Blox Fruits is an immensely popular game on the Roblox platform, boasting a vast user base. This action-adventure game revolves around a pirate theme, where players engage in combat against a variety of enemies and challenging bosses. Exploring islands and consuming different fruits are essential for advancing your character’s level.
What is Roblox Script?
Roblox Scripts typically refer to snippets of code that offer automation advantages within the game. Independent developers and scripters create these scripts, which are not officially endorsed by the Roblox platform. Nevertheless, you can still utilize these scripts through Roblox executors such as Arceus X, Hydrogen Executor, JJSploit, Fluxus executor, and others.
How to Use Roblox Script?
- Launch Roblox and join your desired game.
- Click the “Copy” button to duplicate the script code.
- Paste the script code into your preferred Roblox executor.
- Execute the script code and savor the enhanced experience.
--[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] game=workspace.Parent--[[ patchma hub made by MyWorld optimize the optimized IDs of paid accessories: -for arms 11159410305,11263254795 or 14255556501,14255554762 or 12344545199,12344591101 or 13839976999,13831200263 -for legs 14768693948,14768701869 or 11159483910,12652786974 or 17401151565,17387616772 -for torso 14255528083 or 13421786478 or 14768678294 or anything else that covers ur torso. examples: 14532301415,13423624885,11502853991,14053485259,13779879140,14443132226,17163407577,16297156693,17180496303,17171230401 can be same stuff but different colors there are 156 ways to make a rig with the ids above IDs of free accessories: 3033910400,3409612660,3438342658,3398308134,4324158403,3822880197,4154538250,3443038622,4819740796 accessories for Immortality Lord: head: 17375337078 or 17270164442 body: 17270178857,17270001635,17269952801,17269983359,17269998373 wings: 17270231731,17270225913 sword: 17326812233,17326800544 ]] --no need to get and index the library tables with function names every time the script uses them local osclock=os.clock local tspawn=task.spawn local twait=task.wait local schar=string.char local ssub=string.sub local sfind=string.find local supper=string.upper local mrandom=math.random local sin=math.sin local cos=math.cos local abs=math.abs local rad=math.rad local min=math.min local clamp=math.clamp local tinsert=table.insert local tclear=table.clear local tclone=table.clone local tfind=table.find local tunpack=table.unpack --the script doesnt have to read global varaibles every time to get them --why not have them saved in local varaibles for faster access times local next=next local pcall=pcall local xpcall=xpcall local type=type local typeof=typeof local game=game local i=Instance.new local v2=Vector2.new local v3=Vector3.new local c3=Color3.new local cf=CFrame.new local cfl=CFrame.lookAt local angles=CFrame.Angles local u2=UDim2.new local e=Enum local rp=RaycastParams.new local cs=ColorSequence.new local csk=ColorSequenceKeypoint.new local sine=osclock() local deltaTime=0 local v3_0=v3(0,0,0) local v3_101=v3(1,0,1) local v3_010=v3(0,1,0) local v3_001=v3(0,0,1) local cf_0=cf(0,0,0) local v3_xz=v3_101*10 local v3_xzL=v3_101*250.1 local v3_net=v3_010*25.01 --not "local function rs" to not assign debug names local rs=function(l) l=l or mrandom(8,15) local s="" for i=1,l do if mrandom(1,2)==1 then s=s..schar(mrandom(65,90)) else s=s..schar(mrandom(97,122)) end end return s end --it runs even faster if u call __index and __newindex of metatables of userdata directly local getMetamethodFromErrorStack=function(userdata,f,test) local ret=nil xpcall(f,function() ret=debug.info(2,"f") end,userdata,nil,0) if (type(ret)~="function") or not test(ret) then return f end return ret end local insSet=getMetamethodFromErrorStack(game,function(a,b,c) a[b]=c end,function(f) local a=i("Folder") local b=rs() f(a,"Name",b) return a.Name==b end) local insGet=getMetamethodFromErrorStack(game,function(a,b) return a[b] end,function(f) local a=i("Folder") local b=rs() a.Name=b return f(a,"Name")==b end) local cfGet=getMetamethodFromErrorStack(cf_0,function(a,b) return a[b] end,function(f) return f(cf(1,2,3),"Position")==v3(1,2,3) end) local cfMul=getMetamethodFromErrorStack(cf_0,function(a,b) return a*b end,function(f) return angles(1,2,3)*angles(1,2,3)==f(angles(1,2,3),angles(1,2,3)) end) local cfAdd=getMetamethodFromErrorStack(cf_0,function(a,b) return a+b end,function(f) return cf(1,2,3)+v3(1,2,3)==f(cf(1,2,3),v3(1,2,3)) end) local v3Get=getMetamethodFromErrorStack(v3_0,function(a,b) return a[b] end,function(f) return v3(1,2,3).Unit==f(v3(1,2,3),"Unit") end) --multiplying and adding vector3 is faster if you use the * and + operators --no need to index instances every time to call their functions local Clone=insGet(game,"Clone") local ClearAllChildren=insGet(game,"ClearAllChildren") local Destroy=insGet(game,"Destroy") local IsA=insGet(game,"IsA") local FindFirstChildOfClass=insGet(game,"FindFirstChildOfClass") local FindFirstChildWhichIsA=insGet(game,"FindFirstChildWhichIsA") local GetChildren=insGet(game,"GetChildren") local GetDescendants=insGet(game,"GetDescendants") local IsDescendantOf=insGet(game,"IsDescendantOf") local GetPropertyChangedSignal=insGet(game,"GetPropertyChangedSignal") --findfirstchildofclass faster than getservice local plrs=FindFirstChildOfClass(game,"Players") local rus=FindFirstChildOfClass(game,"RunService") local ws=FindFirstChildOfClass(game,"Workspace") local uis=FindFirstChildOfClass(game,"UserInputService") local gs=FindFirstChildOfClass(game,"GuiService") local sg=FindFirstChildOfClass(game,"StarterGui") local lp=insGet(plrs,"LocalPlayer") local pg=FindFirstChildOfClass(lp,"PlayerGui") local mouse=insGet(lp,"GetMouse")(lp) local stepped=insGet(rus,"Stepped") local heartbeat=insGet(rus,"Heartbeat") local renderstepped=insGet(rus,"RenderStepped") local GetPlayers=insGet(plrs,"GetPlayers") local SetCoreGuiEnabled=insGet(sg,"SetCoreGuiEnabled") local GetCoreGuiEnabled=insGet(sg,"GetCoreGuiEnabled") local Raycast=insGet(ws,"Raycast") local Connect=heartbeat.Connect local Disconnect=Connect(GetPropertyChangedSignal(game,"CreatorId"),type).Disconnect local Wait=heartbeat.Wait local GetMouseLocation=insGet(uis,"GetMouseLocation") local GetFocusedTextBox=insGet(uis,"GetFocusedTextBox") local GetMouseDelta=insGet(uis,"GetMouseDelta") local IsMouseButtonPressed=insGet(uis,"IsMouseButtonPressed") local IsKeyDown=insGet(uis,"IsKeyDown") local Inverse=cfGet(cf_0,"Inverse") local Lerp=cfGet(cf_0,"Lerp") local guiTheme={ guiTitle="patchma hub", windowTitleColor=c3(0,0,1), windowTopColor=c3(0,0,0), windowBottomColor=c3(0,0,0.584314), windowMinimizedSize={X=220,Y=22}, windowRegularSize={X=220,Y=290}, buttonsTextColor=c3(0.0941177,0.317647,0.878431), labelsTextColor=c3(0.560784,0.560784,0.560784), listTopColor=c3(0,0,0), listBottomColor=c3(0.0705882,0.0705882,0.0705882) } local accessorylimbs={ {meshid="11263221350",textureid="11263219250",C0=angles(1.5707963267948966,0,1.5707963267948966),Name="Left Arm"}, {meshid="11159370334",textureid="11159284657",C0=angles(-1.5707963267948966,0,1.5707963267948966),Name="Right Arm"}, {meshid="14255522247",textureid="",C0=angles(1.5707963267948966,0,1.5707963267948966),Name="Left Arm"}, {meshid="14255522247",textureid="",C0=angles(-1.5707963267948966,0,1.5707963267948966),Name="Right Arm"}, {meshid="17374767929",textureid="",C0=angles(1.5707963267948966,0,1.5707963267948966),Name="Left Arm"}, {meshid="17374767929",textureid="",C0=angles(-1.5707963267948966,0,1.5707963267948966),Name="Right Arm"}, {meshid="12344207333",textureid="",C0=angles(2,0,0),Name="Left Arm"}, {meshid="12344206657",textureid="",C0=angles(2,0,0),Name="Right Arm"}, {meshid="13831073174",textureid="",C0=cfMul(cf(0.017,0,-0.23),angles(-1.4835298641951802,-0.15707963267948966,2.199114857512855)),Name="Left Arm"}, {meshid="13839903766",textureid="",C0=cfMul(cf(0,-0.62,-0.01),angles(1.6580627893946132,0.15707963267948966,-2.199114857512855)),Name="Right Arm"}, {meshid="11159370334",textureid="11159285454",C0=angles(1.5707963267948966,0,1.5707963267948966),Name="Left Leg"}, {meshid="12652772399",textureid="12652775021",C0=cf(0,-0.125,0),Name="Right Leg"}, {meshid="14768684979",textureid="",C0=angles(0,0,1.5707963267948966),Name="Left Leg"}, {meshid="14768684979",textureid="",C0=angles(0,0,1.5707963267948966),Name="Right Leg"}, {meshid="17387586286",textureid="",C0=angles(1.5707963267948966,0,1.5707963267948966),Name="Left Leg"}, {meshid="17387586286",textureid="",C0=angles(-1.5707963267948966,0,1.5707963267948966),Name="Right Leg"}, {meshid="14768666349",textureid="",C0=cf_0,Name="Torso"}, {meshid="14241018198",textureid="",C0=cf_0,Name="Torso"}, {meshid="13421774668",textureid="",C0=cf_0,Name="Torso"}, {meshid="4324138105",textureid="4324138210",C0=cfMul(angles(-1.6144295580947547,1.5707963267948966,0),cf(-0.125,0.3,0)),Name="Left Arm"}, {meshid="4154474745",textureid="4154474807",C0=cfMul(angles(1.5271630954950384,-1.5707963267948966,0),cf(-0.125,-0.3,0)),Name="Left Arm"}, {meshid="3030546036",textureid="3650191503",C0=cfMul(angles(1.5271630954950384,1.5707963267948966,0),cf(0.125,-0.3,0)),Name="Right Arm"}, {meshid="3030546036",textureid="3443321249",C0=cfMul(angles(-1.6144295580947547,-1.5707963267948966,0),cf(0.125,0.3,0)),Name="Right Arm"}, {meshid="3030546036",textureid="3360974849",C0=cfMul(angles(1.5271630954950384,1.5707963267948966,0),cf(-0.125,-0.35,0)),Name="Left Leg"}, {meshid="3030546036",textureid="3360978739",C0=cfMul(angles(-1.6144295580947547,-1.5707963267948966,0),cf(-0.125,0.3,0)),Name="Left Leg"}, {meshid="3030546036",textureid="3033898741",C0=cfMul(angles(1.5271630954950384,-1.5707963267948966,0),cf(0.125,-0.35,0)),Name="Right Leg"}, {meshid="3030546036",textureid="3409604993",C0=cfMul(angles(-1.6144295580947547,1.5707963267948966,0),cf(0.125,0.3,0)),Name="Right Leg"}, {meshid="4819720316",textureid="4819722776",C0=angles(0,0,0.2617993877991494),Name="Torso"} } local gp=function(p,n,cl) for i,v in next,GetChildren(p) do if IsA(v,cl) and (insGet(v,"Name")==n) then return v end end return nil end local timegp=function(p,n,c,t) t=osclock()+t while t>osclock() do for i,v in next,GetChildren(p) do if IsA(v,c) and (insGet(v,"Name")==n) then return v end end Wait(stepped) end return nil end local makeplaceholder=function(v) if typeof(v)~="Instance" then return nil end if not insGet(v,"Archivable") then insSet(v,"Archivable",true) end v=Clone(v) for i,v in next,GetChildren(v) do if IsA(v,"SpecialMesh") then insSet(v,"Name",rs()) ClearAllChildren(v) else Destroy(v) end end insSet(v,"Name",rs()) insSet(v,"Anchored",true) insSet(v,"CanCollide",false) insSet(v,"Transparency",0.25) insSet(v,"Parent",ws) return v end local emptyfunction=function() end local i1=i("Frame") local i2=i("Frame") local i3=i("Frame") local i4=i("ScrollingFrame") local i5=i("UIListLayout") local i6=i("UIGradient") local i7=i("TextBox") local i8=i("TextButton") local i9=i("UIGradient") local i10=i("ScreenGui") insSet(i1,"AnchorPoint",v2(0.5,0)) insSet(i1,"Active",true) insSet(i1,"BorderSizePixel",0) insSet(i1,"ClipsDescendants",true) insSet(i1,"Position",u2(0.5,0,0.5,guiTheme.windowRegularSize.Y/-2)) insSet(i1,"Size",u2(0,guiTheme.windowRegularSize.X,0,guiTheme.windowRegularSize.Y)) insSet(i1,"Name",rs()) insSet(i1,"Parent",i10) insSet(i2,"BackgroundColor3",c3(1,1,1)) insSet(i2,"BorderSizePixel",0) insSet(i2,"Size",u2(0,guiTheme.windowRegularSize.X,0,guiTheme.windowRegularSize.Y)) insSet(i2,"Name",rs()) insSet(i2,"Parent",i1) insSet(i3,"BackgroundColor3",c3(1,1,1)) insSet(i3,"BorderSizePixel",0) insSet(i3,"Position",u2(0,5,0,guiTheme.windowMinimizedSize.Y-2)) insSet(i3,"Size",u2(1,-10,0,guiTheme.windowRegularSize.Y-guiTheme.windowMinimizedSize.Y-3)) insSet(i3,"Name",rs()) insSet(i3,"Parent",i2) insSet(i4,"Active",true) insSet(i4,"BackgroundTransparency",1) insSet(i4,"BorderSizePixel",0) insSet(i4,"Size",u2(1,-3,1,0)) insSet(i4,"AutomaticCanvasSize",e.AutomaticSize.Y) insSet(i4,"CanvasSize",u2(0,0,0,0)) insSet(i4,"ScrollBarThickness",7) insSet(i4,"Name",rs()) insSet(i4,"Parent",i3) insSet(i5,"Name",rs()) insSet(i5,"Parent",i4) insSet(i5,"SortOrder",e.SortOrder.LayoutOrder) insSet(i6,"Name",rs()) insSet(i6,"Parent",i3) insSet(i6,"Color",cs({csk(0,guiTheme.listTopColor),csk(1,guiTheme.listBottomColor)})) insSet(i6,"Rotation",90) insSet(i7,"Font",e.Font.SourceSans) insSet(i7,"FontSize",e.FontSize.Size18) insSet(i7,"ClearTextOnFocus",false) insSet(i7,"Text",guiTheme.guiTitle) insSet(i7,"TextColor3",guiTheme.windowTitleColor) insSet(i7,"TextSize",16) insSet(i7,"AnchorPoint",v2(0.5,0)) insSet(i7,"BackgroundTransparency",1) insSet(i7,"Position",u2(0.5,0,0,guiTheme.windowMinimizedSize.Y/2)) insSet(i7,"Name",rs()) insSet(i7,"Parent",i2) insSet(i8,"AnchorPoint",v2(1,0)) insSet(i8,"BackgroundTransparency",1) insSet(i8,"Position",u2(1,0,0,0)) insSet(i8,"Size",u2(0,40,0,guiTheme.windowMinimizedSize.Y)) insSet(i8,"Name",rs()) insSet(i8,"Parent",i2) insSet(i8,"Font",e.Font.SourceSans) insSet(i8,"FontSize",e.FontSize.Size18) insSet(i8,"Text","-") insSet(i8,"TextColor3",c3(1,1,1)) insSet(i8,"TextSize",16) insSet(i9,"Name",rs()) insSet(i9,"Parent",i2) insSet(i9,"Color",cs({csk(0,guiTheme.windowTopColor),csk(1,guiTheme.windowBottomColor)})) insSet(i9,"Rotation",90) insSet(i10,"ZIndexBehavior",e.ZIndexBehavior.Sibling) insSet(i10,"IgnoreGuiInset",true) insSet(i10,"ResetOnSpawn",false) insSet(i10,"DisplayOrder",2147483647) insSet(i10,"Name",rs()) local guimin=false local minloop=false local i1X=guiTheme.windowRegularSize.X local i1Y=guiTheme.windowRegularSize.Y local i1Xdest=i1X local i1Ydest=i1Y Connect(insGet(i8,"MouseButton1Click"),function() guimin = not guimin if guimin then i1Xdest=guiTheme.windowMinimizedSize.X i1Ydest=guiTheme.windowMinimizedSize.Y else i1Xdest=guiTheme.windowRegularSize.X i1Ydest=guiTheme.windowRegularSize.Y end if minloop then return end minloop=true insSet(i3,"Visible",true) sine=osclock() local lastsine=sine while true do sine=osclock() local deltaTime=(sine-lastsine)*10 lastsine=sine local difX=i1Xdest-i1X local difY=i1Ydest-i1Y if (abs(difY)<=1) and (abs(difX)<=1) then i1X=i1Xdest i1Y=i1Ydest insSet(i1,"Size",u2(0,i1X,0,i1Y)) break end i1X=i1X+difX*deltaTime i1Y=i1Y+difY*deltaTime insSet(i1,"Size",u2(0,i1X,0,i1Y)) twait() end insSet(i3,"Visible",not guimin) minloop=false end) local Draggable=function(window,obj) local MB1enum = e.UserInputType.MouseButton1 local TOUCHenum = e.UserInputType.Touch obj = obj or window local activeEntered = 0 local mouseStart = nil local dragStart = nil local inputbegancon = nil local rendersteppedcon = nil local inputendedcon = nil local inputendedf=function(a) a=insGet(a,"UserInputType") if (a==MB1enum) or (a==TOUCHenum) then Disconnect(rendersteppedcon) Disconnect(inputendedcon) end end local rendersteppedf=function() local off = GetMouseLocation(uis)-mouseStart insSet(window,"Position",dragStart+u2(0,off.X,0,off.Y)) end local inputbeganf=function(a) a=insGet(a,"UserInputType") if ((a==MB1enum) or (a==TOUCHenum)) and (activeEntered==0) and not GetFocusedTextBox(uis) then mouseStart=GetMouseLocation(uis) dragStart=insGet(window,"Position") if rendersteppedcon then Disconnect(rendersteppedcon) end rendersteppedcon = Connect(renderstepped,rendersteppedf) if inputendedcon then Disconnect(inputendedcon) end inputendedcon = Connect(insGet(uis,"InputEnded"),inputendedf) end end Connect(insGet(obj,"MouseEnter"),function() if inputbegancon then Disconnect(inputbegancon) end inputbegancon = Connect(insGet(uis,"InputBegan"),inputbeganf) end) Connect(insGet(obj,"MouseLeave"),function() Disconnect(inputbegancon) end) local ondes=function(d) if IsA(d,"GuiObject") then local thisEntered = false local thisAdded = false local con0 = Connect(insGet(d,"MouseEnter"),function() thisEntered = true if (not thisAdded) and insGet(d,"Active") then activeEntered = activeEntered + 1 thisAdded = true end end) local con1 = Connect(insGet(d,"MouseLeave"),function() thisEntered = false if thisAdded then activeEntered = activeEntered - 1 thisAdded = false end end) local con2 = Connect(GetPropertyChangedSignal(d,"Active"),function() if thisEntered then if thisAdded and not insGet(d,"Active") then activeEntered = activeEntered - 1 thisAdded = false elseif insGet(d,"Active") and not thisAdded then activeEntered = activeEntered + 1 thisAdded = true end end end) local con3 = nil con3 = Connect(insGet(d,"AncestryChanged"),function() if not IsDescendantOf(d,window) then if thisEntered then activeEntered = activeEntered - 1 end Disconnect(con0) Disconnect(con1) Disconnect(con2) Disconnect(con3) end end) end end Connect(insGet(window,"DescendantAdded"),ondes) for i,v in next,GetDescendants(window) do ondes(v) end end local btn=function(txt, f) local i1=i("TextBox") local i2=i("TextButton") insSet(i1,"Font",e.Font.SourceSans) insSet(i1,"FontSize",e.FontSize.Size14) insSet(i1,"Text",txt) insSet(i1,"ClearTextOnFocus",false) insSet(i1,"Position",u2(0.5,0,0.5,0)) insSet(i1,"TextColor3",guiTheme.buttonsTextColor) insSet(i1,"Name",rs()) insSet(i1,"Parent",i2) insSet(i2,"BackgroundTransparency",1) insSet(i2,"TextTransparency",1) insSet(i2,"Size",u2(1,0,0,14)) insSet(i2,"Name",rs()) if f then Connect(insGet(i2,"MouseButton1Click"),f) end insSet(i2,"Parent",i4) return i1 end local lbl=function(txt) local i1=i("TextBox") local i2=i("Frame") insSet(i1,"Font",e.Font.SourceSans) insSet(i1,"FontSize",e.FontSize.Size14) insSet(i1,"Text",txt) insSet(i1,"ClearTextOnFocus",false) insSet(i1,"TextColor3",guiTheme.labelsTextColor) insSet(i1,"Position",u2(0.5,0,0.5)) insSet(i1,"BackgroundTransparency",1) insSet(i1,"Name",rs()) insSet(i1,"Parent",i2) insSet(i2,"Size",u2(1,0,0,14)) insSet(i2,"BackgroundTransparency",1) insSet(i2,"Name",rs()) insSet(i2,"Parent",i4) return i1 end Draggable(i1) lbl("by MyWorld") lbl("discord.gg/QMy5f6DrbH") local allowshiftlock=nil local ctrltp=nil local placeholders=nil local clickfling=nil local highlightflingtargets=nil local discharscripts=nil local flingchangestate=nil local respawntp=nil local breakjointsmethod=nil local simrad=false local hidedeatheffect=nil local c=nil local stopreanimate=function() if c then c=nil return true end return false end local reanimate=function() --[[ FDless reanimate by MyWorld aka no client sided instances "what else do i optimize here" ]] local novoid = true --prevents parts from going under workspace.FallenPartsDestroyHeight if you control them local speedlimit = 3000 --makes your parts move slower if the magnitude of their velocity is higher than this local retVelTime = 0.51 --time that claimed parts have velocity to reclaim in case u lose them local walkSpeed = 30 --your walkspeed (can be changed at runtime) local jumpPower = 100 --your jump power (can be changed at runtime) local gravity = 196.2 --how fast the characters velocity decreases while falling (can be changed at runtime) local ctrlclicktp = ctrltp --makes you teleport where u point ur mouse cursor at when click and hold ctrl down local clickfling = clickfling --makes you fling the person you clicked when its available to do so local flingvel = v3(15000,16000,15000) --the rotation velocity that ur character will have while flinging if stopreanimate() then return end c=insGet(lp,"Character") if not (c and IsDescendantOf(c,ws)) then return end local rootpart=gp(c,"HumanoidRootPart","BasePart") or gp(c,"Torso","BasePart") or gp(c,"UpperTorso","BasePart") or timegp(c,"HumanoidRootPart","BasePart",0.5) or FindFirstChildWhichIsA(c,"BasePart") if not rootpart then return end local cam=nil --theres a way to have ws.currentcamera nil on heartbeat and still have the game run normally local refcam=function() local newcam=insGet(ws,"CurrentCamera") while not newcam do Wait(GetPropertyChangedSignal(ws,"CurrentCamera")) newcam=insGet(ws,"CurrentCamera") end cam=newcam end refcam() local camcf=insGet(cam,"CFrame") local enumCamS=e.CameraType.Scriptable local camt=insGet(cam,"CameraType") local camcon0=nil local camcon1=nil local camcon2=nil local onnewcamera=function() refcam() if camcon0 then Disconnect(camcon0) Disconnect(camcon1) camcon0=nil end if not c then if insGet(cam,"CameraType")==enumCamS then insSet(cam,"CameraType",camt) end return Disconnect(camcon2) end camcon0=Connect(GetPropertyChangedSignal(cam,"CFrame"),function() if insGet(cam,"CFrame")~=camcf then insSet(cam,"CFrame",camcf) end end) camcon1=Connect(GetPropertyChangedSignal(cam,"CameraType"),function() if insGet(cam,"CameraType")~=enumCamS then insSet(cam,"CameraType",enumCamS) end end) if