Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. Universal: Finished FE Script This action-adventure game revolves around a pirate theme, where players enagage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
What is Roblox Script?
Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.
How to Use Roblox Script?
- Launch Roblox and join your desired game.
- Click the “Copy” button to duplicate the script code.
- Paste the script code into your preferred Roblox executor.
- Execute the script code and savor the enhanced experience.
--[[ WARNING: Heads up! This script has not been verified by BloxFrutiScript. Use at your own risk! ]] --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local humanoidRootPart = character:WaitForChild("HumanoidRootPart") -- Create Tool local tool = Instance.new("Tool") tool.Name = "Hollow Purple" tool.RequiresHandle = false tool.Parent = player.Backpack -- Animation IDs local animation1Id = "rbxassetid://48138189" -- Animation for Red and Blue Fusion local animation2Id = "rbxassetid://193307200" -- Animation for Purple Release -- Animation Duration local animation1Duration = 1 -- seconds local purpleReleaseWait = 1 -- seconds -- Hollow Purple Quotes local quotes = { "Curse energy: Imaginary mass.", "Blue attracts, red repels.", "Now, Hollow Purple!" } -- Function to send chat messages using TextChatService local function sendChatMessage(message) local chatService = game:GetService("TextChatService") local defaultChannel = chatService:FindFirstChild("TextChannels"):FindFirstChild("RBXGeneral") -- Default general channel if defaultChannel then defaultChannel:SendAsync(message) -- Send message to the general chat channel else warn("Default chat channel not found!") end end -- Function to activate tool tool.Activated:Connect(function() -- Disable player controls and prevent falling humanoid.PlatformStand = true humanoidRootPart.Anchored = true -- Play First Animation (Red and Blue Fusion) local animator = humanoid:FindFirstChildOfClass("Animator") or humanoid:WaitForChild("Animator") local animation1 = Instance.new("Animation") animation1.AnimationId = animation1Id local track1 = animator:LoadAnimation(animation1) track1:Play() -- Send quotes to chat for _, quote in ipairs(quotes) do sendChatMessage(quote) wait(1) -- Pause between quotes end -- Wait for the animation to finish wait(animation1Duration) -- Play Second Animation (Purple Ball Release) track1:Stop() local animation2 = Instance.new("Animation") animation2.AnimationId = animation2Id local track2 = animator:LoadAnimation(animation2) track2:Play() -- Wait before shooting the ball wait(purpleReleaseWait) -- Create and Shoot the Purple Ball local purpleBall = Instance.new("Part") purpleBall.Name = "HollowPurpleBall" purpleBall.Size = Vector3.new(5, 5, 5) purpleBall.Shape = Enum.PartType.Ball purpleBall.BrickColor = BrickColor.new("Royal purple") purpleBall.Material = Enum.Material.Neon purpleBall.CFrame = character.Head.CFrame + character.Head.CFrame.LookVector * 3 purpleBall.Anchored = false purpleBall.CanCollide = false purpleBall.Parent = workspace -- Apply Force to the Ball local bodyVelocity = Instance.new("BodyVelocity") bodyVelocity.MaxForce = Vector3.new(1e6, 1e6, 1e6) bodyVelocity.Velocity = character.Head.CFrame.LookVector * 100 bodyVelocity.Parent = purpleBall -- Cleanup the ball after 5 seconds game:GetService("Debris"):AddItem(purpleBall, 5) -- Re-enable player controls and reset position humanoidRootPart.Anchored = false humanoid.PlatformStand = false end) local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local humanoidRootPart = character:WaitForChild("HumanoidRootPart") -- Create Tool local tool = Instance.new("Tool") tool.Name = "Heavenly Float" tool.RequiresHandle = false tool.Parent = player.Backpack -- Function to detect chat system local function detectChatSystem() local chatService = game:GetService("TextChatService") if chatService and chatService.TextChannels then local defaultChannel = chatService.TextChannels:FindFirstChild("RBXGeneral") if defaultChannel then return "new" end end if game:GetService("ReplicatedStorage"):FindFirstChild("DefaultChatSystemChatEvents") then return "old" end return "none" end -- Function to send chat messages based on chat system local function sendChatMessage(message, chatType) if chatType == "new" then local chatService = game:GetService("TextChatService") local defaultChannel = chatService.TextChannels:FindFirstChild("RBXGeneral") if defaultChannel then defaultChannel:SendAsync(message) end elseif chatType == "old" then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(message, "All") else warn("No compatible chat system found!") end end -- Main execution logic local chatType = detectChatSystem() if chatType == "none" then warn("No chat system detected! The script will not fully execute.") return -- Exit script execution end -- Function to activate