop) if prop == "PlatformStand" and platlol then hu.PlatformStand = true end end) end end end end end righthold.Touched:connect(touch) lefthold.Touched:connect(touch) function bleed(part,po) local lol1 = math.random(5,30)/100 local lol2 = math.random(5,30)/100 local lol3 = math.random(5,30)/100 local lol4 = math.random(1,#bloodcolors) local p = Instance.new("Part") prop(p,part.Parent,false,0,0,lol1,lol2,lol3,bloodcolors[lol4],false,"Custom") p.CFrame = part.CFrame * CFrame.new(math.random(-5,5)/10,po,math.random(-5,5)/10) p.Velocity = Vector3.new(math.random(-25,25),math.random(-25,25),math.random(-25,25)) p.RotVelocity = Vector3.new(math.random(-400,400)/10,math.random(-400,400)/10,math.random(-400,400)/10) p.CanCollide = true coroutine.resume(coroutine.create(function() wait(3) p:remove() end)) end h = Instance.new("HopperBin",me.Backpack) h.Name = "Grab" script.Parent = h bin = h function select(mouse) orr.Part1 = nil ar.Part1 = knife mouse.Button1Down:connect(function() if attacking == false then attacking = true lw.Part1 = larm rw.Part1 = rarm hurt = true for i=1, 8 do rw.C0 = rw.C0 * CFrame.new(-0.03,0,-0.08) * CFrame.fromEulerAnglesXYZ(0.18,0.04,0) lw.C0 = lw.C0 * CFrame.new(0.06,0,-0.06) * CFrame.fromEulerAnglesXYZ(0.15,-0.11,-0.05) wait() end wait(1) hurt = false if grabbed == nil then for i=1, 4 do rw.C0 = rw.C0 * CFrame.new(0.06,0,0.16) * CFrame.fromEulerAnglesXYZ(-0.36,-0.08,0) lw.C0 = lw.C0 * CFrame.new(-0.12,0,0.12) * CFrame.fromEulerAnglesXYZ(-0.3,0.22,0.05) wait() end lw.C0 = CFrame.new(0,0,0) rw.C0 = CFrame.new(0,0,0) lw.Part1 = nil rw.Part1 = nil attacking = false end elseif hurt == false and grabbed ~= nil and mode == "drop" then enabled2 = true grabweld:remove() grabweld = nil platlol = false grabbed = nil lolhum.PlatformStand = false lolhum = nil for i=1, 4 do rw.C0 = rw.C0 * CFrame.new(0.06,0,0.16) * CFrame.fromEulerAnglesXYZ(-0.36,-0.08,0) lw.C0 = lw.C0 * CFrame.new(-0.12,0,0.16) * CFrame.fromEulerAnglesXYZ(-0.3,0.2,0) wait() end lw.C0 = CFrame.new(0,0,0) rw.C0 = CFrame.new(0,0,0) lw.Part1 = nil rw.Part1 = nil attacking = false platlol = nil elseif hurt == false and grabbed ~= nil and grabweld ~= nil and mode == "para" and enabled2 == true then enabled2 = false enabled = false breaksound.Parent = grabbed breaksound:Play() for i=1, 5 do lw.C0 = lw.C0 * CFrame.new(0.02,0.15,-0.02) * CFrame.fromEulerAnglesXYZ(-0.05,0,-0.03) wait() end local duh = grabbed bleed(duh,1) bleed(duh,1) bleed(duh,1) bleed(duh,1) bleed(duh,1) bleed(duh,1) bleed(duh,1) bleed(duh,1) bleed(duh,1) bleed(duh,1) wait(0.12) for i=1, 5 do lw.C0 = lw.C0 * CFrame.new(-0.02,-0.15,0.02) * CFrame.fromEulerAnglesXYZ(0.05,-0,0.03) wait() end if grabbed.Parent:findFirstChild("HumanoidRootPart",true) then grabbed.Parent.HumanoidRootPart:Remove() end grabbed.Parent.Humanoid.Health = grabbed.Parent.Humanoid.Health / 1.5 elseif hurt == false and grabbed ~= nil and grabweld ~= nil and mode == "drain" and enabled == true then enabled = false enabled2 = true for i=1, 2 do lw.C0 = lw.C0 * CFrame.new(0.06,0,-0.06) * CFrame.fromEulerAnglesXYZ(0.15,-0.11,-0.05) wait() end while char.Humanoid.Health == char.Humanoid.MaxHealth do bleed(grabbed, 1) char.Humanoid.Health = char.Humanoid.Health + 1 grabbed.Parent.Humanoid.Health = grabbed.Parent.Humanoid.Health - 1 wait(0.0335) end for i=1, 1 do lw.C0 = lw.C0 * CFrame.new(-0.12,0,0.12) * CFrame.fromEulerAnglesXYZ(-0.3,0.22,0.05) wait() end enabled = true elseif hurt == false and grabbed ~= nil and grabweld ~= nil and mode == "throw" then enabled2 = true grabweld:remove() grabweld = nil local bf = Instance.new("BodyForce",grabbed) bf.force = torso.CFrame.lookVector * 4000 bf.force = bf.force + Vector3.new(0,1500,0) coroutine.resume(coroutine.create(function() wait(0.12) bf:remove() end)) for i=1, 6 do rw.C0 = rw.C0 * CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0.35,0,0) lw.C0 = lw.C0 * CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(-0.18,0,0) wait() end for i=1, 4 do rw.C0 = rw.C0 * CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(-0.47,0,0) lw.C0 = lw.C0 * CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0.2,0,0) wait() end wait(0.2) platlol = false grabbed = nil lolhum.PlatformStand = false lolhum = nil for i=1, 4 do rw.C0 = rw.C0 * CFrame.new(0.06,0,0.16) * CFrame.fromEulerAnglesXYZ(-0.36,-0.08,0) lw.C0 = lw.C0 * CFrame.new(-0.12,0,0.16) * CFrame.fromEulerAnglesXYZ(-0.3,0.2,0) wait() end lw.C0 = CFrame.new(0,0,0) rw.C0 = CFrame.new(0,0,0) lw.Part1 = nil rw.Part1 = nil attacking = false platlol = nil elseif hurt == false and grabbed ~= nil and lolhum ~= nil and grabweld ~= nil and mode == "kill" then enabled2 = true killsound.Parent = grabbed killsound:Play() for i=1, 5 do lw.C0 = lw.C0 * CFrame.new(0.02,0.12,0.1) * CFrame.fromEulerAnglesXYZ(-0.05,0,-0.03) wait() end local ne = grabbed:findFirstChild("Neck") coroutine.resume(coroutine.create(function() local duh = grabbed local duh2 = grabbed.Parent.Head local lolas = lolhum duh.RotVelocity = Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) for i=1, 75 do wait() local hm = math.random(1,15) pcall(function() if hm == 1 then duh2.Sound.Pitch = math.random(90,110)/100 duh2.Sound:play() script.Parent.Splat:Play(); end end) if hm > 0 and hm < 4 then bleed(duh,1) bleed(duh2,-0.1) bleed(duh,1) bleed(duh2,-0.1) bleed(duh,1) bleed(duh,1) bleed(duh,1) end end wait(1.2) lolas.Health = 0 for i=1, 85 do wait() local hm = math.random(1,9) pcall(function() if hm == 1 then duh2.Sound.Pitch = math.random(90,110)/100 duh2.Sound:play() end end) if hm > 0 and hm < 3 then bleed(duh,1) bleed(duh2,-0.5) end end end)) for i=1, 3 do lw.C0 = lw.C0 * CFrame.new(0.02,0.12,0.1) * CFrame.fromEulerAnglesXYZ(-0.05,0,-0.03) if ne ~= nil then grabbed.Neck.C0 = grabbed.Neck.C0 * CFrame.fromEulerAnglesXYZ(-0.35,0,0) end wait() end grabweld:remove() grabweld = nil for i=1, 4 do lw.C0 = lw.C0 * CFrame.new(-0.04,-0.24,-0.2) * CFrame.fromEulerAnglesXYZ(0.1,0,0.06) wait() end for i=1, 4 do rw.C0 = rw.C0 * CFrame.new(0.06,0,0.16) * CFrame.fromEulerAnglesXYZ(-0.36,-0.08,0) lw.C0 = lw.C0 * CFrame.new(-0.12,0,0.12) * CFrame.fromEulerAnglesXYZ(-0.3,0.22,0.05) wait() end lw.C0 = CFrame.new(0,0,0) rw.C0 = CFrame.new(0,0,0) lw.Part1 = nil rw.Part1 = nil platlol = false grabbed = nil lolhum = nil attacking = false platlol = nil end end) mouse.KeyDown:connect(function(kai) key = kai:lower() if key == "q" then mode = "drop" inform("Release",1) elseif key == "e" then mode = "throw" inform("Push",1) elseif key == "f" then mode = "kill" inform("Kill",1) elseif key == "c" then mode = "para" inform("Paralyze",1) elseif key == "x" then mode = "drain" inform("Drain",1) end end) end function desel() repeat wait() until attacking == false orr.Part1 = knife ar.Part1 = nil end bin.Selected:connect(select) bin.Deselected:connect(desel) char.Humanoid.Died:connect(function() pcall(function() grabweld:remove() grabweld = nil grabbed = nil platlol = false platlol = nil end) end) inform("Grab Knife 2 script loaded (okay there i released it calm the fuck down)",3) end) end coroutine.wrap(XSLK_fake_script)() local function UFBDFUM_fake_script() -- devuzi.dev local script = Instance.new('LocalScript', devuzi) script.Parent.MouseButton1Click:Connect(function() wait(0.001); -------------------------------------------------------------------------------------- _clear=function() local c={char;bag;gui;}; for i=1,#c do local c=c[i]:children(); for i=1,#c do if(c[i].Name==name)then c[i].Parent=nil; end; end; end; local n=name..user.Name; local c=workspace:children(); for i=1,#c do if(c[i].Name==n)then c[i].Parent=nil; end; end; end; _valid_key=function(object,key) return object[key],key; end; _new=function(class) return function(props) if(type(list_base_props)=='table')then for i,v in next,list_base_props do if(props[i]==nil)then props[i]=v; end; end; end; local object=class; if(type(class)=='string')then object=Instance.new(class:sub(1,1):upper()..class:sub(2)); end; local parent=props[1]; props[1]=nil; for i,v in next,props do local load,res,key=pcall(_valid_key,object,i:sub(1,1):upper()..i:sub(2)); if(not load)then load,res,key=pcall(_valid_key,object,i); end; if(key)then t=type(res); s=tostring(res); if(t=='userdata'and s=='Signal '..key)then if(type(v)=='table')then for i=1,#v do res:connect(v[i]); end; else res:connect(v); end; else object[key]=v; end; end; end; if(parent)then object.Parent=parent; end; return object; end; end; _RGB=function(r,g,b) return Color3.new(r/255,g/255,b/255); end; _copy=function(o) local def=o.archivable; o.archivable=true; local c=o:clone(); o.archivable=def; return c; end; _hum=function(char) local hum=char:findFirstChild'Humanoid'; if(not hum or hum.className~='Humanoid')then local c=char:children(); for i=1,#c do if(c[i].className=='Humanoid')then return c[i]; end; end; else return hum; end; end; _hum_tag=function(hum) local c=hum:findFirstChild'creator'or Instance.new('ObjectValue',hum); c.Name='creator'; c.Value=user; if(hum.Health==0 and not hum:findFirstChild'killed')then Instance.new('BoolValue',hum).Name='killed'; bullets.clip=bullets.clip+10; end; end; _hum_dam=function(hum,dam,percent) hum.Health=hum.Health-(percent