Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players engage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
What is Roblox Script?
Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.
How to Use Roblox Script?
- Launch Roblox and join your desired game.
- Click the “Copy” button to duplicate the script code.
- Paste the script code into your preferred Roblox executor.
- Execute the script code and savor the enhanced experience
Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players engage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local offset = 1100
local invisible = game.Players.LocalPlayer
local grips = {}
local heldTool
local gripChanged
local handle
local weld
function setDisplayDistance(distance)
for _, player in pairs(game.Players:GetPlayers()) do
if player.Character and player.Character:FindFirstChildWhichIsA("Humanoid") then
player.Character:FindFirstChildWhichIsA("Humanoid").NameDisplayDistance = distance
player.Character:FindFirstChildWhichIsA("Humanoid").HealthDisplayDistance = distance
end
end
end
local tool = Instance.new("Tool", game.Players.LocalPlayer.Backpack)
tool.Name = "Invisible"
tool.RequiresHandle = false
tool.CanBeDropped = false
tool.Equipped:Connect(
function()
wait()
if not invisible then
invisible = true
tool.Name = "Enabled Invisible"
if handle then
handle:Destroy()
end
if weld then
weld:Destroy()
end
handle = Instance.new("Part", workspace)
handle.Name = "Handle"
handle.Transparency = 1
handle.CanCollide = false
handle.Size = Vector3.new(2, 1, 1)
weld = Instance.new("Weld", handle)
weld.Part0 = handle
weld.Part1 = game.Players.LocalPlayer.Character.HumanoidRootPart
weld.C0 = CFrame.new(0, offset - 1.5, 0)
setDisplayDistance(offset + 100)
workspace.CurrentCamera.CameraSubject = handle
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, offset, 0)
game.Players.LocalPlayer.Character.Humanoid.HipHeight = offset
game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
for _, child in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if child:IsA("Tool") and child ~= tool then
grips[child] = child.Grip
end
end
elseif invisible then
invisible = false
tool.Name = "Disabled Invisible"
if handle then
handle:Destroy()
end
if weld then
weld:Destroy()
end
for _, child in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if child:IsA("Tool") then
child.Parent = game.Players.LocalPlayer.Backpack
end
end
for tool, grip in pairs(grips) do
if tool then
tool.Grip = grip
end
end
heldTool = nil
setDisplayDistance(100)
workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, -offset, 0)
game.Players.LocalPlayer.Character.Humanoid.HipHeight = 0
end
tool.Parent = game.Players.LocalPlayer.Backpack
end
)
game.Players.LocalPlayer.Character.ChildAdded:Connect(
function(child)
wait()
if invisible and child:IsA("Tool") and child ~= heldTool and child ~= tool then
heldTool = child
local lastGrip = heldTool.Grip
if not grips[heldTool] then
grips[heldTool] = lastGrip
end
for _, track in pairs(game.Players.LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()) do
track:Stop()
end
game.Players.LocalPlayer.Character.Animate.Disabled = true
heldTool.Grip = heldTool.Grip * (CFrame.new(0, offset - 1.5, 1.5) * CFrame.Angles(math.rad(-90), 0, 0))
heldTool.Parent = game.Players.LocalPlayer.Backpack
heldTool.Parent = game.Players.LocalPlayer.Character
if gripChanged then
gripChanged:Disconnect()
end
gripChanged =
heldTool:GetPropertyChangedSignal("Grip"):Connect(
function()
wait()
if not invisible then
gripChanged:Disconnect()
end
if heldTool.Grip ~= lastGrip then
lastGrip =
heldTool.Grip * (CFrame.new(0, offset - 1.5, 1.5) * CFrame.Angles(math.rad(-90), 0, 0))
heldTool.Grip = lastGrip
heldTool.Parent = game.Players.LocalPlayer.Backpack
heldTool.Parent = game.Players.LocalPlayer.Character
end
end
)
end
end
)
Remember to employ a dummy account when injecting scripts. We cannot be held responsible for any potential harm caused to your Roblox account.


