Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. Auto Play(Open Source) Script This action-adventure game revolves around a pirate theme, where players enagage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
What is Roblox Script?
Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.
How to Use Roblox Script?
Launch Roblox and join your desired game.
Click the “Copy” button to duplicate the script code.
Paste the script code into your preferred Roblox executor.
Execute the script code and savor the enhanced experience.
--[[
WARNING: Heads up! This script has not been verified by BloxFruitScript. Use at your own risk!
]]
-- By CloudHub111
if game.CoreGui:FindFirstChild("CheatPanel") then
game.CoreGui:FindFirstChild("CheatPanel"):Destroy()
end
local function _10(_11, _12)
local _13 = Instance.new("UICorner")
_13.CornerRadius = UDim.new(0, _11)
_13.Parent = _12
end
local _14 = Instance.new("ScreenGui")
_14.Name = "CheatPanel"
_14.Parent = game.CoreGui
local _15 = Instance.new("Frame")
_15.Size = UDim2.new(0, 175, 0, 200)
_15.Position = UDim2.new(0.5, 0, 0.5, 0)
_15.AnchorPoint = Vector2.new(0.5, 0.5)
_15.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
_15.BorderSizePixel = 1
_15.Active = true
_15.Draggable = true
_15.Parent = _14
local _16 = Instance.new("TextLabel")
_16.Size = UDim2.new(1, 0, 0, 40)
_16.BackgroundColor3 = Color3.fromRGB(125, 125, 125)
_16.BorderSizePixel = 1
_16.Text = "CloudHub | Pass Or Die"
_16.TextSize = 15
_16.TextColor3 = Color3.new(1, 1, 1)
_16.Font = Enum.Font.Code
_16.Parent = _15
local _17 = Instance.new("TextLabel")
_17.Size = UDim2.new(1, 0, 0.5, 0)
_17.Position = UDim2.new(0, 0, 0.5, -50)
_17.BackgroundColor3 = Color3.fromRGB(150, 150, 150)
_17.BorderSizePixel = 1
_17.Text = "Wait Until The Bomb Spawns"
_17.TextScaled = true
_17.TextColor3 = Color3.new(1, 1, 1)
_17.Font = Enum.Font.Code
_17.Parent = _15
_10(20, _15)
_10(20, _16)
_10(30, _17)
workspace.Bombs.ChildAdded:Connect(function(_18)
if _18:FindFirstChild("Highlight") then
while _18.Parent do
local _19 = _18:FindFirstChild("Highlight")
if _19 then
_17.Text = tostring(_19.FillTransparency)
if _19.FillTransparency <= 0.51 then game:GetService("ReplicatedStorage"):WaitForChild("Rounds"):WaitForChild("Core"):WaitForChild("Default"):WaitForChild("Remotes"):WaitForChild("Pass"):InvokeServer("Forward")
end
end
task.wait()
end
end
end)