and hum.MaxHealth*(dam*0.01)or dam); if(hum.Health<=hum.MaxHealth*0.1)then _hum_tag(hum); end; end; _ray=function(v0,v1,i) local mag=(v0-v1).magnitude; local ray=Ray.new(v0,(v1-v0).unit*(mag>999 and 999 or mag)); return(type(i)=='table'and workspace.FindPartOnRayWithIgnoreList or workspace.FindPartOnRay)(workspace,ray,i); end; _must=function(v0,v1,i) local hit,pos=_ray(v0,v1,i); return not hit and mouse.target or hit,pos; end; _cframe=function(x,y,z,r0,r1,r2) return CFrame.Angles( math.rad(r0 or 0), math.rad(r1 or 0), math.rad(r2 or 0) )*CFrame.new(x,y,z); end; _update=function() if(bool_active and not screen.Parent)then screen.Parent=gui; elseif(not bool_active and screen.Parent)then screen.Parent=nil; end; end; _light=function(v0,v1) local mag=(v0-v1).magnitude; local len=math.random(2,7); len=len>mag/2 and mag/2 or len; local light=_new'part'{ cFrame=CFrame.new(v0,v1); size=Vector3.new(1,1,1); color=_RGB(255,255,0); anchored=true; inv; }; _new'blockMesh'{ scale=Vector3.new(0.2,0.2,len); offset=Vector3.new(0,0,-len/2); light; }; local bb=_new'billboardGui'{ size=UDim2.new(2,0,2,0); adornee=light; light; }; _new'imageLabel'{ image=url:format(109101526); backgroundTransparency=1; size=UDim2.new(1,0,1,0); bb; }; _rem(light,0.15); end; _rem=function(object,del) if(del)then delay(del,function() if(object.Parent)then object.Parent=nil; end; end); else pcall(function() if(object.Parent)then object.Parent=nil; end; end); end; end; _blood=function(pos,count) for i=1,count do local p=_new'part'{ rotVelocity=Vector3.new(math.random(),math.random(),math.random())*50; position=pos+Vector3.new(math.random(),math.random(),math.random()); velocity=Vector3.new(math.random(),math.random(),math.random())*50; size=Vector3.new(math.random(),math.random(),math.random())/3; color=_RGB(255,0,0); transparency=0.5; canCollide=true; bottomSurface=0; topSurface=0; formFactor=3; locked=true; inv; }; delay(5,function() p.Parent=nil; end); end; end; _make_hue=function() h_hue=_new'part'{ size=Vector3.new(0.25,1.8,0.35); color=_RGB(100,100,100); formFactor=3; name='hue'; handle; }; hh_weld=_new'weld'{ c1=_cframe(0,0.5,0); part0=handle; part1=h_hue; handle; }; end; _shot=function(v0,v1) if(not time_left)then time_left=0; end; if(time_left>time())then return nil; else time_left=time()+math.random(1,10)/100; end; if(bullets.current<1)then local tick_sound=head:findFirstChild'tick_sound'or _new'sound'{ soundId='rbxasset://sounds/SWITCH3.wav'; name='tick_sound'; volume=0.2; pitch=2; head; }; tick_sound:play(); if(bullets.clip>0)then time_left=time()+2; h_hue:breakJoints(); h_hue.CanCollide=true; h_hue.Velocity=(h_hue.CFrame*CFrame.new(0,5,0)).lookVector*10; _rem(h_hue,10); delay(1.9,function() _make_hue(); local got=(bullets.clip>bullets.maximum and bullets.maximum or bullets.clip)-bullets.current; bullets.clip=bullets.clip-got; bullets.current=bullets.current+got; end); end; return nil; else bullets.current=bullets.current-1; h_weld.C1=_cframe(0,0.75,0, -math.random(1000,1100)/10,180,0); d_weld.C1=_cframe(0,-0.25,0.3); lightstuff.Visible=true; delay(0.1,function() lightstuff.Visible=false; end); _rem(_new'part'{ velocity=CFrame.new(drag.Position,(drag.CFrame*CFrame.new(-4,-5,0)).p).lookVector*10; cFrame=drag.CFrame*CFrame.new(-0.5,0,0); size=Vector3.new(0.1,0.1,0.4); color=_RGB(200,200,0); material='Slate'; canCollide=true; formFactor=3; inv; },5); delay(0.1,function() d_weld.C1=_cframe(0,-0.25,0); if(bool_active)then h_weld.C1=h_weld_cf_active; end; end) end; local hit,pos=_must(v0,v1,char); shot_sound:play(); _light(v0,v1); if(not hit)then return nil;end; if(hit.Parent.className=='Hat')then hit:breakJoints(); hit.CanCollide=true; hit.Velocity=CFrame.new(v0,pos).lookVector*math.random(30,50); hit.RotVelocity=Vector3.new(math.random(1,90),math.random(1,90),math.random(1,90)); else local hum=_hum(hit.Parent); if(not hum)then if(hit.Anchored==false and hit.Size.magnitude<4)then hit:breakJoints(); hit.CanCollide=true; end; else _hum_dam(hum,math.random(4,6)); _blood(pos,math.random(3,6)); hit.RotVelocity=Vector3.new(math.random(1,90),math.random(1,90),math.random(1,90))/6; if(hit.Name=='Head')then hum.Health=0; _blood(pos,math.random(3,6)); delay(0.001,function() _new(workspace:FindFirstChild'head_shot'or'sound'){ pitch=math.random(70,100)*0.01; soundId=url:format(1876552); name='head_shot'; workspace; }:play(); end); _hum_tag(hum); _rem(_new'part'{ cFrame=CFrame.new(v0,pos)*CFrame.new(0,0,-(v0-pos).magnitude*0.5); size=Vector3.new(0.1,0.1,(v0-pos).magnitude); color=torso.Color; transparency=0.5; canCollide=false; bottomSurface=0; anchored=true; formFactor=3; topSurface=0; inv; },30); hit.Parent=nil; for b=0,1 do for a=0,1 do for i=0,1 do _rem(_new'part'{ velocity=CFrame.new(v0,pos).lookVector*20; cFrame=hit.CFrame*CFrame.new(i,-b,a); size=Vector3.new(0.5,0.5,0.5); color=_RGB(255,255,255); bottomSurface=0; canCollide=true; transparency=0; formFactor=3; topSurface=0; hum; },30); end; end; end; end; end; end; end; ---------------------------------------------------------------------------------------- _cf_select=function(mouse) mouse.Icon=url:format(109111387);--108999296 bool_active=true; local arm=char:findFirstChild'Right Arm'; local weld=torso:findFirstChild'Right Shoulder'; if(arm and weld)then h_weld.Part0=arm; h_weld.C1=h_weld_cf_active; weld.Part1=nil; weld.Part0=nil; weld=_new(torso:findFirstChild'right_arml'or'weld'){ name='right_arml'; part0=torso; part1=arm; torso; }; arml=(arml or 0)+1; local alv=arml; local gyro=torso:findFirstChild'p_gyro'or Instance.new('BodyGyro',torso); gyro.maxTorque=Vector3.new(5e5,5e5,5e5); gyro.P=30000; gyro.D=1000; gyro.Name='p_gyro'; repeat local pos=mouse.hit.p; local val,valp,p0,p1,p2,hitpos,cj,c0,c1; val=-math.pi*0.5; valp=val*-1; p0=torso.CFrame; p0=p0+((p0*CFrame.Angles(valp,0,0)).lookVector*0.5)+(p0*CFrame.Angles(0,val,0)).lookVector; p1=p0+((p0.p-pos).unit*-2); p2=CFrame.new((p0.p+p1.p)/2,p0.p)*CFrame.Angles(val,val,0); hitpos=torso.Position; cj=CFrame.new(hitpos); c0=torso.CFrame:inverse()*cj; c1=p2:inverse()*cj; weld.C0=c0; weld.C1=c1; gyro.cframe=CFrame.new(torso.Position,Vector3.new(pos.X,torso.Position.Y,pos.Z)); wait(0.001); until