Aimbot Script Copy and Download

Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players enagage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.

What is Roblox Script?

Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.

How to Use Roblox Script?

  1. Launch Roblox and join your desired game.
  2. Click the “Copy” button to duplicate the script code.
  3. Paste the script code into your preferred Roblox executor.
  4. Execute the script code and savor the enhanced experience.
--[[
	WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
-- Yes, I know This Is Shit.
local PLAYER = game.Players.LocalPlayer
local CurrentCam  = game.Workspace.CurrentCamera
local UIS = game:GetService("UserInputService")-- Made By Mick Gordon
local WorldToViewportPoint = CurrentCam.WorldToViewportPoint
local mouseLocation = UIS.GetMouseLocation

game:GetService("StarterGui"):SetCore("SendNotification", {Title = "Made By Mick Gordon", Text = "Enjoy !"})

local DeleteMob ={
    GUi = {
        OpenNCloseButton = true; -- Have A Button For It
        KeybindEnable = false; -- If You Want A Bind For The Menu
        Keybind = "z"; -- Menu Key Bind
    };
	Aimbot= {
        Keybind = "MouseButton2"; -- Change Aim Bot Key Bind Here !!! No Capitals, Unless it is MouseButton1 or MouseButton2
------------------------------------------------------------------------------------------
		Enabled = false; -- No Need To Change Anything Here As It Is On The GUI
		TeamCheck = false;
		WallCheck = false;
		ShowFov = false;
		Fov = 0;
		Smoothing = 0;
		AimPart = "Head";
		Thickness = 1;
		FovFillColor = Color3.fromRGB(100,0,100);
		FovColor = Color3.fromRGB(100,0,100);
		FovFillTransparency = 1;
		FovTransparenct = 0;
        IsAimKeyDown = false;
	};
	ESP ={
		Box = {
			Box = false;
			Name = false;
			Distance = false;
			Health = false;

			TeamCheck = false;

			HealthType = "Bar";

			BoxColor = Color3.fromRGB(75,0,10);
		};
		OutLines = {
			Enabled = false;
			TeamCheck = false;
			TeamColor = false;

			AllwaysShow = true;

			FillCollor = Color3.fromRGB(75,0,10);
			FillTrancparenct = 0;

			OutlineColor = Color3.fromRGB(0,0,0);
			OutlineTrancparency = 0;
		};
		Tracers = {
			Enabled = false;
			TeamCheck = false;
			TeamColor = false;

			Color = Color3.fromRGB(75,0,10);
		}
	}-- Made By Mick Gordon
}

-- Made By Mick Gordon
local Fov = Instance.new("ScreenGui")Fov.Name = "Fov" Fov.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") Fov.ZIndexBehavior = Enum.ZIndexBehavior.Sibling Fov.ResetOnSpawn = false-- i miss you synapse fov
local TracersG = Instance.new("ScreenGui")TracersG.Name = "Tracers" TracersG.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") TracersG.ZIndexBehavior = Enum.ZIndexBehavior.Sibling TracersG.ResetOnSpawn = false
local FOVFFrame = Instance.new("Frame")FOVFFrame.Parent = Fov FOVFFrame.Name = "FOVFFrame" FOVFFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) FOVFFrame.BorderColor3 = Color3.fromRGB(0, 0, 0) FOVFFrame.BorderSizePixel = 0 FOVFFrame.BackgroundTransparency = 1 FOVFFrame.AnchorPoint = Vector2.new(0.5, 0.5) FOVFFrame.Position = UDim2.new(0.5, 0,0.5, 0) FOVFFrame.Size = UDim2.new(0, DeleteMob.Aimbot.Fov, 0, DeleteMob.Aimbot.Fov) FOVFFrame.BackgroundTransparency = 1 
local UICorner = Instance.new("UICorner")UICorner.CornerRadius = UDim.new(1, 0) UICorner.Parent = FOVFFrame -- Made By Mick Gordon
local UIStroke = Instance.new("UIStroke")UIStroke.Color = Color3.fromRGB(100,0,100) UIStroke.Parent = FOVFFrame UIStroke.Thickness = 1 UIStroke.ApplyStrokeMode = "Border" game:GetService("StarterGui"):SetCore("SendNotification", {Title = "https://discord.gg/FsApQ7YNTq", Text = "The Discord For More!"})
local BoxC = Instance.new("ScreenGui", game.Workspace) BoxC.Name = "Box"
local Higlight = Instance.new("ScreenGui",game.Workspace)
local connections = {}
-- Made By Mick Gordon
local function AddHighlight(plr)
	local Highlight = Instance.new("Highlight")
	Highlight.Parent = Higlight
	Highlight.Name = plr.Name
	Highlight.Enabled = DeleteMob.ESP.OutLines.Enabled
	local plrchar = plr.Character
	if plrchar then
		Highlight.Adornee = plrchar
	end
	connections[plr] = plr.CharacterAdded:Connect(function(char)
		Highlight.Adornee = char
	end)
	local co = coroutine.create(function()
		while wait(.1) do
			if plr ~= PLAYER and plr and plr.Character and plr.Character.FindFirstChild(plr.Character, "Humanoid") and plr.Character.Humanoid.Health > 0 then

				if DeleteMob.ESP.OutLines.Enabled == true then
					if DeleteMob.ESP.OutLines.TeamCheck == true and plr.TeamColor == PLAYER.TeamColor then
						Highlight.Enabled = false
					else
						Highlight.Enabled = true
					end
				else-- Made By Mick Gordon
					Highlight.Enabled = false
				end

				if DeleteMob.ESP.OutLines.TeamColor == true then
					Highlight.FillColor = plr.TeamColor.Color 
				else
					Highlight.FillColor = DeleteMob.ESP.OutLines.FillCollor
				end

				if DeleteMob.ESP.OutLines.AllwaysShow == true then
					Highlight.DepthMode = "AlwaysOnTop" 
				else
					Highlight.DepthMode = "Occluded" 
				end-- Made By Mick Gordon

				Highlight.OutlineTransparency = DeleteMob.ESP.OutLines.OutlineTrancparency
				Highlight.OutlineColor = DeleteMob.ESP.OutLines.OutlineColor
				Highlight.FillTransparency = DeleteMob.ESP.OutLines.FillTrancparenct

				if not (game:GetService"Players":FindFirstChild(plr.Name)) then
					Higlight:FindFirstChild(plr.Name):Destroy()
					coroutine.yield()
				end
			else
				Highlight.Enabled = false
			end
		end
	end)
	coroutine.resume(co)
end
-- Made By Mick Gordon
local function AddBox(player) -- Saves FPS 
	local bbg = Instance.new("BillboardGui", BoxC)
	bbg.Name = player.Name
	bbg.AlwaysOnTop = true
	bbg.Size = UDim2.new(4,0,5.4,0)
	bbg.ClipsDescendants = false
	bbg.Enabled = false

	local outlines = Instance.new("Frame", bbg)
	outlines.Size = UDim2.new(1,0,1,0)
	outlines.BorderSizePixel = 1
	outlines.BackgroundTransparency = 1
	local left = Instance.new("Frame", outlines)
	left.BorderSizePixel = 1
	left.Size = UDim2.new(0,(1),1,0)
	local right = left:Clone()
	right.Parent = outlines
	right.Size = UDim2.new(0,-(1),1,0)   
	right.Position = UDim2.new(1,0,0,0)
	local up = left:Clone()-- Made By Mick Gordon
	up.Parent = outlines
	up.Size = UDim2.new(1,0,0,(1))
	local down = left:Clone()
	down.Parent = outlines
	down.Size = UDim2.new(1,0,0,-(1))
	down.Position = UDim2.new(0,0,1,0)

	local info = Instance.new("BillboardGui", bbg)
	info.Name = "info"
	info.Size = UDim2.new(3,0,0,54)
	info.StudsOffset = Vector3.new(3.6,-3,0)
	info.AlwaysOnTop = true
	info.ClipsDescendants = false
	info.Enabled = false
	local namelabel = Instance.new("TextLabel", info)
	namelabel.Name = "namelabel"
	namelabel.BackgroundTransparency = 1
	namelabel.TextStrokeTransparency = 0
	namelabel.TextXAlignment = Enum.TextXAlignment.Left
	namelabel.Size = UDim2.new(0,100,0,18)
	namelabel.Position = UDim2.new(0,0,0,0)
	namelabel.Text = player.Name
	local distancel = Instance.new("TextLabel", info)
	distancel.Name = "distancelabel"
	distancel.BackgroundTransparency = 1-- Made By Mick Gordon
	distancel.TextStrokeTransparency = 0
	distancel.TextXAlignment = Enum.TextXAlignment.Left
	distancel.Size = UDim2.new(0,100,0,18)
	distancel.Position = UDim2.new(0,0,0,18)
	local healthl = Instance.new("TextLabel", info)
	healthl.Name = "healthlabel"
	healthl.BackgroundTransparency = 1
	healthl.TextStrokeTransparency = 0
	healthl.TextXAlignment = Enum.TextXAlignment.Left
	healthl.Size = UDim2.new(0,100,0,18)
	healthl.Position = UDim2.new(0,0,0,36)

	local uill = Instance.new("UIListLayout", info)

	local forhealth = Instance.new("BillboardGui", bbg)
	forhealth.Name = "forhealth"
	forhealth.Size = UDim2.new(4.5,0,6,0)
	forhealth.AlwaysOnTop = true
	forhealth.ClipsDescendants = false
	forhealth.Enabled = false

	local healthbar = Instance.new("Frame", forhealth)
	healthbar.Name = "healthbar"
	healthbar.BackgroundColor3 = Color3.fromRGB(40,40,40)
	healthbar.BorderColor3 = Color3.fromRGB(0,0,0)
	healthbar.Size = UDim2.new(0.04,0,0.9,0)
	healthbar.Position = UDim2.new(0,0,0.05,0)
	local bar = Instance.new("Frame", healthbar)
	bar.Name = "bar"
	bar.BorderSizePixel = 0
	bar.BackgroundColor3 = Color3.fromRGB(94,255,69)
	bar.AnchorPoint = Vector2.new(0,1)
	bar.Position = UDim2.new(0,0,1,0)
	bar.Size = UDim2.new(1,0,1,0)

	-- Made By Mick Gordon
	local co = coroutine.create(function()
		while wait(0.1) do
			if player ~= PLAYER and player and player.Character and player.Character.FindFirstChild(player.Character, "Humanoid") and player.Character.Humanoid.Health > 0 then
				bbg.Adornee = player.Character.HumanoidRootPart
				info.Adornee = player.Character.HumanoidRootPart
				forhealth.Adornee = player.Character.HumanoidRootPart

				if DeleteMob.ESP.Box.Box == true then
					outlines.Visible = true
				else
					outlines.Visible = false
				end

				outlines.BackgroundTransparency = 1

				if DeleteMob.ESP.Box.Health == true then
					if player.Character:FindFirstChild("Humanoid") ~= nil then
						healthl.Text = "Health: "..math.floor(player.Character:FindFirstChild"Humanoid".Health)
						healthbar.bar.Size = UDim2.new(1,0,player.Character:FindFirstChild"Humanoid".Health/player.Character:FindFirstChild"Humanoid".MaxHealth,0)
					end
					if DeleteMob.ESP.Box.HealthType == "Text" then
						healthbar.Visible = false
						healthl.Visible = true
					end-- Made By Mick Gordon
					if DeleteMob.ESP.Box.HealthType == "Bar" then
						healthl.Visible = false
						healthbar.Visible = true
					end
					if DeleteMob.ESP.Box.HealthType == "Both" then
						healthl.Visible = true
						healthbar.Visible = true
					end
				else
					healthl.Visible = false
					healthbar.Visible = false
				end


				if DeleteMob.ESP.Box.Name then
					namelabel.Visible = true
				else
					namelabel.Visible = false
				end

