Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players enagage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
What is Roblox Script?
Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.
How to Use Roblox Script?
- Launch Roblox and join your desired game.
- Click the “Copy” button to duplicate the script code.
- Paste the script code into your preferred Roblox executor.
- Execute the script code and savor the enhanced experience.
repeat wait() until game:IsLoaded()
local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/DevSoGod/MyScript/main/library"))()
local Window = library:CreateWindow("War Tycoon || We Love War")
local Tab = Window:CreateTab("Main")
local Sector = Tab:CreateSector("Section1", "left")
Sector:AddToggle("Full AutoRebirth", false, function(v)
_G.AutoRebirth = v
end)
local dd1 = Sector:AddDropdown("Whitelist",{}, false ,true , function(v)
_G.WL = v
end)
Sector:AddButton("Refresh Players", function()
for i, v in pairs(dd1:getList()) do
dd1:Remove(tostring(v))
end
for i, v in pairs(game.Players:GetChildren()) do
if not table.find(dd1:getList(), v.Name) then
dd1:Add(v.Name)
end
end
end)
Sector:AddDropdown("Select Traget",{"Players","Base Shield","AC-130 Gunship"}, false ,true , function(v)
_G.SelectTraget = v
end)
Sector:AddToggle("Spam RPG (Very Risk)", false, function(v)
_G.SpamRPG = v
end)
local Sector = Tab:CreateSector("Section2", "Right")
Sector:AddToggle("FarmOil (Bad and Risk)", false, function(v)
_G.FarmOil = v
end)
Sector:AddToggle("FarmVehiclePart (Risk)", false, function(v)
_G.FarmVehiclePart = v
end)
Sector:AddTextbox("Enter Point" , "100" , function(w)
_G.Point = w
end)
Sector:AddButton("Get Point" , function()
for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
if a.Owner.Value == game.Players.LocalPlayer then
for i = 1,tonumber(_G.Point) do
a:WaitForChild("PurchasedObjects"):WaitForChild("MovingTarget"):WaitForChild("AddPoints"):FireServer(a:WaitForChild("PurchasedObjects"):WaitForChild("MovingTarget"):WaitForChild("Target3"))
end
end
end
end)
Sector:AddToggle("Esp VehiclePart(Quest)", false, function(v)
_G.ESPOperations = v
end)
local function Oil()
local dist, thing = math.huge
for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
if a.Owner.Value == game.Players.LocalPlayer then
for _,b in pairs(a.UnpurchasedButtons:GetChildren()) do
if table.find({"Large Oil 1","Large Oil 2","Large Oil 3","Large Oil 4","Large Oil 5","Large Oil 6","Oil 1","Oil 2","Oil 3","Oil 4","Oil 5","Oil 6"},b.Name) then
local mag = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - b.Gradient.Position).magnitude
if mag < dist then
dist = mag
thing = b
end
end
end
end
end
return thing
end
local function Misc()
local dist, thing = math.huge
for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
if a.Owner.Value == game.Players.LocalPlayer then
for _,b in pairs(a.UnpurchasedButtons:GetChildren()) do
if not table.find({"Large Oil 1","Large Oil 2","Large Oil 3","Large Oil 4","Large Oil 5","Large Oil 6","Oil 1","Oil 2","Oil 3","Oil 4","Oil 5","Oil 6"},b.Name) then
if tostring(b.Neon.Color) == "0, 1, 0" or tostring(b.Neon.Color) == "1, 0, 0" or tostring(b.Neon.Color) == "0.0156863, 0.686275, 0.921569" then
local mag = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - b.Gradient.Position).magnitude
if mag < dist then
dist = mag
thing = b
end
end
end
end
end
end
return thing
end
local function Rebirth()
local dist, thing = math.huge
for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
if a.Owner.Value == game.Players.LocalPlayer then
for _,b in pairs(a.UnpurchasedButtons:GetChildren()) do
if tostring(b.Neon.Color) == "1, 1, 0" and tonumber(b:GetAttribute("RebirthAmount")) <= game:GetService("Players").LocalPlayer.leaderstats.Rebirths.Value then
local mag = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - b.Gradient.Position).magnitude
if mag < dist then
dist = mag
thing = b
end
end
end
end
end
return thing
end
local function fix()
for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
if a.Owner.Value == game.Players.LocalPlayer then
for _,b in pairs(a.PurchasedObjects:GetChildren()) do