arml~=alv; gyro.Parent=nil; end; end; _cf_deselect=function() bool_active=false; arml=(arml or 0)+1; loop_shot=(loop_shot or 0)+1; h_weld.Part0=torso; h_weld.C1=h_weld_cf_inactive; local weld=torso:findFirstChild'right_arml'; if(weld)then weld.Part1=nil; weld.Part0=nil; end; local arm=char:findFirstChild'Right Arm'; local weld=torso:findFirstChild'Right Shoulder'; if(arm and weld)then weld.Part0=torso; weld.Part1=arm; end; end; _cf_mouse=function(event,fun) mouse[event:sub(1,1):upper()..event:sub(2)]:connect(function(...) if(bool_active)then fun(...); end; end); end; ---------------------------------------------------------------------------------------- do local main=getfenv(0); local c=game:children(); local check=function(v) if(v.className~=''and v.className~='Instance'and game:service(v.className))then main[v.className:sub(1,1):lower()..v.className:sub(2)]=v; end; end; for i=1,#c do pcall(check,c[i]); end; end; ---------------------------------------------------------------------------------------- bullets={ maximum=51111111111111111111111111110; current=511111111111111111111111111111110; clip=501111111111111111111111111111111*4; }; list_base_props={ backgroundColor3=_RGB(0,0,0); textColor3=_RGB(200,200,200); borderSizePixel=0; color=_RGB(0,0,0); archivable=false; canCollide=false; bottomSurface=0; topSurface=0; formFactor=0; locked=true; }; ---------------------------------------------------------------------------------------- user=players.localPlayer; mouse=user:getMouse(); char=user.Character; gui=user.PlayerGui; bag=user.Backpack; torso=char.Torso; head=char.Head; hum=_hum(char); url='rbxassetid://%d'; name='dev-uzi'; h_weld_cf_inactive=_cframe(0.35,0.5,0.5, 0,90,-70); h_weld_cf_active=_cframe(0,0.75,0, -110,180,0); assert(hum,'humanoid is not found'); ---------------------------------------------------------------------------------------- _clear(); ---------------------------------------------------------------------------------------- _cf_mouse('button1Down',function() loop_shot=(loop_shot or 0)+1; local vers=loop_shot; local step=runService.Stepped; repeat _shot((tube.CFrame*CFrame.new(0,0,tube.Size.Z*0.5)).p,mouse.hit.p); step:wait();--wait(0.001); until vers~=loop_shot; end); _cf_mouse('button1Up',function() loop_shot=(loop_shot or 0)+1; end); _cf_mouse('move',function() cross_f.Position=UDim2.new(0,mouse.X-11,0,mouse.Y-11); end); _cf_mouse('keyDown',function(k) if(k=='r')then if(bullets.clip>0 and time_left<=time())then local got=(bullets.clip>bullets.maximum and bullets.maximum or bullets.clip)-bullets.current; bullets.clip=bullets.clip-got; bullets.current=bullets.current+got; if(got~=0)then time_left=time()+2; end; end; end; end); ---------------------------------------------------------------------------------------- screen=_new'screenGui'{ name=name; }; cross_f=_new'frame'{ size=UDim2.new(0,21,0,21); backgroundTransparency=1; screen; }; for i=0,1 do _new'frame'{ position=UDim2.new(0,13*i,0,11); size=UDim2.new(0,10,0,1); cross_f; }; end; for i=0,1 do _new'frame'{ position=UDim2.new(0,11,0,13*i); size=UDim2.new(0,1,0,10); cross_f; }; end; ---------------------------------------------------------------------------------------- shot_sound=_new(head:findFirstChild'2920959'or'sound'){ soundId=url:format(2920959); pitch=1.4; head; }; if(shot_sound.Name~='2920959')then shot_sound.Name='2920959'; shot_sound:play(); end; bin=_new'hopperBin'{ deselected=_cf_deselect; selected=_cf_select; name=name; bag; }; inv=_new'model'{ name=name; char; }; handle=_new'part'{ size=Vector3.new(0.3,1.3,0.4); color=_RGB(140,140,140); name='handle'; formFactor=3; inv; touched=function(hit) if(hit.Parent.className=='Model')then local hum=_hum(hit.Parent); if(hum~=nil)then _hum_dam(hum,handle.Velocity.magnitude); end; end; end; }; h_weld=_new'weld'{ c1=h_weld_cf_inactive; part1=handle; part0=torso; handle; }; _make_hue(); h_part=_new'part'{ size=Vector3.new(0.4,0.4,1.4); color=_RGB(140,140,140); name='handle'; formFactor=3; handle; }; hp_weld=_new'weld'{ c1=_cframe(0,-1.3/2,-0.3, 20,0,0); part0=handle; part1=h_part; handle; }; drag=_new'part'{ size=Vector3.new(0.5,0.45,1.5); color=_RGB(100,100,100); name='handle'; formFactor=3; handle; }; d_weld=_new'weld'{ c1=_cframe(0,-0.25,0); part0=h_part; part1=drag; handle; }; tube=_new'part'{ size=Vector3.new(0.2,0.2,1.5); color=_RGB(0,0,0); name='handle'; formFactor=3; handle; }; t_weld=_new'weld'{ c1=_cframe(0,-0.3,-0.1); part0=h_part; part1=tube; handle; }; bullets_label=_new'textLabel'{ textStrokeColor3=_RGB(0,0,0); textColor3=_RGB(200,200,200); textStrokeTransparency=0; backgroundTransparency=1; fontSize=5; screen; }; lightstuff=_new'frame'{ backgroundColor3=_RGB(255,255,255); position=UDim2.new(0,0,0,-1); backgroundTransparency=0.5; size=UDim2.new(1,0,1,1); borderSizePixel=0; visible=false; screen; }; coroutine.wrap(function() local red,white,green; repeat if(screen.Parent)then if(not green and bullets.current==bullets.maximum)then green=true; bullets_label.TextColor3=_RGB(0,200,0); elseif(not red and bullets.current==0)then red=true; bullets_label.TextColor3=_RGB(200,0,0); elseif((red or green)and bullets.current~=0 and bullets.current~=bullets.maximum)then bullets_label.TextColor3=_RGB(200,200,200); green=false; red=false; end; bullets_label.Text=('Bullets: %d/%d'):format(bullets.current,bullets.clip); bullets_label.Size=UDim2.new(0,bullets_label.TextBounds.X,0,bullets_label.TextBounds.Y); bullets_label.Position=UDim2.new(1,-bullets_label.TextBounds.X-6,1,-bullets_label.TextBounds.Y-6); end; wait(0.001); until nil; end)(); ---------------------------------------------------------------------------------------- _G.dev_pistol_version=(_G.dev_pistol_version or 0)+1; local vers=_G.dev_pistol_version; repeat _update();wait(0.001);until _G.dev_pistol_version~=vers or hum.Health==0; if(hum.Health==0)then _clear(); end; script.Disabled=true; --mediafire----------------------------------------------------------------------------- end) end coroutine.wrap(UFBDFUM_fake_script)()