				-- Made By Mick Gordon
				if DeleteMob.ESP.Box.Distance == true then
					distancel.Visible = true
					if PLAYER.Character and PLAYER.Character:FindFirstChild("HumanoidRootPart") ~= nil then
						distancel.Text = "Distance: "..math.floor(0.5+(PLAYER.Character:FindFirstChild"HumanoidRootPart".Position - player.Character:FindFirstChild"HumanoidRootPart".Position).magnitude)
					end
				else
					distancel.Visible = false
				end


				if DeleteMob.ESP.Box.TeamCheck == true and player.TeamColor == PLAYER.TeamColor then
					bbg.Enabled = false
					info.Enabled = false
					forhealth.Enabled = false
				else
					bbg.Enabled = true
					info.Enabled = true
					forhealth.Enabled = true
				end
				-- Made By Mick Gordon

				if DeleteMob.ESP.Box.TeamColor == true then
					left.BackgroundColor3 = player.TeamColor.Color
					right.BackgroundColor3 = player.TeamColor.Color
					up.BackgroundColor3 = player.TeamColor.Color
					down.BackgroundColor3 = player.TeamColor.Color
					outlines.BackgroundColor3 = DeleteMob.ESP.Box.BoxColor
				else
					outlines.BackgroundColor3 = DeleteMob.ESP.Box.BoxColor
					left.BackgroundColor3 = DeleteMob.ESP.Box.BoxColor
					right.BackgroundColor3 = DeleteMob.ESP.Box.BoxColor
					up.BackgroundColor3 = DeleteMob.ESP.Box.BoxColor
					down.BackgroundColor3 = DeleteMob.ESP.Box.BoxColor
					healthl.TextColor3 = DeleteMob.ESP.Box.BoxColor
					distancel.TextColor3 = DeleteMob.ESP.Box.BoxColor
					namelabel.TextColor3 = DeleteMob.ESP.Box.BoxColor
				end

				if not (game:GetService"Players":FindFirstChild(player.Name)) then
					BoxC:FindFirstChild(player.Name):Destroy()
					coroutine.yield()
				end-- Made By Mick Gordon
			else
				bbg.Enabled = false
				bbg.Adornee = nil
				info.Adornee = nil
				info.Enabled = false
				forhealth.Adornee = nil
				forhealth.Enabled = false
			end
		end 
	end)
	coroutine.resume(co)
end


local function AddTracers(Player) -- Tracers Without Lib OMG !!!!
	local tracer = Instance.new("Frame") -- Idk What I Was Smoking When Making This Scrip Hub, It Is Shit And I Will Remake Later 
	tracer.Parent = TracersG
	tracer.Name = Player.Name
	tracer.Active = false
	tracer.AnchorPoint = Vector2.new(.5, .5)
	tracer.Visible = false

	local co = coroutine.create(function()
		game:GetService("RunService").RenderStepped:Connect(function()
			if Player ~= PLAYER and Player and Player.Character and Player.Character.FindFirstChild(Player.Character, "Humanoid") and Player.Character.Humanoid.Health > 0 then
				local TargetPart = Player.Character:FindFirstChild("HumanoidRootPart")
				local ScreenPoint, OnScreen = CurrentCam:WorldToScreenPoint(TargetPart.Position)
				local distance 
				-- Made By Mick Gordon
				distance = math.floor(0.5+(game.Workspace.CurrentCamera.CFrame.Position - Player.Character:WaitForChild("HumanoidRootPart").Position).magnitude)

				local screenpointmain = Vector2.new(ScreenPoint.X, ScreenPoint.Y + (2500 / distance)) --  / distance so it can be at the bottom of the box.
				local posd = UIS:GetMouseLocation()
				local MouseOrigin = Vector2.new(posd.X, posd.Y - 36)
				local Origin = Vector2.new(CurrentCam.ViewportSize.X/2, CurrentCam.ViewportSize.Y - 1)
				local Position = (Origin + screenpointmain) / 2
				local Length = (Origin - screenpointmain).Magnitude
				tracer.Rotation = math.deg(math.atan2(screenpointmain.Y - Origin.Y, screenpointmain.X - Origin.X))


				Position = (Origin + screenpointmain) / 2
				Length = (Origin - screenpointmain).Magnitude
				tracer.Rotation = math.deg(math.atan2(screenpointmain.Y - Origin.Y, screenpointmain.X - Origin.X))


				if OnScreen then
					if DeleteMob.ESP.Tracers.Enabled == true and OnScreen then
						if DeleteMob.ESP.Tracers.TeamCheck == true then
							if Player.TeamColor == PLAYER.TeamColor then
								tracer.Visible = false
							else
								tracer.Visible = true
							end
						else -- Made By Mick Gordon
							tracer.Visible = true
						end
					else
						tracer.Visible = false
					end-- Made By Mick Gordon

					if DeleteMob.ESP.Tracers.TeamColor == true then
						tracer.BackgroundColor3 = Player.TeamColor.Color
					else
						tracer.BackgroundColor3 = DeleteMob.ESP.Tracers.Color
					end

					tracer.BorderColor3 = Color3.fromRGB(27, 42, 53)
					tracer.Position = UDim2.new(0, Position.X, 0, Position.Y)
					tracer.Size = UDim2.new(0, Length, 0, 2)
				else
					tracer.Visible = false
				end

				if not (game:GetService"Players":FindFirstChild(Player.Name)) then
					Fov:FindFirstChild(Player.Name):Destroy()
					coroutine.yield()
				end
			else
				tracer.Visible = false
			end
		end)
	end)
	coroutine.resume(co)-- Made By Mick Gordon
end

function isVisible(p, ...)
	
	if not (DeleteMob.Aimbot.WallCheck == true) then
		return true
	end
	
	return #CurrentCam:GetPartsObscuringTarget({ p }, { CurrentCam, PLAYER.Character, ... }) == 0 
end-- Made By Mick Gordon

function CameraGetClosestToMouse(Fov)
	local AimFov = Fov
	local targetPos = nil

	for i,v in pairs (game:GetService("Players"):GetPlayers()) do
		if v ~= PLAYER then
			if DeleteMob.Aimbot.TeamCheck == true then
				if v.Character and v.Character:FindFirstChild(DeleteMob.Aimbot.AimPart) and v.Character.Humanoid and v.Character.Humanoid.Health > 0 and not (v.Team == PLAYER.Team) then
					local screen_pos, on_screen = WorldToViewportPoint(CurrentCam, v.Character[DeleteMob.Aimbot.AimPart].Position)
					local screen_pos_2D = Vector2.new(screen_pos.X, screen_pos.Y)
					local new_magnitude = (screen_pos_2D - mouseLocation(UIS)).Magnitude
					if on_screen and new_magnitude < AimFov and isVisible(v.Character[DeleteMob.Aimbot.AimPart].Position, v.Character.Head.Parent) then AimFov = new_magnitude targetPos = v-- Made By Mick Gordon end end-- Made By Mick Gordon else if v.Character and v.Character:FindFirstChild(DeleteMob.Aimbot.AimPart) and v.Character.Humanoid and v.Character.Humanoid.Health > 0 then
					local screen_pos, on_screen = WorldToViewportPoint(CurrentCam, v.Character[DeleteMob.Aimbot.AimPart].Position)
					local screen_pos_2D = Vector2.new(screen_pos.X, screen_pos.Y)
					local new_magnitude = (screen_pos_2D - mouseLocation(UIS)).Magnitude
					if on_screen and new_magnitude < AimFov and isVisible(v.Character[DeleteMob.Aimbot.AimPart].Position, v.Character.Head.Parent) then AimFov = new_magnitude targetPos = v end end end end end return targetPos end local function aimAt(pos, smooth) local AimPart = pos.Character:FindFirstChild(DeleteMob.Aimbot.AimPart) if AimPart then local LookAt = nil local Distance = math.floor(0.5+(PLAYER.Character:FindFirstChild"HumanoidRootPart".Position - pos.Character:FindFirstChild"HumanoidRootPart".Position).magnitude) if Distance > 100  then
			local distChangeBig = Distance / 10
			LookAt = CurrentCam.CFrame:PointToWorldSpace(Vector3.new(0,0,-smooth * distChangeBig)):Lerp(AimPart.Position,.01) -- No one esle do camera smoothing ? tf
		else-- Made By Mick Gordon
			local distChangeSmall = Distance / 10
			LookAt = CurrentCam.CFrame:PointToWorldSpace(Vector3.new(0,0,-smooth * distChangeSmall)):Lerp(AimPart.Position,.01) -- No one esle do camera smoothing ? tf
		end
		CurrentCam.CFrame = CFrame.lookAt(CurrentCam.CFrame.Position, LookAt)
	end
end