insGet(cam,"CameraType")~=enumCamS then insSet(cam,"CameraType",enumCamS) end if insGet(cam,"CFrame")~=camcf then insSet(cam,"CFrame",camcf) end end camcon2=Connect(GetPropertyChangedSignal(ws,"CurrentCamera"),onnewcamera) onnewcamera() local velYdelta=insGet(ws,"Gravity")*0.025 Connect(GetPropertyChangedSignal(ws,"Gravity"),function() velYdelta=insGet(ws,"Gravity")*0.025 end) local fpdh=insGet(ws,"FallenPartsDestroyHeight") novoid=novoid and (fpdh+1) local Yvel=0 local cfr=insGet(rootpart,"CFrame") local pos=cfGet(cfr,"Position") cfr=cfl(pos,pos+cfGet(cfr,"LookVector")*v3_101) local primarypart=nil local shiftlock=false local firstperson=false local xzvel=v3_0 local v3_0150=v3_010*1.5 local camcfLV=cfGet(camcf,"LookVector") local camrot=cfl(v3_0,camcfLV) local camcfRV=cfGet(camrot,"RightVector") local cammag=-v3Get((cfGet(camcf,"Position")-(pos+v3_0150)),"Magnitude") local R6parts={ head={Name="Head"}, torso={Name="Torso"}, root={Name="HumanoidRootPart"}, leftArm={Name="Left Arm"}, rightArm={Name="Right Arm"}, leftLeg={Name="Left Leg"}, rightLeg={Name="Right Leg"} } rootpart=R6parts.root local cframes={} for i,v in next,R6parts do cframes[v]=cfr end local joints={ { Name="Neck", Part0=R6parts.torso,Part1=R6parts.head, C0=cf(0,1,0,-1,0,0,0,0,1,0,1,-0), C1=cf(0,-0.5,0,-1,0,0,0,0,1,0,1,-0) }, { Name="RootJoint", Part0=rootpart,Part1=R6parts.torso, C0=cf(0,0,0,-1,0,0,0,0,1,0,1,-0), C1=cf(0,0,0,-1,0,0,0,0,1,0,1,-0) }, { Name="Right Shoulder", Part0=R6parts.torso,Part1=R6parts.rightArm, C0=cf(1,0.5,0,0,0,1,0,1,-0,-1,0,0), C1=cf(-0.5,0.5,0,0,0,1,0,1,-0,-1,0,0) }, { Name="Left Shoulder", Part0=R6parts.torso,Part1=R6parts.leftArm, C0=cf(-1,0.5,0,0,0,-1,0,1,0,1,0,0), C1=cf(0.5,0.5,0,0,0,-1,0,1,0,1,0,0) }, { Name="Right Hip", Part0=R6parts.torso,Part1=R6parts.rightLeg, C0=cf(1,-1,0,0,0,1,0,1,-0,-1,0,0), C1=cf(0.5,1,0,0,0,1,0,1,-0,-1,0,0) }, { Name="Left Hip", Part0=R6parts.torso,Part1=R6parts.leftLeg, C0=cf(-1,-1,0,0,0,-1,0,1,0,1,0,0), C1=cf(-0.5,1,0,0,0,-1,0,1,0,1,0,0) } } local refreshedjoints={} local refreshjointsI=nil refreshjointsI=function(part) tinsert(refreshedjoints,part) for i,v in next,joints do local part0=v.Part0 local part1=v.Part1 if part1 and (part0==part) then cframes[part1]=cfMul(cframes[part],cfMul(v.C0,Inverse(v.C1))) if not tfind(refreshedjoints,part1) then refreshjointsI(part1) end elseif part0 and (part1==part) then cframes[part0]=cfMul(cframes[part],cfMul(v.C1,Inverse(v.C0))) if not tfind(refreshedjoints,part0) then refreshjointsI(part0) end end end end refreshjointsI(rootpart) tclear(refreshedjoints) local attachments={ RightShoulderAttachment={R6parts.rightArm,cf(0,1,0,1,0,0,0,1,0,0,0,1)}, RightGripAttachment={R6parts.rightArm,cf(0,-1,0,1,0,0,0,1,0,0,0,1)}, LeftFootAttachment={R6parts.leftLeg,cf(0,-1,0,1,0,0,0,1,0,0,0,1)}, LeftShoulderAttachment={R6parts.leftArm,cf(0,1,0,1,0,0,0,1,0,0,0,1)}, LeftGripAttachment={R6parts.leftArm,cf(0,-1,0,1,0,0,0,1,0,0,0,1)}, RootAttachment={rootpart,cf(0,0,0,1,0,0,0,1,0,0,0,1)}, RightFootAttachment={R6parts.rightLeg,cf(0,-1,0,1,0,0,0,1,0,0,0,1)}, NeckAttachment={R6parts.torso,cf(0,1,0,1,0,0,0,1,0,0,0,1)}, BodyFrontAttachment={R6parts.torso,cf(0,0,-0.5,1,0,0,0,1,0,0,0,1)}, BodyBackAttachment={R6parts.torso,cf(0,0,0.5,1,0,0,0,1,0,0,0,1)}, LeftCollarAttachment={R6parts.torso,cf(-1,1,0,1,0,0,0,1,0,0,0,1)}, RightCollarAttachment={R6parts.torso,cf(1,1,0,1,0,0,0,1,0,0,0,1)}, WaistFrontAttachment={R6parts.torso,cf(0,-1,-0.5,1,0,0,0,1,0,0,0,1)}, WaistCenterAttachment={R6parts.torso,cf(0,-1,0,1,0,0,0,1,0,0,0,1)}, WaistBackAttachment={R6parts.torso,cf(0,-1,0.5,1,0,0,0,1,0,0,0,1)}, HairAttachment={R6parts.head,cf(0,0.6,0,1,0,0,0,1,0,0,0,1)}, HatAttachment={R6parts.head,cf(0,0.6,0,1,0,0,0,1,0,0,0,1)}, FaceFrontAttachment={R6parts.head,cf(0,0,-0.6,1,0,0,0,1,0,0,0,1)}, FaceCenterAttachment={R6parts.head,cf(0,0,0,1,0,0,0,1,0,0,0,1)} } local getPart=function(name,blacklist) for i,v in next,cframes do if (i.Name==name) and not (blacklist and tfind(blacklist,i)) then return i end end return nil end local getJoint=function(name) for i,v in next,joints do if v.Name==name then return v end end return {C0=cf_0,C1=cf_0} end local getPartFromMesh=function(m,t,blacklist) if blacklist then for v,_ in next,cframes do if v.m and (not tfind(blacklist,v)) and sfind(v.m,m) and sfind(v.t,t) then return v end end else for v,_ in next,cframes do if v.m and sfind(v.m,m) and sfind(v.t,t) then return v end end end local p={m=m,t=t} cframes[p]=cfr local j={C0=cf_0,C1=cf_0,Part0=p} p.j=j return p end local getPartJoint=function(p) if cframes[p] then local j=p.j if j then return j end for i,v in next,joints do if v.Part0==p then return v end end for i,v in next,joints do if v.Part1==p then return v end end end return nil end local getAccWeldFromMesh=function(m,t) return getPartJoint(getPartFromMesh(m,t)) end local raycastparams=rp() raycastparams.FilterType=e.RaycastFilterType.Blacklist raycastparams.RespectCanCollide=true local rayfilter={} local characters={} local refreshrayfilter=function() tclear(rayfilter) for i,v in next,characters do tinsert(rayfilter,v) end raycastparams.FilterDescendantsInstances=rayfilter end local flingtable={} local rootparts={} for i,v in next,accessorylimbs do v.p=getPart(v.Name) end local makePartCons=function(p,t) if (t.p==p) and insGet(p,"Anchored") then t.p=nil end local con0=Connect(GetPropertyChangedSignal(p,"Anchored"),function() if insGet(p,"Anchored") then if t.p==p then t.c=nil t.p=nil end elseif not t.p then t.p=p end end) local con1=nil con1=Connect(insGet(p,"AncestryChanged"),function() if not IsDescendantOf(p,ws) then Disconnect(con0) Disconnect(con1) if t.p==p then t.p=nil end end end) end local ondes=nil ondes=function(v) if c and IsA(v,"Attachment") and IsDescendantOf(c,ws) then local v1=attachments[insGet(v,"Name")] if v1 then local p=insGet(v,"Parent") if insGet(p,"Parent")~=c then local meshid=nil local textureid=nil if IsA(p,"MeshPart") then meshid=insGet(p,"MeshId") textureid=insGet(p,"TextureID") elseif IsA(p,"BasePart") then local sm=FindFirstChildOfClass(p,"SpecialMesh") if sm then meshid=insGet(sm,"MeshId") textureid=insGet(sm,"TextureId") else return end else return end local found=false for i,_ in next,cframes do if (meshid==i.m) and (textureid==i.t) then local p1=i.p if p1 and IsDescendantOf(p1,c) then if p1==p then found=true break end else found=true i.p=p makePartCons(p,i) break end else local j=i.j if j and sfind(meshid,i.m) and sfind(textureid,i.t) then i.m=meshid i.t=textureid i.l=insGet(p,"Position") i.p=p makePartCons(p,i) i.j=nil i.Name=insGet(p,"Name") j.C0=insGet(v,"CFrame") j.C1=v1[2] j.Part1=v1[1] tinsert(joints,j) found=true break end end end if not found then for i,l in next,accessorylimbs do if l.p and sfind(meshid,l.meshid) and sfind(textureid,l.textureid) then local t={Name=insGet(p,"Name"),l=insGet(p,"Position"),m=meshid,t=textureid,p=p} makePartCons(p,t) if placeholders then t.v=makeplaceholder(p) end cframes[t]=insGet(p,"CFrame") tinsert(joints,{Part0=t,Part1=l.p,C0=l.C0,C1=cf_0}) l.p=nil found=true break end end if not found then local t={Name=insGet(p,"Name"),l=insGet(p,"Position"),m=meshid,t=textureid,p=p} makePartCons(p,t) if placeholders then t.v=makeplaceholder(p) end cframes[t]=insGet(p,"CFrame") tinsert(joints,{Part0=t,Part1=v1[1],C0=insGet(v,"CFrame"),C1=v1[2]}) end end end end end end local simradv=0 local charcons={} local enumH=e.CoreGuiType.Health local onplayer=function(v) simradv=simradv+1000 local islp=v==lp local lastc=nil local oncharacter=function() local newc=insGet(v,"Character") if c and newc and (newc~=lastc) then lastc=newc characters[v]=newc refreshrayfilter() if islp then if discharscripts then Connect(insGet(newc,"DescendantAdded"),discharscripts) for i,v in next,GetDescendants(newc) do if IsA(v,"Script") then insSet(v,"Disabled",true) end end end local hrp=timegp(newc,"HumanoidRootPart","BasePart",10) if not (hrp and c and IsDescendantOf(newc,ws)) then return end c=newc local fi,fv=next(flingtable) if fi then if flingchangestate then local hum=FindFirstChildOfClass(c,"Humanoid") if hum then insGet(hum,"ChangeState")(hum,e.HumanoidStateType.Physics) end end for i,v in next,tclone(flingtable) do if not c then return end local startpos=insGet(i,"Position") local stoptime=sine+3 while true do twait() if sine>stoptime then break end if insGet(i,"Anchored") or not IsDescendantOf(i,ws) then break end if v3Get((startpos-insGet(i,"Position")),"Magnitude")>200 then break end local tcf=cfAdd(insGet(i,"CFrame"),insGet(i,"AssemblyLinearVelocity")*(sin(sine*15)+1)) if novoid and (cfGet(tcf,"Y")<novoid) then tcf=cfAdd(tcf,v3_010*(novoid-cfGet(tcf,"Y"))) end insSet(hrp,"CFrame",tcf) insSet(hrp,"AssemblyLinearVelocity",insGet(i,"AssemblyLinearVelocity")*v3_101*75) insSet(hrp,"AssemblyAngularVelocity",flingvel) end if v then Destroy(v) end flingtable[i]=nil end insSet(hrp,"AssemblyLinearVelocity",v3_0) insSet(hrp,"AssemblyAngularVelocity",v3_0) insSet(hrp,"CFrame",cfr) twait(0.16) end if respawntp==1 then local startpos=pos+v3(mrandom(-32,32),0,mrandom(-32,32)) local dir=nil local poscheck=true while poscheck do poscheck=false for i,v in next,rootparts do local diff=(startpos-insGet(v,"Position"))*v3_101 if v3Get(diff,"Magnitude")<10 then poscheck=true dir=dir or (v3Get(diff,"Unit")*3) startpos=startpos+dir end end local diff=(startpos-pos)*v3_101 if v3Get(diff,"Magnitude")<10 then poscheck=true dir=dir or (v3Get(diff,"Unit")*3) startpos=startpos+dir end end startpos=cfAdd(cfGet(cfr,"Rotation"),startpos) insSet(hrp,"CFrame",startpos) insSet(hrp,"AssemblyLinearVelocity",v3_0) insSet(hrp,"AssemblyAngularVelocity",v3_0) twait(0.16) elseif respawntp==2 then insSet(hrp,"CFrame",cfAdd(cfr,cfGet(cfr,"RightVector")*3.5-cfGet(cfr,"LookVector")*3.5)) insSet(hrp,"AssemblyLinearVelocity",v3_0) insSet(hrp,"AssemblyAngularVelocity",v3_0) twait(0.16) elseif respawntp==3 then local t=osclock()+0.16 local startcf=cfAdd(cfMul(cfGet(cfr,"Rotation"),angles(1.5707963267948966,0,0)),pos*v3_101+v3_010*min(fpdh+30,v3Get(pos,"Y")-5)) while twait() do insSet(hrp,"CFrame",startcf) insSet(hrp,"AssemblyLinearVelocity",v3_0) insSet(hrp,"AssemblyAngularVelocity",v3_0) if osclock()>t then break end end end if newc~=c then return end primarypart=insGet(newc,"PrimaryPart") or hrp if hidedeatheffect and GetCoreGuiEnabled(sg,enumH) then SetCoreGuiEnabled(sg,enumH,false) end if breakjointsmethod==1 then insGet(newc,"BreakJoints")(newc) local h=FindFirstChildOfClass(newc,"Humanoid") if h then insSet(h,"Health",0) end elseif breakjointsmethod==2 then local h=FindFirstChildOfClass(newc,"Humanoid") if h then insSet(h,"Health",0) else insGet(newc,"BreakJoints")(newc) end else insGet(newc,"BreakJoints")(newc) end Connect(insGet(newc,"DescendantAdded"),ondes) for i,v in next,GetDescendants(newc) do ondes(v) end else local hrp=timegp(newc,"HumanoidRootPart","BasePart",10) if hrp and c and IsDescendantOf(newc,ws) then rootparts[v]=hrp end end end end charcons[v]=Connect(GetPropertyChangedSignal(v,"Character"),oncharacter) oncharacter() end Connect(insGet(plrs,"PlayerRemoving"),function(v) simradv=simradv-1000 local charcon=charcons[v] if charcon then Disconnect(charcon) end characters[v]=nil rootparts[v]=nil end) for i,v in next,GetPlayers(plrs) do simradv=simradv+1000 if v~=lp then tspawn(onplayer,v) end end Connect(insGet(plrs,"PlayerAdded"),onplayer) onplayer(lp) local setsimrad=emptyfunction if simrad then setsimrad=function() local canset,_=pcall(function() insSet(lp,"SimulationRadius",simradv) end) if canset then setsimrad=function() insSet(lp,"SimulationRadius",simradv) end else setsimrad=emptyfunction end end end local mradN05=rad(-0.5) local KeyCode=e.KeyCode local enumMB2=e.UserInputType.MouseButton2 local enumMLCP=e.MouseBehavior.LockCurrentPosition local enumMLC=(insGet(uis,"TouchEnabled") and enumMLCP) or e.MouseBehavior.LockCenter local enumMD=e.MouseBehavior.Default local enumMW=e.UserInputType.MouseWheel local enumMM=e.UserInputType.MouseMovement local mouseBehavior=nil local lastMouseBehavior=insGet(uis,"MouseBehavior") Connect(GetPropertyChangedSignal(uis,"MouseBehavior"),function() if mouseBehavior and (insGet(uis,"MouseBehavior")~=mouseBehavior) then insSet(uis,"MouseBehavior",mouseBehavior) end end) local mode="default" local defaultmode={} local modes={default=defaultmode} local lerpsIdle=emptyfunction local lerpsWalk=emptyfunction local lerpsJump=emptyfunction local lerpsFall=emptyfunction local addmode=function(key,mode) if (type(key)~="string") or (type(mode)~="table") then return end for i,v in next,mode do if type(v)~="function" then mode[i]=nil end end if key=="default" then defaultmode=mode modes.default=mode lerpsIdle=mode.idle or emptyfunction lerpsWalk=mode.walk or emptyfunction lerpsJump=mode.jump or emptyfunction lerpsFall=mode.fall or emptyfunction if mode.modeEntered then mode.modeEntered() end elseif #key==1 then key=KeyCode[supper(ssub(key,1,1))] modes[key]=mode end end local keyW=KeyCode.W local Wpressed=IsKeyDown(uis,keyW) local keyA=KeyCode.A local Apressed=IsKeyDown(uis,keyA) local keyS=KeyCode.S local Spressed=IsKeyDown(uis,keyS) local keyD=KeyCode.D local Dpressed=IsKeyDown(uis,keyD) local keySpace=KeyCode.Space local jumpingInput=IsKeyDown(uis,keySpace) local FWmovement=0 local RTmovement=0 local isWalking=false local refreshKeyboardMovement=function() if Wpressed then if Spressed then if Dpressed then if Apressed then isWalking=false else FWmovement=0 RTmovement=1 isWalking=true end else if Apressed then FWmovement=0 RTmovement=-1 isWalking=true else isWalking=false end end else FWmovement=1 if Dpressed then if Apressed then RTmovement=0 else RTmovement=1 end else if Apressed then RTmovement=-1 else RTmovement=0 end end isWalking=true end else if Spressed then FWmovement=-1 if Dpressed then if Apressed then RTmovement=0 else RTmovement=1 end else if Apressed then RTmovement=-1 else RTmovement=0 end end isWalking=true else if Dpressed then if Apressed then isWalking=false else FWmovement=0 RTmovement=1 isWalking=true end else if Apressed then FWmovement=0 RTmovement=-1 isWalking=true else isWalking=false end end end end end refreshKeyboardMovement() local keyShift=KeyCode.LeftShift Connect(insGet(uis,"InputBegan"),function(a) if insGet(gs,"MenuIsOpen") or GetFocusedTextBox(uis) then return end a=insGet(a,"KeyCode") if a==keyW then Wpressed=true refreshKeyboardMovement() elseif a==keyA then Apressed=true refreshKeyboardMovement() elseif a==keyS then Spressed=true refreshKeyboardMovement() elseif a==keyD then Dpressed=true refreshKeyboardMovement() elseif a==keySpace then jumpingInput=true elseif a==keyShift then shiftlock=allowshiftlock and not shiftlock elseif modes[a] then if modes[mode].modeLeft then modes[mode].modeLeft() end if mode==a then mode="default" else mode=a end local modet=modes[mode] lerpsIdle=modet.idle or defaultmode.idle or emptyfunction lerpsWalk=modet.walk or defaultmode.walk or emptyfunction lerpsJump=modet.jump or defaultmode.jump or emptyfunction lerpsFall=modet.fall or defaultmode.fall or emptyfunction if modes[mode].modeEntered then modes[mode].modeEntered() end end end) Connect(insGet(uis,"InputEnded"),function(a) a=insGet(a,"KeyCode") if a==keyW then Wpressed=false refreshKeyboardMovement() elseif a==keyA then Apressed=false refreshKeyboardMovement() elseif a==keyS then Spressed=false refreshKeyboardMovement() elseif a==keyD then Dpressed=false refreshKeyboardMovement() elseif a==keySpace then jumpingInput=false end end) local thumbstickEndX=0 local thumbstickStartY=0 local thumbstickSizeMultiplier=0 local jumpStartX=0 local jumpStartY=0 local jumpEndX=0 local jumpEndY=0 local thumbstickInputObject=nil local jumpInputObject=nil local cameraRotateInputObject=nil local cameraZoomInputObject=nil local thumbstickTouchStart=v3_0 local cameraZoomInputMagnitude=0 Connect(insGet(uis,"TouchStarted"),function(inputObject) if insGet(gs,"MenuIsOpen") or GetFocusedTextBox(uis) then return end local touchPos=insGet(inputObject,"Position") local touchX=v3Get(touchPos,"X") local touchY=v3Get(touchPos,"Y") if (not thumbstickInputObject) and touchXthumbstickStartY then thumbstickInputObject=inputObject thumbstickTouchStart=insGet(inputObject,"Position") isWalking=false elseif (not jumpInputObject) and touchY>jumpStartY and touchX>jumpStartX and touchX0.05 then isWalking=true direction=v3Get(direction,"Unit")*min(1,(directionMag-0.05)/0.95) FWmovement=-v3Get(direction,"Y") RTmovement=v3Get(direction,"X") else isWalking=false end elseif inputObject==jumpInputObject then jumpingInput=touchY>jumpStartY and touchX>jumpStartX and touchX0) then Yvel=jumpPower onground=false end else Yvel=Yvel-gravity*delta if v3Get(pos,"Y")+Yvel*delta0 then pos=pos+v3_010*Yvel*delta cfr=cfl(pos,pos+camcfLV*v3_101) camcf=cfAdd(camrot,pos+v3_0150) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsJump() noYvelTime=0 else pos=pos+v3_010*Yvel*delta cfr=cfl(pos,pos+camcfLV*v3_101) camcf=cfAdd(camrot,pos+v3_0150) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsFall() noYvelTime=0 end else xzvel=v3Get(v3Get(camcfLV*v3_101,"Unit")*FWmovement+v3Get(camcfRV*v3_101,"Unit")*RTmovement,"Unit")*walkSpeed if onground then pos=pos+xzvel*delta cfr=cfl(pos,pos+camcfLV*v3_101) camcf=cfAdd(camrot,pos+v3_0150) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsWalk() noYvelTime=min(noYvelTime+delta*0.3,1) xzvel=xzvel*(1-noYvelTime) elseif Yvel>0 then pos=pos+(xzvel+v3_010*Yvel)*delta cfr=cfl(pos,pos+camcfLV*v3_101) camcf=cfAdd(camrot,pos+v3_0150) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsJump() noYvelTime=0 else pos=pos+(xzvel+v3_010*Yvel)*delta cfr=cfl(pos,pos+camcfLV*v3_101) camcf=cfAdd(camrot,pos+v3_0150) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsFall() noYvelTime=0 end end else xzvel=v3_0 if onground then cfr=cfl(pos,pos+camcfLV*v3_101) camcf=cfAdd(camrot,pos+v3_0150) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsIdle() noYvelTime=min(noYvelTime+delta*0.3,1) xzvel=xzvel*(1-noYvelTime) elseif Yvel>0 then pos=pos+v3_010*Yvel*delta cfr=cfl(pos,pos+camcfLV*v3_101) camcf=cfAdd(camrot,pos+v3_0150) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsJump() noYvelTime=0 else pos=pos+v3_010*Yvel*delta cfr=cfl(pos,pos+camcfLV*v3_101) camcf=cfAdd(camrot,pos+v3_0150) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsFall() noYvelTime=0 end end elseif shiftlock then if isWalking then if walkSpeed==0 then xzvel=v3_0 if onground then cfr=cfl(pos,pos+camcfLV*v3_101) camcf=cfAdd(camrot,pos+v3_0150+camcfRV*1.75+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsIdle() noYvelTime=min(noYvelTime+delta*0.3,1) xzvel=xzvel*(1-noYvelTime) elseif Yvel>0 then pos=pos+v3_010*Yvel*delta cfr=cfl(pos,pos+camcfLV*v3_101) camcf=cfAdd(camrot,pos+v3_0150+camcfRV*1.75+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsJump() noYvelTime=0 else pos=pos+v3_010*Yvel*delta cfr=cfl(pos,pos+camcfLV*v3_101) camcf=cfAdd(camrot,pos+v3_0150+camcfRV*1.75+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsFall() noYvelTime=0 end else xzvel=v3Get(v3Get(camcfLV*v3_101,"Unit")*FWmovement+v3Get(camcfRV*v3_101,"Unit")*RTmovement,"Unit")*walkSpeed if onground then pos=pos+xzvel*delta cfr=cfl(pos,pos+camcfLV*v3_101) camcf=cfAdd(camrot,pos+v3_0150+camcfRV*1.75+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsWalk() noYvelTime=min(noYvelTime+delta*0.3,1) xzvel=xzvel*(1-noYvelTime) elseif Yvel>0 then pos=pos+(xzvel+v3_010*Yvel)*delta cfr=cfl(pos,pos+camcfLV*v3_101) camcf=cfAdd(camrot,pos+v3_0150+camcfRV*1.75+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsJump() noYvelTime=0 else pos=pos+(xzvel+v3_010*Yvel)*delta cfr=cfl(pos,pos+camcfLV*v3_101) camcf=cfAdd(camrot,pos+v3_0150+camcfRV*1.75+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsFall() noYvelTime=0 end end else xzvel=v3_0 if onground then cfr=cfl(pos,pos+camcfLV*v3_101) camcf=cfAdd(camrot,pos+v3_0150+camcfRV*1.75+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsIdle() noYvelTime=min(noYvelTime+delta*0.3,1) xzvel=xzvel*(1-noYvelTime) elseif Yvel>0 then pos=pos+v3_010*Yvel*delta cfr=cfl(pos,pos+camcfLV*v3_101) camcf=cfAdd(camrot,pos+v3_0150+camcfRV*1.75+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsJump() noYvelTime=0 else pos=pos+v3_010*Yvel*delta cfr=cfl(pos,pos+camcfLV*v3_101) camcf=cfAdd(camrot,pos+v3_0150+camcfRV*1.75+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsFall() noYvelTime=0 end end else if isWalking then if walkSpeed==0 then xzvel=v3_0 if onground then cfr=cfAdd(cfGet(cfr,"Rotation"),pos) camcf=cfAdd(camrot,pos+v3_0150+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsIdle() noYvelTime=min(noYvelTime+delta*0.3,1) xzvel=xzvel*(1-noYvelTime) elseif