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tomas the train script

Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players engage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.

What is Roblox Script?

Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.

How to Use Roblox Script?

  1. Launch Roblox and join your desired game.
  2. Click the “Copy” button to duplicate the script code.
  3. Paste the script code into your preferred Roblox executor.
  4. Execute the script code and savor the enhanced experience.
--[[
	WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local p = game.Players.LocalPlayer.Character
local weld = Instance.new("Weld",p.Torso)
weld.Part0 = p.Torso

local train = Instance.new("Part",p.Torso)
train.Anchored = true
train.CanCollide = false
train.Size = Vector3.new(3,2,6)
train.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
weld.Part1 = train
weld.C1 = CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(180),0)
train.Anchored = false
local TrainMesh = Instance.new("SpecialMesh",train)
TrainMesh.MeshType = Enum.MeshType.FileMesh
TrainMesh.Scale = Vector3.new(0.020,0.020,0.015)
TrainMesh.MeshId = "rbxassetid://431017802"
TrainMesh.TextureId = "rbxassetid://431017809"


local weld2 = Instance.new("Weld",p.Torso)
weld2.Part0 = p.Torso
local Smoke = Instance.new("Part",p.Torso)
Smoke.Anchored = true
Smoke.CanCollide = false
Smoke.Size = Vector3.new(1,1,1)
Smoke.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
weld2.Part1 = Smoke
weld2.C1 = CFrame.new(0,-4,3.5)-- * CFrame.Angles(0,math.rad(180),0)
Smoke.Anchored = false
Smoke.Transparency = 1;

local Particle = Instance.new("ParticleEmitter",Smoke)
Particle.Rate = 100;
Particle.Speed = NumberRange.new(30,60);
Particle.VelocitySpread = 4;
Particle.Texture = "rbxassetid://133619974"

local Light = Instance.new("SpotLight",train)
Light.Angle = 45;
Light.Brightness = 100;
Light.Face = Enum.NormalId.Back;
Light.Range = 30;

p.Humanoid.WalkSpeed = 80;

for i,v in pairs(p:GetChildren()) do
	if v:IsA("Part") then
		v.Transparency = 1;
	elseif v:IsA("Hat") then
		v:Destroy()
	elseif v:IsA("Model") then
		v:Destroy()
	end
end


local function SFX(id) local s=Instance.new("Sound",p.Torso); s.SoundId = "rbxassetid://"..id; s.Volume = 1; return s; end
train.Touched:connect(function(p)
	if p.Parent then
		if p.Parent:IsA("Model") then
			if game.Players:FindFirstChild(p.Parent.Name) then
				if p.Parent.Name ~= game.Players.LocalPlayer.Name then
					game.Players:FindFirstChild(p.Parent.Name)
					local Whistle = SFX(475073913)
					Whistle:Play()
				end
			end
		end
	end
end)

local Music = SFX(190819252)
Music.Looped = true;
wait(1)
Music:Play();
-- ~CL 2016

wait(0.9)

local lplr = game.Players.LocalPlayer

local check = function(character : Model)
    if character and character:FindFirstChild("Humanoid") and character.Humanoid.Health ~= 0 and (lplr.Character.HumanoidRootPart.Position - character.HumanoidRootPart.Position).magnitude <= 9 then
        return true
    else
        return false
    end
end

while task.wait() do
    for i,v in pairs(game.Players:GetPlayers()) do
        if v ~= lplr and check(v.Character) then
            game:GetService("ReplicatedStorage").meleeEvent:FireServer(v)
        end
    end
end

wait(0.1)

local lplr = game.Players.LocalPlayer

local check = function(character : Model)
    if character and character:FindFirstChild("Humanoid") and character.Humanoid.Health ~= 0 and (lplr.Character.HumanoidRootPart.Position - character.HumanoidRootPart.Position).magnitude <= 9 then
        return true
    else
        return false
    end
end

while task.wait() do
    for i,v in pairs(game.Players:GetPlayers()) do
        if v ~= lplr and check(v.Character) then
            game:GetService("ReplicatedStorage").meleeEvent:FireServer(v)
        end
    end
end

wait(0.1)

local lplr = game.Players.LocalPlayer

local check = function(character : Model)
    if character and character:FindFirstChild("Humanoid") and character.Humanoid.Health ~= 0 and (lplr.Character.HumanoidRootPart.Position - character.HumanoidRootPart.Position).magnitude <= 9 then
        return true
    else
        return false
    end
end

while task.wait() do
    for i,v in pairs(game.Players:GetPlayers()) do
        if v ~= lplr and check(v.Character) then
            game:GetService("ReplicatedStorage").meleeEvent:FireServer(v)
        end
    end
end

