Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players engage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
What is Roblox Script?
Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.
How to Use Roblox Script?
- Launch Roblox and join your desired game.
- Click the “Copy” button to duplicate the script code.
- Paste the script code into your preferred Roblox executor.
- Execute the script code and savor the enhanced experience.
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
--[[
Message Translator
Made by Aim, updated by cli
Credits to Riptxde for the sending chathook
--]]
pcall(function()
if not game['Loaded'] then game['Loaded']:Wait() end; repeat wait(.06) until game:GetService('Players').LocalPlayer ~= nil
local YourLang = "en" -- Language code that the messages are going to be translated to
local googlev = isfile'googlev.txt' and readfile'googlev.txt' or ''
function googleConsent(Body) -- Because google really said: "Fuck you."
local args = {}
for match in Body:gmatch('') do
local k,v = match:match('')
args[k] = v
end
googlev = args.v
writefile('googlev.txt', args.v)
end
local function got(url, Method, Body) -- Basic version of https://www.npmjs.com/package/got using synapse's request API for google websites
Method = Method or "GET"
local res = request({
Url = url,
Method = Method,
Headers = {cookie="CONSENT=YES+"..googlev},
Body = Body
})
if res.Body:match('https://consent.google.com/s') then
print('consent')
googleConsent(res.Body)
res = request({
Url = url,
Method = "GET",
Headers = {cookie="CONSENT=YES+"..googlev}
})
end
return res
end
local languages = {
auto = "Automatic",
af = "Afrikaans",
sq = "Albanian",
am = "Amharic",
ar = "Arabic",
hy = "Armenian",
az = "Azerbaijani",
eu = "Basque",
be = "Belarusian",
bn = "Bengali",
bs = "Bosnian",
bg = "Bulgarian",
ca = "Catalan",
ceb = "Cebuano",
ny = "Chichewa",
['zh-cn'] = "Chinese Simplified",
['zh-tw'] = "Chinese Traditional",
co = "Corsican",
hr = "Croatian",
cs = "Czech",
da = "Danish",
nl = "Dutch",
en = "English",
eo = "Esperanto",
et = "Estonian",
tl = "Filipino",
fi = "Finnish",
fr = "French",
fy = "Frisian",
gl = "Galician",
ka = "Georgian",
de = "German",
el = "Greek",
gu = "Gujarati",
ht = "Haitian Creole",
ha = "Hausa",
haw = "Hawaiian",
iw = "Hebrew",
hi = "Hindi",
hmn = "Hmong",
hu = "Hungarian",
is = "Icelandic",
ig = "Igbo",
id = "Indonesian",
ga = "Irish",
it = "Italian",
ja = "Japanese",
jw = "Javanese",
kn = "Kannada",
kk = "Kazakh",
km = "Khmer",
ko = "Korean",
ku = "Kurdish (Kurmanji)",
ky = "Kyrgyz",
lo = "Lao",
la = "Latin",
lv = "Latvian",
lt = "Lithuanian",
lb = "Luxembourgish",
mk = "Macedonian",
mg = "Malagasy",
ms = "Malay",
ml = "Malayalam",
mt = "Maltese",
mi = "Maori",
mr = "Marathi",
mn = "Mongolian",
my = "Myanmar (Burmese)",
ne = "Nepali",
no = "Norwegian",
ps = "Pashto",
fa = "Persian",
pl = "Polish",
pt = "Portuguese",
pa = "Punjabi",
ro = "Romanian",
ru = "Russian",
sm = "Samoan",
gd = "Scots Gaelic",
sr = "Serbian",
st = "Sesotho",
sn = "Shona",
sd = "Sindhi",
si = "Sinhala",
sk = "Slovak",
sl = "Slovenian",
so = "Somali",
es = "Spanish",
su = "Sundanese",
sw = "Swahili",
sv = "Swedish",
tg = "Tajik",
ta = "Tamil",
te = "Telugu",
th = "Thai",
tr = "Turkish",
uk = "Ukrainian",
ur = "Urdu",
uz = "Uzbek",
vi = "Vietnamese",
cy = "Welsh",
xh = "Xhosa",
yi = "Yiddish",
yo = "Yoruba",
zu = "Zulu"
};
function find(lang)
for i,v in pairs(languages) do
if i == lang or v == lang then
return i
end
end
end
function isSupported(lang)
local key = find(lang)
return key and true or false
end
function getISOCode(lang)
local key = find(lang)
return key
end
function stringifyQuery(dataFields)
local data = ""
for k, v in pairs(dataFields) do
if type(v) == "table" then
for _,v in pairs(v) do
data = data .. ("&%s=%s"):format(
game.HttpService:UrlEncode(k),
game.HttpService:UrlEncode(v)
)
end
else
data = data .. ("&%s=%s"):format(
game.HttpService:UrlEncode(k),
game.HttpService:UrlEncode(v)
)
end
end
data = data:sub(2)
return data
end
local reqid = math.random(1000,9999)
local rpcidsTranslate = "MkEWBc"
local rootURL = "https://translate.google.com/"
local executeURL = "https://translate.google.com/_/TranslateWebserverUi/data/batchexecute"
local fsid, bl
do -- init
print('initialize')
local InitialReq = got(rootURL)
fsid = InitialReq.Body:match('"FdrFJe":"(.-)"')
bl = InitialReq.Body:match('"cfb2h":"(.-)"')
end
local HttpService = game:GetService("HttpService")
function jsonE(o)
return HttpService:JSONEncode(o)
end
function jsonD(o)
