Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players enagage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
What is Roblox Script?
Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.
How to Use Roblox Script?
- Launch Roblox and join your desired game.
- Click the “Copy” button to duplicate the script code.
- Paste the script code into your preferred Roblox executor.
- Execute the script code and savor the enhanced experience.
--[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local function tweenProperty(object, properties, duration) local tweenInfo = TweenInfo.new(duration, Enum.EasingStyle.Linear, Enum.EasingDirection.Out) local tween = game:GetService("TweenService"):Create(object, tweenInfo, properties) tween:Play() end local function speech(txt) local ts = game:GetService("TweenService") local Dialogue = Instance.new("BillboardGui") local Chat1 = Instance.new("Frame") local Sub = Instance.new("TextLabel") local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoidRootPart = character:WaitForChild("HumanoidRootPart") Dialogue.Active = true Dialogue.Size = UDim2.new(15, 0, 15, 0) Dialogue.StudsOffset = Vector3.new(0, 0, 2) Dialogue.ZIndexBehavior = Enum.ZIndexBehavior.Sibling Dialogue.Name = "Dialogue" Dialogue.Parent = humanoidRootPart Chat1.AnchorPoint = Vector2.new(0.5, 0.5) Chat1.BackgroundColor3 = Color3.new(1, 1, 1) Chat1.BorderColor3 = Color3.new(0, 0, 0) Chat1.BorderSizePixel = 2 Chat1.Position = UDim2.new(0.6, 0, -0.2, 0) Chat1.Size = UDim2.new(0.1, 0, 0.2, 0) Chat1.Name = "Chat1" Chat1.BackgroundTransparency = 1 Chat1.Parent = Dialogue Sub.FontFace = Font.new("rbxassetid://12187375716", Enum.FontWeight.Bold, Enum.FontStyle.Italic) Sub.Text = txt Sub.TextColor3 = Color3.new(0, 0, 0) Sub.TextScaled = true Sub.TextSize = 14 Sub.TextWrapped = true Sub.AnchorPoint = Vector2.new(0.5, 0.5) Sub.BackgroundColor3 = Color3.new(1, 1, 1) Sub.TextTransparency = 1 Sub.BorderColor3 = Color3.new(0, 0, 0) Sub.BorderSizePixel = 0 Sub.Position = UDim2.new(0.5, 0, 0.5, 0) Sub.Size = UDim2.new(0.85, 0, 0.35, 0) Sub.Name = "Sub" Sub.Parent = Chat1 Sub.BackgroundTransparency = 1 game.Debris:AddItem(Chat1, 25) game.Debris:AddItem(Sub, 25) local duration = 0.6 tweenProperty(Chat1, {BackgroundTransparency = 0}, duration) tweenProperty(Sub, {TextTransparency = 0}, duration) tweenProperty(Chat1, {Position = UDim2.new(0.6, 0, 0.4, 0)}, 0.6) task.wait(1.8) tweenProperty(Chat1, {BackgroundTransparency = 1}, 1.2) tweenProperty(Sub, {TextTransparency = 1}, 1.2) end local function speech2(txt2) local ts1 = game:GetService("TweenService") local Dialogue1 = Instance.new("BillboardGui") local Chat2 = Instance.new("Frame") local Sub_1 = Instance.new("TextLabel") local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoidRootPart = character:WaitForChild("HumanoidRootPart") -- Create the BillboardGui and position it above the player Dialogue1.Active = true Dialogue1.Size = UDim2.new(15, 0, 15, 0) Dialogue1.StudsOffset = Vector3.new(0, 3, 0) -- Adjusted to make it float above the character Dialogue1.ZIndexBehavior = Enum.ZIndexBehavior.Sibling Dialogue1.Name = "Dialogue1" Dialogue1.Parent = humanoidRootPart Chat2.AnchorPoint = Vector2.new(0.5, 0.5) Chat2.BackgroundColor3 = Color3.new(1, 1, 1) Chat2.BorderColor3 = Color3.new(0, 0, 0) Chat2.BorderSizePixel = 2 Chat2.Position = UDim2.new(0.35, 0, 1.0, 0) Chat2.Size = UDim2.new(0.1, 0, 0.2, 0) Chat2.Name = "Chat2" Chat2.Parent = Dialogue1 Chat2.BackgroundTransparency = 1 Sub_1.FontFace = Font.new("rbxassetid://12187375716", Enum.FontWeight.Bold, Enum.FontStyle.Italic) Sub_1.Text = txt2 Sub_1.TextColor3 = Color3.new(0, 0, 0) Sub_1.TextScaled = true Sub_1.TextSize = 14 Sub_1.TextWrapped = true Sub_1.AnchorPoint = Vector2.new(0.5, 0.5) Sub_1.BackgroundColor3 = Color3.new(1, 1, 1) Sub_1.BackgroundTransparency = 1 Sub_1.TextTransparency = 1 Sub_1.BorderColor3 = Color3.new(0, 0, 0) Sub_1.BorderSizePixel = 0 Sub_1.Position = UDim2.new(0.5, 0, 0.5, 0) Sub_1.Size = UDim2.new(0.85, 0, 0.5, 0) Sub_1.Name = "Sub_1" Sub_1.Parent = Chat2 game.Debris:AddItem(Chat2, 25) game.Debris:AddItem(Sub_1, 25) local duration = 0.6 -- Fade in the chat bubble tweenProperty(Chat2, {BackgroundTransparency = 0}, duration) tweenProperty(Sub_1, {TextTransparency = 0}, duration) -- Move the bubble slightly upward tweenProperty(Chat2, {Position = UDim2.new(0.36, 0, 