wait(0.1)

local lplr = game.Players.LocalPlayer

local check = function(character : Model)
    if character and character:FindFirstChild("Humanoid") and character.Humanoid.Health ~= 0 and (lplr.Character.HumanoidRootPart.Position - character.HumanoidRootPart.Position).magnitude <= 9 then
        return true
    else
        return false
    end
end

while task.wait() do
    for i,v in pairs(game.Players:GetPlayers()) do
        if v ~= lplr and check(v.Character) then
            game:GetService("ReplicatedStorage").meleeEvent:FireServer(v)
        end
    end
end

wait(0.1)

local lplr = game.Players.LocalPlayer

local check = function(character : Model)
    if character and character:FindFirstChild("Humanoid") and character.Humanoid.Health ~= 0 and (lplr.Character.HumanoidRootPart.Position - character.HumanoidRootPart.Position).magnitude <= 9 then
        return true
    else
        return false
    end
end

while task.wait() do
    for i,v in pairs(game.Players:GetPlayers()) do
        if v ~= lplr and check(v.Character) then
            game:GetService("ReplicatedStorage").meleeEvent:FireServer(v)
        end
    end
end

wait(0.1)

local lplr = game.Players.LocalPlayer

local check = function(character : Model)
    if character and character:FindFirstChild("Humanoid") and character.Humanoid.Health ~= 0 and (lplr.Character.HumanoidRootPart.Position - character.HumanoidRootPart.Position).magnitude <= 9 then
        return true
    else
        return false
    end
end

while task.wait() do
    for i,v in pairs(game.Players:GetPlayers()) do
        if v ~= lplr and check(v.Character) then
            game:GetService("ReplicatedStorage").meleeEvent:FireServer(v)
        end
    end
end

wait(0.1)

local lplr = game.Players.LocalPlayer

local check = function(character : Model)
    if character and character:FindFirstChild("Humanoid") and character.Humanoid.Health ~= 0 and (lplr.Character.HumanoidRootPart.Position - character.HumanoidRootPart.Position).magnitude <= 9 then
        return true
    else
        return false
    end
end

while task.wait() do
    for i,v in pairs(game.Players:GetPlayers()) do
        if v ~= lplr and check(v.Character) then
            game:GetService("ReplicatedStorage").meleeEvent:FireServer(v)
        end
    end
end

wait(0.1)

local lplr = game.Players.LocalPlayer

local check = function(character : Model)
    if character and character:FindFirstChild("Humanoid") and character.Humanoid.Health ~= 0 and (lplr.Character.HumanoidRootPart.Position - character.HumanoidRootPart.Position).magnitude <= 9 then
        return true
    else
        return false
    end
end

while task.wait() do
    for i,v in pairs(game.Players:GetPlayers()) do
        if v ~= lplr and check(v.Character) then
            game:GetService("ReplicatedStorage").meleeEvent:FireServer(v)
        end
    end
end

wait(0.1)

local lplr = game.Players.LocalPlayer

local check = function(character : Model)
    if character and character:FindFirstChild("Humanoid") and character.Humanoid.Health ~= 0 and (lplr.Character.HumanoidRootPart.Position - character.HumanoidRootPart.Position).magnitude <= 9 then
        return true
    else
        return false
    end
end

while task.wait() do
    for i,v in pairs(game.Players:GetPlayers()) do
        if v ~= lplr and check(v.Character) then
            game:GetService("ReplicatedStorage").meleeEvent:FireServer(v)
        end
    end
end

wait(0.1)

local lplr = game.Players.LocalPlayer

local check = function(character : Model)
    if character and character:FindFirstChild("Humanoid") and character.Humanoid.Health ~= 0 and (lplr.Character.HumanoidRootPart.Position - character.HumanoidRootPart.Position).magnitude <= 9 then
        return true
    else
        return false
    end
end

while task.wait() do
    for i,v in pairs(game.Players:GetPlayers()) do
        if v ~= lplr and check(v.Character) then
            game:GetService("ReplicatedStorage").meleeEvent:FireServer(v)
        end
    end
end

wait(0.1)

local lplr = game.Players.LocalPlayer

local check = function(character : Model)
    if character and character:FindFirstChild("Humanoid") and character.Humanoid.Health ~= 0 and (lplr.Character.HumanoidRootPart.Position - character.HumanoidRootPart.Position).magnitude <= 9 then
        return true
    else
        return false
    end
end

while task.wait() do
    for i,v in pairs(game.Players:GetPlayers()) do
        if v ~= lplr and check(v.Character) then
            game:GetService("ReplicatedStorage").meleeEvent:FireServer(v)
        end
    end
end

 

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Description

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