if table.find({"Large Oil 1","Large Oil 2","Large Oil 3","Large Oil 4","Large Oil 5","Large Oil 6","Oil 1","Oil 2","Oil 3","Oil 4","Oil 5","Oil 6"},b.Name) then
if b:FindFirstChild("Broken") and b.Broken.Value == true then
for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
if a.Owner.Value == game.Players.LocalPlayer then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a.Essentials.CashCollector.CFrame
wait(1)
firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 0)
wait(.1)
firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 1)
wait(.1)
end
end
wait(0.5)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = b.ElectricalBox.Effect.CFrame
wait(1)
fireproximityprompt(b.ElectricalBox.Effect.OilExtractor)
end
end
end
end
end
end
spawn(function()
pcall(function()
while wait() do
pcall(function()
if _G.AutoRebirth then
pcall(function()
if fix() then
fix()
elseif game:GetService("Players").LocalPlayer.leaderstats.Cash.Value <= 0 then for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do if a.Owner.Value == game.Players.LocalPlayer then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a.PurchasedObjects["Oil 1"].CB1.CFrame wait(0.1) fireproximityprompt(a.PurchasedObjects["Oil 1"].CB1.DefaultExtractor) wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a.Essentials.CashCollector.CFrame wait(.1) firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 0) wait(.1) firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 1) wait(.1) end end elseif Rebirth() then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Rebirth().Gradient.CFrame wait(1) firetouchinterest(Rebirth().Gradient, game.Players.LocalPlayer.Character["Right Leg"], 0) wait(.1) firetouchinterest(Rebirth().Gradient, game.Players.LocalPlayer.Character["Right Leg"], 1) wait(.1) elseif Oil() then if tostring(Oil().Neon.Color) == "0, 1, 0" or tostring(Oil().Neon.Color) == "0.0156863, 0.686275, 0.921569" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Oil().Gradient.CFrame wait(1) firetouchinterest(Oil().Gradient, game.Players.LocalPlayer.Character["Right Leg"], 0) wait(.1) firetouchinterest(Oil().Gradient, game.Players.LocalPlayer.Character["Right Leg"], 1) wait(.1) elseif tostring(Oil().Neon.Color) == "1, 0, 0" then for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do if a.Owner.Value == game.Players.LocalPlayer then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a.Essentials.CashCollector.CFrame wait(1) firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 0) wait(.1) firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 1) wait(.1) end end end elseif Misc() then if tostring(Misc().Neon.Color) == "0, 1, 0" or tostring(Misc().Neon.Color) == "0.0156863, 0.686275, 0.921569" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Misc().Gradient.CFrame wait(1) firetouchinterest(Misc().Gradient, game.Players.LocalPlayer.Character["Right Leg"], 0) wait(.1) firetouchinterest(Misc().Gradient, game.Players.LocalPlayer.Character["Right Leg"], 1) wait(.1) elseif tostring(Misc().Neon.Color) == "1, 0, 0" then for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do if a.Owner.Value == game.Players.LocalPlayer then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a.Essentials.CashCollector.CFrame wait(1) firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 0) wait(.1) firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 1) wait(.1) end end end elseif game:GetService("Players").LocalPlayer.PlayerGui.RebirthGui.RebirthButton.Visible == true then if game:GetService("Players").LocalPlayer.leaderstats.Cash.Value >= 500000 then
game:GetService("ReplicatedStorage"):WaitForChild("RebirthEVT"):FireServer()
else
for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
if a.Owner.Value == game.Players.LocalPlayer then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a.Essentials.CashCollector.CFrame
wait(.1)
firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 0)
wait(.1)
firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 1)
wait(.1)
end
end
end
end
end)
end
end)
end
end)
end)
spawn(function()
pcall(function()
while wait() do
pcall(function()
if table.find(_G.SelectTraget,"Players") and _G.SpamRPG then
for _,v in pairs(workspace:GetChildren()) do
