Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. Universal: INF Jump, Enable Game Passes Script This action-adventure game revolves around a pirate theme, where players enagage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
What is Roblox Script?
Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.
How to Use Roblox Script?
- Launch Roblox and join your desired game.
- Click the “Copy” button to duplicate the script code.
- Paste the script code into your preferred Roblox executor.
- Execute the script code and savor the enhanced experience.
--[[ WARNING: Heads up! This script has not been verified by BloxFruitScript. Use at your own risk! ]] -- scxrykidd -- Please Subscribe To The Channel If Your Not -- This Script Will Be Converted To LoadString Very Soon As Its In Beta -- Instances: local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local Background = Instance.new("ImageLabel") local UICorner = Instance.new("UICorner") local ImageLabel = Instance.new("ImageLabel") local UICorner_2 = Instance.new("UICorner") local ImageLabel_2 = Instance.new("ImageLabel") local UICorner_3 = Instance.new("UICorner") local ImageLabel_3 = Instance.new("ImageLabel") local UICorner_4 = Instance.new("UICorner") local ImageLabel_4 = Instance.new("ImageLabel") local UICorner_5 = Instance.new("UICorner") local ImageLabel_5 = Instance.new("ImageLabel") local UICorner_6 = Instance.new("UICorner") local UICorner_7 = Instance.new("UICorner") local TextLabel = Instance.new("TextLabel") local UIGradient = Instance.new("UIGradient") local TextLabel_2 = Instance.new("TextLabel") local UIGradient_2 = Instance.new("UIGradient") local SwitchBackground = Instance.new("TextButton") local Switch = Instance.new("Frame") local UICorner_8 = Instance.new("UICorner") local UICorner_9 = Instance.new("UICorner") local TextLabel_3 = Instance.new("TextLabel") local UICorner_10 = Instance.new("UICorner") local SwitchBackground_2 = Instance.new("TextButton") local Switch_2 = Instance.new("Frame") local UICorner_11 = Instance.new("UICorner") local UICorner_12 = Instance.new("UICorner") local TextLabel_4 = Instance.new("TextLabel") local UICorner_13 = Instance.new("UICorner") local TextLabel_5 = Instance.new("TextLabel") local UIGradient_3 = Instance.new("UIGradient") --Properties: ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.fromRGB(62, 0, 0) Frame.Position = UDim2.new(0.281459421, 0, 0.318518519, 0) Frame.Size = UDim2.new(0, 627, 0, 332) Background.Name = "Background" Background.Parent = Frame Background.BackgroundColor3 = Color3.fromRGB(62, 0, 0) Background.Size = UDim2.new(0, 627, 0, 332) Background.Image = "rbxassetid://13367015351" Background.ImageColor3 = Color3.fromRGB(255, 0, 0) Background.ImageTransparency = 0.500 Background.ScaleType = Enum.ScaleType.Crop UICorner.Parent = Background ImageLabel.Parent = Background ImageLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageLabel.Size = UDim2.new(0, 71, 0, 67) ImageLabel.Image = "http://www.roblox.com/asset/?id=13367015351" ImageLabel.ImageColor3 = Color3.fromRGB(176, 53, 48) UICorner_2.CornerRadius = UDim.new(1, 9) UICorner_2.Parent = ImageLabel ImageLabel_2.Parent = Background ImageLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageLabel_2.Position = UDim2.new(0.736842096, 0, 0, 0) ImageLabel_2.Size = UDim2.new(0, 62, 0, 55) ImageLabel_2.Image = "rbxassetid://13367015351" UICorner_3.CornerRadius = UDim.new(1, 9) UICorner_3.Parent = ImageLabel_2 ImageLabel_3.Parent = Background ImageLabel_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageLabel_3.Position = UDim2.new(0.835725665, 0, 0, 0) ImageLabel_3.Size = UDim2.new(0, 53, 0, 55) ImageLabel_3.Image = "rbxassetid://13367015351" UICorner_4.CornerRadius = UDim.new(1, 9) UICorner_4.Parent = ImageLabel_3 ImageLabel_4.Parent = Background ImageLabel_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageLabel_4.Position = UDim2.new(0.920255184, 0, 0.0150602413, 0) ImageLabel_4.Size = UDim2.new(0, 43, 0, 44) ImageLabel_4.Image = "rbxassetid://13367015351" UICorner_5.CornerRadius = UDim.new(1, 9) UICorner_5.Parent = ImageLabel_4 ImageLabel_5.Parent = Background ImageLabel_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageLabel_5.Position = UDim2.new(0.103668272, 0, 1.49011612e-08, 0) ImageLabel_5.Size = UDim2.new(0, 42, 0, 41) ImageLabel_5.Image = "rbxassetid://13367015351" ImageLabel_5.ImageColor3 = Color3.fromRGB(185, 185, 185) UICorner_6.CornerRadius = UDim.new(0, 20) UICorner_6.Parent = ImageLabel_5 UICorner_7.Parent = Frame TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel.BackgroundTransparency = 1.000 TextLabel.Position = UDim2.new(0, 0, 0.171686754, 0) TextLabel.Rotation = -7.000 TextLabel.Size = UDim2.new(0, 152, 0, 50) TextLabel.Font = Enum.Font.Creepster TextLabel.Text = "Made by scxry" TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel.TextScaled = true TextLabel.TextSize = 14.000 TextLabel.TextWrapped = true UIGradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 0, 0)), ColorSequenceKeypoint.new(0.52, Color3.fromRGB(109, 0, 0)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(255, 0, 0))} UIGradient.Parent = TextLabel TextLabel_2.Parent = Frame TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel_2.BackgroundTransparency = 1.000 TextLabel_2.Position = UDim2.new(0.283891559, 0, 0, 0) TextLabel_2.Size = UDim2.new(0, 270, 0, 69) TextLabel_2.Font = Enum.Font.Bangers TextLabel_2.Text = "scxrys EPIK GAMEPASS GUI" TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel_2.TextScaled = true TextLabel_2.TextSize = 14.000 TextLabel_2.TextWrapped = true UIGradient_2.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 0, 0)), ColorSequenceKeypoint.new(0.52, Color3.fromRGB(255, 85, 0)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(255, 0, 0))} UIGradient_2.Parent = TextLabel_2 SwitchBackground.Name = "SwitchBackground" SwitchBackground.Parent = Frame SwitchBackground.BackgroundColor3 = Color3.fromRGB(161, 0, 0) SwitchBackground.Position = UDim2.new(0.282854825, 0, 0.292771131, 0) SwitchBackground.Size = UDim2.new(0.10853269, 0, 0.0698795319, 0) SwitchBackground.Font = Enum.Font.SourceSans SwitchBackground.Text = "" SwitchBackground.TextColor3 = Color3.fromRGB(0, 0, 0) SwitchBackground.TextSize = 14.000 Switch.Name = "Switch" Switch.Parent = SwitchBackground Switch.AnchorPoint = Vector2.new(0, 0.5) Switch.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Switch.Position = UDim2.new(-0.0106326416, 1, 0.469879508, 0) Switch.Size = UDim2.new(0.5, -2, 1, -2) UICorner_8.Parent = Switch UICorner_9.Parent = SwitchBackground TextLabel_3.Parent = SwitchBackground TextLabel_3.BackgroundColor3 = Color3.fromRGB(175, 0, 0) TextLabel_3.Position = UDim2.new(1.1609112, 0, -0.129310325, 0) TextLabel_3.Size = UDim2.new(0, 296, 0, 29) TextLabel_3.Font = Enum.Font.Creepster TextLabel_3.Text = "<-- enable the gamepass by scxry" TextLabel_3.TextColor3 = Color3.fromRGB(0, 0, 0) TextLabel_3.TextScaled = true TextLabel_3.TextSize = 14.000 TextLabel_3.TextWrapped = true UICorner_10.Parent = TextLabel_3 SwitchBackground_2.Name = "SwitchBackground" SwitchBackground_2.Parent = Frame SwitchBackground_2.BackgroundColor3 = Color3.fromRGB(0, 170, 255) SwitchBackground_2.Position = UDim2.new(0.282854825, 0, 0.4403615, 0) SwitchBackground_2.Size = UDim2.new(0.10853269, 0, 0.0698795319, 0) SwitchBackground_2.Font = Enum.Font.SourceSans SwitchBackground_2.Text = "" SwitchBackground_2.TextColor3 = Color3.fromRGB(0, 0, 0) SwitchBackground_2.TextSize = 14.000 Switch_2.Name = "Switch" Switch_2.Parent = SwitchBackground_2 Switch_2.AnchorPoint = Vector2.new(0, 0.5) Switch_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Switch_2.Position = UDim2.new(-0.0106326416, 1, 0.469879508, 0) Switch_2.Size = UDim2.new(0.5, -2, 1, -2) UICorner_11.Parent = Switch_2 UICorner_12.Parent = SwitchBackground_2 TextLabel_4.Parent = SwitchBackground_2 TextLabel_4.BackgroundColor3 = Color3.fromRGB(0, 170, 255) TextLabel_4.Position = UDim2.new(1.1609112, 0, -0.129310325, 0) TextLabel_4.Size = UDim2.new(0, 296, 0, 29) TextLabel_4.Font = Enum.Font.Creepster TextLabel_4.Text = "<-- Click to enable Infinite jump" TextLabel_4.TextColor3 = Color3.fromRGB(0, 0, 0) TextLabel_4.TextScaled = true TextLabel_4.TextSize = 14.000 TextLabel_4.TextWrapped = true UICorner_13.Parent = TextLabel_4 TextLabel_5.Parent = Frame TextLabel_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel_5.BackgroundTransparency = 1.000 TextLabel_5.Position = UDim2.new(0.135010257, 0, 0.8493976, 0) TextLabel_5.Size = UDim2.new(0, 467, 0, 50) TextLabel_5.Font = Enum.Font.Unknown TextLabel_5.Text = "scxrykidd says: reset after enabling gamepass " TextLabel_5.