Fisch: Auto Fishing Script Download and Copy

Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players enagage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.

What is Roblox Script?

Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.

How to Use Roblox Script?

  1. Launch Roblox and join your desired game.
  2. Click the “Copy” button to duplicate the script code.
  3. Paste the script code into your preferred Roblox executor.
  4. Execute the script code and savor the enhanced experience.
-- Originally released on v3rmillion by https://v3rm.net/threads/fisch-auto-fish.13532/
local Players = game:GetService('Players')
local CoreGui = game:GetService('StarterGui')
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local ContextActionService = game:GetService('ContextActionService')
local VirtualInputManager = game:GetService('VirtualInputManager')

local LocalPlayer = Players.LocalPlayer

local Enabled = false
local Rod = false
local Casted = false
local Progress = false
local Finished = false

local Keybind = Enum.KeyCode.F

function ShowNotification(String)
    CoreGui:SetCore('SendNotification', {
        Title = 'Notification',
        Text = String,
        Duration = 1
    })
end

function ToggleFarm(Name, State, Input)
    if State == Enum.UserInputState.Begin then
        Enabled = not Enabled
        LocalPlayer.Character.HumanoidRootPart.Anchored = Enabled
        
        if not Enabled then
            Finished = false
            Progress = false
            
            if Rod then
                Rod.events.reset:FireServer()
            end
        end
        
        ShowNotification(`Status: {Enabled}`)
    end
end

LocalPlayer.Character.ChildAdded:Connect(function(Child)
    if Child:IsA('Tool') and Child.Name:lower():find('rod') then
        Rod = Child
    end
end)

LocalPlayer.Character.ChildRemoved:Connect(function(Child)
    if Child == Rod then
        Enabled = false
        Finished = false
        Progress = false
        Rod = nil
    end
end)

LocalPlayer.PlayerGui.DescendantAdded:Connect(function(Descendant)
    if Descendant.Name == 'button' and Descendant.Parent.Name == 'safezone' then
        task.wait(0.1)
        local ButtonPosition, ButtonSize = Descendant.AbsolutePosition, Descendant.AbsoluteSize
        VirtualInputManager:SendMouseButtonEvent(ButtonPosition.X + (ButtonSize.X / 2), ButtonPosition.Y + (ButtonSize.Y / 2), Enum.UserInputType.MouseButton1.Value, true, LocalPlayer.PlayerGui, 1)
        VirtualInputManager:SendMouseButtonEvent(ButtonPosition.X + (ButtonSize.X / 2), ButtonPosition.Y + (ButtonSize.Y / 2), Enum.UserInputType.MouseButton1.Value, false, LocalPlayer.PlayerGui, 1)
    elseif Descendant.Name == 'playerbar' and Descendant.Parent.Name == 'bar' then
        Finished = true
        Descendant:GetPropertyChangedSignal('Position'):Wait()
        ReplicatedStorage.events.reelfinished:FireServer(100, true)
    end
end)

LocalPlayer.PlayerGui.DescendantRemoving:Connect(function(Descendant)
    if Descendant.Name == 'reel' then
        Finished = false
        Progress = false
    end
end)

coroutine.wrap(function()
    while true do
        if Enabled and not Progress then
            if Rod then
                Progress = true
                task.wait(0.5)
                Rod.events.reset:FireServer()
                Rod.events.cast:FireServer(100.5)
            end
        end
    
        task.wait()
    end
end)()

local NewRod = LocalPlayer.Character:FindFirstChildWhichIsA('Tool')

if NewRod and NewRod.Name:lower():find('rod') then
    Rod = NewRod
end

ContextActionService:BindAction('ToggleFarm', ToggleFarm, false, Keybind)
ShowNotification(`Press '{Keybind.Name}' to enable/disable`)

– The options in the dropdown. Callback = – The function of the dropdown. ]] Dropdown:Refresh(List,true) Dropdown:Set(“dropdown option”) OrionLib:Init()

Remember to employ a dummy account when injecting scripts. We cannot be held responsible for any potential harm caused to your Roblox account.

Leave a Comment

Your email address will not be published. Required fields are marked *