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Touch Extender

Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players engage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.

What is Roblox Script?

Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.

How to Use Roblox Script?

  1. Launch Roblox and join your desired game.
  2. Click the “Copy” button to duplicate the script code.
  3. Paste the script code into your preferred Roblox executor.
  4. Execute the script code and savor the enhanced experience.
--[[
	WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
-- Track & Field: Infinite Script made by mxkxkks

-- DO NOT USE WALKSPEED SCRIPTS WHILE USING THIS SCRIPT OR IT WILL GET FLAGGED AS TELEPORTING!
-- Leave the vector values alone if you don't know what you're doing. You can lower the values if you encounter a ban.
-- Please leave everything as it is to avoid kick detection.
-- Script revamped to only touch extender since some kids can't comprehend the main point of the script.
-- Made more visual.
-- Resized checkpoints.

local Players = game:GetService("Players")
local Workspace = game:GetService("Workspace")

local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")

local originalSizes = {}
local debounce = false

local specificRaces = { 
    "110 METER HURDLES",
    "200 METER DASH"
}

local function fuckline(part)
    local outline = Instance.new("SelectionBox")
    outline.Parent = part
    outline.Adornee = part
    outline.LineThickness = 0.1  
    outline.Color3 = Color3.new(0, 0, 1) 
end

local function adjustHitbox()
    local titleText = Workspace.Map.Timers.Timer.Title.SurfaceGui.TitleText

    for _, v in ipairs(Workspace:GetDescendants()) do
        if v:IsA("Part") then
            if v.Name == "EndPoint" or v.Name:match("^Checkpoint%d+$") then
                if v.Name == "EndPoint" then
                    v.Transparency = 0.9
                    fuckline(v)  
                end

                if not originalSizes[v] then
                    originalSizes[v] = v.Size
                end

                local targetSize -- lower the values if you encounter a ban.
                if titleText.Text == "300 METER DASH" then
                    targetSize = Vector3.new(v.Size.X, v.Size.Y, 300)
                elseif titleText.Text == "60 METER DASH" then
                    targetSize = Vector3.new(v.Size.X, v.Size.Y, 75)
                elseif titleText.Text == "100 METER DASH" then
                    targetSize = Vector3.new(v.Size.X, v.Size.Y, 80)
                elseif table.find(specificRaces, titleText.Text) then
                    targetSize = Vector3.new(v.Size.X, v.Size.Y, 105)
                elseif titleText.Text:find("RELAY") then
                    targetSize = Vector3.new(v.Size.X, v.Size.Y, 85)
                else
                    targetSize = Vector3.new(v.Size.X, v.Size.Y, 400)
                end

                if v.Size ~= targetSize then
                    v.Size = targetSize
                    v.CanCollide = false
                end
            elseif v.Name == "LandingPad" then -- useless.
                local targetSize = Vector3.new(v.Size.X, 400, v.Size.Z)

                if v.Size ~= targetSize then
                    v.Size = targetSize
                    v.CanCollide = false
                end
            end
        end
    end
end

local function onDescendantAdded(descendant)
    if debounce then return end
    debounce = true
    wait(0.5)
    adjustHitbox()
    debounce = false
end

Workspace.DescendantAdded:Connect(onDescendantAdded)

 

Remember to employ a dummy account when injecting scripts. We cannot be held responsible for any potential harm caused to your Roblox account.

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