0.7, 0)}, 0.6) -- Wait for a short period to display the message task.wait(1.8) -- Fade out the bubble and text tweenProperty(Chat2, {BackgroundTransparency = 1}, 1.2) tweenProperty(Sub_1, {TextTransparency = 1}, 1.2) end -- base tool name local player = game.Players.LocalPlayer local playerGui = player.PlayerGui local hotbar = playerGui:FindFirstChild("Hotbar") local backpack = hotbar:FindFirstChild("Backpack") local hotbarFrame = backpack:FindFirstChild("Hotbar") local baseButton = hotbarFrame:FindFirstChild("1").Base local ToolName = baseButton.ToolName ToolName.Text = "AIR SHOT" -- put the name of the base move 1 local player = game.Players.LocalPlayer local playerGui = player.PlayerGui local hotbar = playerGui:FindFirstChild("Hotbar") local backpack = hotbar:FindFirstChild("Backpack") local hotbarFrame = backpack:FindFirstChild("Hotbar") local baseButton = hotbarFrame:FindFirstChild("2").Base local ToolName = baseButton.ToolName ToolName.Text = "PRIDEFUL BARRAGES" -- put the name of the base move 2 local player = game.Players.LocalPlayer local playerGui = player.PlayerGui local hotbar = playerGui:FindFirstChild("Hotbar") local backpack = hotbar:FindFirstChild("Backpack") local hotbarFrame = backpack:FindFirstChild("Hotbar") local baseButton = hotbarFrame:FindFirstChild("3").Base local ToolName = baseButton.ToolName ToolName.Text = "Kick Shot" -- put the name of the base move 3 local player = game.Players.LocalPlayer local playerGui = player.PlayerGui local hotbar = playerGui:FindFirstChild("Hotbar") local backpack = hotbar:FindFirstChild("Backpack") local hotbarFrame = backpack:FindFirstChild("Hotbar") local baseButton = hotbarFrame:FindFirstChild("4").Base local ToolName = baseButton.ToolName ToolName.Text = "ForceFul Kick" -- put the name of the base move 4 local Players = game:GetService("Players") local player = Players.LocalPlayer local playerGui = player:WaitForChild("PlayerGui") local function findGuiAndSetText() local screenGui = playerGui:FindFirstChild("ScreenGui") if screenGui then local magicHealthFrame = screenGui:FindFirstChild("MagicHealth") if magicHealthFrame then local textLabel = magicHealthFrame:FindFirstChild("TextLabel") if textLabel then textLabel.Text = "alright then... LET'S GET SERIOUS!" -- put the name of the ult name ultimate text end end end end -- move 1 playerGui.DescendantAdded:Connect(findGuiAndSetText) findGuiAndSetText() local animationId = 10468665991 -- the anim that will get track local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local function onAnimationPlayed(animationTrack) if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then local p = game.Players.LocalPlayer local Humanoid = p.Character:WaitForChild("Humanoid") for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do animTrack:Stop() end local AnimAnim = Instance.new("Animation") AnimAnim.AnimationId = "rbxassetid://15310973900" -- the specific anim local Anim = Humanoid:LoadAnimation(AnimAnim) local startTime = 0 -- speed for specific Anim:Play() Anim:AdjustSpeed(0) Anim.TimePosition = startTime Anim:AdjustSpeed(1.8) speech("AIR SHOT!") end end -- end of move 1 -- move 2 humanoid.AnimationPlayed:Connect(onAnimationPlayed) local animationId = 10466974800 -- the move that it will track local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local function onAnimationPlayed(animationTrack) if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then local p = game.Players.LocalPlayer local Humanoid = p.Character:WaitForChild("Humanoid") for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do animTrack:Stop() end local AnimAnim = Instance.new("Animation") AnimAnim.AnimationId = "rbxassetid://12296882427" -- the specific move ur gonna replace local Anim = Humanoid:LoadAnimation(AnimAnim) local startTime = 0 -- speed for the specific anim Anim:Play() Anim:AdjustSpeed(0) Anim.TimePosition = startTime end end -- end of move 2 -- move 3 humanoid.AnimationPlayed:Connect(onAnimationPlayed) local animationId = 10471336737 -- the anim that will track local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local function onAnimationPlayed(animationTrack) if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then local p = game.Players.LocalPlayer local Humanoid = p.Character:WaitForChild("Humanoid") for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do animTrack:Stop() end