-- Cant Be Botherd To Clean This Up
local CheatEngineDeleteMob = Instance.new("ScreenGui")
local DeleteMobF = Instance.new("Frame")
local TextBox = Instance.new("TextBox")
local Name = Instance.new("TextLabel")
local Line = Instance.new("Frame")
local Line_2 = Instance.new("Frame")
local AimBotSection = Instance.new("Frame")
local UIListLayout = Instance.new("UIListLayout")
local ABE = Instance.new("TextButton")
local ABWC = Instance.new("TextButton")
local ABTC = Instance.new("TextButton")
local ABSF = Instance.new("TextButton")
local Frame = Instance.new("Frame")
local Slider3 = Instance.new("Frame")-- Made By Mick Gordon
local UICorner = Instance.new("UICorner")
local Fill1 = Instance.new("Frame")
local UICorner_2 = Instance.new("UICorner")
local UIGradient = Instance.new("UIGradient")
local TriggerFov = Instance.new("TextButton")
local Numbers = Instance.new("TextLabel")
local TextLabel = Instance.new("TextLabel")
local Frame_2 = Instance.new("Frame")
local Slider4 = Instance.new("Frame")
local UICorner_3 = Instance.new("UICorner")
local Fill2 = Instance.new("Frame")
local UICorner_4 = Instance.new("UICorner")
local UIGradient_2 = Instance.new("UIGradient")
local TriggerSmoothing = Instance.new("TextButton")-- Made By Mick Gordon
local Numbers_2 = Instance.new("TextLabel")
local TextLabel_2 = Instance.new("TextLabel")
local TextLabel_3 = Instance.new("TextLabel")
local Allways_Show = Instance.new("TextButton")
local TextLabel_4 = Instance.new("TextLabel")
local ESPSection = Instance.new("Frame")
local UIListLayout_2 = Instance.new("UIListLayout")
local BBE = Instance.new("TextButton")
local BTC = Instance.new("TextButton")
local BBN = Instance.new("TextButton")
local BBD = Instance.new("TextButton")
local BBH = Instance.new("TextButton")
local TextLabel_5 = Instance.new("TextLabel")
local BBHT = Instance.new("TextButton")
local TextLabel_6 = Instance.new("TextLabel")
local TextLabel_7 = Instance.new("TextLabel")
local Frame_3 = Instance.new("Frame")
local UIListLayout_3 = Instance.new("UIListLayout")
local Box_R = Instance.new("TextBox")
local Box_G = Instance.new("TextBox")
local Box_B = Instance.new("TextBox")
local TextLabel_8 = Instance.new("TextLabel")
local ESPSection_2 = Instance.new("Frame")
local UIListLayout_4 = Instance.new("UIListLayout")
local OE = Instance.new("TextButton")
local OTC = Instance.new("TextButton")-- Made By Mick Gordon
local Frame_4 = Instance.new("Frame")
local Slider1 = Instance.new("Frame")
local UICorner_5 = Instance.new("UICorner")
local Fill3 = Instance.new("Frame")
local UICorner_6 = Instance.new("UICorner")
local UIGradient_3 = Instance.new("UIGradient")
local TriggerOutTans = Instance.new("TextButton")
local Numbers_3 = Instance.new("TextLabel")
local TextLabel_9 = Instance.new("TextLabel")
local Frame_5 = Instance.new("Frame")
local Slider2 = Instance.new("Frame")
local UICorner_7 = Instance.new("UICorner")
local Fill4 = Instance.new("Frame")
local UICorner_8 = Instance.new("UICorner")
local UIGradient_4 = Instance.new("UIGradient")
local TriggerFill = Instance.new("TextButton")
local Numbers_4 = Instance.new("TextLabel")
local TextLabel_10 = Instance.new("TextLabel")
local TextLabel_11 = Instance.new("TextLabel")
local Frame_6 = Instance.new("Frame")
local UIListLayout_5 = Instance.new("UIListLayout")
local Outlines_R = Instance.new("TextBox")
local Outlines_G = Instance.new("TextBox")
local Outlines_B = Instance.new("TextBox")
local TextLabel_12 = Instance.new("TextLabel")
local Frame_7 = Instance.new("Frame")
local UIListLayout_6 = Instance.new("UIListLayout")
local FillOutlines_R = Instance.new("TextBox")
local FillOutlines_G = Instance.new("TextBox")
local FillOutlines_B = Instance.new("TextBox")
local Tracerssection = Instance.new("Frame")
local UIListLayout_7 = Instance.new("UIListLayout")
local TE = Instance.new("TextButton")
local TTC = Instance.new("TextButton")
local TTCOlor = Instance.new("TextButton")
local Frame_8 = Instance.new("Frame")
local UIListLayout_8 = Instance.new("UIListLayout")
local Tracers_R = Instance.new("TextBox")
local Tracers_G = Instance.new("TextBox")
local Tracers_B = Instance.new("TextBox")-- Made By Mick Gordon
local Unknown = Instance.new("Frame")
local UIListLayout_9 = Instance.new("UIListLayout")
local TextLabel_13 = Instance.new("TextLabel")
local TextLabel_14 = Instance.new("TextLabel")
local Open = Instance.new("Frame")
local TextButton = Instance.new("TextButton")

--Properties:

CheatEngineDeleteMob.Name = "CheatEngineDeleteMob"
CheatEngineDeleteMob.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
CheatEngineDeleteMob.Enabled = true
CheatEngineDeleteMob.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
CheatEngineDeleteMob.DisplayOrder = 10
CheatEngineDeleteMob.ResetOnSpawn = false
-- Made By Mick Gordon
DeleteMobF.Name = "DeleteMobF"
DeleteMobF.Parent = CheatEngineDeleteMob
DeleteMobF.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
DeleteMobF.BorderColor3 = Color3.fromRGB(255, 255, 255)
DeleteMobF.Position = UDim2.new(0.144998878, 0, 0.328040659, 0)
DeleteMobF.Size = UDim2.new(0, 1213, 0, 398)
DeleteMobF.ZIndex = 10
DeleteMobF.Draggable = true
DeleteMobF.Active = true

TextBox.Parent = DeleteMobF
TextBox.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextBox.BackgroundTransparency = 1.000
TextBox.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextBox.BorderSizePixel = 0
TextBox.Position = UDim2.new(0.791149139, 0, 0.0127403988, 0)
TextBox.Size = UDim2.new(0, 200, 0, 23)
TextBox.ClearTextOnFocus = false
TextBox.Font = Enum.Font.Roboto
TextBox.PlaceholderText = "https://discord.gg/FsApQ7YNTq"
TextBox.Text = "https://discord.gg/FsApQ7YNTq - Double Click Me"
TextBox.TextColor3 = Color3.fromRGB(255, 255, 255)
TextBox.TextSize = 14.000

Name.Name = "Name"
Name.Parent = DeleteMobF
Name.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Name.BackgroundTransparency = 1.000
Name.BorderColor3 = Color3.fromRGB(0, 0, 0)
Name.BorderSizePixel = 0
Name.Position = UDim2.new(0.0178597774, 0, 0.00456260797, 0)
Name.Size = UDim2.new(0, 200, 0, 31)
Name.Font = Enum.Font.Gotham
Name.Text = "DeleteMob | Cheat Engine"
Name.TextColor3 = Color3.fromRGB(17, 223, 255)
Name.TextSize = 19.000

Line.Name = "Line"
Line.Parent = DeleteMobF
Line.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Line.BorderColor3 = Color3.fromRGB(0, 0, 0)
Line.BorderSizePixel = 0
Line.Position = UDim2.new(0, 0, 0.0804020092, 0)
Line.Size = UDim2.new(0, 1213, 0, 1)

Line_2.Name = "Line"
Line_2.Parent = DeleteMobF
Line_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Line_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
Line_2.BorderSizePixel = 0
Line_2.Position = UDim2.new(0.205276027, 0, 0.0828348249, 0)
Line_2.Size = UDim2.new(0, 1, 0, 365)
-- Made By Mick Gordon
AimBotSection.Name = "AimBotSection"
AimBotSection.Parent = DeleteMobF
AimBotSection.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
AimBotSection.BackgroundTransparency = 1.000
AimBotSection.BorderColor3 = Color3.fromRGB(0, 0, 0)
AimBotSection.BorderSizePixel = 0
AimBotSection.Position = UDim2.new(0.0604648069, 0, 0.160724282, 0)
AimBotSection.Size = UDim2.new(0, 100, 0, 334)

UIListLayout.Parent = AimBotSection
UIListLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
UIListLayout.Padding = UDim.new(0, 5)

ABE.Name = "ABE"
ABE.Parent = AimBotSection
ABE.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
ABE.BorderColor3 = Color3.fromRGB(255, 255, 255)
ABE.Position = UDim2.new(0.234439835, 0, 0.139479905, 0)
ABE.Size = UDim2.new(0, 164, 0, 29)
ABE.Font = Enum.Font.Gotham
ABE.Text = "Enable"
ABE.TextColor3 = Color3.fromRGB(255, 255, 255)
ABE.TextSize = 16.000

ABWC.Name = "ABWC"
ABWC.Parent = AimBotSection
ABWC.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
ABWC.BorderColor3 = Color3.fromRGB(255, 255, 255)
ABWC.Position = UDim2.new(0.234439835, 0, 0.139479905, 0)
ABWC.Size = UDim2.new(0, 164, 0, 29)
ABWC.Font = Enum.Font.Gotham
ABWC.Text = "Wall Check"
ABWC.TextColor3 = Color3.fromRGB(255, 255, 255)
ABWC.TextSize = 16.000

ABTC.Name = "ABTC"
ABTC.Parent = AimBotSection
ABTC.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
ABTC.BorderColor3 = Color3.fromRGB(255, 255, 255)
ABTC.Position = UDim2.new(0.234439835, 0, 0.139479905, 0)
ABTC.Size = UDim2.new(0, 164, 0, 29)
ABTC.Font = Enum.Font.Gotham
ABTC.Text = "Team Check"
ABTC.TextColor3 = Color3.fromRGB(255, 255, 255)
ABTC.TextSize = 16.000

ABSF.Name = "ABSF"
ABSF.Parent = AimBotSection
ABSF.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
ABSF.BorderColor3 = Color3.fromRGB(255, 255, 255)
ABSF.Position = UDim2.new(0.234439835, 0, 0.139479905, 0)
ABSF.Size = UDim2.new(0, 164, 0, 29)
ABSF.Font = Enum.Font.Gotham
ABSF.Text = "Show Fov"
ABSF.TextColor3 = Color3.fromRGB(255, 255, 255)
ABSF.TextSize = 16.000

Frame.Parent = AimBotSection
Frame.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Frame.BackgroundTransparency = 0.700
Frame.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderSizePixel = 0
Frame.Position = UDim2.new(-0.550000012, 0, 0.739130437, 0)
Frame.Size = UDim2.new(0, 230, 0, 50)

Slider3.Name = "Slider3"
Slider3.Parent = Frame
Slider3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Slider3.BorderColor3 = Color3.fromRGB(0, 0, 0)
Slider3.BorderSizePixel = 0
Slider3.Position = UDim2.new(0.0629399866, 0, 0.45120728, 0)
Slider3.Size = UDim2.new(0, 200, 0, 15)

UICorner.Parent = Slider3

Fill1.Name = "Fill1"
Fill1.Parent = Slider3
Fill1.BackgroundColor3 = Color3.fromRGB(80, 80, 80)
Fill1.BackgroundTransparency = 0.200
Fill1.BorderColor3 = Color3.fromRGB(0, 0, 0)
Fill1.BorderSizePixel = 0
Fill1.Size = UDim2.new(0, 100, 0, 15)

UICorner_2.Parent = Fill1

UIGradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(17, 223, 255)), ColorSequenceKeypoint.new(0.29, Color3.fromRGB(17, 223, 255)), ColorSequenceKeypoint.new(0.43, Color3.fromRGB(18, 218, 249)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(52, 52, 52))}
UIGradient.Parent = Fill1
-- Made By Mick Gordon
TriggerFov.Name = "TriggerFov"
TriggerFov.Parent = Slider3
TriggerFov.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TriggerFov.BackgroundTransparency = 1.000
TriggerFov.BorderColor3 = Color3.fromRGB(0, 0, 0)
TriggerFov.BorderSizePixel = 0
TriggerFov.Size = UDim2.new(1, 0, 1, 0)
TriggerFov.Font = Enum.Font.SourceSans
TriggerFov.Text = ""
TriggerFov.TextColor3 = Color3.fromRGB(0, 0, 0)
TriggerFov.TextSize = 14.000