Yvel>0 then pos=pos+v3_010*Yvel*delta cfr=cfAdd(cfGet(cfr,"Rotation"),pos) camcf=cfAdd(camrot,pos+v3_0150+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsJump() noYvelTime=0 else pos=pos+v3_010*Yvel*delta cfr=cfAdd(cfGet(cfr,"Rotation"),pos) camcf=cfAdd(camrot,pos+v3_0150+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsFall() noYvelTime=0 end else xzvel=v3Get(v3Get(camcfLV*v3_101,"Unit")*FWmovement+v3Get(camcfRV*v3_101,"Unit")*RTmovement,"Unit")*walkSpeed if onground then pos=pos+xzvel*delta cfr=cfAdd(Lerp(cfGet(cfr,"Rotation"),cfl(v3_0,xzvel),deltaTime),pos) camcf=cfAdd(camrot,pos+v3_0150+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsWalk() noYvelTime=min(noYvelTime+delta*0.3,1) xzvel=xzvel*(1-noYvelTime) elseif Yvel>0 then pos=pos+(xzvel+(v3_010*Yvel))*delta cfr=cfAdd(Lerp(cfGet(cfr,"Rotation"),cfl(v3_0,xzvel),deltaTime),pos) camcf=cfAdd(camrot,pos+v3_0150+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsJump() noYvelTime=0 else pos=pos+(xzvel+(v3_010*Yvel))*delta cfr=cfAdd(Lerp(cfGet(cfr,"Rotation"),cfl(v3_0,xzvel),deltaTime),pos) camcf=cfAdd(camrot,pos+v3_0150+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsFall() noYvelTime=0 end end else xzvel=v3_0 if onground then cfr=cfAdd(cfGet(cfr,"Rotation"),pos) camcf=cfAdd(camrot,pos+v3_0150+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsIdle() noYvelTime=min(noYvelTime+delta*0.3,1) xzvel=xzvel*(1-noYvelTime) elseif Yvel>0 then pos=pos+v3_010*Yvel*delta cfr=cfAdd(cfGet(cfr,"Rotation"),pos) camcf=cfAdd(camrot,pos+v3_0150+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsJump() noYvelTime=0 else pos=pos+v3_010*Yvel*delta cfr=cfAdd(cfGet(cfr,"Rotation"),pos) camcf=cfAdd(camrot,pos+v3_0150+camcfLV*cammag) cframes[rootpart]=cfr insSet(cam,"CFrame",camcf) lerpsFall() noYvelTime=0 end end end refreshjointsI(rootpart) tclear(refreshedjoints) local idlerv=v3(sin((sine-0.0375)*16),sin(sine*16),sin((sine+0.075)*16)) local idleoff=idlerv*0.0015 local claimpos=insGet(primarypart,"Position") local claimposY=v3Get(claimpos,"Y") for i,v in next,cframes do local part=i.p if part then if insGet(part,"ReceiveAge")==0 then local placeholder=i.v if novoid and (cfGet(v,"Y")<novoid) then v=cfAdd(v,v3_010*(novoid-cfGet(v,"Y"))) end local lastpos=i.l local vel=(cfGet(v,"Position")-lastpos)/delta local mag=v3Get(vel,"Magnitude") if mag<0.15 then if placeholder then insSet(placeholder,"Parent",nil) end i.l=cfGet(v,"Position") v=cfAdd(v,idleoff) elseif mag>speedlimit then if placeholder then insSet(placeholder,"CFrame",v) insSet(placeholder,"Parent",ws) end vel=v3Get(vel,"Unit")*speedlimit local newpos=lastpos+vel*delta v=cfAdd(cfGet(v,"Rotation"),newpos) i.l=newpos elseif placeholder then insSet(placeholder,"Parent",nil) i.l=cfGet(v,"Position") end local claimtime=i.c if claimtime then if sine-claimtime0) or (velY>0) do fallingTime=fallingTime+0.025 if fallingTime>0.6 then break end velY=velY-velYdelta Ydiff=Ydiff+(velY*0.025) end insSet(part,"AssemblyLinearVelocity",(claimpos-cfGet(v,"Position"))*v3_101/fallingTime+v3_net) else local vel1=vel*noYvelTime+xzvel if v3Get(vel1,"Magnitude")>25.01 then insSet(part,"AssemblyLinearVelocity",v3Get(vel1,"Unit")*v3_xzL+v3_net) else insSet(part,"AssemblyLinearVelocity",vel1*v3_xz+v3_net) end end else i.c=sine local vel1=vel*noYvelTime+xzvel if v3Get(vel1,"Magnitude")>25.01 then insSet(part,"AssemblyLinearVelocity",v3Get(vel1,"Unit")*v3_xzL+v3_net) else insSet(part,"AssemblyLinearVelocity",vel1*v3_xz+v3_net) end end insSet(part,"CFrame",v) insSet(part,"AssemblyAngularVelocity",idlerv) else i.c=nil i.l=insGet(part,"Position") local placeholder=i.v if placeholder then insSet(placeholder,"CFrame",v) insSet(placeholder,"Parent",ws) end end else local placeholder=i.v if placeholder then insSet(placeholder,"CFrame",v) insSet(placeholder,"Parent",ws) end end end setsimrad() end sine=osclock() lastsine=sine con=Connect(heartbeat,mainFunction) mainFunction() local refreshjoints=function(v) --use this on the main part if u have parts that refreshjointsI(v) --are connected with each other but arent connected to rootpart tclear(refreshedjoints) end local legcfR=cf(1,-1,0) local legcfL=cf(-1,-1,0) local raydir=v3_010*-2 local raycastlegs=function() --this returns 2 values: right leg raycast offset, left leg raycast offset local rY=Raycast(ws,cfGet(cfMul(cfr,legcfR),"Position"),raydir,raycastparams) local lY=Raycast(ws,cfGet(cfMul(cfr,legcfL),"Position"),raydir,raycastparams) return rY and (v3Get(rY.Position,"Y")-(v3Get(pos,"Y")-3)) or 0,lY and (v3Get(lY.Position,"Y")-(v3Get(pos,"Y")-3)) or 0 end local velbycfrvec=function() --this returns 2 values: forward/backwards movement (from -1 to 1), right/left movement (from -1 to 1) local fw=cfGet(cfr,"LookVector")*xzvel/walkSpeed local rt=cfGet(cfr,"RightVector")*xzvel/walkSpeed return v3Get(fw,"X")+v3Get(fw,"Z"),v3Get(rt,"X")+v3Get(rt,"Z") end local lastvel=v3_0 local velchg1=v3_0 local velchgbycfrvec=function() --this returns 2 values: forward/backwards velocity change, right/left velocity change velchg1=velchg1+(lastvel-xzvel) --i recommend setting velchg1 to v3_0 when u start using this function or it will look worse lastvel=xzvel velchg1=velchg1-velchg1*(deltaTime/2) local fw=cfGet(cfr,"LookVector")*velchg1/32 local rt=cfGet(cfr,"RightVector")*velchg1/32 return v3Get(fw,"X")+v3Get(fw,"Z"),v3Get(rt,"X")+v3Get(rt,"Z") end local lastYvel=0 local velYchg1=0 local velYchg=function() --this returns Y axis velocity change velYchg1=clamp(velYchg1+(lastYvel-Yvel),-50,50) --i recommend setting velYchg1 to 0 when u start using this function or it will look worse lastYvel=Yvel velYchg1=velYchg1-velYchg1*(deltaTime/2) return velYchg1 end local rotToMouse=function(alpha) --this rotates ur character towards your mouse hit position local pos1=pos*v3_010+cfGet(insGet(mouse,"Hit"),"Position")*v3_101 if pos~=pos1 then --could make nan rotation cfr=Lerp(cfr,cfl(pos,pos1),alpha or deltaTime) end end local glitchJoint=function(joint,targetGlitchTime,delayFrom,delayTo,radiansFrom,radiansTo) if sine>targetGlitchTime then --local glitchtime=0 addMode("x",{idle=function() glitchtime=glitchJoint(joint,glitchtime,0.2,0.4,-0.1,0.1) end}) radiansFrom=radiansFrom*100 radiansTo=radiansTo*100 joint.C0=cfMul(joint.C0,angles(mrandom(radiansFrom,radiansTo)/100,mrandom(radiansFrom,radiansTo)/100,mrandom(radiansFrom,radiansTo)/100)) return sine+mrandom(delayFrom*100,delayTo*100)/100 end return targetGlitchTime end local setWalkSpeed=function(n) if type(n)~="number" then n=16 end walkSpeed=n end local setJumpPower=function(n) if type(n)~="number" then n=50 end jumpPower=n end local setGravity=function(n) if type(n)~="number" then n=196.2 end gravity=n end local setCfr=function(v) --sets character cframe if typeof(v)=="CFrame" then local newpos=cfGet(v,"Position") camcf=cfAdd(camcf,newpos-pos) insSet(cam,"CFrame",camcf) cfr=v pos=newpos elseif typeof(v)=="Vector3" then camcf=cfAdd(camcf,v-pos) insSet(cam,"CFrame",camcf) cfr=cfAdd(cfGet(cfr,"Rotation"),v) pos=v end end local getVel=function() --returns character velocity return xzvel+v3_010*Yvel --important: use only in lerps or it might not work end local getCamCF=function() --returns camera cframe return camcf end local isFirstPerson=function() --returns true if user is in first person camera mode return firstperson end return { cframes=cframes, joints=joints, fling=predictionfling, predictionfling=predictionfling, refreshjoints=refreshjoints, raycastlegs=raycastlegs, velbycfrvec=velbycfrvec, velchgbycfrvec=velchgbycfrvec, velYchg=velYchg, addmode=addmode, getPart=getPart, getPartFromMesh=getPartFromMesh, getAccWeldFromMesh=getAccWeldFromMesh, getJoint=getJoint, getPartJoint=getPartJoint, rotToMouse=rotToMouse, glitchJoint=glitchJoint, setWalkSpeed=setWalkSpeed, setJumpPower=setJumpPower, setGravity=setGravity, setCfr=setCfr, getVel=getVel, getCamCF=getCamCF, isFirstPerson=isFirstPerson, setHipHeight=setHipHeight } end btn("creepy crawler",function() local t=reanimate() if type(t)~="table" then return end local getJoint=t.getJoint local rootJoint=getJoint("RootJoint") local rightShoulder=getJoint("Right Shoulder") local leftShoulder=getJoint("Left Shoulder") local rightHip=getJoint("Right Hip") local leftHip=getJoint("Left Hip") local neck=getJoint("Neck") t.setWalkSpeed(10) local euler=angles local jumplerp=function() local sine=sine*60 neck.C0 = Lerp(neck.C0,cfMul(cf(0,0,0.5), euler(0,0,3.141592653589793)),deltaTime) rootJoint.C0 = Lerp(rootJoint.C0,cfMul(cf(0,-1.4,0), euler(3.141592653589793,0,-3.141592653589793)),deltaTime) leftShoulder.C0 = Lerp(leftShoulder.C0,cfMul(cf(-1,1.5,0.3), euler(1.7453292519943295,0,-0.17453292519943295)),deltaTime) rightShoulder.C0 = Lerp(rightShoulder.C0,cfMul(cf(1,1.5,0.3), euler(1.7453292519943295,0,0.17453292519943295)),deltaTime) leftHip.C0 = Lerp(leftHip.C0,cfMul(cf(-1,-1.5,0.8), euler(1.3962634015954636,0,-0.17453292519943295)),deltaTime) rightHip.C0 = Lerp(rightHip.C0,cfMul(cf(1,-1.5,0.8), euler(1.3962634015954636,0,0.17453292519943295)),deltaTime) end t.addmode("default",{ idle=function() local sine=sine*60 neck.C0 = Lerp(neck.C0,cfMul(cf(0,0,0.5), euler(0.08726646259971647 * sin((sine + 20) * 0.05),0,3.141592653589793 + 0.3490658503988659 * sin((sine + -30) * 0.025))),deltaTime) rootJoint.C0 = Lerp(rootJoint.C0,cfMul(cf(0,-1.5 + 0.1 * sin(sine * 0.05),0), euler(3.141592653589793,0,-3.1590459461097367 + 0.05235987755982989 * sin(sine * 0.025))),deltaTime) leftShoulder.C0 = Lerp(leftShoulder.C0,cfMul(cf(-1,1.5,-0.1 * sin(sine * 0.05)), euler(1.5707963267948966,0,0.08726646259971647 * sin(sine * 0.025))),deltaTime) rightShoulder.C0 = Lerp(rightShoulder.C0,cfMul(cf(1,1.5,-0.1 * sin(sine * 0.05)), euler(1.5707963267948966,0,0.08726646259971647 * sin(sine * 0.025))),deltaTime) leftHip.C0 = Lerp(leftHip.C0,cfMul(cf(-1,-1.5,0.5 + -0.1 * sin((sine + 10) * 0.05)), euler(1.5707963267948966,0,0.08726646259971647 * sin(sine * 0.025))),deltaTime) rightHip.C0 = Lerp(rightHip.C0,cfMul(cf(1,-1.5,0.5 + -0.1 * sin((sine + 10) * 0.05)), euler(1.5707963267948966,0,0.08726646259971647 * sin(sine * 0.025))),deltaTime) end, walk=function() local sine=sine*60 neck.C0 = Lerp(neck.C0,cfMul(cf(0,0,0.5), euler(0.17453292519943295,0.03490658503988659 * sin((sine + 2.5) * 0.2),3.141592653589793 + -0.17453292519943295 * sin((sine + -10) * 0.2))),deltaTime) rootJoint.C0 = Lerp(rootJoint.C0,cfMul(cf(0,-1.5,0), euler(3.0543261909900767,0.08726646259971647 * sin((sine + 7.5) * 0.2),-3.1590459461097367 + -0.08726646259971647 * sin(sine * 0.2))),deltaTime) leftShoulder.C0 = Lerp(leftShoulder.C0,cfMul(cf(-1,1.5 + 0.5 * sin((sine + 10) * 0.2),0.3 + 0.2 * sin((sine + -10) * 0.2)), euler(1.6580627893946132 + 0.17453292519943295 * sin((sine + 15) * 0.2),0,-0.08726646259971647 * sin(sine * 0.2))),deltaTime) rightShoulder.C0 = Lerp(rightShoulder.C0,cfMul(cf(1,1.5 + 0.5 * sin((sine + -7.5) * 0.2),0.3 + 0.2 * sin((sine + 5) * 0.2)), euler(1.6580627893946132 + 0.17453292519943295 * sin(sine * 0.2),0,-0.08726646259971647 * sin(sine * 0.2))),deltaTime) leftHip.C0 = Lerp(leftHip.C0,cfMul(cf(-1,-1.5 + 0.5 * sin((sine + -7.5) * 0.2),0.5 + 0.2 * sin((sine + 5) * 0.2)), euler(1.6580627893946132 + 0.17453292519943295 * sin(sine * 0.2),0,-0.08726646259971647 * sin(sine * 0.2))),deltaTime) rightHip.C0 = Lerp(rightHip.C0,cfMul(cf(1,-1.5 + 0.5 * sin((sine + 10) * 0.2),0.5 + 0.2 * sin((sine + -7.5) * 0.2)), euler(1.6580627893946132 + -0.17453292519943295 * sin(sine * 0.2),0,-0.08726646259971647 * sin(sine * 0.2))),deltaTime) end, jump=jumplerp, fall=jumplerp }) end) btn("nameless animations V8", function() local t=reanimate() if type(t)~="table" then return end local raycastlegs=t.raycastlegs local velbycfrvec=t.velbycfrvec local addmode=t.addmode local getJoint=t.getJoint local velYchg=t.velYchg local setWalkSpeed=t.setWalkSpeed local RootJoint=getJoint("RootJoint") local RightShoulder=getJoint("Right Shoulder") local LeftShoulder=getJoint("Left Shoulder") local RightHip=getJoint("Right Hip") local LeftHip=getJoint("Left Hip") local Neck=getJoint("Neck") addmode("default", { idle = function() local rY, lY = raycastlegs() local Ychg=velYchg()/20 LeftShoulder.C0=Lerp(LeftShoulder.C0,cfMul(cf(-1,0.5+0.1*sin((sine - 1)*1.3),0.05 * sin((sine-0.3)*1.3)),angles(0.5235987755982988+0.08726646259971647*sin(sine*1),-1.4835298641951802+0.10471975511965978*sin(sine*1.3),0.5235987755982988)),deltaTime) RightShoulder.C0=Lerp(RightShoulder.C0,cfMul(cf(1,0.5+0.1*sin((sine - 1)*1.3),0.05 * sin((sine-0.3)*1.3)),angles(0.5235987755982988+0.08726646259971647*sin(sine*1),1.4835298641951802-0.10471975511965978*sin(sine*1.3),-0.5235987755982988)),deltaTime) LeftHip.C0=Lerp(LeftHip.C0,cfMul(cf(-1,-1.09-0.1*sin(sine*1.3)+lY-Ychg,lY*-0.5),angles(-0.026179938779914945*sin(sine*1.3),-1.3962634015954636,0)),deltaTime) RightHip.C0=Lerp(RightHip.C0,cfMul(cf(1,-1.09-0.1*sin(sine*1.3)+rY-Ychg,rY*-0.5),angles(-0.026179938779914945*sin(sine*1.3),1.3962634015954636,0)),deltaTime) RootJoint.C0=Lerp(RootJoint.C0,cfMul(cf(0,0.09+0.1*sin(sine*1.3) + Ychg,0.025 * sin(sine*1.3)),angles(-1.5707963267948966+0.026179938779914945*sin(sine*1.3),0,3.141592653589793)),deltaTime) Neck.C0=Lerp(Neck.C0,cfMul(cf(0,1,0),angles(-1.53588974175501-0.026179938779914945*sin((sine+1)*1.3),0.05235987755982989*sin((sine-0.6)*0.65),3.141592653589793)),deltaTime) --MW_animatorProgressSave: LeftArm,-1,0,0,1,30,5,0,1,0.5,0.1,-1,1.3,-85,6,0,1.3,0,0.05,-0.3,1.3,30,0,0,1,RightArm,1,0,0,1,30,5,0,1,0.5,0.1,-1,1.3,85,-6,0,1.3,0,0.05,-0.3,1.3,-30,0,0,1,LeftLeg,-1,0,0,1,-0,-1.5,0,1.3,-1.09,-0.1,0,1.3,-80,0,0,1,0,0,0,1,0,0,0,1,CPlusPlusTextbook_Handle,8.658389560878277e-09,0,0,1,0,0,0,1,-0.25,0,0,1,0,0,0,1,-0.0002722442150115967,0,0,1,0,0,0,1,RightLeg,1,0,0,1,0,-1.5,0,1.3,-1.09,-0.1,0,1.3,80,0,0,1,0,0,0,1,0,0,0,1,Torso,0,0,0,1,-90,1.5,0,1.3,0.09,0.1,0,1.3,-0,0,0,1,0,0.025,0,1.3,180,0,0,1,Head,0,0,0,1,-88,-1.5,1,1.3,1,0,0,1,-0,3,-0.6,0.65,0,0,0,1,180,0,0,1 end, walk = function() local Vfw, Vrt = velbycfrvec() local rY, lY = raycastlegs() local Ychg=velYchg()/20 LeftShoulder.C0=Lerp(LeftShoulder.C0,cfMul(cf(-1,0.5,0),angles(-0.7853981633974483*sin((sine+0.07)*8)*Vfw,-1.5707963267948966+0.5235987755982988*sin((sine+0.15)*8),0)),deltaTime) RightShoulder.C0=Lerp(RightShoulder.C0,cfMul(cf(1,0.5,0),angles(0.7853981633974483*sin((sine+0.07)*8)*Vfw,1.5707963267948966+0.5235987755982988*sin((sine+0.15)*8),0)),deltaTime) RightHip.C0=Lerp(RightHip.C0,cfMul(cf(1,-1+0.3*sin((sine - 0.15)*8)+rY-Ychg,rY*-0.5),angles(1.5707963267948966-0.9599310885968813*sin(sine*8)*Vfw,1.5707963267948966-0.7853981633974483*sin(sine*8)*Vrt,-1.5707963267948966)),deltaTime) LeftHip.C0=Lerp(LeftHip.C0,cfMul(cf(-1,-1+0.3*sin((sine + 0.15)*8)+lY-Ychg,lY*-0.5),angles(1.5707963267948966+0.9599310885968813*sin(sine*8)*Vfw,-1.5707963267948966+0.7853981633974483*sin(sine*8)*Vrt,1.5707963267948966)),deltaTime) Neck.C0=Lerp(Neck.C0,cfMul(cf(0,1,0),angles(-1.5707963267948966+0.08726646259971647*sin(sine*16),0,3.141592653589793+0.08726646259971647*sin((sine+0.04)*8)-Vrt)),deltaTime) RootJoint.C0=Lerp(RootJoint.C0,cfMul(cf(0,0.2 * sin((sine+0.1)*16) + Ychg,0),angles(-1.5707963267948966,0,3.141592653589793)),deltaTime) --MW_animatorProgressSave: CPlusPlusTextbook_Handle,8.658389560878277e-09,0,0,8,0,0,0,8,-0.25,0,0,8,0,0,0,8,-0.0002722442150115967,0,0,8,0,0,0,8,LeftArm,-1,0,0,8,-0,-45,0.07,8,0.5,0,0,8,-90,30,0.15,8,0,0,0,8,0,0,0,8,RightArm,1,0,0,8,0,45,0.07,8,0.5,0,0,8,90,30,0.15,8,0,0,0,8,0,0,0,8,RightLeg,1,0,0,8,90,-55,0,8,-1,0.3,-0.15,8,90,-45,0,8,0,0,0,8,-90,0,0,8,LeftLeg,-1,0,0,8,90,55,0,8,-1,0.3,0.15,8,-90,45,0,8,0,0,0,8,90,0,0,8,Head,0,0,0,8,-90,5,0,16,1,0,0,8,-0,0,0,8,0,0,0,8,180,5,0.04,8,Torso,0,0,0,8,-90,0,0,8,0,0.2,0.1,16,-0,0,0,8,0,0,0,8,180,0,0,8 end, jump = function() velYchg() local Vfw, Vrt = velbycfrvec() RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf_0,angles(-1.4835298641951802 + Vfw * 0.1, Vrt * -0.05, -3.141592653589793)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(4.014257279586958 - 0.08726646259971647 * sin((sine + 0.5) * 4), 1.7453292519943295 + 0.08726646259971647 * sin((sine + 0.25) * 4), -1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.5) * 4), -1.6580627893946132 + 0.06981317007977318 * sin((sine + 0.25) * 4), 1.5707963267948966)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(4.014257279586958 - 0.08726646259971647 * sin((sine + 0.5) * 4), -1.7453292519943295 - 0.08726646259971647 * sin((sine + 0.25) * 4), 1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.3962634015954636, 0, -3.141592653589793 - Vrt)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.5) * 4), 1.6580627893946132 - 0.06981317007977318 * sin((sine + 0.25) * 4), -1.5707963267948966)),deltaTime) --Torso,0,0,0,4,-85,0,0,4,0,0,0,4,0,0,0,4,0,0,0,4,-180,0,0,4,RightArm,1,0,0,4,230,-5,0.5,4,0.5,0,0,4,100,5,0.25,4,0,0,0,4,-90,0,0,4,LeftLeg,-1,0,0,4,90,-5,0.5,4,-1,0,0,4,-95,4,0.25,4,0,0,0,4,90,0,0,4,LeftArm,-1,0,0,4,230,-5,0.5,4,0.5,0,0,4,-100,-5,0.25,4,0,0,0,4,90,0,0,4,Head,0,0,0,4,-80,0,0.5,4,1,0,0,4,0,0,0.25,4,0,0,0,4,-180,0,0,4,RightLeg,1,0,0,4,90,-5,0.5,4,-1,0,0,4,95,-4,0.25,4,0,0,0,4,-90,0,0,4 end, fall = function() velYchg() local Vfw, Vrt = velbycfrvec() RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf_0,angles(-1.6580627893946132 + Vfw * 0.1, Vrt * -0.05, -3.141592653589793)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(4.014257279586958 - 0.08726646259971647 * sin((sine + 0.5) * 4), 1.7453292519943295 + 0.08726646259971647 * sin((sine + 0.25) * 4), -1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.5) * 4), -1.6580627893946132 + 0.06981317007977318 * sin((sine + 0.25) * 4), 1.5707963267948966)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(4.014257279586958 - 0.08726646259971647 * sin((sine + 0.5) * 4), -1.7453292519943295 - 0.08726646259971647 * sin((sine + 0.25) * 4), 1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.7453292519943295, 0, -3.141592653589793 - Vrt)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.5) * 4), 1.6580627893946132 - 0.06981317007977318 * sin((sine + 0.25) * 4), -1.5707963267948966)),deltaTime) --Torso,0,0,0,4,-95,0,0,4,0,0,0,4,0,0,0,4,0,0,0,4,-180,0,0,4,RightArm,1,0,0,4,230,-5,0.5,4,0.5,0,0,4,100,5,0.25,4,0,0,0,4,-90,0,0,4,LeftLeg,-1,0,0,4,90,-5,0.5,4,-1,0,0,4,-95,4,0.25,4,0,0,0,4,90,0,0,4,LeftArm,-1,0,0,4,230,-5,0.5,4,0.5,0,0,4,-100,-5,0.25,4,0,0,0,4,90,0,0,4,Head,0,0,0,4,-100,0,0.5,4,1,0,0,4,0,0,0.25,4,0,0,0,4,-180,0,0,4,RightLeg,1,0,0,4,90,-5,0.5,4,-1,0,0,4,95,-4,0.25,4,0,0,0,4,-90,0,0,4 end }) addmode("q", { idle = function() velYchg() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.75, -0.2),angles(2.705260340591211 - 0.08726646259971647 * sin((sine + 0.1) * 2), -2.792526803190927, -0.6981317007977318)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.75, -0.2),angles(2.705260340591211 - 0.08726646259971647 * sin((sine + 0.1) * 2), 2.792526803190927, 0.6981317007977318)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.9198621771937625 - 0.10471975511965978 * sin((sine + 0.3) * 2), 0, 3.141592653589793)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, -2.45 - 0.05 * sin(sine * 2), 0),angles(0.03490658503988659 * sin(sine * 2), 0, 3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(1.3962634015954636 - 0.03490658503988659 * sin(sine * 2), 1.3089969389957472, -0.9599310885968813)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(1.5707963267948966 - 0.03490658503988659 * sin(sine * 2), -1.3089969389957472, 1.5707963267948966)),deltaTime) --LeftArm,-1,0,0,2,155,-5,0.1,2,0.75,0,0,2,-160,0,0,2,-0.2,0,0,2,-40,0,0,2,RightArm,1,0,0,2,155,-5,0.1,2,0.75,0,0,2,160,0,0,2,-0.2,0,0,2,40,0,0,2,Head,0,0,0,2,-110,-6,0.3,2,1,0,0,2,-0,0,0,2,0,0,0,2,180,0,0,2,Torso,0,0,0,2,0,2,0,2,-2.45,-0.05,0,2,-0,0,0,2,0,0,0,2,180,0,0,2,RightLeg,1,0,0,2,80,-2,0,2,-1,0,0,2,75,0,0,2,0,0,0,2,-55,0,0,2,LeftLeg,-1,0,0,2,90,-2,0,2,-1,0,0,2,-75,0,0,2,0,0,0,2,90,0,0,2 end }) addmode("e", { idle = function() velYchg() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-0.9, 0.4 + 0.1 * sin(sine * 2), 0.3 - 0.15 * sin(sine * 2)),angles(-1.0471975511965976 - 0.12217304763960307 * sin(sine * 2), -1.3962634015954636, -0.6981317007977318)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, -1.85 - 0.1 * sin((sine + 0.2) * 2), 0),angles(-1.3962634015954636 + 0.03490658503988659 * sin(sine * 2), -0.08726646259971647, 3.141592653589793)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.4 + 0.1 * sin(sine * 2), 0.2 - 0.15 * sin(sine * 2)),angles(0.6108652381980153 - 0.12217304763960307 * sin(sine * 2), 