local AnimAnim = Instance.new("Animation") AnimAnim.AnimationId = "rbxassetid://17534631905" -- the specific anim local Anim = Humanoid:LoadAnimation(AnimAnim) local startTime = 0 -- speed for specific anim Anim:Play() Anim:AdjustSpeed(0) Anim.TimePosition = startTime speech("TAKE THIS.") end end -- end of move 3 -- move 4 humanoid.AnimationPlayed:Connect(onAnimationPlayed) local animationId = 12510170988 -- the specific anim that will get track local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local function onAnimationPlayed(animationTrack) if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then local p = game.Players.LocalPlayer local Humanoid = p.Character:WaitForChild("Humanoid") for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do animTrack:Stop() end local AnimAnim = Instance.new("Animation") AnimAnim.AnimationId = "rbxassetid://13295936866" -- the specific anim local Anim = Humanoid:LoadAnimation(AnimAnim) local startTime = 0 -- the speed for the specific anim task.wait(0.4) Anim:Play() Anim:AdjustSpeed(0) Anim.TimePosition = startTime Anim:AdjustSpeed(1.9) speech("Rocket roll.") end end -- end of move 4 -- death counter humanoid.AnimationPlayed:Connect(onAnimationPlayed) local animationId = 11343318134 -- the anim will get track local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local function onAnimationPlayed(animationTrack) if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then local p = game.Players.LocalPlayer local Humanoid = p.Character:WaitForChild("Humanoid") for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do animTrack:Stop() end local AnimAnim = Instance.new("Animation") AnimAnim.AnimationId = "rbxassetid://13499771836" -- the specific anim local Anim = Humanoid:LoadAnimation(AnimAnim) local startTime = 2 -- speed for specific anim Anim:Play() Anim:AdjustSpeed(0) Anim.TimePosition = startTime Anim:AdjustSpeed(0.2) end end -- end of death counter -- wall combo local function speechnowait() task.spawn(function() speech("Be blown away.") end) end humanoid.AnimationPlayed:Connect(onAnimationPlayed) local animationId = 15955393872 -- the anim that will get track local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local function onAnimationPlayed(animationTrack) if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then local p = game.Players.LocalPlayer local Humanoid = p.Character:WaitForChild("Humanoid") for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do animTrack:Stop() end local biggiegyat = Instance.new("Animation") biggiegyat.AnimationId = "rbxassetid://13876406148" local Players = game:GetService("Players") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local SecondAnimAnim = Instance.new("Animation") SecondAnimAnim.AnimationId = "rbxassetid://12502664044" local Animater = humanoid:LoadAnimation(SecondAnimAnim) local AnimAnim = Instance.new("Animation") AnimAnim.AnimationId = "rbxassetid://15520132233" local Anim = humanoid:LoadAnimation(AnimAnim) local Al2 = humanoid:LoadAnimation(biggiegyat) local startTime = 0.2 Anim:Play() Anim:AdjustSpeed(0) Anim.TimePosition = startTime Anim:AdjustSpeed(1) speechnowait() task.wait(0.7) Anim:Stop() Animater:Play() task.wait(0.8) Animater:Stop() Al2:Play() Al2.TimePosition = 1.2 end end -- end of wall combo -- serious punch humanoid.AnimationPlayed:Connect(onAnimationPlayed) local animationId = 12983333733 -- the anim will get track local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local function onAnimationPlayed(animationTrack) if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then local p = game.Players.LocalPlayer local Humanoid = p.Character:WaitForChild("Humanoid") for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do animTrack:Stop() end local AnimAnim = Instance.new("Animation") AnimAnim.AnimationId = "rbxassetid://13073745835" -- the specific anim local Anim = Humanoid:LoadAnimation(AnimAnim) local startTime = 0 -- speed of specific anim Anim:Play() Anim:AdjustSpeed(0) Anim.TimePosition = startTime Anim:AdjustSpeed(0.2) end end -- end of serious punch -- tableflip local animationId = 11365563255 -- the anim that will get tracked local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local function onAnimationPlayed(animationTrack) if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then local p = game.Players.LocalPlayer