Numbers.Name = "Numbers"
Numbers.Parent = Frame
Numbers.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Numbers.BackgroundTransparency = 1.000
Numbers.BorderColor3 = Color3.fromRGB(255, 255, 255)
Numbers.BorderSizePixel = 0
Numbers.Position = UDim2.new(0.79130435, 0, 0, 0)
Numbers.Size = UDim2.new(0, 50, 0, 23)
Numbers.Font = Enum.Font.Gotham
Numbers.Text = "350"
Numbers.TextColor3 = Color3.fromRGB(255, 255, 255)
Numbers.TextSize = 14.000

TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BorderSizePixel = 0
TextLabel.Position = UDim2.new(0.0608695634, 0, 0, 0)
TextLabel.Size = UDim2.new(0, 50, 0, 23)
TextLabel.Font = Enum.Font.Gotham
TextLabel.Text = "Fov"
TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.TextSize = 14.000

Frame_2.Parent = AimBotSection
Frame_2.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Frame_2.BackgroundTransparency = 0.700
Frame_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame_2.BorderSizePixel = 0
Frame_2.Position = UDim2.new(-0.550000012, 0, 0.739130437, 0)
Frame_2.Size = UDim2.new(0, 230, 0, 50)

Slider4.Name = "Slider4"
Slider4.Parent = Frame_2
Slider4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Slider4.BorderColor3 = Color3.fromRGB(0, 0, 0)
Slider4.BorderSizePixel = 0
Slider4.Position = UDim2.new(0.0629399866, 0, 0.45120728, 0)
Slider4.Size = UDim2.new(0, 200, 0, 15)

UICorner_3.Parent = Slider4

Fill2.Name = "Fill2"
Fill2.Parent = Slider4
Fill2.BackgroundColor3 = Color3.fromRGB(80, 80, 80)
Fill2.BackgroundTransparency = 0.200
Fill2.BorderColor3 = Color3.fromRGB(0, 0, 0)
Fill2.BorderSizePixel = 0
Fill2.Size = UDim2.new(0, 0, 0, 15)

UICorner_4.Parent = Fill2

UIGradient_2.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(17, 223, 255)), ColorSequenceKeypoint.new(0.29, Color3.fromRGB(17, 223, 255)), ColorSequenceKeypoint.new(0.43, Color3.fromRGB(18, 218, 249)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(52, 52, 52))}-- Made By Mick Gordon
UIGradient_2.Parent = Fill2

TriggerSmoothing.Name = "TriggerSmoothing"
TriggerSmoothing.Parent = Slider4
TriggerSmoothing.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TriggerSmoothing.BackgroundTransparency = 1.000
TriggerSmoothing.BorderColor3 = Color3.fromRGB(0, 0, 0)
TriggerSmoothing.BorderSizePixel = 0
TriggerSmoothing.Size = UDim2.new(1, 0, 1, 0)
TriggerSmoothing.Font = Enum.Font.SourceSans
TriggerSmoothing.Text = ""
TriggerSmoothing.TextColor3 = Color3.fromRGB(0, 0, 0)
TriggerSmoothing.TextSize = 14.000
-- Made By Mick Gordon
Numbers_2.Name = "Numbers"
Numbers_2.Parent = Frame_2
Numbers_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Numbers_2.BackgroundTransparency = 1.000
Numbers_2.BorderColor3 = Color3.fromRGB(255, 255, 255)
Numbers_2.BorderSizePixel = 0
Numbers_2.Position = UDim2.new(0.79130435, 0, 0, 0)
Numbers_2.Size = UDim2.new(0, 50, 0, 23)
Numbers_2.Font = Enum.Font.Gotham
Numbers_2.Text = "0"
Numbers_2.TextColor3 = Color3.fromRGB(255, 255, 255)
Numbers_2.TextSize = 14.000

TextLabel_2.Parent = Frame_2
TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.BackgroundTransparency = 1.000
TextLabel_2.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.BorderSizePixel = 0
TextLabel_2.Position = UDim2.new(0.0608695634, 0, 0, 0)
TextLabel_2.Size = UDim2.new(0, 50, 0, 23)
TextLabel_2.Font = Enum.Font.Gotham
TextLabel_2.Text = "Smoothing"
TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.TextSize = 14.000

TextLabel_3.Parent = AimBotSection
TextLabel_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_3.BackgroundTransparency = 1.000
TextLabel_3.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_3.BorderSizePixel = 0
TextLabel_3.Position = UDim2.new(0.0700000003, 0, 0.20869565, 0)
TextLabel_3.Size = UDim2.new(0, 100, 0, 17)
TextLabel_3.Font = Enum.Font.Gotham
TextLabel_3.Text = "Aim Part"
TextLabel_3.TextColor3 = Color3.fromRGB(17, 223, 255)
TextLabel_3.TextSize = 21.000

Allways_Show.Name = "Allways_Show"
Allways_Show.Parent = AimBotSection
Allways_Show.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Allways_Show.BorderColor3 = Color3.fromRGB(255, 255, 255)
Allways_Show.Position = UDim2.new(0.234439835, 0, 0.139479905, 0)
Allways_Show.Size = UDim2.new(0, 164, 0, 29)
Allways_Show.Font = Enum.Font.Gotham
Allways_Show.Text = "HEAD, torso"
Allways_Show.TextColor3 = Color3.fromRGB(255, 255, 255)
Allways_Show.TextSize = 16.000

TextLabel_4.Parent = DeleteMobF
TextLabel_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_4.BackgroundTransparency = 1.000
TextLabel_4.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_4.BorderSizePixel = 0
TextLabel_4.Position = UDim2.new(0.00569662312, 0, 0.100655407, 0)
TextLabel_4.Size = UDim2.new(0, 100, 0, 17)
TextLabel_4.Font = Enum.Font.Gotham
TextLabel_4.Text = "Aim Bot"
TextLabel_4.TextColor3 = Color3.fromRGB(17, 223, 255)
TextLabel_4.TextSize = 18.000
TextLabel_4.TextXAlignment = Enum.TextXAlignment.Left

ESPSection.Name = "ESPSection"
ESPSection.Parent = DeleteMobF
ESPSection.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ESPSection.BackgroundTransparency = 1.000
ESPSection.BorderColor3 = Color3.fromRGB(0, 0, 0)
ESPSection.BorderSizePixel = 0
ESPSection.Position = UDim2.new(0.26986298, 0, 0.160724282, 0)
ESPSection.Size = UDim2.new(0, 100, 0, 334)
-- Made By Mick Gordon
UIListLayout_2.Parent = ESPSection
UIListLayout_2.HorizontalAlignment = Enum.HorizontalAlignment.Center
UIListLayout_2.SortOrder = Enum.SortOrder.LayoutOrder
UIListLayout_2.Padding = UDim.new(0, 5)

BBE.Name = "BBE"
BBE.Parent = ESPSection
BBE.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
BBE.BorderColor3 = Color3.fromRGB(255, 255, 255)
BBE.Position = UDim2.new(0.234439835, 0, 0.139479905, 0)
BBE.Size = UDim2.new(0, 164, 0, 29)
BBE.Font = Enum.Font.Gotham
BBE.Text = "Box"
BBE.TextColor3 = Color3.fromRGB(255, 255, 255)
BBE.TextSize = 16.000

BBN.Name = "BBN"
BBN.Parent = ESPSection
BBN.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
BBN.BorderColor3 = Color3.fromRGB(255, 255, 255)
BBN.Position = UDim2.new(0.234439835, 0, 0.139479905, 0)
BBN.Size = UDim2.new(0, 164, 0, 29)
BBN.Font = Enum.Font.Gotham
BBN.Text = "Name"
BBN.TextColor3 = Color3.fromRGB(255, 255, 255)
BBN.TextSize = 16.000
-- Made By Mick Gordon
BBD.Name = "BBD"
BBD.Parent = ESPSection
BBD.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
BBD.BorderColor3 = Color3.fromRGB(255, 255, 255)
BBD.Position = UDim2.new(0.234439835, 0, 0.139479905, 0)
BBD.Size = UDim2.new(0, 164, 0, 29)
BBD.Font = Enum.Font.Gotham
BBD.Text = "Distance"
BBD.TextColor3 = Color3.fromRGB(255, 255, 255)
BBD.TextSize = 16.000

BBH.Name = "BBH"
BBH.Parent = ESPSection
BBH.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
BBH.BorderColor3 = Color3.fromRGB(255, 255, 255)
BBH.Position = UDim2.new(0.234439835, 0, 0.139479905, 0)
BBH.Size = UDim2.new(0, 164, 0, 29)
BBH.Font = Enum.Font.Gotham
BBH.Text = "Health"
BBH.TextColor3 = Color3.fromRGB(255, 255, 255)
BBH.TextSize = 16.000

BTC.Name = "BBE"
BTC.Parent = ESPSection
BTC.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
BTC.BorderColor3 = Color3.fromRGB(255, 255, 255)
BTC.Position = UDim2.new(0.234439835, 0, 0.139479905, 0)
BTC.Size = UDim2.new(0, 164, 0, 29)
BTC.Font = Enum.Font.Gotham
BTC.Text = "Team Check"
BTC.TextColor3 = Color3.fromRGB(255, 255, 255)
BTC.TextSize = 16.000

TextLabel_5.Parent = ESPSection
TextLabel_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_5.BackgroundTransparency = 1.000
TextLabel_5.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_5.BorderSizePixel = 0
TextLabel_5.Position = UDim2.new(0.0700000003, 0, 0.20869565, 0)
TextLabel_5.Size = UDim2.new(0, 100, 0, 17)
TextLabel_5.Font = Enum.Font.Gotham
TextLabel_5.Text = "Health Type"
TextLabel_5.TextColor3 = Color3.fromRGB(17, 223, 255)
TextLabel_5.TextSize = 21.000
-- Made By Mick Gordon
BBHT.Name = "BBHT"
BBHT.Parent = ESPSection
BBHT.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
BBHT.BorderColor3 = Color3.fromRGB(255, 255, 255)
BBHT.Position = UDim2.new(0.234439835, 0, 0.139479905, 0)
BBHT.Size = UDim2.new(0, 164, 0, 29)
BBHT.Font = Enum.Font.Gotham
BBHT.Text = "BAR, text, both"
BBHT.TextColor3 = Color3.fromRGB(255, 255, 255)
BBHT.TextSize = 16.000

TextLabel_6.Parent = ESPSection
TextLabel_6.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_6.BackgroundTransparency = 1.000
TextLabel_6.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_6.BorderSizePixel = 0-- Made By Mick Gordon
TextLabel_6.Position = UDim2.new(0.0700000003, 0, 0.20869565, 0)
TextLabel_6.Size = UDim2.new(0, 100, 0, 17)
TextLabel_6.Font = Enum.Font.Gotham
TextLabel_6.Text = "Box Color"
TextLabel_6.TextColor3 = Color3.fromRGB(17, 223, 255)
TextLabel_6.TextSize = 21.000

TextLabel_7.Parent = ESPSection
TextLabel_7.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_7.BackgroundTransparency = 1.000
TextLabel_7.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_7.BorderSizePixel = 0
TextLabel_7.Position = UDim2.new(0.0700000003, 0, 0.20869565, 0)
TextLabel_7.Size = UDim2.new(0, 100, 0, 17)
TextLabel_7.Font = Enum.Font.Gotham
TextLabel_7.Text = "R,G,B"
TextLabel_7.TextColor3 = Color3.fromRGB(17, 223, 255)
TextLabel_7.TextSize = 21.000