return HttpService:JSONDecode(o)
end
function translate(str, to, from)
reqid = reqid + 10000
from = from and getISOCode(from) or 'auto'
to = to and getISOCode(to) or 'en'
local data = {{str, from, to, true}, {nil}}
local freq = {
{
{
rpcidsTranslate,
jsonE(data),
nil,
"generic"
}
}
}
local url = executeURL..'?'..stringifyQuery{rpcids = rpcidsTranslate, ['f.sid'] = fsid, bl = bl, hl="en", _reqid = reqid-10000, rt = 'c'}
local body = stringifyQuery{['f.req'] = jsonE(freq)}
local req = got(url, "POST", body)
local body = jsonD(req.Body:match'%[.-%]\n')
local translationData = jsonD(body[1][3])
local result = {
text = "",
from = {
language = "",
text = ""
},
raw = ""
}
result.raw = translationData
result.text = translationData[2][1][1][6][1][1]
result.from.language = translationData[3]
result.from.text = translationData[2][5][1]
return result
end
local Players = game:GetService("Players")
local LP = Players.LocalPlayer
local StarterGui = game:GetService('StarterGui')
for i=1, 15 do
local r = pcall(StarterGui["SetCore"])
if r then break end
game:GetService('RunService').RenderStepped:wait()
end
wait()
local properties = {
Color = Color3.new(1,1,0);
Font = Enum.Font.SourceSansItalic;
TextSize = 16;
}
game:GetService("StarterGui"):SetCore("SendNotification",
{
Title = "Chat Translator",
Text = "Ported to Google Translate",
Duration = 3
}
)
properties.Text = "[TR] To send messages in a language, say > followed by the target language/language code, e.g.: >ru or >russian. To disable (go back to original language), say >d."
StarterGui:SetCore("ChatMakeSystemMessage", properties)
function translateFrom(message)
local translation = translate(message, YourLang)
local text
if translation.from.language ~= YourLang then
text = translation.text
end
return {text, translation.from.language}
end
function get(plr, msg)
local tab = translateFrom(msg)
local translation = tab[1]
if translation then
properties.Text = "("..tab[2]:upper()..") ".."[".. plr.Name .."]: "..translation
StarterGui:SetCore("ChatMakeSystemMessage", properties)
end
end
game.ReplicatedStorage.DefaultChatSystemChatEvents.OnMessageDoneFiltering.OnClientEvent:Connect(function(messageData)
get(game:GetService("Players")[messageData.FromSpeaker],messageData.Message)
print(game:GetService("Players")[messageData.FromSpeaker],tostring(messageData.Message))
end)
local sendEnabled = false
local target = ""
function translateTo(message, target)
target = target:lower()
local translation = translate(message, target, "auto")
return translation.text
end
function disableSend()
sendEnabled = false
properties.Text = "[TR] Sending Disabled"
StarterGui:SetCore("ChatMakeSystemMessage", properties)
end
local CBar, CRemote, Connected = LP['PlayerGui']:WaitForChild('Chat')['Frame'].ChatBarParentFrame['Frame'].BoxFrame['Frame'].ChatBar, game:GetService('ReplicatedStorage').DefaultChatSystemChatEvents['SayMessageRequest'], {}
local HookChat = function(Bar)
coroutine.wrap(function()
if not table.find(Connected,Bar) then
local Connect = Bar['FocusLost']:Connect(function(Enter)
if Enter ~= false and Bar['Text'] ~= '' then
local Message = Bar['Text']
Bar['Text'] = '';
if Message == ">d" then
disableSend()
elseif Message:sub(1,1) == ">" and not Message:find(" ") then
if getISOCode(Message:sub(2)) then
sendEnabled = true
target = Message:sub(2)
else
properties.Text = "[TR] Invalid language"
StarterGui:SetCore("ChatMakeSystemMessage", properties)
end
elseif sendEnabled then
Message = translateTo(Message, target)
if not _G.SecureChat then
game:GetService('Players'):Chat(Message);
end
CRemote:FireServer(Message,'All')
else
if not _G.SecureChat then
game:GetService('Players'):Chat(Message);
end
CRemote:FireServer(Message,'All')
end
end
end)
Connected[#Connected+1] = Bar; Bar['AncestryChanged']:Wait(); Connect:Disconnect()
end
end)()
end
HookChat(CBar); local BindHook = Instance.new('BindableEvent')
local MT = getrawmetatable(game); local NC = MT.__namecall; setreadonly(MT, false)
MT.__namecall = newcclosure(function(...)
local Method, Args = getnamecallmethod(), {...}
if rawequal(tostring(Args[1]),'ChatBarFocusChanged') and rawequal(Args[2],true) then
if LP['PlayerGui']:FindFirstChild('Chat') then
BindHook:Fire()
end
end
return NC(...)
end)
BindHook['Event']:Connect(function()
CBar = LP['PlayerGui'].Chat['Frame'].ChatBarParentFrame['Frame'].BoxFrame['Frame'].ChatBar
HookChat(CBar)
end)
end)
The new roblox next gen executor 2024 working flexer!! the best executor using arcoss Android Ios And Windows!! Best executor in 2024 easy key system


