Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players engage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
What is Roblox Script?
Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.
How to Use Roblox Script?
- Launch Roblox and join your desired game.
- Click the “Copy” button to duplicate the script code.
- Paste the script code into your preferred Roblox executor.
- Execute the script code and savor the enhanced experience
Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players engage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local function crearTextoParaJugadores()
local etiquetas = {}
local function crearEtiqueta(jugador)
local etiqueta = Instance.new("BillboardGui")
etiqueta.Name = "PlayerLabel"
etiqueta.AlwaysOnTop = true
etiqueta.Size = UDim2.new(0, 200, 0, 50)
etiqueta.StudsOffset = Vector3.new(0, 3, 0) vertical
etiqueta.Parent = jugador.Character:WaitForChild("Head")
local texto = Instance.new("TextLabel")
texto.Text = ":red_circle:"
texto.BackgroundTransparency = 1transparente
texto.Size = UDim2.new(1, 0, 1, 0)
texto.TextSize = 20 -- Ajustar el tamaƱo del texto
texto.TextColor3 = Color3.fromRGB(255, 0, 0)
texto.Parent = etiqueta
etiquetas[jugador] = etiqueta
end
local function manejarMuerte(jugador)
wait(5)
if jugador and jugador.Parent then
crearEtiqueta(jugador)
end
end
local function conectarEventos(jugador)
jugador.CharacterAdded:Connect(function()
crearEtiqueta(jugador)
end)
jugador.CharacterRemoving:Connect(function()
-- Manejar la muerte del jugador
manejarMuerte(jugador)
end)
end
local jugadores = game.Players:GetPlayers()
for _, jugador in pairs(jugadores) do
if jugador ~= game.Players.LocalPlayer then
conectarEventos(jugador)
end
end
game.Players.PlayerAdded:Connect(function(nuevoJugador)
if nuevoJugador ~= game.Players.LocalPlayer then
conectarEventos(nuevoJugador)
end
end)
end
crearTextoParaJugadores()