Frame_3.Parent = ESPSection
Frame_3.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Frame_3.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame_3.BorderSizePixel = 0
Frame_3.Position = UDim2.new(0.0909090936, 0, 0.600000739, 0)
Frame_3.Size = UDim2.new(0, 100, 0, 30)

UIListLayout_3.Parent = Frame_3
UIListLayout_3.FillDirection = Enum.FillDirection.Horizontal
UIListLayout_3.HorizontalAlignment = Enum.HorizontalAlignment.Center
UIListLayout_3.SortOrder = Enum.SortOrder.LayoutOrder
UIListLayout_3.VerticalAlignment = Enum.VerticalAlignment.Center
UIListLayout_3.Padding = UDim.new(0, 5)

Box_R.Name = "Box_R"
Box_R.Parent = Frame_3
Box_R.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Box_R.BorderColor3 = Color3.fromRGB(255, 255, 255)
Box_R.Size = UDim2.new(0, 75, 0, 24)
Box_R.ClearTextOnFocus = false
Box_R.Font = Enum.Font.Gotham
Box_R.PlaceholderText = "255 - 0"
Box_R.Text = "75"
Box_R.TextColor3 = Color3.fromRGB(255, 255, 255)
Box_R.TextSize = 14.000

Box_G.Name = "Box_G"
Box_G.Parent = Frame_3
Box_G.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Box_G.BorderColor3 = Color3.fromRGB(255, 255, 255)
Box_G.Size = UDim2.new(0, 75, 0, 24)
Box_G.ClearTextOnFocus = false
Box_G.Font = Enum.Font.Gotham
Box_G.PlaceholderText = "255 - 0"
Box_G.Text = "0" 
Box_G.TextColor3 = Color3.fromRGB(255, 255, 255)
Box_G.TextSize = 14.000
-- Made By Mick Gordon
Box_B.Name = "Box_B"
Box_B.Parent = Frame_3
Box_B.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Box_B.BorderColor3 = Color3.fromRGB(255, 255, 255)
Box_B.Size = UDim2.new(0, 75, 0, 24)
Box_B.ClearTextOnFocus = false
Box_B.Font = Enum.Font.Gotham
Box_B.PlaceholderText = "255 - 0"
Box_B.Text = "10"
Box_B.TextColor3 = Color3.fromRGB(255, 255, 255)
Box_B.TextSize = 14.000

TextLabel_8.Parent = DeleteMobF
TextLabel_8.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_8.BackgroundTransparency = 1.000
TextLabel_8.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_8.BorderSizePixel = 0
TextLabel_8.Position = UDim2.new(0.215919182, 0, 0.100655407, 0)
TextLabel_8.Size = UDim2.new(0, 100, 0, 17)
TextLabel_8.Font = Enum.Font.Gotham
TextLabel_8.Text = "ESP"
TextLabel_8.TextColor3 = Color3.fromRGB(17, 223, 255)
TextLabel_8.TextSize = 18.000
TextLabel_8.TextXAlignment = Enum.TextXAlignment.Left

ESPSection_2.Name = "ESPSection"
ESPSection_2.Parent = DeleteMobF
ESPSection_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ESPSection_2.BackgroundTransparency = 1.000
ESPSection_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
ESPSection_2.BorderSizePixel = 0
ESPSection_2.Position = UDim2.new(0.475963563, 0, 0.160724282, 0)
ESPSection_2.Size = UDim2.new(0, 100, 0, 334)

UIListLayout_4.Parent = ESPSection_2
UIListLayout_4.HorizontalAlignment = Enum.HorizontalAlignment.Center
UIListLayout_4.SortOrder = Enum.SortOrder.LayoutOrder
UIListLayout_4.Padding = UDim.new(0, 5)

OE.Name = "OE"
OE.Parent = ESPSection_2
OE.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
OE.BorderColor3 = Color3.fromRGB(255, 255, 255)
OE.Position = UDim2.new(0.234439835, 0, 0.139479905, 0)
OE.Size = UDim2.new(0, 164, 0, 29)
OE.Font = Enum.Font.Gotham
OE.Text = "Outlines"
OE.TextColor3 = Color3.fromRGB(255, 255, 255)
OE.TextSize = 16.000

OTC.Name = "OTC"
OTC.Parent = ESPSection_2
OTC.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
OTC.BorderColor3 = Color3.fromRGB(255, 255, 255)
OTC.Position = UDim2.new(0.234439835, 0, 0.139479905, 0)
OTC.Size = UDim2.new(0, 164, 0, 29)
OTC.Font = Enum.Font.Gotham
OTC.Text = "Team Check"
OTC.TextColor3 = Color3.fromRGB(255, 255, 255)
OTC.TextSize = 16.000

Frame_4.Parent = ESPSection_2
Frame_4.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Frame_4.BackgroundTransparency = 0.700
Frame_4.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame_4.BorderSizePixel = 0
Frame_4.Position = UDim2.new(-0.550000012, 0, 0.739130437, 0)
Frame_4.Size = UDim2.new(0, 230, 0, 50)

Slider1.Name = "Slider1"
Slider1.Parent = Frame_4
Slider1.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Slider1.BorderColor3 = Color3.fromRGB(0, 0, 0)
Slider1.BorderSizePixel = 0
Slider1.Position = UDim2.new(0.0629399866, 0, 0.45120728, 0)
Slider1.Size = UDim2.new(0, 200, 0, 15)

UICorner_5.Parent = Slider1

Fill3.Name = "Fill3"
Fill3.Parent = Slider1
Fill3.BackgroundColor3 = Color3.fromRGB(80, 80, 80)
Fill3.BackgroundTransparency = 0.200
Fill3.BorderColor3 = Color3.fromRGB(0, 0, 0)
Fill3.BorderSizePixel = 0
Fill3.Size = UDim2.new(0, 100, 0, 15)
-- Made By Mick Gordon
UICorner_6.Parent = Fill3

UIGradient_3.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(17, 223, 255)), ColorSequenceKeypoint.new(0.29, Color3.fromRGB(17, 223, 255)), ColorSequenceKeypoint.new(0.43, Color3.fromRGB(18, 218, 249)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(52, 52, 52))}
UIGradient_3.Parent = Fill3

TriggerOutTans.Name = "TriggerOutTans"
TriggerOutTans.Parent = Slider1
TriggerOutTans.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TriggerOutTans.BackgroundTransparency = 1.000
TriggerOutTans.BorderColor3 = Color3.fromRGB(0, 0, 0)
TriggerOutTans.BorderSizePixel = 0
TriggerOutTans.Size = UDim2.new(1, 0, 1, 0)
TriggerOutTans.Font = Enum.Font.SourceSans
TriggerOutTans.Text = ""
TriggerOutTans.TextColor3 = Color3.fromRGB(0, 0, 0)
TriggerOutTans.TextSize = 14.000

Numbers_3.Name = "Numbers"
Numbers_3.Parent = Frame_4
Numbers_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Numbers_3.BackgroundTransparency = 1.000
Numbers_3.BorderColor3 = Color3.fromRGB(255, 255, 255)
Numbers_3.BorderSizePixel = 0
Numbers_3.Position = UDim2.new(0.79130435, 0, 0, 0)
Numbers_3.Size = UDim2.new(0, 50, 0, 23)
Numbers_3.Font = Enum.Font.Gotham
Numbers_3.Text = "50"
Numbers_3.TextColor3 = Color3.fromRGB(255, 255, 255)
Numbers_3.TextSize = 14.000

TextLabel_9.Parent = Frame_4
TextLabel_9.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_9.BackgroundTransparency = 1.000
TextLabel_9.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_9.BorderSizePixel = 0
TextLabel_9.Position = UDim2.new(0.0608695634, 0, 0, 0)
TextLabel_9.Size = UDim2.new(0, 125, 0, 23)
TextLabel_9.Font = Enum.Font.Gotham
TextLabel_9.Text = "Outlines Transparency"
TextLabel_9.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_9.TextSize = 14.000

Frame_5.Parent = ESPSection_2
Frame_5.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Frame_5.BackgroundTransparency = 0.700
Frame_5.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame_5.BorderSizePixel = 0
Frame_5.Position = UDim2.new(-0.550000012, 0, 0.739130437, 0)
Frame_5.Size = UDim2.new(0, 230, 0, 50)

Slider2.Name = "Slider2"
Slider2.Parent = Frame_5
Slider2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Slider2.BorderColor3 = Color3.fromRGB(0, 0, 0)
Slider2.BorderSizePixel = 0
Slider2.Position = UDim2.new(0.0629399866, 0, 0.45120728, 0)
Slider2.Size = UDim2.new(0, 200, 0, 15)

UICorner_7.Parent = Slider2

Fill4.Name = "Fill4"
Fill4.Parent = Slider2
Fill4.BackgroundColor3 = Color3.fromRGB(80, 80, 80)
Fill4.BackgroundTransparency = 0.200
Fill4.BorderColor3 = Color3.fromRGB(0, 0, 0)
Fill4.BorderSizePixel = 0
Fill4.Size = UDim2.new(0, 100, 0, 15)
-- Made By Mick Gordon
UICorner_8.Parent = Fill4

UIGradient_4.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(17, 223, 255)), ColorSequenceKeypoint.new(0.29, Color3.fromRGB(17, 223, 255)), ColorSequenceKeypoint.new(0.43, Color3.fromRGB(18, 218, 249)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(52, 52, 52))}
UIGradient_4.Parent = Fill4

TriggerFill.Name = "TriggerFill"
TriggerFill.Parent = Slider2
TriggerFill.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TriggerFill.BackgroundTransparency = 1.000
TriggerFill.BorderColor3 = Color3.fromRGB(0, 0, 0)
TriggerFill.BorderSizePixel = 0
TriggerFill.Size = UDim2.new(1, 0, 1, 0)
TriggerFill.Font = Enum.Font.SourceSans
TriggerFill.Text = ""
TriggerFill.TextColor3 = Color3.fromRGB(0, 0, 0)
TriggerFill.TextSize = 14.000

Numbers_4.Name = "Numbers"
Numbers_4.Parent = Frame_5
Numbers_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Numbers_4.BackgroundTransparency = 1.000
Numbers_4.BorderColor3 = Color3.fromRGB(255, 255, 255)
Numbers_4.BorderSizePixel = 0
Numbers_4.Position = UDim2.new(0.79130435, 0, 0, 0)
Numbers_4.Size = UDim2.new(0, 50, 0, 23)
Numbers_4.Font = Enum.Font.Gotham
Numbers_4.Text = "50"
Numbers_4.TextColor3 = Color3.fromRGB(255, 255, 255)
Numbers_4.TextSize = 14.000