1.2217304763960306, -0.7853981633974483)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.6580627893946132 - 0.03490658503988659 * sin((sine + 0.6) * 2), 0.10471975511965978 + 0.06981317007977318 * sin(sine * 0.66), 3.141592653589793 + 0.3490658503988659 * sin(sine * 0.66))),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, 0.2 + 0.15 * sin((sine + 0.2) * 2), -0.7 + 0.1 * sin(sine * 2)),angles(1.4835298641951802 + 0.03490658503988659 * sin(sine * 2), 1.4835298641951802, -1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -0.75 + 0.1 * sin((sine + 0.2) * 2), -0.5),angles(1.3962634015954636 - 0.03490658503988659 * sin(sine * 2), -1.6580627893946132, 0)),deltaTime) --LeftArm,-0.9,0,0,2,-60,-7,0,2,0.4,0.1,0,2,-80,0,0,2,0.3,-0.15,0,2,-40,0,0,2,Torso,0,0,0,2,-80,2,0,2,-1.85,-0.1,0.2,2,-5,0,0,2,0,0,0,2,180,0,0,2,RightArm,1,0,0,2,35,-7,0,2,0.4,0.1,0,2,70,0,0,2,0.2,-0.15,0,2,-45,0,0,2,Head,0,0,0,2,-95,-2,0.6,2,1,0,0,2,6,4,0,0.66,0,0,0,2,180,20,0,0.66,RightLeg,1,0,0,2,85,2,0,2,0.2,0.15,0.2,2,85,0,0,2,-0.7,0.1,0,2,-90,0,0,2,LeftLeg,-1,0,0,2,80,-2,0,2,-0.75,0.1,0.2,2,-95,0,0,2,-0.5,0,0,2,0,0,0,2 end }) addmode("r", { idle = function() local Ychg=velYchg()/20 RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -0.9 - 0.2 * sin(sine * 2)-Ychg, 0),angles(1.5707963267948966, 1.6580627893946132 - 0.17453292519943295 * sin(sine + 0.8), -1.5707963267948966)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0.3 * sin(sine + 0.8), -0.1 + 0.2 * sin(sine * 2)+Ychg, 0),angles(-1.5707963267948966, 0, -3.141592653589793)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966 + 0.08726646259971647 * sin((sine - 0.5) * 2), 0.08726646259971647 * sin(sine - 1), -3.141592653589793 + 0.2617993877991494 * sin(sine * 5))),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1 + 0.1 * sin(sine * 7), 0.2 - 0.1 * sin(sine + 0.8), -0.25),angles(1.5707963267948966 + 0.5235987755982988 * sin(sine * 7), -0.6981317007977318, 0.3490658503988659 * sin(sine * 7))),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -0.9 - 0.2 * sin(sine * 2)-Ychg, 0),angles(1.5707963267948966, -1.6580627893946132 - 0.17453292519943295 * sin(sine + 0.8), 1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1 + 0.1 * sin(sine * 7), 0.2 + 0.1 * sin(sine + 0.8), -0.25),angles(1.5707963267948966 - 0.5235987755982988 * sin(sine * 7), 0.6981317007977318, 0.3490658503988659 * sin(sine * 7))),deltaTime) --RightLeg,1,0,0,1,90,0,0,1,-0.9,-0.2,0,2,95,-10,0.8,1,0,0,0,1,-90,0,0,1,Torso,0,0.3,0.8,1,-90,0,0,1,-0.1,0.2,0,2,0,0,0,1,0,0,0,1,-180,0,0,1,Head,0,0,0,1,-90,5,-0.5,2,1,0,0,1,0,5,-1,1,0,0,0,1,-180,15,0,5,Fedora_Handle,8.657480066176504e-09,0,0,1,-6,0,0,1,-0.15052366256713867,0,0,1,0,0,0,1,-0.010221302509307861,0,0,1,0,0,0,1,LeftArm,-1,0.1,0,7,90,30,0,7,0.2,-0.1,0.8,1,-40,0,0,1,-0.25,0,0,1,0,20,0,7,LeftLeg,-1,0,0,1,90,0,0,1,-0.9,-0.2,0,2,-95,-10,0.8,1,0,0,0,1,90,0,0,1,RightArm,1,0.1,0,7,90,-30,0,7,0.2,0.1,0.8,1,40,0,0,1,-0.25,0,0,1,-0,20,0,7 end }) addmode("t", { idle = function() local Ychg=velYchg()/20 LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(1.5707963267948966, -1.6580627893946132 + 0.08726646259971647 * sin((sine - 0.3) * 4), 1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1 + 0.15 * sin((sine - 0.4) * 4), 1.42, 0),angles(1.5707963267948966, 1.4835298641951802 - 0.3490658503988659 * sin((sine - 0.4) * 4), 1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.4835298641951802, 0.04363323129985824 - 0.08726646259971647 * sin((sine + 0.1) * 4), -3.141592653589793 + 0.04363323129985824 * sin(sine * 4))),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0.1 * sin(sine * 4), Ychg, 0),angles(-1.5707963267948966, -0.08726646259971647 + 0.08726646259971647 * sin(sine * 4), -3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1.1 + 0.1 * sin(sine * 4)-Ychg, 0),angles(1.5707963267948966, 1.5707963267948966 + 0.08726646259971647 * sin(sine * 4), -1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1 - 0.02 * sin(sine * 4), -0.925 - 0.07 * sin(sine * 4)-Ychg, 0),angles(1.5707963267948966, -1.7453292519943295 + 0.08726646259971647 * sin(sine * 4), 1.5707963267948966)),deltaTime) --LeftArm,-1,0,0,4,90,0,0,4,0.5,0,0,4,-95,5,-0.3,4,0,0,0,4,90,0,0,4,RightArm,1,0.15,-0.4,4,90,0,0,4,1.42,0,0,4,85,-20,-0.4,4,0,0,0,4,90,0,0,4,Head,0,0,0,4,-85,0,0,4,1,0,0,4,2.5,-5,0.1,4,0,0,0,4,-180,2.5,0,4,Torso,0,0.1,0,4,-90,0,0,4,0,0,0,4,-5,5,0,4,0,0,0,4,-180,0,0,4,RightLeg,1,0,0,4,90,0,0,4,-1.1,0.1,0,4,90,5,0,4,0,0,0,4,-90,0,0,4,LeftLeg,-1,-0.02,0,4,90,0,0,4,-0.925,-0.07,0,4,-100,5,0,4,0,0,0,4,90,0,0,4 end }) addmode("y", { idle = function() local Ychg=velYchg()/20 LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1.5, 0.5, 0),angles(-1.7453292519943295, 0.17453292519943295 - 0.04363323129985824 * sin(sine * 2), -1.4835298641951802)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -0.9000000953674316 - 0.1 * sin(sine * 2)-Ychg, 0),angles(-1.3962634015954636, 1.3962634015954636, 1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1.0000001192092896 - 0.1 * sin(sine * 2)-Ychg, 0),angles(-1.5707963267948966, -1.3962634015954636, -1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-2.0943951023931953 + 0.08726646259971647 * sin((sine - 1) * 2), -0.08726646259971647, 2.792526803190927)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 1.2000000476837158, 0),angles(2.6179938779914944 + 0.08726646259971647 * sin((sine - 1) * 2), 0.6981317007977318, -1.3962634015954636)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, 0.1 * sin(sine * 2) + Ychg, 0),angles(-1.6580627893946132, 0.08726646259971647, 3.0543261909900767)),deltaTime) --LeftArm,-1.5,0,0,2,-100,0,0,2,0.5,0,0,2,10,-2.5,0,2,0,0,0,2,-85,0,0,2,RightLeg,1,0,0,2,-80,0,0,2,-0.9000000953674316,-0.1,0,2,80,0,0,2,0,0,0,2,90,0,0,2,LeftLeg,-1,0,0,2,-90,0,0,2,-1.0000001192092896,-0.1,0,2,-80,0,0,2,0,0,0,2,-90,0,0,2,Fedora_Handle,8.657480066176504e-09,0,0,2,-6,0,0,2,-0.15052366256713867,0,0,2,0,0,0,2,-0.010221302509307861,0,0,2,0,0,0,2,Head,0,0,0,2,-120,5,-1,2,1,0,0,2,-5,0,0,2,0,0,0,2,160,0,0,2,RightArm,1,0,0,2,150,5,-1,2,1.2000000476837158,0,0,2,40,0,0,2,0,0,0,2,-80,0,0,2,Torso,0,0,0,2,-95,0,0,2,0,0.1,0,2,5,0,0,2,0,0,0,2,175,0,0,2 end }) addmode("u", { idle = function() velYchg() RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, 0.75 + 0.25 * sin(sine * 2), 0),angles(-1.5707963267948966, 0, 3.141592653589793)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1.5 - 0.1 * sin((sine + 0.2) * 2), 0),angles(-1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.4) * 2), 0, 3.141592653589793 + 0.3490658503988659 * sin(sine * 0.66))),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-0.5 - 1 * sin((sine + 0.2) * 2.2), -0.75 - 0.25 * sin(sine * 2), 1 * sin((sine + 0.95) * 2.2)),angles(0, -1.5707963267948966, 0)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(0.5 + 1 * sin((sine + 0.2) * 2.2), -0.75 - 0.25 * sin(sine * 2), -1 * sin((sine + 0.95) * 2.2)),angles(0, 1.5707963267948966, 0)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(-0.5 - 1.85 * sin(sine * 2), 0.8 - 0.5 * sin(sine * 2), -1.85 * sin((sine + 0.75) * 2)),angles(0, 1.5707963267948966, 0)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(0.5 + 1.85 * sin(sine * 2), 0.8 - 0.5 * sin(sine * 2), 1.85 * sin((sine + 0.75) * 2)),angles(0, -1.5707963267948966, 0)),deltaTime) --Torso,0,0,0,2,-90,0,0,2,0.75,0.25,0,2,-0,0,0,2,0,0,0,2,180,0,0,2,Fedora_Handle,8.657480066176504e-09,0,0,2,-6,0,0,2,-0.15052366256713867,0,0,2,0,0,0,2,-0.010221302509307861,0,0,2,0,0,0,2,Head,0,0,0,2,-90,-5,0.4,2,1.5,-0.1,0.2,2,-0,0,0,2,0,0,0,2,180,20,0,0.66,LeftLeg,-0.5,-1,0.2,2.2,-0,0,0,2,-0.75,-0.25,0,2,-90,0,0,2,0,1,0.95,2.2,0,0,0,2,RightLeg,0.5,1,0.2,2.2,0,0,0,2,-0.75,-0.25,0,2,90,0,0,2,0,-1,0.95,2.2,0,0,0,2,RightArm,-0.5,-1.85,0,2,0,0,0,2,0.8,-0.5,0,2,90,0,0,2,0,-1.85,0.75,2,0,0,0,2,LeftArm,0.5,1.85,0,2,-0,0,0,2,0.8,-0.5,0,2,-90,0,0,2,0,1.85,0.75,2,0,0,0,2 end }) addmode("i", { idle = function() local Ychg=velYchg()/20 LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-0.5, 0.5 + 0.1 * sin((sine - 0.4444444444444444) * 9), 0),angles(2.9670597283903604 + 0.17453292519943295 * sin((sine - 0.17777777777777778) * 9), -0.5235987755982988, 1.5707963267948966 + 0.17453292519943295 * sin(sine * 4.5))),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -0.5 + 0.1 * sin((sine + 0.26666666666666666) * 4.5)-Ychg, -0.5),angles(1.7453292519943295 - 1.0471975511965976 * sin(sine * 4.5), -1.5707963267948966 + 0.03490658503988659 * sin(sine * 4.5), 1.5707963267948966)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, -0.5 + 0.5 * sin((sine + 0.17777777777777778) * 9)+Ychg, 0),angles(-1.3962634015954636 - 0.03490658503988659 * sin((sine + 0.17777777777777778) * 9), -0.05235987755982989 * sin(sine * 4.5), 3.141592653589793 + 0.03490658503988659 * sin(sine * 4.5))),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1 + 0.2 * sin(sine * 9), 0),angles(-1.5707963267948966 + 0.08726646259971647 * sin(sine * 9), 0.08726646259971647 * sin(sine * 4.5), 3.141592653589793 - 0.06981317007977318 * sin(sine * 4.5))),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(0.5, 0.5 + 0.1 * sin((sine - 0.4444444444444444) * 9), 0),angles(2.9670597283903604 + 0.17453292519943295 * sin((sine - 0.17777777777777778) * 9), 0.5235987755982988, -1.5707963267948966 + 0.17453292519943295 * sin(sine * 4.5))),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -0.5 + 0.1 * sin((sine - 0.26666666666666666) * 4.5)-Ychg, -0.5),angles(1.7453292519943295 + 1.0471975511965976 * sin(sine * 4.5), 1.5707963267948966 + 0.03490658503988659 * sin(sine * 4.5), -1.5707963267948966)),deltaTime) --LeftArm,-0.5,0,0,4.5,170,10,-0.17777777777777778,9,0.5,0.1,-0.4444444444444444,9,-30,0,0,4.5,0,0,0,4.5,90,10,0,4.5,LeftLeg,-1,0,0,4.5,100,-60,0,4.5,-0.5,0.1,0.26666666666666666,4.5,-90,2,0,4.5,-0.5,0,0,4.5,90,0,0,4.5,Torso,0,0,0,4.5,-80,-2,0.17777777777777778,9,-0.5,0.5,0.17777777777777778,9,-0,-3,0,4.5,0,0,0,4.5,180,2,0,4.5,Head,0,0,0,4.5,-90,5,0,9,1,0.2,0,9,-0,5,0,4.5,0,0,0,4.5,180,-4,0,4.5,RightArm,0.5,0,0,4.5,170,10,-0.17777777777777778,9,0.5,0.1,-0.4444444444444444,9,30,0,0,4.5,0,0,0,4.5,-90,10,0,4.5,RightLeg,1,0,0,4.5,100,60,0,4.5,-0.5,0.1,-0.26666666666666666,4.5,90,2,0,4.5,-0.5,0,0,4.5,-90,0,0,4.5 end, }) addmode("o", { idle = function() local Ychg=velYchg()/20 local rY, lY = raycastlegs() LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1 + lY-Ychg, lY * -0.5),angles(-1.8325957145940461 - 0.08726646259971647 * sin(sine * 2), -1.4835298641951802, -1.5707963267948966)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, Ychg, 0.09 * sin(sine * 2)),angles(-1.3962634015954636 + 0.08726646259971647 * sin(sine * 2), -0.08726646259971647, 3.141592653589793)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(2.9670597283903604 + 0.08726646259971647 * sin(sine * 1), -1.5707963267948966 + 0.08726646259971647 * sin((sine + 0.6) * 1), 1.5707963267948966)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1.1 + rY-Ychg, rY * -0.5),angles(-1.7453292519943295 - 0.08726646259971647 * sin(sine * 2), 1.5707963267948966, 1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.2217304763960306 - 0.08726646259971647 * sin((sine + 0.3) * 2), -0.2617993877991494 - 0.08726646259971647 * sin(sine * 2), 3.141592653589793)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(2.8797932657906435 + 0.08726646259971647 * sin(sine * 1), 1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.6) * 1), -1.5707963267948966)),deltaTime) --LeftLeg,-1,0,0,2,-105,-5,0,2,-1,0,0,2,-85,0,0,2,0,0,0,2,-90,0,0.75,2,Torso,0,0,0,2,-80,5,0,2,0,0,0,2,-5,0,0,2,0,0.09,0,2,180,0,0,2,LeftArm,-1,0,0,2,170,5,0,1,0.5,0,0,2,-90,5,0.6,1,0,0,0,2,90,0,0,2,RightLeg,1,0,0,2,-100,-5,0,2,-1.1,0,0,2,90,0,0,2,0,0,0,2,90,0,0.75,2,Head,0,0,0,2,-70,-5,0.3,2,1,0,0,2,-15,-5,0,2,0,0,0,2,180,0,0,2,RightArm,1,0,0,2,165,5,0,1,0.5,0,0,2,90,-5,0.6,1,0,0,0,2,-90,0,0,2 end, walk = function() local Ychg=velYchg()/20 local Vfw, Vrt = velbycfrvec() local rY, lY = raycastlegs() Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966 + 0.04363323129985824 * sin(sine * 16), 0, 3.141592653589793 + 0.08726646259971647 * sin(sine * 8) - Vrt)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1 - 0.3 * sin((sine + 0.15) * 8) + rY-Ychg, rY * -0.5),angles(-1.5707963267948966 - 0.6981317007977318 * sin(sine * 8) * Vfw, 1.5707963267948966 + 0.6981317007977318 * sin(sine * 8) * Vrt, 1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(0.08726646259971647 * sin((sine - 0.05) * 16), 1.5707963267948966 + 0.08726646259971647 * sin(sine * 8) - Vrt/3, 1.5707963267948966)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(0.08726646259971647 * sin((sine - 0.05) * 16), -1.5707963267948966 + 0.08726646259971647 * sin(sine * 8) - Vrt/3, -1.5707963267948966)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, 0.1 * sin((sine + 0.1) * 16)+Ychg, 0),angles(-1.5707963267948966, 0, 3.141592653589793 - 0.08726646259971647 * sin(sine * 8))),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1 + 0.3 * sin((sine + 0.15) * 8) + lY-Ychg, lY * -0.5),angles(1.5707963267948966 + 0.6981317007977318 * sin(sine * 8) * Vfw, -1.5707963267948966 + 0.6981317007977318 * sin(sine * 8) * Vrt, 1.5707963267948966)),deltaTime) --Head,0,0,0,8,-90,2.5,0,16,1,0,0,8,-0,0,0,8,0,0,0,8,180,5,0,8,RightLeg,1,0,0,8,-90,-40,0,8,-1,-0.3,0.15,8,90,40,0,8,0,0,0,8,90,0,0,8,RightArm,1,0,0,8,0,5,-0.05,16,0.5,0,0,8,90,5,0,8,0,0,0,8,90,0,0,8,LeftArm,-1,0,0,8,0,5,-0.05,16,0.5,0,0,8,-90,5,0,8,0,0,0,8,-90,0,0,8,Torso,0,0,0,8,-90,0,0,8,0,0.1,0.1,16,-0,0,0,8,0,0,0,8,180,-5,0,8,LeftLeg,-1,0,0,8,90,40,0,8,-1,0.3,0.15,8,-90,40,0,8,0,0,0,8,90,0,0,8 end }) addmode("p", { idle = function() local Ychg=velYchg()/20 RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1.5, 0.5, 0),angles(1.5707963267948966, 3.141592653589793, -1.5707963267948966)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1-Ychg, 0),angles(0, 1.5707963267948966, 0)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1.5, 0.5, 0),angles(1.5707963267948966, 3.141592653589793, 1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1-Ychg, 0),angles(0, -1.5707963267948966, 0)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966, 0, -3.141592653589793)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, Ychg, 0),angles(-1.5707963267948966, 0, -3.141592653589793)),deltaTime) --RightArm,1.5,0,0,1,90,0,0,1,0.5,0,0,1,180,0,0,1,0,0,0,1,-90,0,0,1,RightLeg,1,0,0,1,0,0,0,1,-1,0,0,1,90,0,0,1,0,0,0,1,0,0,0,1,Fedora_Handle,8.657480066176504e-09,0,0,1,-6,0,0,1,-0.15052366256713867,0,0,1,0,0,0,1,-0.010221302509307861,0,0,1,0,0,0,1,LeftArm,-1.5,0,0,1,90,0,0,1,0.5,0,0,1,180,0,0,1,0,0,0,1,90,0,0,1,LeftLeg,-1,0,0,1,-0,0,0,1,-1,0,0,1,-90,0,0,1,0,0,0,1,0,0,0,1,Head,0,0,0,1,-90,0,0,1,1,0,0,1,0,0,0,1,0,0,0,1,-180,0,0,1,Torso,0,0,0,1,-90,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,-180,0,0,1 end }) addmode("f", { modeEntered = function() setWalkSpeed(25) end, idle = function() velYchg() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(-3.0543261909900767 - 0.17453292519943295 * sin((sine + 1.5) * 1), -1.5707963267948966 + 0.08726646259971647 * sin((sine + 0.6) * 1), -1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(3.141592653589793 - 0.08726646259971647 * sin(sine * 1), 0.3490658503988659 + 0.08726646259971647 * sin((sine + 0.3) * 1), -1.9198621771937625 + 0.08726646259971647 * sin((sine + 1) * 1))),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.3089969389957472 - 0.2617993877991494 * sin((sine + 1.2) * 1), 0.08726646259971647 * sin((sine + 0.2) * 0.5), -2.9670597283903604)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, 5 - 0.5 * sin((sine - 0.2) * 1), 0.2 * sin((sine - 1.2) * 1)),angles(-0.08726646259971647 + 0.17453292519943295 * sin((sine + 1.2) * 1), 0.08726646259971647 * sin(sine * 0.5), 3.141592653589793)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(1.3962634015954636 + 0.12217304763960307 * sin((sine + 1.5) * 1), -1.2217304763960306 + 0.08726646259971647 * sin((sine + 0.2) * 0.5), 1.5707963267948966)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(1.9198621771937625 + 0.12217304763960307 * sin((sine + 1.5) * 1), 1.2217304763960306 + 0.08726646259971647 * sin((sine + 0.2) * 0.5), -1.5707963267948966)),deltaTime) --LeftArm,-1,0,0,1,-175,-10,1.5,1,0.5,0,0,1,-90,5,0.6,1,0,0,0,1,-90,0,0,1,RightArm,1,0,0,1,180,-5,0,1,0.5,0,0,1,20,5,0.3,1,0,0,0,1,-110,5,1,1,Head,0,0,0,1,-75,-15,1.2,1,1,0,0,1,-0,5,0.2,0.5,0,0,0,1,-170,0,0,1,Torso,0,0,0,1,-5,10,1.2,1,5,-0.5,-0.2,1,-0,5,0,0.5,0,0.2,-1.2,1,180,0,0,1,LeftLeg,-1,0,0,1,80,7,1.5,1,-1,0,0,1,-70,5,0.2,0.5,0,0,0,1,90,0,0,1,RightLeg,1,0,0,1,110,7,1.5,1,-1,0,0,1,70,5,0.2,0.5,0,0,0,1,-90,0,0,1 end, walk = function() velYchg() local Vfw, Vrt = velbycfrvec() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(-3.0543261909900767 - 0.17453292519943295 * sin((sine + 1.5) * 1) - Vfw * 0.1, -1.5707963267948966 + 0.08726646259971647 * sin((sine + 0.6) * 1) + Vrt * 0.2, -1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(3.141592653589793 - 0.08726646259971647 * sin(sine * 1), 0.3490658503988659 + 0.08726646259971647 * sin((sine + 0.3) * 1), -1.9198621771937625 + 0.08726646259971647 * sin((sine + 1) * 1))),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.3089969389957472 - 0.2617993877991494 * sin((sine + 1.2) * 1) + Vfw * 0.1, 0.08726646259971647 * sin((sine + 0.2) * 0.5) - Vrt * 0.2, -2.9670597283903604)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, 5 - 0.5 * sin((sine - 0.2) * 1), 0.2 * sin((sine - 1.2) * 1)),angles(-0.08726646259971647 + 0.17453292519943295 * sin((sine + 1.2) * 1) - Vfw * 0.2, 0.08726646259971647 * sin(sine * 0.5), 3.141592653589793 - Vrt * 0.2)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(1.3962634015954636 + 0.12217304763960307 * sin((sine + 1.5) * 1) - Vfw * 0.2, -1.2217304763960306 + 0.08726646259971647 * sin((sine + 0.2) * 0.5), 1.5707963267948966)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(1.9198621771937625 + 0.12217304763960307 * sin((sine + 1.5) * 1) - Vfw * 0.2, 1.2217304763960306 + 0.08726646259971647 * sin((sine + 0.2) * 0.5), -1.5707963267948966)),deltaTime) --LeftArm,-1,0,0,1,-175,-10,1.5,1,0.5,0,0,1,-90,5,0.6,1,0,0,0,1,-90,0,0,1,RightArm,1,0,0,1,180,-5,0,1,0.5,0,0,1,20,5,0.3,1,0,0,0,1,-110,5,1,1,Head,0,0,0,1,-75,-15,1.2,1,1,0,0,1,-0,5,0.2,0.5,0,0,0,1,-170,0,0,1,Torso,0,0,0,1,-5,10,1.2,1,5,-0.5,-0.2,1,-0,5,0,0.5,0,0.2,-1.2,1,180,0,0,1,LeftLeg,-1,0,0,1,80,7,1.5,1,-1,0,0,1,-70,5,0.2,0.5,0,0,0,1,90,0,0,1,RightLeg,1,0,0,1,110,7,1.5,1,-1,0,0,1,70,5,0.2,0.5,0,0,0,1,-90,0,0,1 end, modeLeft = function() setWalkSpeed(16) end, }) addmode("g", { idle = function() local Ychg=velYchg()/20 LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-0.9 + 0.4 * sin(sine * 8), 0.5, 0.5 * sin((sine + 0.25) * 4)),angles(1.5707963267948966, -1.5707963267948966 + 1.0471975511965976 * sin(sine * 8), 1.5707963267948966 + 0.6981317007977318 * sin((sine + 0.25) * 4))),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0.3 * sin((sine + 0.4) * 8), Ychg, 0),angles(-1.5707963267948966, 0.3490658503988659 * sin(sine * 8), -3.141592653589793)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966 + 0.061086523819801536 * sin((sine + 0.125) * 16), -0.3839724354387525 * sin(sine * 8), -3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1 + 0.4 * sin((sine - 0.01) * 8)-Ychg, 0),angles(1.5707963267948966, 1.7453292519943295 + 0.6981317007977318 * sin(sine * 8), -1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1 - 0.4 * sin((sine - 0.01) * 8)-Ychg, 0),angles(1.5707963267948966, -1.7453292519943295 + 0.6981317007977318 * sin(sine * 8), 1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(0.9 + 0.4 * sin(sine * 8), 0.5, -0.5 * sin((sine - 0.35) * 4)),angles(1.5707963267948966 + 0.6981317007977318 * sin(sine * 4), 1.5707963267948966 + 1.0471975511965976 * sin(sine * 8), -1.5707963267948966 + 0.17453292519943295 * sin((sine - 0.35) * 4))),deltaTime) --LeftArm,-0.9,0.4,0,8,90,0,0.25,4,0.5,0,0,8,-90,60,0,8,0,0.5,0.25,4,90,40,0.25,4,Torso,0,0.3,0.4,8,-90,0,0,8,0,0,0,4,0,20,0,8,0,0,0,8,-180,0,0,8,Head,0,0,0,8,-90,3.5,0.125,16,1,0,0,8,0,-22,0,8,0,0,0,8,-180,0,0,1.1,RightLeg,1,0,0,8,90,0,0,8,-1,0.4,-0.01,8,100,40,0,8,0,0,0,8,-90,0,0,8,LeftLeg,-1,0,0,8,90,0,0,8,-1,-0.4,-0.01,8,-100,40,0,8,0,0,0,8,90,0,0,8,RightArm,0.9,0.4,0,8,90,40,0,4,0.5,0,0,8,90,60,0,8,0,-0.5,-0.35,4,-90,10,-0.35,4 end }) addmode("h", { idle = function() local Ychg=velYchg()/20 Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966, -0.4363323129985824 * sin(sine * 8), -3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1 + 0.3 * sin(sine * 8)-Ychg, 0),angles(1.5707963267948966, 1.5707963267948966 + 