Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. Mining Utility Hub – Bring items and Tools This action-adventure game revolves around a pirate theme, where players enagage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
This is a free and keyless script for Attack on Titan Revolution with Auto Farm, Safe Farm, and many more features
What is Roblox Script?
Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Mining Utility Hub – Bring items and Tools which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, Blox Fruit Script and others.
How to Use Roblox Script?
- Launch Roblox and join your desired game.
- Click the “Copy” button to duplicate the script code.
- Paste the script code into your preferred Roblox executor.
- Execute the script code and savor the enhanced experience.
Game Name Mines
Description
This keyless script is designed for the Roblox game Mines and includes a variety of mining and teleportation features.
Featrures
- Auto farm
- Bring items
- Blast hole
- Auto blast
- Teleport
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "Mining Utility Hub | Solo Development",
LoadingTitle = "Raph007 / ItsChe4p",
LoadingSubtitle = "Configuration Loaded",
ConfigurationSaving = {
Enabled = true,
FolderName = "GeminiMining",
FileName = "SoloConfig"
},
KeySystem = false,
Theme = "Ocean"
})
-- [[ VARIABLES ]]
local BringEnabled = false
local AutoBlastEnabled = false
local MiningRemote = game:GetService("ReplicatedStorage"):WaitForChild("shared/network/MiningNetwork@GlobalMiningEvents"):WaitForChild("Mine")
-- [[ THE ORIGINAL BLAST LOGIC ]]
local function ExecuteOriginalBlast()
local Root = game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
if not Root then return end
local startPos = Root.Position
local holeWidth = 6
local holeDepth = 20
local step = 3
for x = -holeWidth, holeWidth, step do
for z = -holeWidth, holeWidth, step do
for y = 1, holeDepth, step do
local targetVector = Vector3.new(
startPos.X + x,
startPos.Y - y,
startPos.Z + z
)
task.spawn(function()
local args = {targetVector, 1}
MiningRemote:FireServer(unpack(args))
end)
end
end
task.wait()
end
end
-- [[ TABS ]]
local MainTab = Window:CreateTab("Automation", 4483362458)
local TeleportTab = Window:CreateTab("Teleports", 4483362458)
local CreditTab = Window:CreateTab("Credits", 4483362458)
-- [[ MINING SECTION ]]
MainTab:CreateSection("Mining Features")
MainTab:CreateButton({
Name = "Blast Hole (Original)",
Info = "Mines a deep hole directly beneath you.",
Callback = function()
Rayfield:Notify({Title = "Blasting", Content = "Creating hole beneath you...", Duration = 2})
ExecuteOriginalBlast()
end,
})
MainTab:CreateToggle({
Name = "Bring Items & Tools (Magnet)",
CurrentValue = false,
Flag = "BringToggle",
Callback = function(Value)
BringEnabled = Value
if BringEnabled then
task.spawn(function()
while BringEnabled do
local Root = game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
local Items = workspace:FindFirstChild("Items")
if Root and Items then
for _, item in pairs(Items:GetChildren()) do
if item:IsA("BasePart") then
item.CFrame = Root.CFrame * CFrame.new(0, 0, -3)
elseif item:IsA("Tool") then
local handle = item:FindFirstChild("Handle") or item:FindFirstChildWhichIsA("BasePart")
if handle then handle.CFrame = Root.CFrame * CFrame.new(0, 0, -3) end
end
end
end
task.wait(0.5)
end
end)
end
end,
})
-- [[ TESTING SECTION ]]
MainTab:CreateSection("⚠️ TESTING / BETA ⚠️")
MainTab:CreateParagraph({Title = "Work In Progress", Content = "The features below are experimental. They may cause server-side kicks or performance drops."})
MainTab:CreateToggle({
Name = "Auto-Blast Downward (Testing)",
CurrentValue = false,
Flag = "AutoBlast",
Callback = function(Value)
AutoBlastEnabled = Value
if AutoBlastEnabled then
task.spawn(function()
while AutoBlastEnabled do
ExecuteOriginalBlast()
task.wait(1.5) -- Slower delay for testing safety
end
end)
end
end,
})
-- [[ TELEPORT SECTION ]]
TeleportTab:CreateSection("World Locations")
local function tp(pos)
local root = game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
if root then root.CFrame = CFrame.new(pos) end
end
TeleportTab:CreateButton({Name = "Main Spawn", Callback = function() tp(Vector3.new(1007, 245, -65)) end})
TeleportTab:CreateButton({Name = "First Area", Callback = function() tp(Vector3.new(1018, 181, -1456)) end})
TeleportTab:CreateButton({Name = "Snow Area", Callback = function() tp(Vector3.new(1011, 177, -2906)) end}) -- UPDATED COORDS
-- [[ CREDITS SECTION ]]
CreditTab:CreateSection("Solo Developer")
CreditTab:CreateLabel("Creator: Raph007 / ItsChe4p")
CreditTab:CreateDivider()
CreditTab:CreateParagraph({Title = "Status", Content = "This hub is maintained by Raph007. Currently looking for a fix for the SellInventory remote."})