TextLabel_10.Parent = Frame_5
TextLabel_10.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_10.BackgroundTransparency = 1.000
TextLabel_10.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_10.BorderSizePixel = 0
TextLabel_10.Position = UDim2.new(0.104347825, 0, 0, 0)
TextLabel_10.Size = UDim2.new(0, 133, 0, 23)
TextLabel_10.Font = Enum.Font.Gotham
TextLabel_10.Text = "Fill Outlines Transparency"
TextLabel_10.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_10.TextSize = 14.000
-- Made By Mick Gordon
TextLabel_11.Parent = ESPSection_2
TextLabel_11.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_11.BackgroundTransparency = 1.000
TextLabel_11.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_11.BorderSizePixel = 0
TextLabel_11.Position = UDim2.new(0.0700000003, 0, 0.20869565, 0)
TextLabel_11.Size = UDim2.new(0, 100, 0, 17)
TextLabel_11.Font = Enum.Font.Gotham
TextLabel_11.Text = "Outlines"
TextLabel_11.TextColor3 = Color3.fromRGB(17, 223, 255)
TextLabel_11.TextSize = 21.000

Frame_6.Parent = ESPSection_2
Frame_6.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Frame_6.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame_6.BorderSizePixel = 0
Frame_6.Position = UDim2.new(0.0909090936, 0, 0.600000739, 0)
Frame_6.Size = UDim2.new(0, 100, 0, 30)

UIListLayout_5.Parent = Frame_6
UIListLayout_5.FillDirection = Enum.FillDirection.Horizontal
UIListLayout_5.HorizontalAlignment = Enum.HorizontalAlignment.Center
UIListLayout_5.SortOrder = Enum.SortOrder.LayoutOrder
UIListLayout_5.VerticalAlignment = Enum.VerticalAlignment.Center
UIListLayout_5.Padding = UDim.new(0, 5)

Outlines_R.Name = "Outlines_R"
Outlines_R.Parent = Frame_6
Outlines_R.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Outlines_R.BorderColor3 = Color3.fromRGB(255, 255, 255)
Outlines_R.Size = UDim2.new(0, 75, 0, 24)
Outlines_R.ClearTextOnFocus = false
Outlines_R.Font = Enum.Font.Gotham
Outlines_R.PlaceholderText = "255 - 0"
Outlines_R.Text = "255"
Outlines_R.TextColor3 = Color3.fromRGB(255, 255, 255)
Outlines_R.TextSize = 14.000

Outlines_G.Name = "Outlines_G"
Outlines_G.Parent = Frame_6
Outlines_G.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Outlines_G.BorderColor3 = Color3.fromRGB(255, 255, 255)
Outlines_G.Size = UDim2.new(0, 75, 0, 24)
Outlines_G.ClearTextOnFocus = false
Outlines_G.Font = Enum.Font.Gotham
Outlines_G.PlaceholderText = "255 - 0"
Outlines_G.Text = "255"
Outlines_G.TextColor3 = Color3.fromRGB(255, 255, 255)
Outlines_G.TextSize = 14.000

Outlines_B.Name = "Outlines_B"
Outlines_B.Parent = Frame_6
Outlines_B.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Outlines_B.BorderColor3 = Color3.fromRGB(255, 255, 255)
Outlines_B.Size = UDim2.new(0, 75, 0, 24)
Outlines_B.ClearTextOnFocus = false
Outlines_B.Font = Enum.Font.Gotham
Outlines_B.PlaceholderText = "255 - 0"
Outlines_B.Text = "255"
Outlines_B.TextColor3 = Color3.fromRGB(255, 255, 255)
Outlines_B.TextSize = 14.000
-- Made By Mick Gordon
TextLabel_12.Parent = ESPSection_2
TextLabel_12.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_12.BackgroundTransparency = 1.000
TextLabel_12.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_12.BorderSizePixel = 0
TextLabel_12.Position = UDim2.new(0.0700000003, 0, 0.20869565, 0)
TextLabel_12.Size = UDim2.new(0, 100, 0, 17)
TextLabel_12.Font = Enum.Font.Gotham
TextLabel_12.Text = "Fill Outlines"
TextLabel_12.TextColor3 = Color3.fromRGB(17, 223, 255)
TextLabel_12.TextSize = 21.000

Frame_7.Parent = ESPSection_2
Frame_7.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Frame_7.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame_7.BorderSizePixel = 0
Frame_7.Position = UDim2.new(0.0909090936, 0, 0.600000739, 0)
Frame_7.Size = UDim2.new(0, 100, 0, 30)

UIListLayout_6.Parent = Frame_7
UIListLayout_6.FillDirection = Enum.FillDirection.Horizontal
UIListLayout_6.HorizontalAlignment = Enum.HorizontalAlignment.Center
UIListLayout_6.SortOrder = Enum.SortOrder.LayoutOrder
UIListLayout_6.VerticalAlignment = Enum.VerticalAlignment.Center
UIListLayout_6.Padding = UDim.new(0, 5)

FillOutlines_R.Name = "FillOutlines_R"
FillOutlines_R.Parent = Frame_7
FillOutlines_R.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
FillOutlines_R.BorderColor3 = Color3.fromRGB(255, 255, 255)
FillOutlines_R.Size = UDim2.new(0, 75, 0, 24)
FillOutlines_R.ClearTextOnFocus = false
FillOutlines_R.Font = Enum.Font.Gotham
FillOutlines_R.PlaceholderText = "255 - 0"
FillOutlines_R.Text = "255"
FillOutlines_R.TextColor3 = Color3.fromRGB(255, 255, 255)
FillOutlines_R.TextSize = 14.000

FillOutlines_G.Name = "FillOutlines_G"
FillOutlines_G.Parent = Frame_7
FillOutlines_G.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
FillOutlines_G.BorderColor3 = Color3.fromRGB(255, 255, 255)
FillOutlines_G.Size = UDim2.new(0, 75, 0, 24)
FillOutlines_G.ClearTextOnFocus = false
FillOutlines_G.Font = Enum.Font.Gotham
FillOutlines_G.PlaceholderText = "255 - 0"
FillOutlines_G.Text = "255"
FillOutlines_G.TextColor3 = Color3.fromRGB(255, 255, 255)
FillOutlines_G.TextSize = 14.000

FillOutlines_B.Name = "FillOutlines_B"
FillOutlines_B.Parent = Frame_7
FillOutlines_B.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
FillOutlines_B.BorderColor3 = Color3.fromRGB(255, 255, 255)
FillOutlines_B.Size = UDim2.new(0, 75, 0, 24)
FillOutlines_B.ClearTextOnFocus = false
FillOutlines_B.Font = Enum.Font.Gotham
FillOutlines_B.PlaceholderText = "255 - 0"
FillOutlines_B.Text = "255"
FillOutlines_B.TextColor3 = Color3.fromRGB(255, 255, 255)
FillOutlines_B.TextSize = 14.000
-- Made By Mick Gordon
Tracerssection.Name = "Tracers section"
Tracerssection.Parent = DeleteMobF
Tracerssection.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Tracerssection.BackgroundTransparency = 1.000
Tracerssection.BorderColor3 = Color3.fromRGB(0, 0, 0)
Tracerssection.BorderSizePixel = 0
Tracerssection.Position = UDim2.new(0.682779849, 0, 0.158000082, 0)
Tracerssection.Size = UDim2.new(0, 100, 0, 334)

UIListLayout_7.Parent = Tracerssection
UIListLayout_7.HorizontalAlignment = Enum.HorizontalAlignment.Center
UIListLayout_7.SortOrder = Enum.SortOrder.LayoutOrder
UIListLayout_7.Padding = UDim.new(0, 5)

TE.Name = "TE"
TE.Parent = Tracerssection
TE.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
TE.BorderColor3 = Color3.fromRGB(255, 255, 255)
TE.Position = UDim2.new(0.234439835, 0, 0.139479905, 0)
TE.Size = UDim2.new(0, 164, 0, 29)
TE.Font = Enum.Font.Gotham
TE.Text = "Tracers"
TE.TextColor3 = Color3.fromRGB(255, 255, 255)
TE.TextSize = 16.000

TTC.Name = "TTC"
TTC.Parent = Tracerssection
TTC.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
TTC.BorderColor3 = Color3.fromRGB(255, 255, 255)
TTC.Position = UDim2.new(0.234439835, 0, 0.139479905, 0)
TTC.Size = UDim2.new(0, 164, 0, 29)
TTC.Font = Enum.Font.Gotham
TTC.Text = "Team Check"
TTC.TextColor3 = Color3.fromRGB(255, 255, 255)
TTC.TextSize = 16.000

TTCOlor.Name = "TTCOlor"
TTCOlor.Parent = Tracerssection
TTCOlor.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
TTCOlor.BorderColor3 = Color3.fromRGB(255, 255, 255)
TTCOlor.Position = UDim2.new(0.234439835, 0, 0.139479905, 0)
TTCOlor.Size = UDim2.new(0, 164, 0, 29)
TTCOlor.Font = Enum.Font.Gotham
TTCOlor.Text = "Team Color"
TTCOlor.TextColor3 = Color3.fromRGB(255, 255, 255)
TTCOlor.TextSize = 16.000

Frame_8.Parent = Tracerssection
Frame_8.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Frame_8.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame_8.BorderSizePixel = 0
Frame_8.Position = UDim2.new(0.0909090936, 0, 0.600000739, 0)
Frame_8.Size = UDim2.new(0, 100, 0, 40)

UIListLayout_8.Parent = Frame_8
UIListLayout_8.FillDirection = Enum.FillDirection.Horizontal
UIListLayout_8.HorizontalAlignment = Enum.HorizontalAlignment.Center
UIListLayout_8.SortOrder = Enum.SortOrder.LayoutOrder
UIListLayout_8.VerticalAlignment = Enum.VerticalAlignment.Center
UIListLayout_8.Padding = UDim.new(0, 5)

Tracers_R.Name = "Tracers_R"
Tracers_R.Parent = Frame_8
Tracers_R.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Tracers_R.BorderColor3 = Color3.fromRGB(255, 255, 255)
Tracers_R.Size = UDim2.new(0, 75, 0, 24)
Tracers_R.ClearTextOnFocus = false
Tracers_R.Font = Enum.Font.Gotham
Tracers_R.PlaceholderText = "255 - 0"
Tracers_R.Text = "75" 
Tracers_R.TextColor3 = Color3.fromRGB(255, 255, 255)
Tracers_R.TextSize = 14.000

Tracers_G.Name = "Tracers_G"
Tracers_G.Parent = Frame_8
Tracers_G.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Tracers_G.BorderColor3 = Color3.fromRGB(255, 255, 255)
Tracers_G.Size = UDim2.new(0, 75, 0, 24)
Tracers_G.ClearTextOnFocus = false
Tracers_G.Font = Enum.Font.Gotham
Tracers_G.PlaceholderText = "255 - 0"
Tracers_G.Text = "0"
Tracers_G.TextColor3 = Color3.fromRGB(255, 255, 255)
Tracers_G.TextSize = 14.000

