Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players engage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
What is Roblox Script?
Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.
How to Use Roblox Script?
- Launch Roblox and join your desired game.
- Click the “Copy” button to duplicate the script code.
- Paste the script code into your preferred Roblox executor.
- Execute the script code and savor the enhanced experience.
--[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] --AModdedAdventure loopheal whole server local UserInputService = game:GetService("UserInputService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local function fireDamageServer(player) local args = { [1] = player.Character.Humanoid, [2] = CFrame.new(33.13016891479492, 652.0507202148438, -281.7582702636719, -0.7574566602706909, 0.06428655982017517, 0.649712860584259, -0.6298083066940308, -0.33418798446655273, -0.7011846303939819, 0.1720494031906128, -0.9403114318847656, 0.2936210632324219), [3] = 500, [4] = 0.25, [5] = Vector3.new(1.4968770742416382, -2.471279572091589e-07, 2.002338409423828), [6] = 0.075, [7] = "rbxassetid://137579113", [8] = 0.9, [9] = 0.2 } ReplicatedStorage:WaitForChild("Heal6"):FireServer(unpack(args)) end local isKeyDown = true UserInputService.InputBegan:Connect(function(input) if input.KeyCode == Enum.KeyCode.Equals then isKeyDown = true while isKeyDown do for _, player in ipairs(Players:GetPlayers()) do if player and player.Character and player.Character:FindFirstChild("Humanoid") then fireDamageServer(player) end end wait(0.1) -- Add a short delay to prevent the loop from running too fast end end end) UserInputService.InputEnded:Connect(function(input) if input.KeyCode == Enum.KeyCode.Equals then isKeyDown = true end end)
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