local Humanoid = p.Character:WaitForChild("Humanoid") for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do animTrack:Stop() end local AnimAnim = Instance.new("Animation") AnimAnim.AnimationId = "rbxassetid://13716964686" -- the specific anim local Anim = Humanoid:LoadAnimation(AnimAnim) local startTime = 0 -- speed for the specific anim Anim:Play() Anim:AdjustSpeed(0.5) Anim.TimePosition = startTime Anim:AdjustSpeed(0.3) end end -- end of table flip -- ult anim humanoid.AnimationPlayed:Connect(onAnimationPlayed) local animationId = 12447707844 -- the anim will get track local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local function onAnimationPlayed(animationTrack) if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then local p = game.Players.LocalPlayer local Humanoid = p.Character:WaitForChild("Humanoid") for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do animTrack:Stop() end local AnimAnim = Instance.new("Animation") AnimAnim.AnimationId = "rbxassetid://17292505729" -- the specific anim local Anim = Humanoid:LoadAnimation(AnimAnim) local startTime = 0 -- the specific anim Anim:Play() Anim:AdjustSpeed(0) Anim.TimePosition = startTime Anim:AdjustSpeed(1) task.spawn(function() speech("THIS IS..") end) task.spawn(function() task.wait(0.8) speech2("..REAL CURSED SPEECH.") end) end end -- the end of ult anim -- front dash humanoid.AnimationPlayed:Connect(onAnimationPlayed) local animationId = 10479335397 -- the anim will get track local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local function onAnimationPlayed(animationTrack) if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then local p = game.Players.LocalPlayer local Humanoid = p.Character:WaitForChild("Humanoid") for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do animTrack:Stop() end local AnimAnim = Instance.new("Animation") AnimAnim.AnimationId = "rbxassetid://14046756619" -- the specific anim local Anim = Humanoid:LoadAnimation(AnimAnim) local startTime = 0 -- the specific anim Anim:Play() Anim:AdjustSpeed(0) Anim.TimePosition = startTime Anim:AdjustSpeed(0.7) delay(1.2, function() Anim:Stop() end) end end -- end of front dash -- mini uppercut humanoid.AnimationPlayed:Connect(onAnimationPlayed) local animationId = 10503381238 -- the anim will get track local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local function onAnimationPlayed(animationTrack) if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then local p = game.Players.LocalPlayer local Humanoid = p.Character:WaitForChild("Humanoid") for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do animTrack:Stop() end local AnimAnim = Instance.new("Animation") AnimAnim.AnimationId = "rbxassetid://14900168720" -- the specific anim local Anim = Humanoid:LoadAnimation(AnimAnim) local startTime = 1.3 -- the speed for specific anim Anim:Play() Anim:AdjustSpeed(0) Anim.TimePosition = startTime Anim:AdjustSpeed(1) end end -- end of mini upper cut -- downslam humanoid.AnimationPlayed:Connect(onAnimationPlayed) local animationId = 10470104242 -- the anim that will get track local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local function onAnimationPlayed(animationTrack) if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then local p = game.Players.LocalPlayer local Humanoid = p.Character:WaitForChild("Humanoid") for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do animTrack:Stop() end local AnimAnim = Instance.new("Animation") AnimAnim.AnimationId = "rbxassetid://12684185971" -- the specific anim local Anim = Humanoid:LoadAnimation(AnimAnim) local startTime = 0 -- the speed for specific anim wait(0.2) Anim:Play() Anim:AdjustSpeed(0) Anim.TimePosition = startTime Anim:AdjustSpeed(1) end end -- end of downslam -- m1's humanoid.AnimationPlayed:Connect(onAnimationPlayed) local Players = game:GetService("Players") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") -- the anim that will get track local animationIdsToStop = { [10469493270] = true, [10469630950] = true, [10469639222] = true, [10469643643] = true, } -- the specific anim local replacementAnimations = { ["10469643643"] = "rbxassetid://17889290569", -- 4th m1's dont change the [12345678910] change the rbxassetid://123.. ["10469639222"] = "rbxassetid://17889471098", -- 3rd m1's dont chang
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