if v.Name ~= game.Players.LocalPlayer.Name and v:FindFirstChild("HumanoidRootPart") and not table.find(_G.WL,v.Name) then
game:GetService("ReplicatedStorage"):WaitForChild("RocketSystem"):WaitForChild("RocketHit"):FireServer(v.HumanoidRootPart.Position,Vector3.yAxis,game:GetService("Players").LocalPlayer.Character.RPG,game:GetService("Players").LocalPlayer.Character.RPG,v.HumanoidRootPart)
wait()
end
end
end
end)
end
end)
end)
local function Shield()
local dist, thing = math.huge
for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
if a.Owner.Value ~= game.Players.LocalPlayer and a.PurchasedObjects:FindFirstChild("Base Shield") and a.PurchasedObjects["Base Shield"]:FindFirstChild("Shield") and a.PurchasedObjects["Base Shield"]["Shield"]:FindFirstChild("Shield4") then
local mag = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - a.WorldPivot.Position).magnitude
if mag < dist then
dist = mag
thing = a
end
end
end
return thing
end
spawn(function()
pcall(function()
while wait() do
pcall(function()
if table.find(_G.SelectTraget,"Base Shield") and _G.SpamRPG then
pcall(function()
game:GetService("ReplicatedStorage"):WaitForChild("RocketSystem"):WaitForChild("RocketHit"):FireServer(Shield().PurchasedObjects["Base Shield"].Shield.Shield4.Position,Vector3.yAxis,game:GetService("Players").LocalPlayer.Character.RPG,game:GetService("Players").LocalPlayer.Character.RPG,Shield().PurchasedObjects["Base Shield"].Shield.Shield4)
end)
end
end)
end
end)
end)
local function Ship()
local dist, thing = math.huge
for _,v in pairs(workspace["Game Systems"]["Gunship Workspace"]:GetChildren()) do
if v.Name == "AC-130 Gunship" then
local mag = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.MainPart.Position).magnitude
if mag < dist then
dist = mag
thing = v
end
end
end
return thing
end
spawn(function()
pcall(function()
while wait() do
pcall(function()
if table.find(_G.SelectTraget,"AC-130 Gunship") and _G.SpamRPG then
pcall(function()
game:GetService("ReplicatedStorage"):WaitForChild("RocketSystem"):WaitForChild("RocketHit"):FireServer(Ship().MainPart.Position,Vector3.yAxis,game:GetService("Players").LocalPlayer.Character.RPG,game:GetService("Players").LocalPlayer.Character.RPG,Ship().MainPart)
end)
end
end)
end
end)
end)
spawn(function()
pcall(function()
while wait() do
pcall(function()
if _G.FarmVehiclePart then
pcall(function()
for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
if a.Owner.Value == game.Players.LocalPlayer then
for _,v in pairs(workspace["Game Systems"]["Crate Workspace"]:GetChildren()) do
if _G.FarmVehiclePart == true then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
wait(1)
end
if _G.FarmVehiclePart == true then
fireproximityprompt(v.StealPrompt)
wait(2)
end
if _G.FarmVehiclePart == true then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a.Essentials["Oil Collector"].CratePromptPart.CFrame
wait(1)
end
if _G.FarmVehiclePart == true then
fireproximityprompt(a.Essentials["Oil Collector"].CratePromptPart.SellPrompt)
wait(1)
end
end
end
end
end)
end
end)
end
end)
end)
spawn(function()
pcall(function()
while wait() do
pcall(function()
if _G.FarmOil then
pcall(function()
if game.Players.LocalPlayer.Character:FindFirstChild("Barrel") then
for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
if a.Owner.Value == game.Players.LocalPlayer then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.Tycoon.Tycoons.Hotel.Essentials["Oil Collector"].Collector.BarrelSlot.CFrame
wait(2)
fireproximityprompt(a.Essentials["Oil Collector"].Collector.dropPrompt)
end
end
else
for i = 1,2 do
if workspace.Beams:FindFirstChild("Oil Rig"..tostring(i)) then
if not workspace["Game Systems"].Warehouses["Oil Rig"..tostring(i)]["Oil Capture"]:FindFirstChild("Barrel Template") then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.Beams:FindFirstChild("Oil Rig"..tostring(i)).CFrame
else
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.Beams:FindFirstChild("Oil Rig"..tostring(i)).CFrame
wait(2)
fireproximityprompt(workspace["Game Systems"].Warehouses["Oil Rig"..tostring(i)]["Oil Capture"]["Barrel Template"].PromptPart.BarrelPickup)
wait(1)
end
end
end
end
end)
end
end)
end
end)
end)
spawn(function()
pcall(function()