0.5235987755982988 * sin(sine * 8), -1.5707963267948966)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-0.5, 1, 0),angles(-0.5235987755982988, -1.5707963267948966 - 0.5235987755982988 * sin(sine * 8), 3.141592653589793)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(0.5, 1, 0),angles(-0.5235987755982988, 1.5707963267948966 - 0.5235987755982988 * sin(sine * 8), 3.141592653589793)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(-0.1 * sin(sine * 8), 0.2 * sin((sine + 0.1) * 16)+Ychg, 0),angles(-1.5707963267948966, 0.2617993877991494 * sin(sine * 8), -3.141592653589793)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1 - 0.3 * sin(sine * 8)-Ychg, 0),angles(1.5707963267948966, -1.5707963267948966 + 0.5235987755982988 * sin(sine * 8), 1.5707963267948966)),deltaTime) --Head,0,0,0,8,-90,0,0,8,1,0,0,8,0,-25,0,8,0,0,0,8,-180,0,0,8,RightLeg,1,0,0,8,90,0,0,8,-1,0.3,0,8,90,30,0,8,0,0,0,8,-90,0,0,8,LeftArm,-0.5,0,0,8,-30,0,0,8,1,0,0,8,-90,-30,0,8,0,0,0,8,180,0,0,8,RightArm,0.5,0,0,8,-30,0,0,8,1,0,0,16,90,-30,0,8,0,0,0,8,180,0,0,8,Torso,0,-0.1,0,8,-90,0,0,8,0,0.2,0.1,16,0,15,0,8,0,0,0,8,-180,0,0,8,LeftLeg,-1,0,0,8,90,0,0,8,-1,-0.3,0,8,-90,30,0,8,0,0,0,8,90,0,0,8,Fedora_Handle,8.657480066176504e-09,0,0,8,-6,0,0,8,-0.15052366256713867,0,0,8,0,0,0,8,-0.010221302509307861,0,0,8,0,0,0,8 end }) addmode("j", { idle = function() local Ychg=velYchg()/20 LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-0.8, -1, -0.1),angles(0.17453292519943295, -0.6981317007977318, 0)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1.2, 0.5, 0),angles(-0.3490658503988659 + 0.08726646259971647 * sin((sine + 0.1) * 4), 0, 0.6981317007977318 + 0.08726646259971647 * sin((sine + 0.1) * 4))),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1.1, -1, 0),angles(1.5707963267948966, 1.7453292519943295, -1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966 + 0.08726646259971647 * sin((sine + 0.1) * 4), 0, 2.792526803190927)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, -1.7 + 0.5 * sin(sine * 4)+Ychg, 0.15 * sin(sine * 4)),angles(3.3161255787892263 + 0.17453292519943295 * sin(sine * 4), 0, 3.6651914291880923)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(0.8 + 0.4 * sin(sine * 4), 0.6 + 0.1 * sin(sine * 4), 0.4 - 0.25 * sin(sine * 4)),angles(2.9670597283903604, 2.2689280275926285 - 0.17453292519943295 * sin(sine * 4), -1.4835298641951802 - 0.17453292519943295 * sin(sine * 4))),deltaTime) --GalaxyBeautifulHair_Handle,-0.15000000596046448,0,0,1,0,0,0,1,0.10000000149011612,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,LeftLeg,-0.8,0,0,4,10,0,0,4,-1,0,0,4,-40,0,0,4,-0.1,0,0,4,0,0,0,4,LeftArm,-1.2,0,0,4,-20,5,0.1,4,0.5,0,0,4,0,0,0,4,0,0,0,4,40,5,0.1,4,Fedora_Handle,8.657480066176504e-09,0,0,1,-6,0,0,1,-0.15052366256713867,0,0,1,0,0,0,1,-0.010221302509307861,0,0,1,0,0,0,1,ValkyrieHelm_Handle,8.658389560878277e-09,0,0,1,-15,0,0,1,-0.2433757781982422,0,0,1,0,0,0,1,-0.2657628059387207,0,0,1,0,0,0,1,RightLeg,1.1,0,0,4,90,0,0,4,-1,0,0,4,100,0,0,4,0,0,0,4,-90,0,0,4,BlackIronAntlers_Handle,8.658389560878277e-09,0,0,1,0,0,0,1,-0.6500000953674316,0,0,1,0,0,0,1,0.19972775876522064,0,0,1,0,0,0,1,DevAwardsAdurite_Handle,0,0,0,1,0,0,0,1,-0.25,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,SilverthornAntlers_Handle,8.658389560878277e-09,0,0,1,0,0,0,1,-0.6500000953674316,0,0,1,0,0,0,1,0.19972775876522064,0,0,1,0,0,0,1,Head,0,0,0,4,-90,5,0.1,4,1,0,0,4,-0,0,0,4,0,0,0,4,160,0,0,4,Torso,0,0,0,4,190,10,0,4,-1.70,0.5,0,4,-0,0,0,4,0,0.15,0,4,210,0,0,4,RightArm,0.8,0.4,0,4,170,0,0,4,0.6,0.1,0,4,130,-10,0,4,0.4,-0.25,0,4,-85,-10,0,4 end }) addmode("k", { idle = function() local Ychg=velYchg()/20 Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.6580627893946132 - 0.08726646259971647 * sin((sine + 0.3333333333333333) * 12), -0.08726646259971647 * sin((sine + 0.2) * 6), 3.141592653589793)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -0.5 - 0.5 * sin((sine + 0.39999999999999997) * 12)-Ychg, -0.5),angles(1.7453292519943295 - 1.0471975511965976 * sin(sine * 6), -1.5707963267948966 + 0.1308996938995747 * sin(sine * 6), 1.5707963267948966)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -0.5 - 0.5 * sin((sine + 0.39999999999999997) * 12)-Ychg, -0.5),angles(1.7453292519943295 + 1.0471975511965976 * sin(sine * 6), 1.5707963267948966 + 0.1308996938995747 * sin(sine * 6), -1.5707963267948966)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, -0.5 + 0.3 * sin((sine + 0.16666666666666666) * 12)+Ychg, 0),angles(-1.3962634015954636 + 0.08726646259971647 * sin((sine + 0.3333333333333333) * 12), 0.08726646259971647 * sin((sine + 0.06666666666666667) * 6), 3.141592653589793)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-0.8 - 0.1 * sin(sine * 6), 0.5 + 0.1 * sin(sine * 6), -0.2),angles(3.141592653589793 - 0.17453292519943295 * sin((sine + 0.39999999999999997) * 12), -0.17453292519943295, 1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(0.8 - 0.1 * sin(sine * 6), 0.5 - 0.1 * sin(sine * 6), -0.2),angles(3.141592653589793 - 0.17453292519943295 * sin((sine + 0.39999999999999997) * 12), 0.17453292519943295, -1.5707963267948966)),deltaTime) --GalaxyBeautifulHair_Handle,-0.15000000596046448,0,0,1.5,0,0,0,1.5,0.10000000149011612,0,0,1.5,0,0,0,1.5,0,0,0,1.5,0,0,0,1.5,Head,0,0,0,6,-95,-5,0.3333333333333333,12,1,0,0,6,-0,-5,0.2,6,0,0,0,6,180,0,0,6,ValkyrieHelm_Handle,8.658389560878277e-09,0,0,1.5,-15,0,0,1.5,-0.2433757781982422,0,0,1.5,0,0,0,1.5,-0.2657628059387207,0,0,1.5,0,0,0,1.5,SilverthornAntlers_Handle,8.658389560878277e-09,0,0,1.5,0,0,0,1.5,-0.6500000953674316,0,0,1.5,0,0,0,1.5,0.19972775876522064,0,0,1.5,0,0,0,1.5,BlackIronAntlers_Handle,8.658389560878277e-09,0,0,1.5,0,0,0,1.5,-0.6500000953674316,0,0,1.5,0,0,0,1.5,0.19972775876522064,0,0,1.5,0,0,0,1.5,Fedora_Handle,8.657480066176504e-09,0,0,1.5,-6,0,0,1.5,-0.15052366256713867,0,0,1.5,0,0,0,1.5,-0.010221302509307861,0,0,1.5,0,0,0,1.5,LeftLeg,-1,0,0,6,100,-60,0,6,-0.5,-0.5,0.39999999999999997,12,-90,7.5,0,6,-0.5,0,0,6,90,0,0,6,EyelessSmileHead_Handle,-0.00043487548828125,0,0,1.5,180,0,0,1.5,0.6000361442565918,0,0,1.5,0,0,0,1.5,0.0003204345703125,0,0,1.5,180,0,0,1.5,RightLeg,1,0,0,6,100,60,0,6,-0.5,-0.5,0.39999999999999997,12,90,7.5,0,6,-0.5,0,0,6,-90,0,0,6,DevAwardsAdurite_Handle,0,0,0,1.5,0,0,0,1.5,-0.25,0,0,1.5,0,0,0,1.5,0,0,0,1.5,0,0,0,1.5,Torso,0,0,0,6,-80,5,0.3333333333333333,12,-0.5,0.3,0.16666666666666666,12,-0,5,0.06666666666666667,6,0,0,0,6,180,0,0,6,LeftArm,-0.8,-0.1,0,6,180,-10,0.39999999999999997,12,0.5,0.1,0,6,-10,0,0,6,-0.2,0,0,6,90,0,0,6,RightArm,0.8,-0.1,0,6,180,-10,0.39999999999999997,12,0.5,-0.1,0,6,10,0,0,6,-0.2,0,0,6,-90,0,0,6 end }) local idleL=function() local Ychg=velYchg()/20 RightHip.C0=Lerp(RightHip.C0,cfMul(cf(1,-0.9+0.2*sin((sine - 0.2)*16)-Ychg,0.25),angles(0,0.7853981633974483,0.4363323129985824-1.1344640137963142*sin((sine-0.0875)*8))),deltaTime) RootJoint.C0=Lerp(RootJoint.C0,cfMul(cf(0.15 * sin((sine-0.1)*8),0.54 * sin(sine*16)+Ychg,0),angles(-1.5707963267948966,-0.08726646259971647*sin((sine-0.0785)*8),3.141592653589793-0.08726646259971647*sin((sine-0.0785)*8))),deltaTime) RightShoulder.C0=Lerp(RightShoulder.C0,cfMul(cf(0.75+0.07*sin((sine - 0.0785)*8),1.3+0.1*sin((sine - 0.0875)*16),0),angles(1.3962634015954636,2.356194490192345-0.06981317007977318*sin((sine-0.0785)*8),1.2217304763960306)),deltaTime) Neck.C0=Lerp(Neck.C0,cfMul(cf(0,1,0),angles(-1.5707963267948966+0.08726646259971647*sin((sine-0.1)*16),0.12217304763960307*sin((sine-0.0785)*8),3.141592653589793)),deltaTime) LeftHip.C0=Lerp(LeftHip.C0,cfMul(cf(-1,-0.9+0.2*sin((sine - 0.2)*16)-Ychg,0.25),angles(0,-0.7853981633974483,-0.4363323129985824-1.1344640137963142*sin((sine-0.0875)*8))),deltaTime) LeftShoulder.C0=Lerp(LeftShoulder.C0,cfMul(cf(-1,0.45+0.05*sin((sine - 0.0875)*16),-0.2),angles(2.0943951023931953+0.17453292519943295*sin((sine-0.0875)*16),-0.5235987755982988,1.5707963267948966+0.17453292519943295*sin((sine-0.0875)*16))),deltaTime) --MW_animatorProgressSave: RightLeg,1,0,0,16,0,0,0,8,-0.9,0.2,-0.2,16,45,0,-0.0875,8,0.25,0,0,16,25,-65,-0.0875,8,Fedora_Handle,8.657480066176504e-09,0,0,2,-6,0,0,2,-0.15052366256713867,0,0,2,0,0,0,2,-0.010221302509307861,0,0,2,0,0,0,2,Torso,0,0.15,-0.1,8,-90,0,0,16,0,0.54,0,16,-0,-5,-0.0785,8,0,0,0,16,180,-5,-0.0785,8,RightArm,0.75,0.07,-0.0785,8,80,0,0,16,1.3,0.1,-0.0875,16,135,-4,-0.0785,8,0,0,0,16,70,0,0,16,Head,0,0,0,16,-90,5,-0.1,16,1,0,0,16,-0,7,-0.0785,8,0,0,0,16,180,0,0,16,LeftLeg,-1,0,0,16,0,0,0,8,-0.9,0.2,-0.2,16,-45,0,0,8,0.25,0,0,16,-25,-65,-0.0875,8,Bandana_Handle,3.9362930692732334e-09,0,0,2,0,0,0,2,0.3000001907348633,0,0,2,0,0,0,2,-0.6002722978591919,0,0,2,0,0,0,2,LeftArm,-1,0,0,16,120,10,-0.0875,16,0.45,0.05,-0.0875,16,-30,0,0,16,-0.2,0,0,16,90,10,-0.0875,16 end addmode("l", { modeEntered = function() setWalkSpeed(10) end, idle = idleL, walk = idleL, modeLeft = function() setWalkSpeed(16) end }) end) btn("nameless animations V7", function() local t=reanimate() if type(t)~="table" then return end local raycastlegs=t.raycastlegs local velbycfrvec=t.velbycfrvec local velchgbycfrvec=t.velchgbycfrvec local addmode=t.addmode local getJoint=t.getJoint local RootJoint=getJoint("RootJoint") local RightShoulder=getJoint("Right Shoulder") local LeftShoulder=getJoint("Left Shoulder") local RightHip=getJoint("Right Hip") local LeftHip=getJoint("Left Hip") local Neck=getJoint("Neck") addmode("default", { idle = function() local rY, lY = raycastlegs() local Cfw, Crt = velchgbycfrvec() RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.3 + 0.1 * sin(sine * 2), -0.1),angles(-0.5235987755982988 + 0.05235987755982989 * sin((sine + 1.5) * 2), 1.0471975511965976 + 0.08726646259971647 * sin((sine + 0.5) * 2), 0.5235987755982988)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.6580627893946132 + 0.08726646259971647 * sin((sine + 0.6) * 2), 0, 3.141592653589793 + 0.2617993877991494 * sin((sine - 1.2) * 1))),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, 0.1 * sin(sine * 2), Cfw * -3),angles(-1.5707963267948966 + 0.08726646259971647 * sin(sine * 2) - Cfw, Crt, 3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1 - 0.1 * sin(sine * 2) + rY, 0.1 * sin(sine * 2) - rY * 0.5),angles(-0.6981317007977318 - 0.08726646259971647 * sin(sine * 2), 1.0471975511965976, 0.5235987755982988)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.6 + 0.1 * sin(sine * 2), 0),angles(3.141592653589793 + 0.05235987755982989 * sin((sine + 0.5) * 2), -2.705260340591211 + 0.017453292519943295 * sin((sine + 1.5) * 2), -1.2217304763960306 + 0.05235987755982989 * sin((sine + 1.5) * 2))),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1 - 0.1 * sin(sine * 2) + lY, 0.1 * sin(sine * 2) - lY * 0.5),angles(-0.3490658503988659 - 0.08726646259971647 * sin(sine * 2), -1.0471975511965976, -0.5235987755982988)),deltaTime) --RightArm,1,0,0,2,-30,3,1.5,2,0.3,0.1,0,2,60,5,0.5,2,-0.1,0,0,2,30,0,0,2,Head,0,0,0,2,-95,5,0.6,2,1,0,0,2,-0,0,0,1,0,0,0,2,180,15,-1.2,1,Torso,0,0,0,2,-90,5,0,2,0,0.1,0,2,-0,0,0,2,0,0,0,2,180,0,0,2,RightLeg,1,0,0,2,-40,-5,0,2,-1,-0.1,0,2,60,0,0,2,0,0.1,0,2,30,0,0,2,Meshes/TrollFaceHeadAccessory_Handle,0.01043701171875,0,0,1,0,0,0,1,0.43610429763793945,0,0,1,0,0,0,1,-0.01102447509765625,0,0,1,0,0,0,1,LeftArm,-1,0,0,2,180,3,0.5,2,0.6,0.1,0,2,-155,1,1.5,2,0,0,0,2,-70,3,1.5,2,LeftLeg,-1,0,0,2,-20,-5,0,2,-1,-0.1,0,2,-60,0,0,2,0,0.1,0,2,-30,0,0,2 end, walk = function() local Vfw, Vrt = velbycfrvec() local rY, lY = raycastlegs() local Cfw, Crt = velchgbycfrvec() RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, -0.2 + 0.2 * sin(sine * 16), Cfw * -3),angles(-1.6580627893946132 + 0.04363323129985824 * sin(sine * 16) - Vfw * 0.15 - Cfw, 0.03490658503988659 * sin(sine * 8) + Vrt * 0.15 + Crt, -3.141592653589793 - 0.08726646259971647 * sin((sine + 0.25) * 8) - Vrt * 0.1)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -0.8 + 0.4 * sin((sine + 0.125) * 8) + rY, -0.15 * Vfw + 0.4 * sin((sine + 10) * 8) * Vfw + rY * -0.5),angles(1.3962634015954636 + 0.6981317007977318 * sin(sine * 8)*Vfw, 1.5707963267948966 + 0.6981317007977318 * sin(sine * 8)*Vrt, -1.5707963267948966 + 0.2617993877991494 * sin(sine * 8))),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.35 - 0.1 * sin(sine * 8), 0),angles(0.5235987755982988 * sin(sine * 8)*Vfw, -1.5707963267948966 - 0.5235987755982988 * sin(sine * 8)*Vfw, -0.5235987755982988 * sin(sine * 8)*Vfw)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.35 + 0.1 * sin(sine * 8), 0),angles(-0.5235987755982988 * sin(sine * 8)*Vfw, 1.5707963267948966 - 0.5235987755982988 * sin(sine * 8)*Vfw, -0.5235987755982988 * sin(sine * 8)*Vfw)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -0.8 - 0.4 * sin((sine + 0.125) * 8) + lY, -0.15 * Vfw - 0.4 * sin((sine + 10) * 8) * Vfw + lY * -0.5),angles(1.3962634015954636 - 0.6981317007977318 * sin(sine * 8)*Vfw, -1.5707963267948966 - 0.6981317007977318 * sin(sine * 8)*Vrt, 1.5707963267948966 + 0.2617993877991494 * sin(sine * 8))),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966 + 0.08726646259971647 * sin((sine + 10) * 16) + Vfw * 0.15, -0.08726646259971647 * sin(sine * 8) + Vrt * -0.1, 3.141592653589793 - 0.05235987755982989 * sin((sine + 5) * 8) - Vrt * 0.5)),deltaTime) --Torso,0,0,0,8,-95,2.5,0,16,-0.2,0.2,0,16,0,5,0,8,0,0,0,8,-180,-5,0.25,8,RightArm,1,0,0,1,0,-30,0,8,0.35,0.1,0,8,90,-30,0,8,0,0,0,8,0,-30,0,8,RightLeg,1,0,0,8,80,40,0,8,-0.8,0.4,0.125,8,90,40,0,8,-0.15,0.4,10,8,-90,15,0,8,LeftLeg,-1,0,0,8,80,-40,0,8,-0.8,-0.4,0.125,8,-90,-40,0,8,-0.15,-0.4,10,8,90,15,0,8,Head,0,0,0,1,-90,2.5,10,16,1,0,0,1,-0,-5,0,8,0,0,0,1,180,-3,5,8,LeftArm,-1,0,0,1,0,30,0,8,0.35,-0.1,0,8,-90,-30,0,8,0,-0.4,0,8,0,-30,0,8 end, jump = function() local Vfw, Vrt = velbycfrvec() local Cfw, Crt = velchgbycfrvec() RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, 0, Cfw * -3),angles(-1.4835298641951802 + Vfw * 0.1 - Cfw, Vrt * -0.05 + Crt, -3.141592653589793)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(4.014257279586958 - 0.08726646259971647 * sin((sine + 0.5) * 4), 1.7453292519943295 + 0.08726646259971647 * sin((sine + 0.25) * 4), -1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.5) * 4), -1.6580627893946132 + 0.06981317007977318 * sin((sine + 0.25) * 4), 1.5707963267948966)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(4.014257279586958 - 0.08726646259971647 * sin((sine + 0.5) * 4), -1.7453292519943295 - 0.08726646259971647 * sin((sine + 0.25) * 4), 1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.3962634015954636, 0, -3.141592653589793 - Vrt)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.5) * 4), 1.6580627893946132 - 0.06981317007977318 * sin((sine + 0.25) * 4), -1.5707963267948966)),deltaTime) --Torso,0,0,0,4,-85,0,0,4,0,0,0,4,0,0,0,4,0,0,0,4,-180,0,0,4,RightArm,1,0,0,4,230,-5,0.5,4,0.5,0,0,4,100,5,0.25,4,0,0,0,4,-90,0,0,4,LeftLeg,-1,0,0,4,90,-5,0.5,4,-1,0,0,4,-95,4,0.25,4,0,0,0,4,90,0,0,4,LeftArm,-1,0,0,4,230,-5,0.5,4,0.5,0,0,4,-100,-5,0.25,4,0,0,0,4,90,0,0,4,Head,0,0,0,4,-80,0,0.5,4,1,0,0,4,0,0,0.25,4,0,0,0,4,-180,0,0,4,RightLeg,1,0,0,4,90,-5,0.5,4,-1,0,0,4,95,-4,0.25,4,0,0,0,4,-90,0,0,4 end, fall = function() local Vfw, Vrt = velbycfrvec() local Cfw, Crt = velchgbycfrvec() RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, 0, Cfw * -3),angles(-1.6580627893946132 + Vfw * 0.1 - Cfw, Vrt * -0.05 + Crt, -3.141592653589793)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(4.014257279586958 - 0.08726646259971647 * sin((sine + 0.5) * 4), 1.7453292519943295 + 0.08726646259971647 * sin((sine + 0.25) * 4), -1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.5) * 4), -1.6580627893946132 + 0.06981317007977318 * sin((sine + 0.25) * 4), 1.5707963267948966)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(4.014257279586958 - 0.08726646259971647 * sin((sine + 0.5) * 4), -1.7453292519943295 - 0.08726646259971647 * sin((sine + 0.25) * 4), 1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.7453292519943295, 0, -3.141592653589793 - Vrt)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.5) * 4), 1.6580627893946132 - 0.06981317007977318 * sin((sine + 0.25) * 4), -1.5707963267948966)),deltaTime) --Torso,0,0,0,4,-95,0,0,4,0,0,0,4,0,0,0,4,0,0,0,4,-180,0,0,4,RightArm,1,0,0,4,230,-5,0.5,4,0.5,0,0,4,100,5,0.25,4,0,0,0,4,-90,0,0,4,LeftLeg,-1,0,0,4,90,-5,0.5,4,-1,0,0,4,-95,4,0.25,4,0,0,0,4,90,0,0,4,LeftArm,-1,0,0,4,230,-5,0.5,4,0.5,0,0,4,-100,-5,0.25,4,0,0,0,4,90,0,0,4,Head,0,0,0,4,-100,0,0.5,4,1,0,0,4,0,0,0.25,4,0,0,0,4,-180,0,0,4,RightLeg,1,0,0,4,90,-5,0.5,4,-1,0,0,4,95,-4,0.25,4,0,0,0,4,-90,0,0,4 end }) addmode("q", { idle = function() local Cfw, Crt = velchgbycfrvec() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.75, -0.2),angles(2.705260340591211 - 0.08726646259971647 * sin((sine + 0.1) * 2), -2.792526803190927, -0.6981317007977318)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.75, -0.2),angles(2.705260340591211 - 0.08726646259971647 * sin((sine + 0.1) * 2), 2.792526803190927, 0.6981317007977318)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.9198621771937625 - 0.10471975511965978 * sin((sine + 0.3) * 2), 0, 3.141592653589793)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, -2.45 - 0.05 * sin(sine * 2), Cfw * -3),angles(0.03490658503988659 * sin(sine * 2) - Cfw, Crt, 3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(1.3962634015954636 - 0.03490658503988659 * sin(sine * 2), 1.3089969389957472, -0.9599310885968813)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(1.5707963267948966 - 0.03490658503988659 * sin(sine * 2), -1.3089969389957472, 1.5707963267948966)),deltaTime) --LeftArm,-1,0,0,2,155,-5,0.1,2,0.75,0,0,2,-160,0,0,2,-0.2,0,0,2,-40,0,0,2,RightArm,1,0,0,2,155,-5,0.1,2,0.75,0,0,2,160,0,0,2,-0.2,0,0,2,40,0,0,2,Head,0,0,0,2,-110,-6,0.3,2,1,0,0,2,-0,0,0,2,0,0,0,2,180,0,0,2,Torso,0,0,0,2,0,2,0,2,-2.45,-0.05,0,2,-0,0,0,2,0,0,0,2,180,0,0,2,RightLeg,1,0,0,2,80,-2,0,2,-1,0,0,2,75,0,0,2,0,0,0,2,-55,0,0,2,LeftLeg,-1,0,0,2,90,-2,0,2,-1,0,0,2,-75,0,0,2,0,0,0,2,90,0,0,2 end }) addmode("e", { idle = function() local Cfw, Crt = velchgbycfrvec() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-0.9, 0.4 + 0.1 * sin(sine * 2), 0.3 - 0.15 * sin(sine * 2)),angles(-1.0471975511965976 - 0.12217304763960307 * sin(sine * 2), -1.3962634015954636, -0.6981317007977318)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, -1.85 - 0.1 * sin((sine + 0.2) * 2), Cfw * -3),angles(-1.3962634015954636 + 0.03490658503988659 * sin(sine * 2) - Cfw, -0.08726646259971647 + Crt, 3.141592653589793)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.4 + 0.1 * sin(sine * 2), 0.2 - 0.15 * sin(sine * 2)),angles(0.6108652381980153 - 0.12217304763960307 * sin(sine * 2), 1.2217304763960306, -0.7853981633974483)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.6580627893946132 - 0.03490658503988659 * sin((sine + 0.6) * 2), 0.10471975511965978 + 0.06981317007977318 * sin(sine * 0.66), 3.141592653589793 + 0.3490658503988659 * sin(sine * 0.66))),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, 0.2 + 0.15 * sin((sine + 0.2) * 2), -0.7 + 0.1 * sin(sine * 2)),angles(1.4835298641951802 + 0.03490658503988659 * sin(sine * 2), 1.4835298641951802, -1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -0.75 + 0.1 * sin((sine + 0.2) * 2), -0.5),angles(1.3962634015954636 - 0.03490658503988659 * sin(sine * 2), -1.6580627893946132, 0)),deltaTime) --LeftArm,-0.9,0,0,2,-60,-7,0,2,0.4,0.1,0,2,-80,0,0,2,0.3,-0.15,0,2,-40,0,0,2,Torso,0,0,0,2,-80,2,0,2,-1.85,-0.1,0.2,2,-5,0,0,2,0,0,0,2,180,0,0,2,RightArm,1,0,0,2,35,-7,0,2,0.4,0.1,0,2,70,0,0,2,0.2,-0.15,0,2,-45,0,0,2,Head,0,0,0,2,-95,-2,0.6,2,1,0,0,2,6,4,0,0.66,0,0,0,2,180,20,0,0.66,RightLeg,1,0,0,2,85,2,0,2,0.2,0.15,0.2,2,85,0,0,2,-0.7,0.1,0,2,-90,0,0,2,LeftLeg,-1,0,0,2,80,-2,0,2,-0.75,0.1,0.2,2,-95,0,0,2,-0.5,0,0,2,0,0,0,2 end }) addmode("r", { idle = function() local Cfw, Crt = velchgbycfrvec() RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -0.9 - 0.2 * sin(sine * 2), 0),angles(1.5707963267948966, 1.6580627893946132 - 0.17453292519943295 * sin(sine + 0.8), -1.5707963267948966)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0.3 * sin(sine + 0.8) + Crt * 3, -0.1 + 0.2 * sin(sine * 2), Cfw * -3),angles(-1.5707963267948966 - Cfw, Crt, -3.141592653589793)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966 + 0.08726646259971647 * sin((sine - 0.5) * 2), 0.08726646259971647 * sin(sine - 1), -3.141592653589793 + 0.2617993877991494 * sin(sine * 5))),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1 + 0.1 * sin(sine * 7), 0.2 - 0.1 * sin(sine + 0.8), -0.25),angles(1.5707963267948966 + 0.5235987755982988 * sin(sine * 7), -0.6981317007977318, 0.3490658503988659 * sin(sine * 7))),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -0.9 - 0.2 * sin(sine * 2), 0),angles(1.5707963267948966, -1.6580627893946132 - 0.17453292519943295 * sin(sine + 0.8), 1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1 + 0.1 * sin(sine * 7), 0.2 + 0.1 * sin(sine + 0.8), -0.25),angles(1.5707963267948966 - 0.5235987755982988 * sin(sine * 7), 0.6981317007977318, 0.3490658503988659 * sin(sine * 7))),deltaTime) --RightLeg,1,0,0,1,90,0,0,1,-0.9,-0.2,0,2,95,-10,0.8,1,0,0,0,1,-90,0,0,1,Torso,0,0.3,0.8,1,-90,0,0,1,-0.1,0.2,0,2,0,0,0,1,0,0,0,1,-180,0,0,1,Head,0,0,0,1,-90,5,-0.5,2,1,0,0,1,0,5,-1,1,0,0,0,1,-180,15,0,5,Fedora_Handle,8.657480066176504e-09,0,0,1,-6,0,0,1,-0.15052366256713867,0,0,1,0,0,0,1,-0.010221302509307861,0,0,1,0,0,0,1,LeftArm,-1,0.1,0,7,90,30,0,7,0.2,-0.1,0.8,1,-40,0,0,1,-0.25,0,0,1,0,20,0,7,LeftLeg,-1,0,0,1,90,0,0,1,-0.9,-0.2,0,2,-95,-10,0.8,1,0,0,0,1,90,0,0,1,RightArm,1,0.1,0,7,90,-30,0,7,0.2,0.1,0.8,1,40,0,0,1,-0.25,0,0,1,-0,20,0,7 end }) addmode("t", { idle = function() local Cfw, Crt = velchgbycfrvec() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(1.5707963267948966, -1.6580627893946132 + 0.08726646259971647 * sin((sine - 0.3) * 4), 1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1 + 0.15 * sin((sine - 0.4) * 4), 1.42, 0),angles(1.5707963267948966, 1.4835298641951802 - 0.3490658503988659 * sin((sine - 0.4) * 4), 1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.4835298641951802, 0.04363323129985824 - 0.08726646259971647 * sin((sine + 0.1) * 4), -3.141592653589793 + 0.04363323129985824 * sin(sine * 4))),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0.1 * sin(sine * 4) + Crt * 3, 0, Cfw * -3),angles(-1.5707963267948966 - Cfw, -0.08726646259971647 + 0.08726646259971647 * sin(sine * 4) + Crt, -3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1.1 + 0.1 * sin(sine * 4), 0),angles(1.5707963267948966, 1.5707963267948966 + 0.08726646259971647 * sin(sine * 4), -1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1 - 0.02 * sin(sine * 4), -0.925 - 0.07 * sin(sine * 4), 0),angles(1.5707963267948966, -1.7453292519943295 + 0.08726646259971647 * sin(sine * 4), 1.5707963267948966)),deltaTime) --LeftArm,-1,0,0,4,90,0,0,4,0.5,0,0,4,-95,5,-0.3,4,0,0,0,4,90,0,0,4,RightArm,1,0.15,-0.4,4,90,0,0,4,1.42,0,0,4,85,-20,-0.4,4,0,0,0,4,90,0,0,4,Head,0,0,0,4,-85,0,0,4,1,0,0,4,2.5,-5,0.1,4,0,0,0,4,-180,2.5,0,4,Torso,0,0.1,0,4,-90,0,0,4,0,0,0,4,-5,5,0,4,0,0,0,4,-180,0,0,4,RightLeg,1,0,0,4,90,0,0,4,-1.1,0.1,0,4,90,5,0,4,0,0,0,4,-90,0,0,4,LeftLeg,-1,-0.02,0,4,90,0,0,4,-0.925,-0.07,0,4,-100,5,0,4,0,0,0,4,90,0,0,4 end }) addmode("y", { idle = function() local Cfw, Crt = velchgbycfrvec() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1.5, 0.5, 0),angles(-1.7453292519943295, 0.17453292519943295 - 0.04363323129985824 * sin(sine * 2), -1.4835298641951802)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -0.9000000953674316 - 0.1 * sin(sine * 2), 0),angles(-1.3962634015954636, 1.3962634015954636, 1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1.0000001192092896 - 0.1 * sin(sine * 2), 0),angles(-1.5707963267948966, -1.3962634015954636, -1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-2.0943951023931953 + 0.08726646259971647 * sin((sine - 1) * 2), -0.08726646259971647, 2.792526803190927)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 1.2000000476837158, 0),angles(2.6179938779914944 + 0.08726646259971647 * sin((sine - 1) * 2), 0.6981317007977318, -1.3962634015954636)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, 0.1 * sin(sine * 2), Cfw * -3),angles(-1.6580627893946132 - Cfw, 0.08726646259971647 + Crt, 3.0543261909900767)),deltaTime) --LeftArm,-1.5,0,0,2,-100,0,0,2,0.5,0,0,2,10,-2.5,0,2,0,0,0,2,-85,0,0,2,RightLeg,1,0,0,2,-80,0,0,2,-0.9000000953674316,-0.1,0,2,80,0,0,2,0,0,0,2,90,0,0,2,LeftLeg,-1,0,0,2,-90,0,0,2,-1.0000001192092896,-0.1,0,2,-80,0,0,2,0,0,0,2,-90,0,0,2,Fedora_Handle,8.657480066176504e-09,0,0,2,-6,0,0,2,-0.15052366256713867,0,0,2,0,0,0,2,-0.010221302509307861,0,0,2,0,0,0,2,Head,0,0,0,2,-120,5,-1,2,1,0,0,2,-5,0,0,2,0,0,0,2,160,0,0,2,RightArm,1,0,0,2,150,5,-1,2,1.2000000476837158,0,0,2,40,0,0,2,0,0,0,2,-80,0,0,2,Torso,0,0,0,2,-95,0,0,2,0,0.1,0,2,5,0,0,2,0,0,0,2,175,0,0,2 end }) addmode("u", { idle = function() local Cfw, Crt = velchgbycfrvec() RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, 0.75 + 0.25 * sin(sine * 2), Cfw * -3),angles(-1.5707963267948966 - Cfw, Crt, 3.141592653589793)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1.5 - 0.1 * sin((sine + 0.2) * 2), 0),angles(-1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.4) * 2), 0, 3.141592653589793 + 0.3490658503988659 * sin(sine * 0.66))),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-0.5 - 1 * sin((sine + 0.2) * 2.2), -0.75 - 0.25 * sin(sine * 2), 1 * sin((sine + 0.95) * 2.2)),angles(0, -1.5707963267948966, 0)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(0.5 + 1 * sin((sine + 0.2) * 2.2), -0.75 - 0.25 * sin(sine * 2), -1 * sin((sine + 0.95) * 2.2)),angles(0, 1.5707963267948966, 0)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(-0.5 - 1.85 * sin(sine * 2), 0.8 - 0.5 * sin(sine * 2), -1.85 * sin((sine + 0.75) * 2)),angles(0, 1.5707963267948966, 0)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(0.5 + 1.85 * sin(sine * 2), 0.8 - 0.5 * sin(sine * 2), 1.85 * sin((sine + 0.75) * 2)),angles(0, -1.5707963267948966, 0)),deltaTime) --Torso,0,0,0,2,-90,0,0,2,0.75,0.25,0,2,-0,0,0,2,0,0,0,2,180,0,0,2,Fedora_Handle,8.657480066176504e-09,0,0,2,-6,0,0,2,-0.15052366256713867,0,0,2,0,0,0,2,-0.010221302509307861,0,0,2,0,0,0,2,Head,0,0,0,2,-90,-5,0.4,2,1.5,-0.1,0.2,2,-0,0,0,2,0,0,0,2,180,20,0,0.66,LeftLeg,-0.5,-1,0.2,2.2,-0,0,0,2,-0.75,-0.25,0,2,-90,0,0,2,0,1,0.95,2.2,0,0,0,2,RightLeg,0.5,1,0.2,2.2,0,0,0,2,-0.75,-0.25,0,2,90,0,0,2,0,-1,0.95,2.2,0,0,0,2,RightArm,-0.5,-1.85,0,2,0,0,0,2,0.8,-0.5,0,2,90,0,0,2,0,-1.85,0.75,2,0,0,0,2,LeftArm,0.5,1.85,0,2,-0,0,0,2,0.8,-0.5,0,2,-90,0,0,2,0,1.85,0.75,2,0,0,0,2 end }) addmode("i", { idle = function() local Cfw, Crt = velchgbycfrvec() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-0.5, 0.5 + 0.1 * sin((sine - 0.4444444444444444) * 9), 0),angles(2.9670597283903604 + 0.17453292519943295 * sin((sine - 0.17777777777777778) * 9), -0.5235987755982988, 1.5707963267948966 + 0.17453292519943295 * sin(sine * 4.5))),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -0.5 + 0.1 * sin((sine + 0.26666666666666666) * 4.5), -0.5),angles(1.7453292519943295 - 1.0471975511965976 * sin(sine * 4.5), -1.5707963267948966 + 0.03490658503988659 * sin(sine * 4.5), 1.5707963267948966)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, -0.5 + 0.5 * sin((sine + 0.17777777777777778) * 9), Cfw * -3),angles(-1.3962634015954636 - 0.03490658503988659 * sin((sine + 0.17777777777777778) * 9) - Cfw, -0.05235987755982989 * sin(sine * 4.5) + Crt, 3.141592653589793 + 0.03490658503988659 * sin(sine * 4.5))),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1 + 0.2 * sin(sine * 9), 0),angles(-1.5707963267948966 + 0.08726646259971647 * sin(sine * 9), 0.08726646259971647 * sin(sine * 4.5), 3.141592653589793 - 0.06981317007977318 * sin(sine * 4.5))),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(0.5, 0.5 + 0.1 * sin((sine - 0.4444444444444444) * 9), 0),angles(2.9670597283903604 + 0.17453292519943295 * sin((sine - 0.17777777777777778) * 9), 0.5235987755982988, -1.5707963267948966 + 0.17453292519943295 * sin(sine * 4.5))),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -0.5 + 0.1 * sin((sine - 0.26666666666666666) * 4.5), -0.5),angles(1.7453292519943295 + 1.0471975511965976 * sin(sine * 4.5), 1.5707963267948966 + 0.03490658503988659 * sin(sine * 4.5), -1.5707963267948966)),deltaTime) --LeftArm,-0.5,0,0,4.5,170,10,-0.17777777777777778,9,0.5,0.1,-0.4444444444444444,9,-30,0,0,4.5,0,0,0,4.5,90,10,0,4.5,LeftLeg,-1,0,0,4.5,100,-60,0,4.5,-0.5,0.1,0.26666666666666666,4.5,-90,2,0,4.5,-0.5,0,0,4.5,90,0,0,4.5,Torso,0,0,0,4.5,-80,-2,0.17777777777777778,9,-0.5,0.5,0.17777777777777778,9,-0,-3,0,4.5,0,0,0,4.5,180,2,0,4.5,Head,0,0,0,4.5,-90,5,0,9,1,0.2,0,9,-0,5,0,4.5,0,0,0,4.5,180,-4,0,4.5,RightArm,0.5,0,0,4.5,170,10,-0.17777777777777778,9,0.5,0.1,-0.4444444444444444,9,30,0,0,4.5,0,0,0,4.5,-90,10,0,4.5,RightLeg,1,0,0,4.5,100,60,0,4.5,-0.5,0.1,-0.26666666666666666,4.5,90,2,0,4.5,-0.5,0,0,4.5,-90,0,0,4.5 end, }) addmode("o", { idle = function() local rY, lY = raycastlegs() local Cfw, Crt = velchgbycfrvec() LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1 + lY, lY * -0.5),angles(-1.8325957145940461 - 0.08726646259971647 * sin(sine * 2), -1.4835298641951802, -1.5707963267948966)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt, 0, 0.09 * sin(sine * 2) - Cfw * 3),angles(-1.3962634015954636 + 0.08726646259971647 * sin(sine * 2) - Cfw, -0.08726646259971647 + Crt, 3.141592653589793)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(2.9670597283903604 + 0.08726646259971647 * sin(sine * 1), -1.5707963267948966 + 0.08726646259971647 * sin((sine + 0.6) * 1), 1.5707963267948966)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1.1 + rY, rY * -0.5),angles(-1.7453292519943295 - 0.08726646259971647 * sin(sine * 2), 1.5707963267948966, 1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.2217304763960306 - 0.08726646259971647 * sin((sine + 0.3) * 2), -0.2617993877991494 - 0.08726646259971647 * sin(sine * 2), 3.141592653589793)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(2.8797932657906435 + 0.08726646259971647 * sin(sine * 1), 1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.6) * 1), -1.5707963267948966)),deltaTime) --LeftLeg,-1,0,0,2,-105,-5,0,2,-1,0,0,2,-85,0,0,2,0,0,0,2,-90,0,0.75,2,Torso,0,0,0,2,-80,5,0,2,0,0,0,2,-5,0,0,2,0,0.09,0,2,180,0,0,2,LeftArm,-1,0,0,2,170,5,0,1,0.5,0,0,2,-90,5,0.6,1,0,0,0,2,90,0,0,2,RightLeg,1,0,0,2,-100,-5,0,2,-1.1,0,0,2,90,0,0,2,0,0,0,2,90,0,0.75,2,Head,0,0,0,2,-70,-5,0.3,2,1,0,0,2,-15,-5,0,2,0,0,0,2,180,0,0,2,RightArm,1,0,0,2,165,5,0,1,0.5,0,0,2,90,-5,0.6,1,0,0,0,2,-90,0,0,2 end, walk = function() local Vfw, Vrt = velbycfrvec() local rY, lY = raycastlegs() local Cfw, Crt = velchgbycfrvec() Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966 + 0.04363323129985824 * sin(sine * 16), 0, 3.141592653589793 + 0.08726646259971647 * sin(sine * 8) - Vrt)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1 - 0.3 * sin((sine + 0.15) * 8) + rY, rY * -0.5),angles(-1.5707963267948966 - 0.6981317007977318 * sin(sine * 8) * Vfw, 1.5707963267948966 + 0.6981317007977318 * sin(sine * 8) * Vrt, 1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(0.08726646259971647 * sin((sine - 0.05) * 16), 1.5707963267948966 + 0.08726646259971647 * sin(sine * 8) - Vrt/3, 1.5707963267948966)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(0.08726646259971647 * sin((sine - 0.05) * 16), -1.5707963267948966 + 0.08726646259971647 * sin(sine * 8) - Vrt/3, -1.5707963267948966)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, 0.1 * sin((sine + 0.1) * 16), Cfw * -3),angles(-1.5707963267948966 - Cfw, Crt, 3.141592653589793 - 0.08726646259971647 * sin(sine * 8))),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1 + 0.3 * sin((sine + 0.15) * 8) + lY, lY * -0.5),angles(1.5707963267948966 + 0.6981317007977318 * sin(sine * 8) * Vfw, -1.5707963267948966 + 0.6981317007977318 * sin(sine * 8) * Vrt, 1.5707963267948966)),deltaTime) --Head,0,0,0,8,-90,2.5,0,16,1,0,0,8,-0,0,0,8,0,0,0,8,180,5,0,8,RightLeg,1,0,0,8,-90,-40,0,8,-1,-0.3,0.15,8,90,40,0,8,0,0,0,8,90,0,0,8,RightArm,1,0,0,8,0,5,-0.05,16,0.5,0,0,8,90,5,0,8,0,0,0,8,90,0,0,8,LeftArm,-1,0,0,8,0,5,-0.05,16,0.5,0,0,8,-90,5,0,8,0,0,0,8,-90,0,0,8,Torso,0,0,0,8,-90,0,0,8,0,0.1,0.1,16,-0,0,0,8,0,0,0,8,180,-5,0,8,LeftLeg,-1,0,0,8,90,40,0,8,-1,0.3,0.15,8,-90,40,0,8,0,0,0,8,90,0,0,8 end }) addmode("p", { idle = function() local Cfw, Crt = velchgbycfrvec() RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1.5, 0.5, 0),angles(1.5707963267948966, 3.141592653589793, -1.5707963267948966)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(0, 1.5707963267948966, 0)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1.5, 0.5, 0),angles(1.5707963267948966, 3.141592653589793, 1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(0, -1.5707963267948966, 0)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966, 0, -3.141592653589793)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, 0, Cfw * -3),angles(-1.5707963267948966 - Cfw, Crt, -3.141592653589793)),deltaTime) --RightArm,1.5,0,0,1,90,0,0,1,0.5,0,0,1,180,0,0,1,0,0,0,1,-90,0,0,1,RightLeg,1,0,0,1,0,0,0,1,-1,0,0,1,90,0,0,1,0,0,0,1,0,0,0,1,Fedora_Handle,8.657480066176504e-09,0,0,1,-6,0,0,1,-0.15052366256713867,0,0,1,0,0,0,1,-0.010221302509307861,0,0,1,0,0,0,1,LeftArm,-1.5,0,0,1,90,0,0,1,0.5,0,0,1,180,0,0,1,0,0,0,1,90,0,0,1,LeftLeg,-1,0,0,1,-0,0,0,1,-1,0,0,1,-90,0,0,1,0,0,0,1,0,0,0,1,Head,0,0,0,1,-90,0,0,1,1,0,0,1,0,0,0,1,0,0,0,1,-180,0,0,1,Torso,0,0,0,1,-90,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,-180,0,0,1 end }) addmode("f", { idle = function() local Cfw, Crt = velchgbycfrvec() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(-3.0543261909900767 - 0.17453292519943295 * sin((sine + 1.5) * 1), -1.5707963267948966 + 0.08726646259971647 * sin((sine + 0.6) * 1), -1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(3.141592653589793 - 0.08726646259971647 * sin(sine * 1), 0.3490658503988659 + 0.08726646259971647 * sin((sine + 0.3) * 1), -1.9198621771937625 + 0.08726646259971647 * sin((sine + 1) * 1))),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.3089969389957472 - 0.2617993877991494 * sin((sine + 1.2) * 1), 0.08726646259971647 * sin((sine + 0.2) * 0.5), -2.9670597283903604)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, 5 - 0.5 * sin((sine - 0.2) * 1), 0.2 * sin((sine - 1.2) * 1) - Cfw * 3),angles(-0.08726646259971647 + 0.17453292519943295 * sin((sine + 1.2) * 1) - Cfw, 0.08726646259971647 * sin(sine * 0.5) + Crt, 3.141592653589793)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(1.3962634015954636 + 0.12217304763960307 * sin((sine + 1.5) * 1), -1.2217304763960306 + 0.08726646259971647 * sin((sine + 0.2) * 0.5), 1.5707963267948966)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(1.9198621771937625 + 0.12217304763960307 * sin((sine + 1.5) * 1), 1.2217304763960306 + 0.08726646259971647 * sin((sine + 0.2) * 0.5), -1.5707963267948966)),deltaTime) --LeftArm,-1,0,0,1,-175,-10,1.5,1,0.5,0,0,1,-90,5,0.6,1,0,0,0,1,-90,0,0,1,RightArm,1,0,0,1,180,-5,0,1,0.5,0,0,1,20,5,0.3,1,0,0,0,1,-110,5,1,1,Head,0,0,0,1,-75,-15,1.2,1,1,0,0,1,-0,5,0.2,0.5,0,0,0,1,-170,0,0,1,Torso,0,0,0,1,-5,10,1.2,1,5,-0.5,-0.2,1,-0,5,0,0.5,0,0.2,-1.2,1,180,0,0,1,LeftLeg,-1,0,0,1,80,7,1.5,1,-1,0,0,1,-70,5,0.2,0.5,0,0,0,1,90,0,0,1,RightLeg,1,0,0,1,110,7,1.5,1,-1,0,0,1,70,5,0.2,0.5,0,0,0,1,-90,0,0,1 end, walk = function() local Vfw, Vrt = velbycfrvec() local Cfw, Crt = velchgbycfrvec() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(-3.0543261909900767 - 0.17453292519943295 * sin((sine + 1.5) * 1) - Vfw * 0.1, -1.5707963267948966 + 0.08726646259971647 * sin((sine + 0.6) * 1) + Vrt * 0.2, -1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(3.141592653589793 - 0.08726646259971647 * sin(sine * 1), 0.3490658503988659 + 0.08726646259971647 * sin((sine + 0.3) * 1), -1.9198621771937625 + 0.08726646259971647 * sin((sine + 1) * 1))),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.3089969389957472 - 0.2617993877991494 * sin((sine + 1.2) * 1) + Vfw * 0.1, 0.08726646259971647 * sin((sine + 0.2) * 0.5) - Vrt * 0.2, -2.9670597283903604)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, 5 - 0.5 * sin((sine - 0.2) * 1), 0.2 * sin((sine - 1.2) * 1) - Cfw * 3),angles(-0.08726646259971647 + 0.17453292519943295 * sin((sine + 1.2) * 1) - Vfw * 0.2 - Cfw, 0.08726646259971647 * sin(sine * 0.5) + Crt, 3.141592653589793 - Vrt * 0.2)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(1.3962634015954636 + 0.12217304763960307 * sin((sine + 1.5) * 1) - Vfw * 0.2, -1.2217304763960306 + 0.08726646259971647 * sin((sine + 0.2) * 0.5), 1.5707963267948966)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(1.9198621771937625 + 0.12217304763960307 * sin((sine + 1.5) * 1) - Vfw * 0.2, 1.2217304763960306 + 0.08726646259971647 * sin((sine + 0.2) * 0.5), -1.5707963267948966)),deltaTime) --LeftArm,-1,0,0,1,-175,-10,1.5,1,0.5,0,0,1,-90,5,0.6,1,0,0,0,1,-90,0,0,1,RightArm,1,0,0,1,180,-5,0,1,0.5,0,0,1,20,5,0.3,1,0,0,0,1,-110,5,1,1,Head,0,0,0,1,-75,-15,1.2,1,1,0,0,1,-0,5,0.2,0.5,0,0,0,1,-170,0,0,1,Torso,0,0,0,1,-5,10,1.2,1,5,-0.5,-0.2,1,-0,5,0,0.5,0,0.2,-1.2,1,180,0,0,1,LeftLeg,-1,0,0,1,80,7,1.5,1,-1,0,0,1,-70,5,0.2,0.5,0,0,0,1,90,0,0,1,RightLeg,1,0,0,1,110,7,1.5,1,-1,0,0,1,70,5,0.2,0.5,0,0,0,1,-90,0,0,1 end }) addmode("g", { idle = function() local Cfw, Crt = velchgbycfrvec() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-0.9 + 0.4 * sin(sine * 8), 0.5, 0.5 * sin((sine + 0.25) * 4)),angles(1.5707963267948966, -1.5707963267948966 + 1.0471975511965976 * sin(sine * 8), 1.5707963267948966 + 0.6981317007977318 * sin((sine + 0.25) * 4))),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0.3 * sin((sine + 0.4) * 8) + Crt * 3, 0, Cfw * -3),angles(-1.5707963267948966 - Cfw, 0.3490658503988659 * sin(sine * 8) + Crt, -3.141592653589793)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966 + 0.061086523819801536 * sin((sine + 0.125) * 16), -0.3839724354387525 * sin(sine * 8), -3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1 + 0.4 * sin((sine - 0.01) * 8), 0),angles(1.5707963267948966, 1.7453292519943295 + 0.6981317007977318 * sin(sine * 8), -1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1 - 0.4 * sin((sine - 0.01) * 8), 0),angles(1.5707963267948966, -1.7453292519943295 + 0.6981317007977318 * sin(sine * 8), 1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(0.9 + 0.4 * sin(sine * 8), 0.5, -0.5 * sin((sine - 0.35) * 4)),angles(1.5707963267948966 + 0.6981317007977318 * sin(sine * 4), 1.5707963267948966 + 1.0471975511965976 * sin(sine * 8), -1.5707963267948966 + 0.17453292519943295 * sin((sine - 0.35) * 4))),deltaTime) --LeftArm,-0.9,0.4,0,8,90,0,0.25,4,0.5,0,0,8,-90,60,0,8,0,0.5,0.25,4,90,40,0.25,4,Torso,0,0.3,0.4,8,-90,0,0,8,0,0,0,4,0,20,0,8,0,0,0,8,-180,0,0,8,Head,0,0,0,8,-90,3.5,0.125,16,1,0,0,8,0,-22,0,8,0,0,0,8,-180,0,0,1.1,RightLeg,1,0,0,8,90,0,0,8,-1,0.4,-0.01,8,100,40,0,8,0,0,0,8,-90,0,0,8,LeftLeg,-1,0,0,8,90,0,0,8,-1,-0.4,-0.01,8,-100,40,0,8,0,0,0,8,90,0,0,8,RightArm,0.9,0.4,0,8,90,40,0,4,0.5,0,0,8,90,60,0,8,0,-0.5,-0.35,4,-90,10,-0.35,4 end }) addmode("h", { idle = function() local Cfw, Crt = velchgbycfrvec() Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966, -0.4363323129985824 * sin(sine * 8), -3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1 + 0.3 * sin(sine * 8), 0),angles(1.5707963267948966, 1.5707963267948966 + 0.5235987755982988 * sin(sine * 8), -1.5707963267948966)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-0.5, 1, 0),angles(-0.5235987755982988, -1.5707963267948966 - 0.5235987755982988 * sin(sine * 8), 3.141592653589793)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(0.5, 1, 0),angles(-0.5235987755982988, 1.5707963267948966 - 0.5235987755982988 * sin(sine * 8), 3.141592653589793)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(-0.1 * sin(sine * 8) + Crt * 3, 0.2 * sin((sine + 0.1) * 16), Cfw * -3),angles(-1.5707963267948966 - Cfw, 0.2617993877991494 * sin(sine * 8) + Crt, -3.141592653589793)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1 - 0.3 * sin(sine * 8), 0),angles(1.5707963267948966, -1.5707963267948966 + 0.5235987755982988 * sin(sine * 8), 1.5707963267948966)),deltaTime) --Head,0,0,0,8,-90,0,0,8,1,0,0,8,0,-25,0,8,0,0,0,8,-180,0,0,8,RightLeg,1,0,0,8,90,0,0,8,-1,0.3,0,8,90,30,0,8,0,0,0,8,-90,0,0,8,LeftArm,-0.5,0,0,8,-30,0,0,8,1,0,0,8,-90,-30,0,8,0,0,0,8,180,0,0,8,RightArm,0.5,0,0,8,-30,0,0,8,1,0,0,16,90,-30,0,8,0,0,0,8,180,0,0,8,Torso,0,-0.1,0,8,-90,0,0,8,0,0.2,0.1,16,0,15,0,8,0,0,0,8,-180,0,0,8,LeftLeg,-1,0,0,8,90,0,0,8,-1,-0.3,0,8,-90,30,0,8,0,0,0,8,90,0,0,8,Fedora_Handle,8.657480066176504e-09,0,0,8,-6,0,0,8,-0.15052366256713867,0,0,8,0,0,0,8,-0.010221302509307861,0,0,8,0,0,0,8 end }) addmode("j", { idle = function() local Cfw, Crt = velchgbycfrvec() LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-0.8, -1, -0.1),angles(0.17453292519943295, -0.6981317007977318, 0)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1.2, 0.5, 0),angles(-0.3490658503988659 + 0.08726646259971647 * sin((sine + 0.1) * 4), 0, 0.6981317007977318 + 0.08726646259971647 * sin((sine + 0.1) * 4))),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1.1, -1, 