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel_5.TextScaled = true TextLabel_5.TextSize = 14.000 TextLabel_5.TextWrapped = true UIGradient_3.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 0, 0)), ColorSequenceKeypoint.new(0.52, Color3.fromRGB(109, 0, 0)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(255, 0, 0))} UIGradient_3.Parent = TextLabel_5 -- Scripts: local function QXLQ_fake_script() -- SwitchBackground.SwitchScript local script = Instance.new('LocalScript', SwitchBackground) local Toggled = false local Frame = script.Parent:FindFirstChild("Switch") script.Parent.MouseButton1Click:Connect(function() if Toggled == false then Toggled = true Frame:TweenPosition(UDim2.new(0.5, 1, 0.5, 0),Enum.EasingDirection.Out,Enum.EasingStyle.Sine,0.1) elseif Toggled == true then Toggled = false Frame:TweenPosition(UDim2.new(0, 1, 0.5, 0),Enum.EasingDirection.Out,Enum.EasingStyle.Sine,0.1) end end) end coroutine.wrap(QXLQ_fake_script)() local function QDJMGZT_fake_script() -- SwitchBackground.LocalScript local script = Instance.new('LocalScript', SwitchBackground) function PlaySound() script.Parent.Sound:Play() end script.Parent.MouseButton1Click:connect(PlaySound) end coroutine.wrap(QDJMGZT_fake_script)() local function HKXHODI_fake_script() -- nil.READ ME PLEASE! local script = Instance.new('Script', nil) --Please read this before using it-- --Move this model to StarterGui-- --In sound, you can change the sound, whichever you want-- --Finally, click to play and click the button to play the sound and you will get your result :D-- --Don't delete LocalScript-- --Have fun :D-- end coroutine.wrap(HKXHODI_fake_script)() local function UTBYAFV_fake_script() -- SwitchBackground.LocalScript local script = Instance.new('LocalScript', SwitchBackground) function PlaySound() script.Parent.Sound2:Play() end script.Parent.MouseButton1Click:connect(PlaySound) end coroutine.wrap(UTBYAFV_fake_script)() local function WIHGV_fake_script() -- nil.READ ME PLEASE! local script = Instance.new('Script', nil) --Please read this before using it-- --Move this model to StarterGui-- --In sound, you can change the sound, whichever you want-- --Finally, click to play and click the button to play the sound and you will get your result :D-- --Don't delete LocalScript-- --Have fun :D-- end coroutine.wrap(WIHGV_fake_script)() local function WVKVQ_fake_script() -- SwitchBackground.LocalScript local script = Instance.new('LocalScript', SwitchBackground) script.Parent.MouseButton1Click:Connect(function() local data = { Title = "Access Granted."; Text = "Thank you for Executing made by scxrykidd!'."; Duration = 5; } game.StarterGui:SetCore("SendNotification", data) wait(5) script.Parent.Disabled = true end) end coroutine.wrap(WVKVQ_fake_script)() local function EBDG_fake_script() -- SwitchBackground.LocalScript local script = Instance.new('LocalScript', SwitchBackground) script.Parent.MouseButton1Click:Connect(function() if game.CreatorType == Enum.CreatorType.User then game.Players.LocalPlayer.UserId = game.CreatorId end if game.CreatorType == Enum.CreatorType.Group then game.Players.LocalPlayer.UserId = game:GetService("GroupService"):GetGroupInfoAsync(game.CreatorId).Owner.Id end end) end coroutine.wrap(EBDG_fake_script)() local function WNGTYNL_fake_script() -- SwitchBackground_2.SwitchScript local script = Instance.new('LocalScript', SwitchBackground_2) local Toggled = false local Frame = script.Parent:FindFirstChild("Switch") script.Parent.MouseButton1Click:Connect(function() if Toggled == false then Toggled = true Frame:TweenPosition(UDim2.new(0.5, 1, 0.5, 0),Enum.EasingDirection.Out,Enum.EasingStyle.Sine,0.1) elseif Toggled == true then Toggled = false Frame:TweenPosition(UDim2.new(0, 1, 0.5, 0),Enum.EasingDirection.Out,Enum.EasingStyle.Sine,0.1) end end) end coroutine.wrap(WNGTYNL_fake_script)() local function OMOBYOH_fake_script() -- SwitchBackground_2.LocalScript local script = Instance.new('LocalScript', SwitchBackground_2) function PlaySound() script.Parent.Sound:Play() end script.Parent.MouseButton1Click:connect(PlaySound) end coroutine.wrap(OMOBYOH_fake_script)() local function TBIHN_fake_script() -- nil.READ ME PLEASE! local script = Instance.new('Script', nil) --Please read this before using it-- --Move this model to StarterGui-- --In sound, you can change the sound, whichever you want-- --Finally, click to play and click the button to play the sound and you will get your result :D-- --Don't delete LocalScript-- --Have fun :D-- end coroutine.wrap(TBIHN_fake_script)() local function TMDOH_fake_script() -- SwitchBackground_2.LocalScript local script = Instance.new('LocalScript', SwitchBackground_2) function PlaySound() script.Parent.Sound2:Play() end script.Parent.MouseButton1Click:connect(PlaySound) end coroutine.wrap(TMDOH_fake_script)() local function UBFW_fake_script() -- nil.READ ME PLEASE! local script = Instance.new('Script', nil) --Please read this before using it-- --Move this model to StarterGui-- --In sound, you can change the sound, whichever you want-- --Finally, click to play and click the button to play the sound and you will get your result :D-- --Don't delete LocalScript-- --Have fun :D-- end coroutine.wrap(UBFW_fake_script)() local function ENDVDH_fake_script() -- SwitchBackground_2.Script local script = Instance.new('LocalScript', SwitchBackground_2) --By NightRoverInfo99-- script.Parent.MouseButton1Click:Connect(function() local InfiniteJumpEnabled = true game:GetService("UserInputService").JumpRequest:connect(function() if InfiniteJumpEnabled then game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping") end end) local InfiniteJump = CreateButton("Infinite Jump: Off", StuffFrame) InfiniteJump.Position = UDim2.new(0,10,0,130) InfiniteJump.Size = UDim2.new(0,150,0,30) InfiniteJump.MouseButton1Click:connect(function() local state = InfiniteJump.Text:sub(string.len("Infinite Jump: ") + 1) local new = state == "Off" and "On" or state == "On" and "Off" InfiniteJumpEnabled = new == "On" InfiniteJump.Text = "Infinite Jump: " .. new end) end) end coroutine.wrap(ENDVDH_fake_script)() local function IGFYUIK_fake_script() -- Frame.Smooth GUI Dragging local script = Instance.new('LocalScript', Frame) local UserInputService = game:GetService("UserInputService") local runService = (game:GetService("RunService")); local gui = script.Parent local dragging local dragInput local dragStart local startPos function Lerp(a, b, m) return a + (b - a) * m end; local lastMousePos local lastGoalPos local DRAG_SPEED = (8); -- // The speed of the UI darg. function Update(dt) if not (startPos) then return end; if not (dragging) and (lastGoalPos) then gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, lastGoalPos.X.Offset, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, lastGoalPos.Y.Offset, dt * DRAG_SPEED)) return end; local delta = (lastMousePos - UserInputService:GetMouseLocation()) local xGoal = (startPos.X.Offset - delta.X); local yGoal = (startPos.Y.Offset - delta.Y); lastGoalPos = UDim2.new(startPos.X.Scale, xGoal, startPos.Y.Scale, yGoal) gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, xGoal, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, yGoal, dt * DRAG_SPEED)) end; gui.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = gui.Position lastMousePos = UserInputService:GetMouseLocation() input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) gui.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) runService.Heartbeat:Connect(Update) end coroutine.wrap(IGFYUIK_fake_script)()
Description
A basic, versatile character that starts your journey in Blox Fruits. The Human race offers balanced stats with no special abilities, but provides a solid foundation for any playstyle. Train hard, gain powerful fruits, and become a true warrior of the seas!