while wait() do
pcall(function()
if _G.ESPOperations then
pcall(function()
for _,v in pairs(workspace["Game Systems"].Operations:GetChildren()) do
for _,vv in pairs(v:GetChildren()) do
if vv:FindFirstChild("Collection") and vv.Collection:FindFirstChildOfClass("ProximityPrompt") and not vv.Collection:FindFirstChildOfClass("BillboardGui") then
local BillboardGui = Instance.new("BillboardGui")
local TextLabel = Instance.new("TextLabel")
BillboardGui.Parent = vv.Collection
BillboardGui.AlwaysOnTop = true
BillboardGui.Size = UDim2.new(0, 50, 0, 50)
BillboardGui.StudsOffset = Vector3.new(0, 2, 0)
TextLabel.Parent = BillboardGui
TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel.BackgroundTransparency = 1
TextLabel.Size = UDim2.new(1, 0, 1, 0)
TextLabel.Text = vv.Name
TextLabel.TextColor3 = Color3.new(1, 0, 0)
TextLabel.TextScaled = true
end
end
end
end)
end
end)
end
end)
end)
local Tab = Window:CreateTab("Setting/Misc")
local Sector = Tab:CreateSector("Section1", "left")
Sector:AddTextbox("Speed" , "16" , function(w)
_G.Speed = w
end)
Sector:AddTextbox("Jump" , "50" , function(w)
_G.Jump = w
end)
Sector:AddToggle("WalkSpeed", false, function(t)
_G.WalkSpeed = t
end)
Sector:AddToggle("JumpPower", false, function(t)
_G.JumpPower = t
end)
Sector:AddToggle("CtrlClickTP", false, function(t)
_G.CtrlClickTP = t
end)
Sector:AddButton("Rejoin" , function()
game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, game.JobId, game:GetService("Players").LocalPlayer)
end)
Sector:AddButton("ResetCamera" , function()
game:GetService("Workspace").CurrentCamera:Destroy()
wait(.1)
game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players").LocalPlayer.Character.Humanoid
game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
game:GetService("Players").LocalPlayer.CameraMinZoomDistance = .5
game:GetService("Players").LocalPlayer.CameraMaxZoomDistance = 100000
game:GetService("Players").LocalPlayer.CameraMode = "Classic"
end)
Sector:AddButton("InstantProximityPrompt" , function()
game:GetService("ProximityPromptService").PromptButtonHoldBegan:Connect(function(prompt)
prompt.HoldDuration = 0
end)
end)
spawn(function()
pcall(function()
while wait() do
pcall(function()
if _G.JumpPower then
pcall(function()
wait()
local HumanModCons = {}
local Char = game.Players.LocalPlayer.Character or workspace:FindFirstChild(game.Players.LocalPlayer.Name)
local Human = Char and Char:FindFirstChildWhichIsA("Humanoid")
local function JumpPowerChange()
if Char and Human and _G.JumpPower then
if game.Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').UseJumpPower then
game.Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').JumpPower = tonumber(_G.Jump)
else
game.Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').JumpHeight = tonumber(_G.Jump)
end
end
end
JumpPowerChange()
HumanModCons.jpLoop = (HumanModCons.jpLoop and HumanModCons.jpLoop:Disconnect() and false) or Human:GetPropertyChangedSignal("JumpPower"):Connect(JumpPowerChange)
HumanModCons.jpCA = (HumanModCons.jpCA and HumanModCons.jpCA:Disconnect() and false) or game.Players.LocalPlayer.CharacterAdded:Connect(function(v)
Char, Human = v, v:WaitForChild("Humanoid")
JumpPowerChange()
HumanModCons.jpLoop = (HumanModCons.jpLoop and HumanModCons.jpLoop:Disconnect() and false) or Human:GetPropertyChangedSignal("JumpPower"):Connect(JumpPowerChange)
end)
wait(9e9)
end)
end
end)
end
end)
end)
spawn(function()
pcall(function()
while wait() do
pcall(function()
if _G.WalkSpeed then
pcall(function()
wait()
local HumanModCons = {}
local Char = game.Players.LocalPlayer.Character or workspace:FindFirstChild(game.Players.LocalPlayer.Name)
local Human = Char and Char:FindFirstChildWhichIsA("Humanoid")
local function WalkSpeedChange()
if Char and Human and _G.WalkSpeed then
Human.WalkSpeed = tonumber(_G.Speed)
end
end
WalkSpeedChange()
HumanModCons.wsLoop = (HumanModCons.wsLoop and HumanModCons.wsLoop:Disconnect() and false) or Human:GetPropertyChangedSignal("WalkSpeed"):Connect(WalkSpeedChange)
HumanModCons.wsCA = (HumanModCons.wsCA and HumanModCons.wsCA:Disconnect() and false) or game.Players.LocalPlayer.CharacterAdded:Connect(function(v)
Char, Human = v, v:WaitForChild("Humanoid")