0),angles(1.5707963267948966, 1.7453292519943295, -1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966 + 0.08726646259971647 * sin((sine + 0.1) * 4), 0, 2.792526803190927)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, -1.7 + 0.5 * sin(sine * 4), 0.15 * sin(sine * 4) - Cfw * 3),angles(3.3161255787892263 + 0.17453292519943295 * sin(sine * 4) - Cfw, Crt, 3.6651914291880923)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(0.8 + 0.4 * sin(sine * 4), 0.6 + 0.1 * sin(sine * 4), 0.4 - 0.25 * sin(sine * 4)),angles(2.9670597283903604, 2.2689280275926285 - 0.17453292519943295 * sin(sine * 4), -1.4835298641951802 - 0.17453292519943295 * sin(sine * 4))),deltaTime) --GalaxyBeautifulHair_Handle,-0.15000000596046448,0,0,1,0,0,0,1,0.10000000149011612,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,LeftLeg,-0.8,0,0,4,10,0,0,4,-1,0,0,4,-40,0,0,4,-0.1,0,0,4,0,0,0,4,LeftArm,-1.2,0,0,4,-20,5,0.1,4,0.5,0,0,4,0,0,0,4,0,0,0,4,40,5,0.1,4,Fedora_Handle,8.657480066176504e-09,0,0,1,-6,0,0,1,-0.15052366256713867,0,0,1,0,0,0,1,-0.010221302509307861,0,0,1,0,0,0,1,ValkyrieHelm_Handle,8.658389560878277e-09,0,0,1,-15,0,0,1,-0.2433757781982422,0,0,1,0,0,0,1,-0.2657628059387207,0,0,1,0,0,0,1,RightLeg,1.1,0,0,4,90,0,0,4,-1,0,0,4,100,0,0,4,0,0,0,4,-90,0,0,4,BlackIronAntlers_Handle,8.658389560878277e-09,0,0,1,0,0,0,1,-0.6500000953674316,0,0,1,0,0,0,1,0.19972775876522064,0,0,1,0,0,0,1,DevAwardsAdurite_Handle,0,0,0,1,0,0,0,1,-0.25,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,SilverthornAntlers_Handle,8.658389560878277e-09,0,0,1,0,0,0,1,-0.6500000953674316,0,0,1,0,0,0,1,0.19972775876522064,0,0,1,0,0,0,1,Head,0,0,0,4,-90,5,0.1,4,1,0,0,4,-0,0,0,4,0,0,0,4,160,0,0,4,Torso,0,0,0,4,190,10,0,4,-1.70,0.5,0,4,-0,0,0,4,0,0.15,0,4,210,0,0,4,RightArm,0.8,0.4,0,4,170,0,0,4,0.6,0.1,0,4,130,-10,0,4,0.4,-0.25,0,4,-85,-10,0,4 end }) addmode("k", { idle = function() local Cfw, Crt = velchgbycfrvec() Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.6580627893946132 - 0.08726646259971647 * sin((sine + 0.3333333333333333) * 12), -0.08726646259971647 * sin((sine + 0.2) * 6), 3.141592653589793)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -0.5 - 0.5 * sin((sine + 0.39999999999999997) * 12), -0.5),angles(1.7453292519943295 - 1.0471975511965976 * sin(sine * 6), -1.5707963267948966 + 0.1308996938995747 * sin(sine * 6), 1.5707963267948966)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -0.5 - 0.5 * sin((sine + 0.39999999999999997) * 12), -0.5),angles(1.7453292519943295 + 1.0471975511965976 * sin(sine * 6), 1.5707963267948966 + 0.1308996938995747 * sin(sine * 6), -1.5707963267948966)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, -0.5 + 0.3 * sin((sine + 0.16666666666666666) * 12), Cfw * -3),angles(-1.3962634015954636 + 0.08726646259971647 * sin((sine + 0.3333333333333333) * 12) - Cfw, 0.08726646259971647 * sin((sine + 0.06666666666666667) * 6) + Crt, 3.141592653589793)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-0.8 - 0.1 * sin(sine * 6), 0.5 + 0.1 * sin(sine * 6), -0.2),angles(3.141592653589793 - 0.17453292519943295 * sin((sine + 0.39999999999999997) * 12), -0.17453292519943295, 1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(0.8 - 0.1 * sin(sine * 6), 0.5 - 0.1 * sin(sine * 6), -0.2),angles(3.141592653589793 - 0.17453292519943295 * sin((sine + 0.39999999999999997) * 12), 0.17453292519943295, -1.5707963267948966)),deltaTime) --GalaxyBeautifulHair_Handle,-0.15000000596046448,0,0,1.5,0,0,0,1.5,0.10000000149011612,0,0,1.5,0,0,0,1.5,0,0,0,1.5,0,0,0,1.5,Head,0,0,0,6,-95,-5,0.3333333333333333,12,1,0,0,6,-0,-5,0.2,6,0,0,0,6,180,0,0,6,ValkyrieHelm_Handle,8.658389560878277e-09,0,0,1.5,-15,0,0,1.5,-0.2433757781982422,0,0,1.5,0,0,0,1.5,-0.2657628059387207,0,0,1.5,0,0,0,1.5,SilverthornAntlers_Handle,8.658389560878277e-09,0,0,1.5,0,0,0,1.5,-0.6500000953674316,0,0,1.5,0,0,0,1.5,0.19972775876522064,0,0,1.5,0,0,0,1.5,BlackIronAntlers_Handle,8.658389560878277e-09,0,0,1.5,0,0,0,1.5,-0.6500000953674316,0,0,1.5,0,0,0,1.5,0.19972775876522064,0,0,1.5,0,0,0,1.5,Fedora_Handle,8.657480066176504e-09,0,0,1.5,-6,0,0,1.5,-0.15052366256713867,0,0,1.5,0,0,0,1.5,-0.010221302509307861,0,0,1.5,0,0,0,1.5,LeftLeg,-1,0,0,6,100,-60,0,6,-0.5,-0.5,0.39999999999999997,12,-90,7.5,0,6,-0.5,0,0,6,90,0,0,6,EyelessSmileHead_Handle,-0.00043487548828125,0,0,1.5,180,0,0,1.5,0.6000361442565918,0,0,1.5,0,0,0,1.5,0.0003204345703125,0,0,1.5,180,0,0,1.5,RightLeg,1,0,0,6,100,60,0,6,-0.5,-0.5,0.39999999999999997,12,90,7.5,0,6,-0.5,0,0,6,-90,0,0,6,DevAwardsAdurite_Handle,0,0,0,1.5,0,0,0,1.5,-0.25,0,0,1.5,0,0,0,1.5,0,0,0,1.5,0,0,0,1.5,Torso,0,0,0,6,-80,5,0.3333333333333333,12,-0.5,0.3,0.16666666666666666,12,-0,5,0.06666666666666667,6,0,0,0,6,180,0,0,6,LeftArm,-0.8,-0.1,0,6,180,-10,0.39999999999999997,12,0.5,0.1,0,6,-10,0,0,6,-0.2,0,0,6,90,0,0,6,RightArm,0.8,-0.1,0,6,180,-10,0.39999999999999997,12,0.5,-0.1,0,6,10,0,0,6,-0.2,0,0,6,-90,0,0,6 end }) addmode("l", { idle = function() local Cfw, Crt = velchgbycfrvec() Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966 + 0.04363323129985824 * sin((sine + 0.1) * 1), -0.17453292519943295 * sin((sine + 0.1) * 5), -3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1 + 0.2 * sin(sine * 5), -0.2 + 0.2 * sin(sine * 5)),angles(2.181661564992912 - 0.8726646259971648 * sin(sine * 5), 1.9198621771937625 - 0.3490658503988659 * sin(sine * 5), -1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(0.7, 0.8, 0),angles(1.0471975511965976 + 0.03490658503988659 * sin(sine * 10), 2.0943951023931953 + 0.10471975511965978 * sin((sine + 0.1) * 5), 1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1 - 0.2 * sin(sine * 5), -0.2 - 0.2 * sin(sine * 5)),angles(2.181661564992912 + 0.8726646259971648 * sin(sine * 5), -1.9198621771937625 - 0.3490658503988659 * sin(sine * 5), 1.5707963267948966)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, 0.15 + 0.4 * sin((sine - 0.5) * 10), Cfw * -3),angles(-1.4835298641951802 - Cfw, 0.17453292519943295 * sin(sine * 5) + Crt, -3.141592653589793)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-0.7, 0.5, -0.3),angles(1.7453292519943295, -0.8726646259971648, 1.5707963267948966)),deltaTime) --Head,0,0,0,5,-90,2.5,0.1,1,1,0,0,4,0,-10,0.1,5,0,0,0,4,-180,0,0,4,RightLeg,1,0,0,4,125,-50,0,5,-1,0.2,0,5,110,-20,0,5,-0.2,0.2,0,5,-90,0,0,4,RightArm,0.7,0,0,4,60,2,0,10,0.8,0,0,4,120,6,0.1,5,0,0,0,4,90,0,0,4,LeftLeg,-1,0,0,4,125,50,0,5,-1,-0.2,0,5,-110,-20,0,5,-0.2,-0.2,0,5,90,0,0,4,Torso,0,0,0,4,-85,0,0,4,0.15,0.4,-0.5,10,0,10,0,5,0,0,0,4,-180,0,0,4,LeftArm,-0.7,0,0,4,100,0,0,4,0.5,0,0,4,-50,0,0,4,-0.3,0,0,4,90,0,0,4 end }) addmode("x", { idle = function() local Cfw, Crt = velchgbycfrvec() RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(0, 1.5707963267948966, 0)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966, 0, 3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(0, 1.5707963267948966, 0)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(0, -1.5707963267948966, 0)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, 0, Cfw * -3),angles(-1.5707963267948966 - Cfw, Crt, 3.141592653589793)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(0, -1.5707963267948966, 0)),deltaTime) --RightArm,1,0,0,1,0,0,0,1,0.5,0,0,1,90,0,0,1,0,0,0,1,0,0,0,1,Fedora_Handle,8.657480066176504e-09,0,0,1,-6,0,0,1,-0.15052366256713867,0,0,1,0,0,0,1,-0.010221302509307861,0,0,1,0,0,0,1,Head,0,0,0,1,-90,0,0,1,1,0,0,1,-0,0,0,1,0,0,0,1,180,0,0,1,RightLeg,1,0,0,1,0,0,0,1,-1,0,0,1,90,0,0,1,0,0,0,1,0,0,0,1,LeftLeg,-1,0,0,1,-0,0,0,1,-1,0,0,1,-90,0,0,1,0,0,0,1,0,0,0,1,Torso,0,0,0,1,-90,0,0,1,0,0,0,1,-0,0,0,1,0,0,0,1,180,0,0,1,LeftArm,-1,0,0,1,-0,0,0,1,0.5,0,0,1,-90,0,0,1,0,0,0,1,0,0,0,1 end, walk = function() local Cfw, Crt = velchgbycfrvec() RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(0, 1.5707963267948966, 0)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966, 0, 3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(0, 1.5707963267948966, 0)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(0, -1.5707963267948966, 0)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(Crt * 3, 0, Cfw * -3),angles(-1.5707963267948966 - Cfw, Crt, 3.141592653589793)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(0, -1.5707963267948966, 0)),deltaTime) --RightArm,1,0,0,1,0,0,0,1,0.5,0,0,1,90,0,0,1,0,0,0,1,0,0,0,1,Fedora_Handle,8.657480066176504e-09,0,0,1,-6,0,0,1,-0.15052366256713867,0,0,1,0,0,0,1,-0.010221302509307861,0,0,1,0,0,0,1,Head,0,0,0,1,-90,0,0,1,1,0,0,1,-0,0,0,1,0,0,0,1,180,0,0,1,RightLeg,1,0,0,1,0,0,0,1,-1,0,0,1,90,0,0,1,0,0,0,1,0,0,0,1,LeftLeg,-1,0,0,1,-0,0,0,1,-1,0,0,1,-90,0,0,1,0,0,0,1,0,0,0,1,Torso,0,0,0,1,-90,0,0,1,0,0,0,1,-0,0,0,1,0,0,0,1,180,0,0,1,LeftArm,-1,0,0,1,-0,0,0,1,0.5,0,0,1,-90,0,0,1,0,0,0,1,0,0,0,1 end }) end) btn("nameless animations V6", function() local t=reanimate() if type(t)~="table" then return end local raycastlegs=t.raycastlegs local velbycfrvec=t.velbycfrvec local addmode=t.addmode local getJoint=t.getJoint local RootJoint=getJoint("RootJoint") local RightShoulder=getJoint("Right Shoulder") local LeftShoulder=getJoint("Left Shoulder") local RightHip=getJoint("Right Hip") local LeftHip=getJoint("Left Hip") local Neck=getJoint("Neck") addmode("default", { idle = function() local rY, lY = raycastlegs() RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.3 + 0.1 * sin(sine * 2), -0.1),angles(-0.5235987755982988 + 0.05235987755982989 * sin((sine + 1.5) * 2), 1.0471975511965976 + 0.08726646259971647 * sin((sine + 0.5) * 2), 0.5235987755982988)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.6580627893946132 + 0.08726646259971647 * sin((sine + 0.6) * 2), 0, 3.141592653589793 + 0.2617993877991494 * sin((sine - 1.2) * 1))),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, 0.1 * sin(sine * 2), 0),angles(-1.5707963267948966 + 0.08726646259971647 * sin(sine * 2), 0, 3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1 - 0.1 * sin(sine * 2) + rY, 0.1 * sin(sine * 2) - rY * 0.5),angles(-0.6981317007977318 - 0.08726646259971647 * sin(sine * 2), 1.0471975511965976, 0.5235987755982988)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.6 + 0.1 * sin(sine * 2), 0),angles(3.141592653589793 + 0.05235987755982989 * sin((sine + 0.5) * 2), -2.705260340591211 + 0.017453292519943295 * sin((sine + 1.5) * 2), -1.2217304763960306 + 0.05235987755982989 * sin((sine + 1.5) * 2))),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1 - 0.1 * sin(sine * 2) + lY, 0.1 * sin(sine * 2) - lY * 0.5),angles(-0.3490658503988659 - 0.08726646259971647 * sin(sine * 2), -1.0471975511965976, -0.5235987755982988)),deltaTime) --RightArm,1,0,0,2,-30,3,1.5,2,0.3,0.1,0,2,60,5,0.5,2,-0.1,0,0,2,30,0,0,2,Head,0,0,0,2,-95,5,0.6,2,1,0,0,2,-0,0,0,1,0,0,0,2,180,15,-1.2,1,Torso,0,0,0,2,-90,5,0,2,0,0.1,0,2,-0,0,0,2,0,0,0,2,180,0,0,2,RightLeg,1,0,0,2,-40,-5,0,2,-1,-0.1,0,2,60,0,0,2,0,0.1,0,2,30,0,0,2,Meshes/TrollFaceHeadAccessory_Handle,0.01043701171875,0,0,1,0,0,0,1,0.43610429763793945,0,0,1,0,0,0,1,-0.01102447509765625,0,0,1,0,0,0,1,LeftArm,-1,0,0,2,180,3,0.5,2,0.6,0.1,0,2,-155,1,1.5,2,0,0,0,2,-70,3,1.5,2,LeftLeg,-1,0,0,2,-20,-5,0,2,-1,-0.1,0,2,-60,0,0,2,0,0.1,0,2,-30,0,0,2 end, walk = function() local fw, rt = velbycfrvec() local rY, lY = raycastlegs() RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, -0.2 + 0.2 * sin(sine * 16), 0),angles(-1.6580627893946132 + 0.04363323129985824 * sin(sine * 16) - fw * 0.15, 0.03490658503988659 * sin(sine * 8) + rt * 0.15, -3.141592653589793 - 0.08726646259971647 * sin((sine + 0.25) * 8) - rt * 0.1)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -0.8 + 0.4 * sin((sine + 0.125) * 8) + rY, -0.15 * fw + 0.4 * sin((sine + 10) * 8) * fw + rY * -0.5),angles(1.3962634015954636 + 0.6981317007977318 * sin(sine * 8)*fw, 1.5707963267948966 + 0.6981317007977318 * sin(sine * 8)*rt, -1.5707963267948966 + 0.2617993877991494 * sin(sine * 8))),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.35 - 0.1 * sin(sine * 8), 0),angles(0.5235987755982988 * sin(sine * 8)*fw, -1.5707963267948966 - 0.5235987755982988 * sin(sine * 8)*fw, -0.5235987755982988 * sin(sine * 8)*fw)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.35 + 0.1 * sin(sine * 8), 0),angles(-0.5235987755982988 * sin(sine * 8)*fw, 1.5707963267948966 - 0.5235987755982988 * sin(sine * 8)*fw, -0.5235987755982988 * sin(sine * 8)*fw)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -0.8 - 0.4 * sin((sine + 0.125) * 8) + lY, -0.15 * fw - 0.4 * sin((sine + 10) * 8) * fw + lY * -0.5),angles(1.3962634015954636 - 0.6981317007977318 * sin(sine * 8)*fw, -1.5707963267948966 - 0.6981317007977318 * sin(sine * 8)*rt, 1.5707963267948966 + 0.2617993877991494 * sin(sine * 8))),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966 + 0.08726646259971647 * sin((sine + 10) * 16) + fw * 0.15, -0.08726646259971647 * sin(sine * 8) + rt * -0.1, 3.141592653589793 - 0.05235987755982989 * sin((sine + 5) * 8) - rt * 0.5)),deltaTime) --Torso,0,0,0,8,-95,2.5,0,16,-0.2,0.2,0,16,0,5,0,8,0,0,0,8,-180,-5,0.25,8,RightArm,1,0,0,1,0,-30,0,8,0.35,0.1,0,8,90,-30,0,8,0,0,0,8,0,-30,0,8,RightLeg,1,0,0,8,80,40,0,8,-0.8,0.4,0.125,8,90,40,0,8,-0.15,0.4,10,8,-90,15,0,8,LeftLeg,-1,0,0,8,80,-40,0,8,-0.8,-0.4,0.125,8,-90,-40,0,8,-0.15,-0.4,10,8,90,15,0,8,Head,0,0,0,1,-90,2.5,10,16,1,0,0,1,-0,-5,0,8,0,0,0,1,180,-3,5,8,LeftArm,-1,0,0,1,0,30,0,8,0.35,-0.1,0,8,-90,-30,0,8,0,-0.4,0,8,0,-30,0,8 end, jump = function() local fw, rt = velbycfrvec() RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf_0,angles(-1.4835298641951802 + fw * 0.1, rt * -0.05, -3.141592653589793)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(4.014257279586958 - 0.08726646259971647 * sin((sine + 0.5) * 4), 1.7453292519943295 + 0.08726646259971647 * sin((sine + 0.25) * 4), -1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.5) * 4), -1.6580627893946132 + 0.06981317007977318 * sin((sine + 0.25) * 4), 1.5707963267948966)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(4.014257279586958 - 0.08726646259971647 * sin((sine + 0.5) * 4), -1.7453292519943295 - 0.08726646259971647 * sin((sine + 0.25) * 4), 1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.3962634015954636, 0, -3.141592653589793 - rt)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.5) * 4), 1.6580627893946132 - 0.06981317007977318 * sin((sine + 0.25) * 4), -1.5707963267948966)),deltaTime) --Torso,0,0,0,4,-85,0,0,4,0,0,0,4,0,0,0,4,0,0,0,4,-180,0,0,4,RightArm,1,0,0,4,230,-5,0.5,4,0.5,0,0,4,100,5,0.25,4,0,0,0,4,-90,0,0,4,LeftLeg,-1,0,0,4,90,-5,0.5,4,-1,0,0,4,-95,4,0.25,4,0,0,0,4,90,0,0,4,LeftArm,-1,0,0,4,230,-5,0.5,4,0.5,0,0,4,-100,-5,0.25,4,0,0,0,4,90,0,0,4,Head,0,0,0,4,-80,0,0.5,4,1,0,0,4,0,0,0.25,4,0,0,0,4,-180,0,0,4,RightLeg,1,0,0,4,90,-5,0.5,4,-1,0,0,4,95,-4,0.25,4,0,0,0,4,-90,0,0,4 end, fall = function() local fw, rt = velbycfrvec() RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf_0,angles(-1.6580627893946132 + fw * 0.1, rt * -0.05, -3.141592653589793)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(4.014257279586958 - 0.08726646259971647 * sin((sine + 0.5) * 4), 1.7453292519943295 + 0.08726646259971647 * sin((sine + 0.25) * 4), -1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.5) * 4), -1.6580627893946132 + 0.06981317007977318 * sin((sine + 0.25) * 4), 1.5707963267948966)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(4.014257279586958 - 0.08726646259971647 * sin((sine + 0.5) * 4), -1.7453292519943295 - 0.08726646259971647 * sin((sine + 0.25) * 4), 1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.7453292519943295, 0, -3.141592653589793 - rt)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.5) * 4), 1.6580627893946132 - 0.06981317007977318 * sin((sine + 0.25) * 4), -1.5707963267948966)),deltaTime) --Torso,0,0,0,4,-95,0,0,4,0,0,0,4,0,0,0,4,0,0,0,4,-180,0,0,4,RightArm,1,0,0,4,230,-5,0.5,4,0.5,0,0,4,100,5,0.25,4,0,0,0,4,-90,0,0,4,LeftLeg,-1,0,0,4,90,-5,0.5,4,-1,0,0,4,-95,4,0.25,4,0,0,0,4,90,0,0,4,LeftArm,-1,0,0,4,230,-5,0.5,4,0.5,0,0,4,-100,-5,0.25,4,0,0,0,4,90,0,0,4,Head,0,0,0,4,-100,0,0.5,4,1,0,0,4,0,0,0.25,4,0,0,0,4,-180,0,0,4,RightLeg,1,0,0,4,90,-5,0.5,4,-1,0,0,4,95,-4,0.25,4,0,0,0,4,-90,0,0,4 end }) addmode("q", { idle = function() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.75, -0.2),angles(2.705260340591211 - 0.08726646259971647 * sin((sine + 0.1) * 2), -2.792526803190927, -0.6981317007977318)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.75, -0.2),angles(2.705260340591211 - 0.08726646259971647 * sin((sine + 0.1) * 2), 2.792526803190927, 0.6981317007977318)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.9198621771937625 - 0.10471975511965978 * sin((sine + 0.3) * 2), 0, 3.141592653589793)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, -2.45 - 0.05 * sin(sine * 2), 0),angles(0.03490658503988659 * sin(sine * 2), 0, 3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(1.3962634015954636 - 0.03490658503988659 * sin(sine * 2), 1.3089969389957472, -0.9599310885968813)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(1.5707963267948966 - 0.03490658503988659 * sin(sine * 2), -1.3089969389957472, 1.5707963267948966)),deltaTime) --LeftArm,-1,0,0,2,155,-5,0.1,2,0.75,0,0,2,-160,0,0,2,-0.2,0,0,2,-40,0,0,2,RightArm,1,0,0,2,155,-5,0.1,2,0.75,0,0,2,160,0,0,2,-0.2,0,0,2,40,0,0,2,Head,0,0,0,2,-110,-6,0.3,2,1,0,0,2,-0,0,0,2,0,0,0,2,180,0,0,2,Torso,0,0,0,2,0,2,0,2,-2.45,-0.05,0,2,-0,0,0,2,0,0,0,2,180,0,0,2,RightLeg,1,0,0,2,80,-2,0,2,-1,0,0,2,75,0,0,2,0,0,0,2,-55,0,0,2,LeftLeg,-1,0,0,2,90,-2,0,2,-1,0,0,2,-75,0,0,2,0,0,0,2,90,0,0,2 end }) addmode("e", { idle = function() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-0.9, 0.4 + 0.1 * sin(sine * 2), 0.3 - 0.15 * sin(sine * 2)),angles(-1.0471975511965976 - 0.12217304763960307 * sin(sine * 2), -1.3962634015954636, -0.6981317007977318)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, -1.85 - 0.1 * sin((sine + 0.2) * 2), 0),angles(-1.3962634015954636 + 0.03490658503988659 * sin(sine * 2), -0.08726646259971647, 3.141592653589793)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.4 + 0.1 * sin(sine * 2), 0.2 - 0.15 * sin(sine * 2)),angles(0.6108652381980153 - 0.12217304763960307 * sin(sine * 2), 1.2217304763960306, -0.7853981633974483)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.6580627893946132 - 0.03490658503988659 * sin((sine + 0.6) * 2), 0.10471975511965978 + 0.06981317007977318 * sin(sine * 0.66), 3.141592653589793 + 0.3490658503988659 * sin(sine * 0.66))),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, 0.2 + 0.15 * sin((sine + 0.2) * 2), -0.7 + 0.1 * sin(sine * 2)),angles(1.4835298641951802 + 0.03490658503988659 * sin(sine * 2), 1.4835298641951802, -1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -0.75 + 0.1 * sin((sine + 0.2) * 2), -0.5),angles(1.3962634015954636 - 0.03490658503988659 * sin(sine * 2), -1.6580627893946132, 0)),deltaTime) --LeftArm,-0.9,0,0,2,-60,-7,0,2,0.4,0.1,0,2,-80,0,0,2,0.3,-0.15,0,2,-40,0,0,2,Torso,0,0,0,2,-80,2,0,2,-1.85,-0.1,0.2,2,-5,0,0,2,0,0,0,2,180,0,0,2,RightArm,1,0,0,2,35,-7,0,2,0.4,0.1,0,2,70,0,0,2,0.2,-0.15,0,2,-45,0,0,2,Head,0,0,0,2,-95,-2,0.6,2,1,0,0,2,6,4,0,0.66,0,0,0,2,180,20,0,0.66,RightLeg,1,0,0,2,85,2,0,2,0.2,0.15,0.2,2,85,0,0,2,-0.7,0.1,0,2,-90,0,0,2,LeftLeg,-1,0,0,2,80,-2,0,2,-0.75,0.1,0.2,2,-95,0,0,2,-0.5,0,0,2,0,0,0,2 end }) addmode("r", { idle = function() RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -0.9 - 0.2 * sin(sine * 2), 0),angles(1.5707963267948966, 1.6580627893946132 - 0.17453292519943295 * sin(sine + 0.8), -1.5707963267948966)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0.3 * sin(sine + 0.8), -0.1 + 0.2 * sin(sine * 2), 0),angles(-1.5707963267948966, 0, -3.141592653589793)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966 + 0.08726646259971647 * sin((sine - 0.5) * 2), 0.08726646259971647 * sin(sine - 1), -3.141592653589793 + 0.2617993877991494 * sin(sine * 5))),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1 + 0.1 * sin(sine * 7), 0.2 - 0.1 * sin(sine + 0.8), -0.25),angles(1.5707963267948966 + 0.5235987755982988 * sin(sine * 7), -0.6981317007977318, 0.3490658503988659 * sin(sine * 7))),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -0.9 - 0.2 * sin(sine * 2), 0),angles(1.5707963267948966, -1.6580627893946132 - 0.17453292519943295 * sin(sine + 0.8), 1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1 + 0.1 * sin(sine * 7), 0.2 + 0.1 * sin(sine + 0.8), -0.25),angles(1.5707963267948966 - 0.5235987755982988 * sin(sine * 7), 0.6981317007977318, 0.3490658503988659 * sin(sine * 