Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players engage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
What is Roblox Script?
Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.
How to Use Roblox Script?
- Launch Roblox and join your desired game.
- Click the “Copy” button to duplicate the script code.
- Paste the script code into your preferred Roblox executor.
- Execute the script code and savor the enhanced experience
Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players engage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
--[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local offset = 1100 local invisible = game.Players.LocalPlayer local grips = {} local heldTool local gripChanged local handle local weld function setDisplayDistance(distance) for _, player in pairs(game.Players:GetPlayers()) do if player.Character and player.Character:FindFirstChildWhichIsA("Humanoid") then player.Character:FindFirstChildWhichIsA("Humanoid").NameDisplayDistance = distance player.Character:FindFirstChildWhichIsA("Humanoid").HealthDisplayDistance = distance end end end local tool = Instance.new("Tool", game.Players.LocalPlayer.Backpack) tool.Name = "Invisible" tool.RequiresHandle = false tool.CanBeDropped = false tool.Equipped:Connect( function() wait() if not invisible then invisible = true tool.Name = "Enabled Invisible" if handle then handle:Destroy() end if weld then weld:Destroy() end handle = Instance.new("Part", workspace) handle.Name = "Handle" handle.Transparency = 1 handle.CanCollide = false handle.Size = Vector3.new(2, 1, 1) weld = Instance.new("Weld", handle) weld.Part0 = handle weld.Part1 = game.Players.LocalPlayer.Character.HumanoidRootPart weld.C0 = CFrame.new(0, offset - 1.5, 0) setDisplayDistance(offset + 100) workspace.CurrentCamera.CameraSubject = handle game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, offset, 0) game.Players.LocalPlayer.Character.Humanoid.HipHeight = offset game.Players.LocalPlayer.Character.Humanoid:ChangeState(11) for _, child in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if child:IsA("Tool") and child ~= tool then grips[child] = child.Grip end end elseif invisible then invisible = false tool.Name = "Disabled Invisible" if handle then handle:Destroy() end if weld then weld:Destroy() end for _, child in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if child:IsA("Tool") then child.Parent = game.Players.LocalPlayer.Backpack end end for tool, grip in pairs(grips) do if tool then tool.Grip = grip end end heldTool = nil setDisplayDistance(100) workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, -offset, 0) game.Players.LocalPlayer.Character.Humanoid.HipHeight = 0 end tool.Parent = game.Players.LocalPlayer.Backpack end ) game.Players.LocalPlayer.Character.ChildAdded:Connect( function(child) wait() if invisible and child:IsA("Tool") and child ~= heldTool and child ~= tool then heldTool = child local lastGrip = heldTool.Grip if not grips[heldTool] then grips[heldTool] = lastGrip end for _, track in pairs(game.Players.LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()) do track:Stop() end game.Players.LocalPlayer.Character.Animate.Disabled = true heldTool.Grip = heldTool.Grip * (CFrame.new(0, offset - 1.5, 1.5) * CFrame.Angles(math.rad(-90), 0, 0)) heldTool.Parent = game.Players.LocalPlayer.Backpack heldTool.Parent = game.Players.LocalPlayer.Character if gripChanged then gripChanged:Disconnect() end gripChanged = heldTool:GetPropertyChangedSignal("Grip"):Connect( function() wait() if not invisible then gripChanged:Disconnect() end if heldTool.Grip ~= lastGrip then lastGrip = heldTool.Grip * (CFrame.new(0, offset - 1.5, 1.5) * CFrame.Angles(math.rad(-90), 0, 0)) heldTool.Grip = lastGrip heldTool.Parent = game.Players.LocalPlayer.Backpack heldTool.Parent = game.Players.LocalPlayer.Character end end ) end end )
Remember to employ a dummy account when injecting scripts. We cannot be held responsible for any potential harm caused to your Roblox account.