WalkSpeedChange()
HumanModCons.wsLoop = (HumanModCons.wsLoop and HumanModCons.wsLoop:Disconnect() and false) or Human:GetPropertyChangedSignal("WalkSpeed"):Connect(WalkSpeedChange)
end)
wait(9e9)
end)
end
end)
end
end)
end)
local UIS = game:GetService("UserInputService")
local Player = game.Players.LocalPlayer
local Mouse = Player:GetMouse()
function GetCharacter()
return game.Players.LocalPlayer.Character
end
function Teleport(pos)
local Char = GetCharacter()
if Char then
Char:MoveTo(pos)
end
end
UIS.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 and UIS:IsKeyDown(Enum.KeyCode.LeftControl) and _G.CtrlClickTP == true then
Teleport(Mouse.Hit.p)
end
end)
local Sector = Tab:CreateSector("Section2", "Right")
Sector:AddKeybind("Keybind GUI", "Insert",true, function()
for i, v in pairs(game:GetService("CoreGui"):GetChildren()) do
if v:FindFirstChild("main") then
v.main.Visible = not v.main.Visible;
end
end
end)
Sector:AddToggle("CloseGuiAfterExecute", false, function(o)
_G.CloseGuiAfterExecute = o
end)
Sector:AddToggle("RejoinAfterKick", false, function(o)
_G.rejoinKick = o
end)
spawn(function()
getgenv().rejoin = game:GetService("CoreGui").RobloxPromptGui.promptOverlay.ChildAdded:Connect(function(Kick)
if ((Kick.Name == "ErrorPrompt") and Kick:FindFirstChild("MessageArea") and Kick.MessageArea:FindFirstChild("ErrorFrame")) then
if _G.rejoinKick == true then
game:GetService("TeleportService"):Teleport(game.PlaceId)
end
end
end)
end)
Sector:AddTextbox("FPS" , "20" , function(w)
_G.FPS = w
end)
Sector:AddToggle("SetFpsCap", false, function(o)
_G.Fpscap = o
end)
Sector:AddButton("infiniteyield" , function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))()
end)
Sector:AddButton("DarkDex" , function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/infyiff/backup/main/dex.lua", true))()
end)
Sector:AddButton("RemoteSpy" , function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/SmellLikeHacker/IDK/main/RemoteSpy", true))()
end)
Sector:AddButton("CopyDiscordLink" , function()
setclipboard("https://discord.gg/48geaWzacy")
end)
Sector:AddButton("JoinDiscord" , function()
request = http_request or request or HttpPost or syn.request
request({Url = "http://127.0.0.1:6463/rpc?v=1",Method = "POST",Headers = {["Content-Type"] = "application/json",["origin"] = "https://discord.com",},Body = game:GetService("HttpService"):JSONEncode({["args"] = {["code"] = "48geaWzacy",},["cmd"] = "INVITE_BROWSER",["nonce"] = "."})})
end)
Sector:AddButton("SUPER SECRET BUTTON" , function()
local soundId = "rbxassetid://6454805792"
local sound = Instance.new("Sound")
sound.SoundId = soundId
sound.Volume = 10
sound.Looped = true
sound.Parent = game.Players.LocalPlayer.Character
sound:Play()
end)
spawn(function()
pcall(function()
while task.wait() do
pcall(function()
game:GetService("Players").LocalPlayer.DevCameraOcclusionMode = "Invisicam"
game:GetService("Players").LocalPlayer.CameraMaxZoomDistance = 100000
end)
end
end)
end)
spawn(function()
pcall(function()
while wait() do
pcall(function()
if _G.CloseGuiAfterExecute then
pcall(function()
wait()
for i,v in pairs(game:GetService("CoreGui"):GetChildren()) do
if v:FindFirstChild("main") then
v.main.Visible = not v.main.Visible
end
end
wait(9e9)
end)
end
end)
end
end)
end)
spawn(function()
pcall(function()
while wait(1) do
pcall(function()
if _G.Fpscap then
setfpscap(tonumber(_G.FPS))
end
end)
end
end)
end)
game:GetService("Players").LocalPlayer.Idled:connect(function()
game:GetService("VirtualUser"):CaptureController()
game:GetService("VirtualUser"):ClickButton2(Vector2.new())
end)
library:ConfigSystem("WarTycoon"):Load()
while wait(1) do
pcall(function()
library:ConfigSystem("WarTycoon"):Save()
end)
end
– The options in the dropdown. Callback = – The function of the dropdown. ]] Dropdown:Refresh(List,true) Dropdown:Set(“dropdown option”) OrionLib:Init()
Description
Current Farming Mob LabelFarm Selected MobsFarm Random MobsFarm BossesAuto AttackFarm With LogFarm With Mobs QuestSet Farm DistanceAuto Claim QuestAuto Complete Clean Hokage OfficeAuto Use Skills [Multiple]Set Use Skills DelayAuto Lvl Up StatsSet Lvl Up DelayAuto Refresh DropdownAnd Much More…