Tracers_B.Name = "Tracers_B"
Tracers_B.Parent = Frame_8
Tracers_B.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
Tracers_B.BorderColor3 = Color3.fromRGB(255, 255, 255)
Tracers_B.Size = UDim2.new(0, 75, 0, 24)
Tracers_B.ClearTextOnFocus = false
Tracers_B.Font = Enum.Font.Gotham
Tracers_B.PlaceholderText = "255 - 0"
Tracers_B.Text = "10"
Tracers_B.TextColor3 = Color3.fromRGB(255, 255, 255)
Tracers_B.TextSize = 14.000
-- Made By Mick Gordon
Unknown.Name = "Unknown"
Unknown.Parent = DeleteMobF
Unknown.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Unknown.BackgroundTransparency = 1.000
Unknown.BorderColor3 = Color3.fromRGB(0, 0, 0)
Unknown.BorderSizePixel = 0
Unknown.Position = UDim2.new(0.882285178, 0, 0.158000082, 0)
Unknown.Size = UDim2.new(0, 100, 0, 334)

UIListLayout_9.Parent = Unknown
UIListLayout_9.HorizontalAlignment = Enum.HorizontalAlignment.Center
UIListLayout_9.SortOrder = Enum.SortOrder.LayoutOrder
UIListLayout_9.Padding = UDim.new(0, 5)

TextLabel_13.Parent = Unknown
TextLabel_13.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_13.BackgroundTransparency = 1.000
TextLabel_13.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_13.BorderSizePixel = 0
TextLabel_13.Position = UDim2.new(0.0700000003, 0, 0.20869565, 0)
TextLabel_13.Size = UDim2.new(0, 100, 0, 17)
TextLabel_13.Font = Enum.Font.Gotham
TextLabel_13.Text = "More Options"
TextLabel_13.TextColor3 = Color3.fromRGB(17, 223, 255)
TextLabel_13.TextSize = 21.000

TextLabel_14.Parent = Unknown
TextLabel_14.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_14.BackgroundTransparency = 1.000
TextLabel_14.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_14.BorderSizePixel = 0
TextLabel_14.Position = UDim2.new(0.215919182, 0, 0.100655407, 0)
TextLabel_14.Size = UDim2.new(0, 100, 0, 17)
TextLabel_14.Font = Enum.Font.Gotham
TextLabel_14.Text = "Later"
TextLabel_14.TextColor3 = Color3.fromRGB(17, 223, 255)
TextLabel_14.TextSize = 18.000

Open.Name = "Open"
Open.Parent = CheatEngineDeleteMob
Open.BackgroundColor3 = Color3.fromRGB(51, 51, 51)
Open.BorderColor3 = Color3.fromRGB(255, 255, 255)
Open.Position = UDim2.new(0.5, 0, 0.0199999996, 0)
Open.Size = UDim2.new(0, 150, 0, 50)
Open.ZIndex = 10
Open.Visible = DeleteMob.GUi.OpenNCloseButton
Open.Draggable = true
Open.Active = true

TextButton.Parent = Open
TextButton.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
TextButton.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton.Position = UDim2.new(0, 0, 0.319999933, 0)
TextButton.Size = UDim2.new(0, 150, 0, 34)
TextButton.Font = Enum.Font.Gotham
TextButton.Text = "open / Close"
TextButton.TextColor3 = Color3.fromRGB(255, 255, 255)
TextButton.TextSize = 14.000

PLAYER:GetMouse().KeyDown:Connect(function(KeyPressed) -- What The Fuck
	if KeyPressed == (DeleteMob.GUi.Keybind) and DeleteMob.GUi.KeybindEnable then
        if DeleteMobF.Visible == true then
            DeleteMobF.Visible = false
        else
            DeleteMobF.Visible = true
        end
    end
    if KeyPressed == (DeleteMob.Aimbot.Keybind) and DeleteMob.Aimbot.Enabled then
        DeleteMob.Aimbot.IsAimKeyDown = true
    end
end)
PLAYER:GetMouse().KeyUp:Connect(function(KeyPressed) 
    if KeyPressed == (DeleteMob.Aimbot.Keybind) and DeleteMob.Aimbot.Enabled then
        DeleteMob.Aimbot.IsAimKeyDown = false
    end
end)

PLAYER:GetMouse().Button1Down:Connect(function()
    if DeleteMob.Aimbot.Keybind == "MouseButton1" and DeleteMob.Aimbot.Enabled then
        DeleteMob.Aimbot.IsAimKeyDown = true
    end
end)
PLAYER:GetMouse().Button1Up:Connect(function()
    if DeleteMob.Aimbot.Keybind == "MouseButton1" and DeleteMob.Aimbot.Enabled then
        DeleteMob.Aimbot.IsAimKeyDown = false
    end
end)
PLAYER:GetMouse().Button2Down:Connect(function()
    if DeleteMob.Aimbot.Keybind == "MouseButton2" and DeleteMob.Aimbot.Enabled then
        DeleteMob.Aimbot.IsAimKeyDown = true
    end
end)
PLAYER:GetMouse().Button2Up:Connect(function()
    if DeleteMob.Aimbot.Keybind == "MouseButton2" and DeleteMob.Aimbot.Enabled then
        DeleteMob.Aimbot.IsAimKeyDown = false
    end
end)

-- Made By Mick Gordon
ABE.MouseButton1Click:Connect(function()
	if ABE.BackgroundColor3 == Color3.fromRGB(52, 52, 52) then
		ABE.BackgroundColor3 = Color3.fromRGB(2, 54, 8)
		DeleteMob.Aimbot.Enabled = true
	else
		ABE.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
		DeleteMob.Aimbot.Enabled = false	
	end
end)

ABSF.MouseButton1Click:Connect(function()
	if ABSF.BackgroundColor3 == Color3.fromRGB(52, 52, 52) then
		ABSF.BackgroundColor3 = Color3.fromRGB(2, 54, 8)
		DeleteMob.Aimbot.ShowFov = true
	else
		ABSF.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
		DeleteMob.Aimbot.ShowFov = false	
	end
end)

ABTC.MouseButton1Click:Connect(function()
	if ABTC.BackgroundColor3 == Color3.fromRGB(52, 52, 52) then
		ABTC.BackgroundColor3 = Color3.fromRGB(2, 54, 8)
		DeleteMob.Aimbot.TeamCheck = true
	else
		ABTC.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
		DeleteMob.Aimbot.TeamCheck = false	
	end
end)

ABWC.MouseButton1Click:Connect(function()
	if ABWC.BackgroundColor3 == Color3.fromRGB(52, 52, 52) then
		ABWC.BackgroundColor3 = Color3.fromRGB(2, 54, 8)
		DeleteMob.Aimbot.WallCheck = true
	else
		ABWC.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
		DeleteMob.Aimbot.WallCheck = false	
	end
end)

Allways_Show.MouseButton1Click:Connect(function()
	if DeleteMob.Aimbot.AimPart == "Head" then
		Allways_Show.Text = "head, TORSO"
		DeleteMob.Aimbot.AimPart = "HumanoidRootPart"
	else
		Allways_Show.Text = "HEAD, torso"
		DeleteMob.Aimbot.AimPart = "Head"
	end
end)

-- Box ESP

BBD.MouseButton1Click:Connect(function()
	if BBD.BackgroundColor3 == Color3.fromRGB(52, 52, 52) then
		BBD.BackgroundColor3 = Color3.fromRGB(2, 54, 8)
		DeleteMob.ESP.Box.Distance = true
	else
		BBD.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
		DeleteMob.ESP.Box.Distance = false	
	end
end)

BBE.MouseButton1Click:Connect(function()
	if BBE.BackgroundColor3 == Color3.fromRGB(52, 52, 52) then
		BBE.BackgroundColor3 = Color3.fromRGB(2, 54, 8)
		DeleteMob.ESP.Box.Box = true
	else
		BBE.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
		DeleteMob.ESP.Box.Box = false	
	end
end)

BBH.MouseButton1Click:Connect(function()
	if BBH.BackgroundColor3 == Color3.fromRGB(52, 52, 52) then
		BBH.BackgroundColor3 = Color3.fromRGB(2, 54, 8)
		DeleteMob.ESP.Box.Health = true
	else
		BBH.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
		DeleteMob.ESP.Box.Health = false	
	end
end)

BBHT.MouseButton1Click:Connect(function()
	if DeleteMob.ESP.Box.HealthType == "Bar" then
		BBHT.Text = "bar, TEXT, both"
		DeleteMob.ESP.Box.HealthType = "Text"
	elseif DeleteMob.ESP.Box.HealthType == "Text" then
		BBHT.Text = "bar, text, BOTH"
		DeleteMob.ESP.Box.HealthType = "Both"
	elseif DeleteMob.ESP.Box.HealthType == "Both" then
		BBHT.Text = "BAR, text, both"
		DeleteMob.ESP.Box.HealthType = "Bar"
	end
end)

BBN.MouseButton1Click:Connect(function()
	if BBN.BackgroundColor3 == Color3.fromRGB(52, 52, 52) then
		BBN.BackgroundColor3 = Color3.fromRGB(2, 54, 8)
		DeleteMob.ESP.Box.Name = true
	else
		BBN.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
		DeleteMob.ESP.Box.Name = false	
	end
end)

BTC.MouseButton1Click:Connect(function()
	if BTC.BackgroundColor3 == Color3.fromRGB(52, 52, 52) then
		BTC.BackgroundColor3 = Color3.fromRGB(2, 54, 8)
		DeleteMob.ESP.Box.TeamCheck = true
	else
		BTC.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
		DeleteMob.ESP.Box.TeamCheck = false	
	end
end)
-- Outlines

OE.MouseButton1Click:Connect(function()
	if OE.BackgroundColor3 == Color3.fromRGB(52, 52, 52) then
		OE.BackgroundColor3 = Color3.fromRGB(2, 54, 8)
		DeleteMob.ESP.OutLines.Enabled = true
	else
		OE.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
		DeleteMob.ESP.OutLines.Enabled = false	
	end
end)

OTC.MouseButton1Click:Connect(function()
	if OTC.BackgroundColor3 == Color3.fromRGB(52, 52, 52) then
		OTC.BackgroundColor3 = Color3.fromRGB(2, 54, 8)
		DeleteMob.ESP.OutLines.TeamCheck = true
	else
		OTC.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
		DeleteMob.ESP.OutLines.TeamCheck = false	
	end
end)

-- Tracers

TE.MouseButton1Click:Connect(function()
	if TE.BackgroundColor3 == Color3.fromRGB(52, 52, 52) then
		TE.BackgroundColor3 = Color3.fromRGB(2, 54, 8)
		DeleteMob.ESP.Tracers.Enabled = true
	else
		TE.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
		DeleteMob.ESP.Tracers.Enabled = false	
	end
end)

TTC.MouseButton1Click:Connect(function()
	if TTC.BackgroundColor3 == Color3.fromRGB(52, 52, 52) then
		TTC.BackgroundColor3 = Color3.fromRGB(2, 54, 8)
		DeleteMob.ESP.Tracers.TeamCheck = true
	else
		TTC.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
		DeleteMob.ESP.Tracers.TeamCheck = false	
	end
end)

