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Bang Script Copy and Download

Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players enagage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.Bang

What is Roblox Script?

Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.

How to Use Roblox Script?

  1. Launch Roblox and join your desired game.
  2. Click the “Copy” button to duplicate the script code.
  3. Paste the script code into your preferred Roblox executor.
  4. Execute the script code and savor the enhanced experience.
--[[
	WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")

-- GUI Setup
local screenGui = Instance.new("ScreenGui")
screenGui.Parent = Players.LocalPlayer:WaitForChild("PlayerGui")

local frame = Instance.new("Frame")
frame.Size = UDim2.new(0.5, 0, 0.1, 0)
frame.Position = UDim2.new(0.25, 0, 0.45, 0)
frame.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
frame.BorderSizePixel = 1
frame.Parent = screenGui

local usernameBox = Instance.new("TextBox")
usernameBox.Size = UDim2.new(0.7, 0, 1, 0)
usernameBox.Position = UDim2.new(0, 0, 0, 0)
usernameBox.PlaceholderText = "Enter username"
usernameBox.Font = Enum.Font.SourceSans
usernameBox.TextSize = 20
usernameBox.TextColor3 = Color3.new(1, 1, 1)
usernameBox.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
usernameBox.BorderSizePixel = 1
usernameBox.Parent = frame

local startButton = Instance.new("TextButton")
startButton.Size = UDim2.new(0.3, 0, 1, 0)
startButton.Position = UDim2.new(0.7, 0, 0, 0)
startButton.Text = "✔ Start"
startButton.Font = Enum.Font.SourceSans
startButton.TextSize = 20
startButton.TextColor3 = Color3.new(1, 1, 1)
startButton.BackgroundColor3 = Color3.fromRGB(0, 170, 0)
startButton.BorderSizePixel = 0
startButton.Parent = frame

-- Destroy UI Button
local destroyButton = Instance.new("TextButton")
destroyButton.Size = UDim2.new(0.3, 0, 0.5, 0)
destroyButton.Position = UDim2.new(0.7, 0, -0.5, 0) -- Position it above the start button
destroyButton.Text = "❌ Destroy UI"
destroyButton.Font = Enum.Font.SourceSans
destroyButton.TextSize = 20
destroyButton.TextColor3 = Color3.new(1, 1, 1)
destroyButton.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
destroyButton.BorderSizePixel = 0
destroyButton.Parent = frame

-- Variables
local movementDistance = 2 -- Distance to move back and forth
local speed = 20 -- Movement speed
local moving = false
local targetPlayerName = nil
local moveDirection = 1 -- 1 for forward, -1 for backward
local lastTargetPosition = nil

-- Start Button Functionality
startButton.MouseButton1Click:Connect(function()
    targetPlayerName = usernameBox.Text -- Save entered username
    moving = true -- Start the loop
    print("Tracking started for: " .. targetPlayerName)
end)

-- Destroy Button Functionality
destroyButton.MouseButton1Click:Connect(function()
    screenGui:Destroy() -- Destroy the entire ScreenGui
    print("UI destroyed.")
end)

-- Main Loop
RunService.Heartbeat:Connect(function(deltaTime)
    if moving and targetPlayerName then
        local localPlayer = Players.LocalPlayer
        local localCharacter = localPlayer.Character

        if localCharacter and localCharacter:FindFirstChild("HumanoidRootPart") then
            -- Find target player
            local targetPlayer = Players:FindFirstChild(targetPlayerName)
            if targetPlayer and targetPlayer.Character and targetPlayer.Character:FindFirstChild("HumanoidRootPart") then
                local targetCharacter = targetPlayer.Character
                local targetPosition = targetCharacter.HumanoidRootPart.Position
                local targetLookVector = targetCharacter.HumanoidRootPart.CFrame.LookVector

                -- Initialize or update the last target position
                lastTargetPosition = lastTargetPosition or targetPosition

                -- Calculate the position behind the target
                local basePosition = targetPosition - targetLookVector * movementDistance
                local offset = targetLookVector * (moveDirection * movementDistance * 0.5) -- Move back and forth
                local targetBackAndForth = basePosition + offset

                -- Smooth transition
                local currentPosition = localCharacter.HumanoidRootPart.Position
                local newPosition = currentPosition:Lerp(targetBackAndForth, speed * deltaTime)

                -- Set the new position, ensuring the player faces the target
                localCharacter.HumanoidRootPart.CFrame = CFrame.new(newPosition, targetPosition)

                -- Reverse direction if movement limits are reached
                if (newPosition - basePosition).Magnitude >= movementDistance * 0.5 then
                    moveDirection = -moveDirection -- Toggle direction
                end

                -- Update last known target position
                lastTargetPosition = targetPosition
            else
                print("Target player not found.")
            end
        else
            print("Local player character not fully loaded.")
        end
    end
end)

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Description

Bang