tool tool.Activated:Connect(function() -- Disable player controls humanoid.PlatformStand = true -- Float into the air humanoidRootPart.Anchored = true humanoidRootPart.CFrame = humanoidRootPart.CFrame * CFrame.new(0, 5, 0) humanoidRootPart.CFrame = humanoidRootPart.CFrame * CFrame.Angles(math.rad(90), 0, 0) wait(1) sendChatMessage("Sorry...", chatType) wait(1.2) sendChatMessage("Amanai.", chatType) wait(1.2) sendChatMessage("I'm not even angry over you right now.", chatType) wait(1.2) sendChatMessage("I bear no grudge against anyone.", chatType) wait(1.2) sendChatMessage("It's just that the world feels so..", chatType) wait(1.2) sendChatMessage("So wonderful right now.", chatType) wait(1.2) sendChatMessage("Throughout Heaven and Earth..", chatType) wait(1.2) sendChatMessage("I alone am the honored one.", chatType) wait(5) humanoidRootPart.Anchored = false humanoid.PlatformStand = false humanoidRootPart.CFrame = humanoidRootPart.CFrame * CFrame.Angles(math.rad(-90), 0, 0) end) local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") -- Create Tool local tool = Instance.new("Tool") tool.Name = "Maximum Output: Blue" tool.RequiresHandle = false tool.Parent = player.Backpack -- Function to detect if TextChatService is available local function detectTextChatService() local chatService = game:GetService("TextChatService") if chatService and chatService.TextChannels then local defaultChannel = chatService.TextChannels:FindFirstChild("RBXGeneral") if defaultChannel then return defaultChannel end end return nil end -- Function to send chat messages using TextChatService local function sendChatMessage(message) local defaultChannel = detectTextChatService() if defaultChannel then defaultChannel:SendAsync(message) else warn("TextChatService or default channel not found!") end end -- Function to play an animation local function playAnimation(animationId, fadeTime, speed, duration) local animation = Instance.new("Animation") animation.AnimationId = "rbxassetid://" .. tostring(animationId) local animationTrack = humanoid:LoadAnimation(animation) animationTrack:Play(fadeTime) animationTrack.TimePosition = 0 animationTrack:AdjustSpeed(speed) task.delay(duration, function() animationTrack:Stop(fadeTime) end) return animationTrack end -- Tool Activation Logic tool.Activated:Connect(function() -- Make the player say the phrase using TextChatService sendChatMessage("Maximum Output! Blue!") -- Play animation sequence playAnimation(73148207, 3, 0.8, 5) wait(5) -- Normal wait restored playAnimation(93648331, 0.6, 0.5, 1) wait(1) -- Normal wait restored playAnimation(71446087, 0.6, 0.9, 2) wait(2) -- Normal wait restored playAnimation(73177702, 0.8, 0.4, 1) wait(1) -- Normal wait restored playAnimation(78569321, 1, 1.5, 1) wait(1) -- Normal wait restored playAnimation(220910360, 6, 0.9, 5) wait(5) -- Normal wait restored end) local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") -- Create Tool local tool = Instance.new("Tool") tool.Name = "Reversal Red" tool.RequiresHandle = false tool.Parent = player.Backpack -- Function to detect if TextChatService is available local function detectTextChatService() local chatService = game:GetService("TextChatService") if chatService and chatService.TextChannels then local defaultChannel = chatService.TextChannels:FindFirstChild("RBXGeneral") if defaultChannel then return defaultChannel end end return nil end -- Function to send chat messages using TextChatService local function sendChatMessage(message) local defaultChannel = detectTextChatService() if defaultChannel then defaultChannel:SendAsync(message) else warn("TextChatService or default channel not found!") end end -- Function to play an animation local function playAnimation(animationId, fadeTime, speed, duration) local animation = Instance.new("Animation") animation.AnimationId = "rbxassetid://" .. tostring(animationId) local animationTrack = humanoid:LoadAnimation(animation) animationTrack:Play(fadeTime) animationTrack.TimePosition = 0 animationTrack:AdjustSpeed(speed) task.delay(duration, function() animationTrack:Stop(fadeTime) end) return animationTrack end -- Tool Activation Logic tool.Activated:Connect(function() -- Make the player say the phrase using TextChatService sendChatMessage("Reversal Red!") -- Play the specified animation playAnimation(54584713, 1, 1, 3) -- Animation ID, fadeTime, speed, duration end)
Description
A Blox Fruit Script is a custom code or program intended to mechanize undertakings or improve ongoing interaction in the Roblox game Blox Natural products. Players use contents to acquire benefits, for example, auto-cultivating, quicker level-ups, abilities to open, and that’s just the beginning, frequently working on redundant assignments to work on their general involvement with the game. Remember that utilizing contents might abuse Roblox’s help out and bring about punishments, including account boycotts.