TTCOlor.MouseButton1Click:Connect(function()
	if TTCOlor.BackgroundColor3 == Color3.fromRGB(52, 52, 52) then
		TTCOlor.BackgroundColor3 = Color3.fromRGB(2, 54, 8)
		DeleteMob.ESP.Tracers.TeamColor = true
	else
		TTCOlor.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
		DeleteMob.ESP.Tracers.TeamColor = false	
	end
end)

-- UI Toggle

TextButton.MouseButton1Click:Connect(function()
	if DeleteMobF.Visible == true then
		DeleteMobF.Visible = false
	else
		DeleteMobF.Visible = true
	end
end)


-- Scripts:

local function LDTZWMY_fake_script() -- Slider3.Script1 
	local Mouse = game.Players.LocalPlayer:GetMouse()
	local Slider = Slider3
	local Fill = Fill1
	local Trigger = TriggerFov
	local TextNumbers = Numbers
	
	local maxvalue = 7 or 700/700
	local startingvalue = 0 or 0/100
	
	Fill.Size = UDim2.fromScale(DeleteMob.Aimbot.Fov,1)
	TextNumbers.Text = tostring(math.round(DeleteMob.Aimbot.Fov*100))
	
	local TweenService = game:GetService("TweenService")
	local TweenStyle =  TweenInfo.new(0.25, Enum.EasingStyle.Exponential)
	
	local function UpdateSlider()
		local OutPut = math.clamp(((Vector2.new(Mouse.X,Mouse.Y)-Slider.AbsolutePosition)/Slider.AbsoluteSize).X,0,1)
		
		if DeleteMob.Aimbot.Fov ~= OutPut then
			TweenService:Create(Fill,TweenStyle,{Size = UDim2.fromScale(OutPut,1)}):Play()
		end
		
		DeleteMob.Aimbot.Fov = (startingvalue +(OutPut*(maxvalue-startingvalue)))*100
		TextNumbers.Text = tostring(math.round(DeleteMob.Aimbot.Fov*100))
	end
	
	Fill:GetPropertyChangedSignal("Size"):Connect(function()
		TextNumbers.Text = tostring(math.round(DeleteMob.Aimbot.Fov*100))
	end)
	
	local SliderActive = false
	
	local function ActivateSlider()
		SliderActive = true
		while SliderActive do
			UpdateSlider()
			task.wait()
		end
	end
	
	Trigger.MouseButton1Down:Connect(ActivateSlider)
	
	game:GetService("UserInputService").InputEnded:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
			SliderActive = false
		end
	end)
end
coroutine.wrap(LDTZWMY_fake_script)()

local function YEOE_fake_script() -- Slider4.Script2 
	local Mouse = game.Players.LocalPlayer:GetMouse()
	local Slider = Slider4
	local Fill = Fill2
	local Trigger = TriggerSmoothing
	local TextNumbers = Numbers_2
	
	local maxvalue = 3 or 30/30
	local startingvalue = 0 or 0/100
	
	Fill.Size = UDim2.fromScale(DeleteMob.Aimbot.Smoothing,1)
	TextNumbers.Text = tostring(math.round(DeleteMob.Aimbot.Smoothing*100))
	
	local TweenService = game:GetService("TweenService")
	local TweenStyle =  TweenInfo.new(0.25, Enum.EasingStyle.Exponential)
	
	local function UpdateSlider()
		local OutPut = math.clamp(((Vector2.new(Mouse.X,Mouse.Y)-Slider.AbsolutePosition)/Slider.AbsoluteSize).X,0,1)
		
		if DeleteMob.Aimbot.Smoothing ~= OutPut then
			TweenService:Create(Fill,TweenStyle,{Size = UDim2.fromScale(OutPut,1)}):Play()
		end
		
		DeleteMob.Aimbot.Smoothing = startingvalue +(OutPut*(maxvalue-startingvalue))
		TextNumbers.Text = tostring(math.round(DeleteMob.Aimbot.Smoothing*100))
	end
	
	Fill:GetPropertyChangedSignal("Size"):Connect(function()
		TextNumbers.Text = tostring(math.round(DeleteMob.Aimbot.Smoothing*100))
	end)
	
	local SliderActive = false
	
	local function ActivateSlider()
		SliderActive = true
		while SliderActive do
			UpdateSlider()
			task.wait()
		end
	end
	
	Trigger.MouseButton1Down:Connect(ActivateSlider)
	
	game:GetService("UserInputService").InputEnded:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
			SliderActive = false
		end
	end)
	
end
coroutine.wrap(YEOE_fake_script)()
local function GOUU_fake_script() -- Slider1.Script3 
	local Mouse = game.Players.LocalPlayer:GetMouse()
	local Slider = Slider1
	local Fill = Fill3
	local Trigger = TriggerOutTans
	local TextNumbers = Numbers_3
	
	local maxvalue = 1 or 100/100
	local startingvalue = 0 or 0/100
	
	Fill.Size = UDim2.fromScale(DeleteMob.ESP.OutLines.OutlineTrancparency,1)
	TextNumbers.Text = tostring(math.round(DeleteMob.ESP.OutLines.OutlineTrancparency*100))
	
	local TweenService = game:GetService("TweenService")
	local TweenStyle =  TweenInfo.new(0.25, Enum.EasingStyle.Exponential)
	
	local function UpdateSlider()
		local OutPut = math.clamp(((Vector2.new(Mouse.X,Mouse.Y)-Slider.AbsolutePosition)/Slider.AbsoluteSize).X,0,1)
		
		if DeleteMob.ESP.OutLines.OutlineTrancparency ~= OutPut then
			TweenService:Create(Fill,TweenStyle,{Size = UDim2.fromScale(OutPut,1)}):Play()
		end
		
		DeleteMob.ESP.OutLines.OutlineTrancparency = startingvalue +(OutPut*(maxvalue-startingvalue))
		TextNumbers.Text = tostring(math.round(DeleteMob.ESP.OutLines.OutlineTrancparency*100))
	end
	
	Fill:GetPropertyChangedSignal("Size"):Connect(function()
		TextNumbers.Text = tostring(math.round(DeleteMob.ESP.OutLines.OutlineTrancparency*100))
	end)
	
	local SliderActive = false
	
	local function ActivateSlider()
		SliderActive = true
		while SliderActive do
			UpdateSlider()
			task.wait()
		end
	end
	
	Trigger.MouseButton1Down:Connect(ActivateSlider)
	
	game:GetService("UserInputService").InputEnded:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
			SliderActive = false
		end
	end)
	
end
coroutine.wrap(GOUU_fake_script)()
local function MMUKLB_fake_script() -- Slider2.Script4 
	local Mouse = game.Players.LocalPlayer:GetMouse()
	local Slider = Slider2
	local Fill = Fill4
	local Trigger = TriggerFill
	local TextNumbers = Numbers_4
	
	local maxvalue = 1 or 100/100
	local startingvalue = 0 or 0/100
	
	Fill.Size = UDim2.fromScale(DeleteMob.ESP.OutLines.FillTrancparenct,1)
	TextNumbers.Text = tostring(math.round(DeleteMob.ESP.OutLines.FillTrancparenct*100))
	
	local TweenService = game:GetService("TweenService")
	local TweenStyle =  TweenInfo.new(0.25, Enum.EasingStyle.Exponential)
	
	local function UpdateSlider()
		local OutPut = math.clamp(((Vector2.new(Mouse.X,Mouse.Y)-Slider.AbsolutePosition)/Slider.AbsoluteSize).X,0,1)
		
		if DeleteMob.ESP.OutLines.FillTrancparenct ~= OutPut then
			TweenService:Create(Fill,TweenStyle,{Size = UDim2.fromScale(OutPut,1)}):Play()
		end
		
		DeleteMob.ESP.OutLines.FillTrancparenct = startingvalue +(OutPut*(maxvalue-startingvalue))
		TextNumbers.Text = tostring(math.round(DeleteMob.ESP.OutLines.FillTrancparenct*100))
	end
	
	Fill:GetPropertyChangedSignal("Size"):Connect(function()
		TextNumbers.Text = tostring(math.round(DeleteMob.ESP.OutLines.FillTrancparenct*100))
	end)
	
	local SliderActive = false
	
	local function ActivateSlider()
		SliderActive = true
		while SliderActive do
			UpdateSlider()
			task.wait()
		end
	end
	
	Trigger.MouseButton1Down:Connect(ActivateSlider)
	
	game:GetService("UserInputService").InputEnded:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
			SliderActive = false
		end
	end)
	
end
coroutine.wrap(MMUKLB_fake_script)()


game:GetService('RunService').RenderStepped:connect(function()

	-- Aimbot Check
	if DeleteMob.Aimbot.IsAimKeyDown then
        local _pos = CameraGetClosestToMouse(DeleteMob.Aimbot.Fov)
        if _pos then
            aimAt(_pos, DeleteMob.Aimbot.Smoothing)
        end
    end

	-- Fov
	local acc = DeleteMob.Aimbot.Smoothing / 2	
	local posd = UIS:GetMouseLocation() 
	FOVFFrame.Position = UDim2.new(0, posd.X, 0, posd.Y - 36)
	FOVFFrame.Size = UDim2.new(0, DeleteMob.Aimbot.Fov + acc, 0, DeleteMob.Aimbot.Fov + acc)
	FOVFFrame.Visible = DeleteMob.Aimbot.ShowFov
	FOVFFrame.BackgroundColor3 = DeleteMob.Aimbot.FovFillColor
	FOVFFrame.Transparency = DeleteMob.Aimbot.FovFillTransparency

	UIStroke.Color = DeleteMob.Aimbot.FovFillColor
	UIStroke.Transparency = DeleteMob.Aimbot.FovTransparenct
	UIStroke.Thickness = DeleteMob.Aimbot.Thickness
	
	-- Colors 
	
	DeleteMob.ESP.Box.BoxColor = Color3.fromRGB(tonumber(Box_R.Text), tonumber(Box_G.Text), tonumber(Box_B.Text))
	DeleteMob.ESP.OutLines.FillCollor = Color3.fromRGB(tonumber(FillOutlines_R.Text), tonumber(FillOutlines_G.Text), tonumber(FillOutlines_B.Text))
	DeleteMob.ESP.OutLines.OutlineColor = Color3.fromRGB(tonumber(Outlines_R.Text), tonumber(Outlines_G.Text), tonumber(Outlines_B.Text))
	DeleteMob.ESP.Tracers.Color = Color3.fromRGB(tonumber(Tracers_R.Text), tonumber(Tracers_G.Text), tonumber(Tracers_B.Text))
end)


task.wait()

for i,plr in pairs(game.Players:GetChildren()) do
	AddHighlight(plr)
	AddBox(plr)
	AddTracers(plr)
end

game.Players.PlayerAdded:Connect(function(plr)
	AddHighlight(plr)
	AddBox(plr)
	AddTracers(plr)
end)

– The options in the dropdown. Callback = – The function of the dropdown. ]] Dropdown:Refresh(List,true) Dropdown:Set(“dropdown option”) OrionLib:Init()

Remember to employ a dummy account when injecting scripts. We cannot be held responsible for any potential harm caused to your Roblox account.

Description

Idk, it’s a cool random game

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