7))),deltaTime) --RightLeg,1,0,0,1,90,0,0,1,-0.9,-0.2,0,2,95,-10,0.8,1,0,0,0,1,-90,0,0,1,Torso,0,0.3,0.8,1,-90,0,0,1,-0.1,0.2,0,2,0,0,0,1,0,0,0,1,-180,0,0,1,Head,0,0,0,1,-90,5,-0.5,2,1,0,0,1,0,5,-1,1,0,0,0,1,-180,15,0,5,Fedora_Handle,8.657480066176504e-09,0,0,1,-6,0,0,1,-0.15052366256713867,0,0,1,0,0,0,1,-0.010221302509307861,0,0,1,0,0,0,1,LeftArm,-1,0.1,0,7,90,30,0,7,0.2,-0.1,0.8,1,-40,0,0,1,-0.25,0,0,1,0,20,0,7,LeftLeg,-1,0,0,1,90,0,0,1,-0.9,-0.2,0,2,-95,-10,0.8,1,0,0,0,1,90,0,0,1,RightArm,1,0.1,0,7,90,-30,0,7,0.2,0.1,0.8,1,40,0,0,1,-0.25,0,0,1,-0,20,0,7 end }) addmode("t", { idle = function() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(1.5707963267948966, -1.6580627893946132 + 0.08726646259971647 * sin((sine - 0.3) * 4), 1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1 + 0.15 * sin((sine - 0.4) * 4), 1.42, 0),angles(1.5707963267948966, 1.4835298641951802 - 0.3490658503988659 * sin((sine - 0.4) * 4), 1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.4835298641951802, 0.04363323129985824 - 0.08726646259971647 * sin((sine + 0.1) * 4), -3.141592653589793 + 0.04363323129985824 * sin(sine * 4))),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0.1 * sin(sine * 4), 0, 0),angles(-1.5707963267948966, -0.08726646259971647 + 0.08726646259971647 * sin(sine * 4), -3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1.1 + 0.1 * sin(sine * 4), 0),angles(1.5707963267948966, 1.5707963267948966 + 0.08726646259971647 * sin(sine * 4), -1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1 - 0.02 * sin(sine * 4), -0.925 - 0.07 * sin(sine * 4), 0),angles(1.5707963267948966, -1.7453292519943295 + 0.08726646259971647 * sin(sine * 4), 1.5707963267948966)),deltaTime) --LeftArm,-1,0,0,4,90,0,0,4,0.5,0,0,4,-95,5,-0.3,4,0,0,0,4,90,0,0,4,RightArm,1,0.15,-0.4,4,90,0,0,4,1.42,0,0,4,85,-20,-0.4,4,0,0,0,4,90,0,0,4,Head,0,0,0,4,-85,0,0,4,1,0,0,4,2.5,-5,0.1,4,0,0,0,4,-180,2.5,0,4,Torso,0,0.1,0,4,-90,0,0,4,0,0,0,4,-5,5,0,4,0,0,0,4,-180,0,0,4,RightLeg,1,0,0,4,90,0,0,4,-1.1,0.1,0,4,90,5,0,4,0,0,0,4,-90,0,0,4,LeftLeg,-1,-0.02,0,4,90,0,0,4,-0.925,-0.07,0,4,-100,5,0,4,0,0,0,4,90,0,0,4 end }) addmode("y", { idle = function() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1.5, 0.5, 0),angles(-1.7453292519943295, 0.17453292519943295 - 0.04363323129985824 * sin(sine * 2), -1.4835298641951802)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -0.9000000953674316 - 0.1 * sin(sine * 2), 0),angles(-1.3962634015954636, 1.3962634015954636, 1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1.0000001192092896 - 0.1 * sin(sine * 2), 0),angles(-1.5707963267948966, -1.3962634015954636, -1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-2.0943951023931953 + 0.08726646259971647 * sin((sine - 1) * 2), -0.08726646259971647, 2.792526803190927)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 1.2000000476837158, 0),angles(2.6179938779914944 + 0.08726646259971647 * sin((sine - 1) * 2), 0.6981317007977318, -1.3962634015954636)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, 0.1 * sin(sine * 2), 0),angles(-1.6580627893946132, 0.08726646259971647, 3.0543261909900767)),deltaTime) --LeftArm,-1.5,0,0,2,-100,0,0,2,0.5,0,0,2,10,-2.5,0,2,0,0,0,2,-85,0,0,2,RightLeg,1,0,0,2,-80,0,0,2,-0.9000000953674316,-0.1,0,2,80,0,0,2,0,0,0,2,90,0,0,2,LeftLeg,-1,0,0,2,-90,0,0,2,-1.0000001192092896,-0.1,0,2,-80,0,0,2,0,0,0,2,-90,0,0,2,Fedora_Handle,8.657480066176504e-09,0,0,2,-6,0,0,2,-0.15052366256713867,0,0,2,0,0,0,2,-0.010221302509307861,0,0,2,0,0,0,2,Head,0,0,0,2,-120,5,-1,2,1,0,0,2,-5,0,0,2,0,0,0,2,160,0,0,2,RightArm,1,0,0,2,150,5,-1,2,1.2000000476837158,0,0,2,40,0,0,2,0,0,0,2,-80,0,0,2,Torso,0,0,0,2,-95,0,0,2,0,0.1,0,2,5,0,0,2,0,0,0,2,175,0,0,2 end }) addmode("u", { idle = function() RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, 0.75 + 0.25 * sin(sine * 2), 0),angles(-1.5707963267948966, 0, 3.141592653589793)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1.5 - 0.1 * sin((sine + 0.2) * 2), 0),angles(-1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.4) * 2), 0, 3.141592653589793 + 0.3490658503988659 * sin(sine * 0.66))),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-0.5 - 1 * sin((sine + 0.2) * 2.2), -0.75 - 0.25 * sin(sine * 2), 1 * sin((sine + 0.95) * 2.2)),angles(0, -1.5707963267948966, 0)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(0.5 + 1 * sin((sine + 0.2) * 2.2), -0.75 - 0.25 * sin(sine * 2), -1 * sin((sine + 0.95) * 2.2)),angles(0, 1.5707963267948966, 0)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(-0.5 - 1.85 * sin(sine * 2), 0.8 - 0.5 * sin(sine * 2), -1.85 * sin((sine + 0.75) * 2)),angles(0, 1.5707963267948966, 0)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(0.5 + 1.85 * sin(sine * 2), 0.8 - 0.5 * sin(sine * 2), 1.85 * sin((sine + 0.75) * 2)),angles(0, -1.5707963267948966, 0)),deltaTime) --Torso,0,0,0,2,-90,0,0,2,0.75,0.25,0,2,-0,0,0,2,0,0,0,2,180,0,0,2,Fedora_Handle,8.657480066176504e-09,0,0,2,-6,0,0,2,-0.15052366256713867,0,0,2,0,0,0,2,-0.010221302509307861,0,0,2,0,0,0,2,Head,0,0,0,2,-90,-5,0.4,2,1.5,-0.1,0.2,2,-0,0,0,2,0,0,0,2,180,20,0,0.66,LeftLeg,-0.5,-1,0.2,2.2,-0,0,0,2,-0.75,-0.25,0,2,-90,0,0,2,0,1,0.95,2.2,0,0,0,2,RightLeg,0.5,1,0.2,2.2,0,0,0,2,-0.75,-0.25,0,2,90,0,0,2,0,-1,0.95,2.2,0,0,0,2,RightArm,-0.5,-1.85,0,2,0,0,0,2,0.8,-0.5,0,2,90,0,0,2,0,-1.85,0.75,2,0,0,0,2,LeftArm,0.5,1.85,0,2,-0,0,0,2,0.8,-0.5,0,2,-90,0,0,2,0,1.85,0.75,2,0,0,0,2 end }) addmode("i", { idle = function() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-0.5, 0.5 + 0.1 * sin((sine - 0.4444444444444444) * 9), 0),angles(2.9670597283903604 + 0.17453292519943295 * sin((sine - 0.17777777777777778) * 9), -0.5235987755982988, 1.5707963267948966 + 0.17453292519943295 * sin(sine * 4.5))),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -0.5 + 0.1 * sin((sine + 0.26666666666666666) * 4.5), -0.5),angles(1.7453292519943295 - 1.0471975511965976 * sin(sine * 4.5), -1.5707963267948966 + 0.03490658503988659 * sin(sine * 4.5), 1.5707963267948966)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, -0.5 + 0.5 * sin((sine + 0.17777777777777778) * 9), 0),angles(-1.3962634015954636 - 0.03490658503988659 * sin((sine + 0.17777777777777778) * 9), -0.05235987755982989 * sin(sine * 4.5), 3.141592653589793 + 0.03490658503988659 * sin(sine * 4.5))),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1 + 0.2 * sin(sine * 9), 0),angles(-1.5707963267948966 + 0.08726646259971647 * sin(sine * 9), 0.08726646259971647 * sin(sine * 4.5), 3.141592653589793 - 0.06981317007977318 * sin(sine * 4.5))),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(0.5, 0.5 + 0.1 * sin((sine - 0.4444444444444444) * 9), 0),angles(2.9670597283903604 + 0.17453292519943295 * sin((sine - 0.17777777777777778) * 9), 0.5235987755982988, -1.5707963267948966 + 0.17453292519943295 * sin(sine * 4.5))),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -0.5 + 0.1 * sin((sine - 0.26666666666666666) * 4.5), -0.5),angles(1.7453292519943295 + 1.0471975511965976 * sin(sine * 4.5), 1.5707963267948966 + 0.03490658503988659 * sin(sine * 4.5), -1.5707963267948966)),deltaTime) --LeftArm,-0.5,0,0,4.5,170,10,-0.17777777777777778,9,0.5,0.1,-0.4444444444444444,9,-30,0,0,4.5,0,0,0,4.5,90,10,0,4.5,LeftLeg,-1,0,0,4.5,100,-60,0,4.5,-0.5,0.1,0.26666666666666666,4.5,-90,2,0,4.5,-0.5,0,0,4.5,90,0,0,4.5,Torso,0,0,0,4.5,-80,-2,0.17777777777777778,9,-0.5,0.5,0.17777777777777778,9,-0,-3,0,4.5,0,0,0,4.5,180,2,0,4.5,Head,0,0,0,4.5,-90,5,0,9,1,0.2,0,9,-0,5,0,4.5,0,0,0,4.5,180,-4,0,4.5,RightArm,0.5,0,0,4.5,170,10,-0.17777777777777778,9,0.5,0.1,-0.4444444444444444,9,30,0,0,4.5,0,0,0,4.5,-90,10,0,4.5,RightLeg,1,0,0,4.5,100,60,0,4.5,-0.5,0.1,-0.26666666666666666,4.5,90,2,0,4.5,-0.5,0,0,4.5,-90,0,0,4.5 end, }) addmode("o", { idle = function() local rY, lY = raycastlegs() LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1 + lY, lY * -0.5),angles(-1.8325957145940461 - 0.08726646259971647 * sin(sine * 2), -1.4835298641951802, -1.5707963267948966)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, 0, 0.09 * sin(sine * 2)),angles(-1.3962634015954636 + 0.08726646259971647 * sin(sine * 2), -0.08726646259971647, 3.141592653589793)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(2.9670597283903604 + 0.08726646259971647 * sin(sine * 1), -1.5707963267948966 + 0.08726646259971647 * sin((sine + 0.6) * 1), 1.5707963267948966)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1.1 + rY, rY * -0.5),angles(-1.7453292519943295 - 0.08726646259971647 * sin(sine * 2), 1.5707963267948966, 1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.2217304763960306 - 0.08726646259971647 * sin((sine + 0.3) * 2), -0.2617993877991494 - 0.08726646259971647 * sin(sine * 2), 3.141592653589793)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(2.8797932657906435 + 0.08726646259971647 * sin(sine * 1), 1.5707963267948966 - 0.08726646259971647 * sin((sine + 0.6) * 1), -1.5707963267948966)),deltaTime) --LeftLeg,-1,0,0,2,-105,-5,0,2,-1,0,0,2,-85,0,0,2,0,0,0,2,-90,0,0.75,2,Torso,0,0,0,2,-80,5,0,2,0,0,0,2,-5,0,0,2,0,0.09,0,2,180,0,0,2,LeftArm,-1,0,0,2,170,5,0,1,0.5,0,0,2,-90,5,0.6,1,0,0,0,2,90,0,0,2,RightLeg,1,0,0,2,-100,-5,0,2,-1.1,0,0,2,90,0,0,2,0,0,0,2,90,0,0.75,2,Head,0,0,0,2,-70,-5,0.3,2,1,0,0,2,-15,-5,0,2,0,0,0,2,180,0,0,2,RightArm,1,0,0,2,165,5,0,1,0.5,0,0,2,90,-5,0.6,1,0,0,0,2,-90,0,0,2 end, walk = function() local fw, rt = velbycfrvec() local rY, lY = raycastlegs() Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966 + 0.04363323129985824 * sin(sine * 16), 0, 3.141592653589793 + 0.08726646259971647 * sin(sine * 8) - rt)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1 - 0.3 * sin((sine + 0.15) * 8) + rY, rY * -0.5),angles(-1.5707963267948966 - 0.6981317007977318 * sin(sine * 8) * fw, 1.5707963267948966 + 0.6981317007977318 * sin(sine * 8) * rt, 1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(0.08726646259971647 * sin((sine - 0.05) * 16), 1.5707963267948966 + 0.08726646259971647 * sin(sine * 8) - rt/3, 1.5707963267948966)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(0.08726646259971647 * sin((sine - 0.05) * 16), -1.5707963267948966 + 0.08726646259971647 * sin(sine * 8) - rt/3, -1.5707963267948966)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, 0.1 * sin((sine + 0.1) * 16), 0),angles(-1.5707963267948966, 0, 3.141592653589793 - 0.08726646259971647 * sin(sine * 8))),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1 + 0.3 * sin((sine + 0.15) * 8) + lY, lY * -0.5),angles(1.5707963267948966 + 0.6981317007977318 * sin(sine * 8) * fw, -1.5707963267948966 + 0.6981317007977318 * sin(sine * 8) * rt, 1.5707963267948966)),deltaTime) --Head,0,0,0,8,-90,2.5,0,16,1,0,0,8,-0,0,0,8,0,0,0,8,180,5,0,8,RightLeg,1,0,0,8,-90,-40,0,8,-1,-0.3,0.15,8,90,40,0,8,0,0,0,8,90,0,0,8,RightArm,1,0,0,8,0,5,-0.05,16,0.5,0,0,8,90,5,0,8,0,0,0,8,90,0,0,8,LeftArm,-1,0,0,8,0,5,-0.05,16,0.5,0,0,8,-90,5,0,8,0,0,0,8,-90,0,0,8,Torso,0,0,0,8,-90,0,0,8,0,0.1,0.1,16,-0,0,0,8,0,0,0,8,180,-5,0,8,LeftLeg,-1,0,0,8,90,40,0,8,-1,0.3,0.15,8,-90,40,0,8,0,0,0,8,90,0,0,8 end }) addmode("p", { idle = function() RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1.5, 0.5, 0),angles(1.5707963267948966, 3.141592653589793, -1.5707963267948966)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(0, 1.5707963267948966, 0)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1.5, 0.5, 0),angles(1.5707963267948966, 3.141592653589793, 1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(0, -1.5707963267948966, 0)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966, 0, -3.141592653589793)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf_0,angles(-1.5707963267948966, 0, -3.141592653589793)),deltaTime) --RightArm,1.5,0,0,1,90,0,0,1,0.5,0,0,1,180,0,0,1,0,0,0,1,-90,0,0,1,RightLeg,1,0,0,1,0,0,0,1,-1,0,0,1,90,0,0,1,0,0,0,1,0,0,0,1,Fedora_Handle,8.657480066176504e-09,0,0,1,-6,0,0,1,-0.15052366256713867,0,0,1,0,0,0,1,-0.010221302509307861,0,0,1,0,0,0,1,LeftArm,-1.5,0,0,1,90,0,0,1,0.5,0,0,1,180,0,0,1,0,0,0,1,90,0,0,1,LeftLeg,-1,0,0,1,-0,0,0,1,-1,0,0,1,-90,0,0,1,0,0,0,1,0,0,0,1,Head,0,0,0,1,-90,0,0,1,1,0,0,1,0,0,0,1,0,0,0,1,-180,0,0,1,Torso,0,0,0,1,-90,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,-180,0,0,1 end }) addmode("f", { idle = function() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(-3.0543261909900767 - 0.17453292519943295 * sin((sine + 1.5) * 1), -1.5707963267948966 + 0.08726646259971647 * sin((sine + 0.6) * 1), -1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(3.141592653589793 - 0.08726646259971647 * sin(sine * 1), 0.3490658503988659 + 0.08726646259971647 * sin((sine + 0.3) * 1), -1.9198621771937625 + 0.08726646259971647 * sin((sine + 1) * 1))),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.3089969389957472 - 0.2617993877991494 * sin((sine + 1.2) * 1), 0.08726646259971647 * sin((sine + 0.2) * 0.5), -2.9670597283903604)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, 5 - 0.5 * sin((sine - 0.2) * 1), 0.2 * sin((sine - 1.2) * 1)),angles(-0.08726646259971647 + 0.17453292519943295 * sin((sine + 1.2) * 1), 0.08726646259971647 * sin(sine * 0.5), 3.141592653589793)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(1.3962634015954636 + 0.12217304763960307 * sin((sine + 1.5) * 1), -1.2217304763960306 + 0.08726646259971647 * sin((sine + 0.2) * 0.5), 1.5707963267948966)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(1.9198621771937625 + 0.12217304763960307 * sin((sine + 1.5) * 1), 1.2217304763960306 + 0.08726646259971647 * sin((sine + 0.2) * 0.5), -1.5707963267948966)),deltaTime) --LeftArm,-1,0,0,1,-175,-10,1.5,1,0.5,0,0,1,-90,5,0.6,1,0,0,0,1,-90,0,0,1,RightArm,1,0,0,1,180,-5,0,1,0.5,0,0,1,20,5,0.3,1,0,0,0,1,-110,5,1,1,Head,0,0,0,1,-75,-15,1.2,1,1,0,0,1,-0,5,0.2,0.5,0,0,0,1,-170,0,0,1,Torso,0,0,0,1,-5,10,1.2,1,5,-0.5,-0.2,1,-0,5,0,0.5,0,0.2,-1.2,1,180,0,0,1,LeftLeg,-1,0,0,1,80,7,1.5,1,-1,0,0,1,-70,5,0.2,0.5,0,0,0,1,90,0,0,1,RightLeg,1,0,0,1,110,7,1.5,1,-1,0,0,1,70,5,0.2,0.5,0,0,0,1,-90,0,0,1 end, walk = function() local fw, rt = velbycfrvec() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1, 0.5, 0),angles(-3.0543261909900767 - 0.17453292519943295 * sin((sine + 1.5) * 1) - fw * 0.1, -1.5707963267948966 + 0.08726646259971647 * sin((sine + 0.6) * 1) + rt * 0.2, -1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(1, 0.5, 0),angles(3.141592653589793 - 0.08726646259971647 * sin(sine * 1), 0.3490658503988659 + 0.08726646259971647 * sin((sine + 0.3) * 1), -1.9198621771937625 + 0.08726646259971647 * sin((sine + 1) * 1))),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.3089969389957472 - 0.2617993877991494 * sin((sine + 1.2) * 1) + fw * 0.1, 0.08726646259971647 * sin((sine + 0.2) * 0.5) - rt * 0.2, -2.9670597283903604)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, 5 - 0.5 * sin((sine - 0.2) * 1), 0.2 * sin((sine - 1.2) * 1)),angles(-0.08726646259971647 + 0.17453292519943295 * sin((sine + 1.2) * 1) - fw * 0.2, 0.08726646259971647 * sin(sine * 0.5), 3.141592653589793 - rt * 0.2)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1, 0),angles(1.3962634015954636 + 0.12217304763960307 * sin((sine + 1.5) * 1) - fw * 0.2, -1.2217304763960306 + 0.08726646259971647 * sin((sine + 0.2) * 0.5), 1.5707963267948966)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1, 0),angles(1.9198621771937625 + 0.12217304763960307 * sin((sine + 1.5) * 1) - fw * 0.2, 1.2217304763960306 + 0.08726646259971647 * sin((sine + 0.2) * 0.5), -1.5707963267948966)),deltaTime) --LeftArm,-1,0,0,1,-175,-10,1.5,1,0.5,0,0,1,-90,5,0.6,1,0,0,0,1,-90,0,0,1,RightArm,1,0,0,1,180,-5,0,1,0.5,0,0,1,20,5,0.3,1,0,0,0,1,-110,5,1,1,Head,0,0,0,1,-75,-15,1.2,1,1,0,0,1,-0,5,0.2,0.5,0,0,0,1,-170,0,0,1,Torso,0,0,0,1,-5,10,1.2,1,5,-0.5,-0.2,1,-0,5,0,0.5,0,0.2,-1.2,1,180,0,0,1,LeftLeg,-1,0,0,1,80,7,1.5,1,-1,0,0,1,-70,5,0.2,0.5,0,0,0,1,90,0,0,1,RightLeg,1,0,0,1,110,7,1.5,1,-1,0,0,1,70,5,0.2,0.5,0,0,0,1,-90,0,0,1 end }) addmode("g", { idle = function() LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-0.9 + 0.4 * sin(sine * 8), 0.5, 0.5 * sin((sine + 0.25) * 4)),angles(1.5707963267948966, -1.5707963267948966 + 1.0471975511965976 * sin(sine * 8), 1.5707963267948966 + 0.6981317007977318 * sin((sine + 0.25) * 4))),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0.3 * sin((sine + 0.4) * 8), 0, 0),angles(-1.5707963267948966, 0.3490658503988659 * sin(sine * 8), -3.141592653589793)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966 + 0.061086523819801536 * sin((sine + 0.125) * 16), -0.3839724354387525 * sin(sine * 8), -3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1 + 0.4 * sin((sine - 0.01) * 8), 0),angles(1.5707963267948966, 1.7453292519943295 + 0.6981317007977318 * sin(sine * 8), -1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1 - 0.4 * sin((sine - 0.01) * 8), 0),angles(1.5707963267948966, -1.7453292519943295 + 0.6981317007977318 * sin(sine * 8), 1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(0.9 + 0.4 * sin(sine * 8), 0.5, -0.5 * sin((sine - 0.35) * 4)),angles(1.5707963267948966 + 0.6981317007977318 * sin(sine * 4), 1.5707963267948966 + 1.0471975511965976 * sin(sine * 8), -1.5707963267948966 + 0.17453292519943295 * sin((sine - 0.35) * 4))),deltaTime) --LeftArm,-0.9,0.4,0,8,90,0,0.25,4,0.5,0,0,8,-90,60,0,8,0,0.5,0.25,4,90,40,0.25,4,Torso,0,0.3,0.4,8,-90,0,0,8,0,0,0,4,0,20,0,8,0,0,0,8,-180,0,0,8,Head,0,0,0,8,-90,3.5,0.125,16,1,0,0,8,0,-22,0,8,0,0,0,8,-180,0,0,1.1,RightLeg,1,0,0,8,90,0,0,8,-1,0.4,-0.01,8,100,40,0,8,0,0,0,8,-90,0,0,8,LeftLeg,-1,0,0,8,90,0,0,8,-1,-0.4,-0.01,8,-100,40,0,8,0,0,0,8,90,0,0,8,RightArm,0.9,0.4,0,8,90,40,0,4,0.5,0,0,8,90,60,0,8,0,-0.5,-0.35,4,-90,10,-0.35,4 end }) addmode("h", { idle = function() Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966, -0.4363323129985824 * sin(sine * 8), -3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1 + 0.3 * sin(sine * 8), 0),angles(1.5707963267948966, 1.5707963267948966 + 0.5235987755982988 * sin(sine * 8), -1.5707963267948966)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-0.5, 1, 0),angles(-0.5235987755982988, -1.5707963267948966 - 0.5235987755982988 * sin(sine * 8), 3.141592653589793)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(0.5, 1, 0),angles(-0.5235987755982988, 1.5707963267948966 - 0.5235987755982988 * sin(sine * 8), 3.141592653589793)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(-0.1 * sin(sine * 8), 0.2 * sin((sine + 0.1) * 16), 0),angles(-1.5707963267948966, 0.2617993877991494 * sin(sine * 8), -3.141592653589793)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1 - 0.3 * sin(sine * 8), 0),angles(1.5707963267948966, -1.5707963267948966 + 0.5235987755982988 * sin(sine * 8), 1.5707963267948966)),deltaTime) --Head,0,0,0,8,-90,0,0,8,1,0,0,8,0,-25,0,8,0,0,0,8,-180,0,0,8,RightLeg,1,0,0,8,90,0,0,8,-1,0.3,0,8,90,30,0,8,0,0,0,8,-90,0,0,8,LeftArm,-0.5,0,0,8,-30,0,0,8,1,0,0,8,-90,-30,0,8,0,0,0,8,180,0,0,8,RightArm,0.5,0,0,8,-30,0,0,8,1,0,0,16,90,-30,0,8,0,0,0,8,180,0,0,8,Torso,0,-0.1,0,8,-90,0,0,8,0,0.2,0.1,16,0,15,0,8,0,0,0,8,-180,0,0,8,LeftLeg,-1,0,0,8,90,0,0,8,-1,-0.3,0,8,-90,30,0,8,0,0,0,8,90,0,0,8,Fedora_Handle,8.657480066176504e-09,0,0,8,-6,0,0,8,-0.15052366256713867,0,0,8,0,0,0,8,-0.010221302509307861,0,0,8,0,0,0,8 end }) addmode("j", { idle = function() LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-0.8, -1, -0.1),angles(0.17453292519943295, -0.6981317007977318, 0)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-1.2, 0.5, 0),angles(-0.3490658503988659 + 0.08726646259971647 * sin((sine + 0.1) * 4), 0, 0.6981317007977318 + 0.08726646259971647 * sin((sine + 0.1) * 4))),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1.1, -1, 0),angles(1.5707963267948966, 1.7453292519943295, -1.5707963267948966)),deltaTime) Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966 + 0.08726646259971647 * sin((sine + 0.1) * 4), 0, 2.792526803190927)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, -1.7 + 0.5 * sin(sine * 4), 0.15 * sin(sine * 4)),angles(3.3161255787892263 + 0.17453292519943295 * sin(sine * 4), 0, 3.6651914291880923)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(0.8 + 0.4 * sin(sine * 4), 0.6 + 0.1 * sin(sine * 4), 0.4 - 0.25 * sin(sine * 4)),angles(2.9670597283903604, 2.2689280275926285 - 0.17453292519943295 * sin(sine * 4), -1.4835298641951802 - 0.17453292519943295 * sin(sine * 4))),deltaTime) --GalaxyBeautifulHair_Handle,-0.15000000596046448,0,0,1,0,0,0,1,0.10000000149011612,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,LeftLeg,-0.8,0,0,4,10,0,0,4,-1,0,0,4,-40,0,0,4,-0.1,0,0,4,0,0,0,4,LeftArm,-1.2,0,0,4,-20,5,0.1,4,0.5,0,0,4,0,0,0,4,0,0,0,4,40,5,0.1,4,Fedora_Handle,8.657480066176504e-09,0,0,1,-6,0,0,1,-0.15052366256713867,0,0,1,0,0,0,1,-0.010221302509307861,0,0,1,0,0,0,1,ValkyrieHelm_Handle,8.658389560878277e-09,0,0,1,-15,0,0,1,-0.2433757781982422,0,0,1,0,0,0,1,-0.2657628059387207,0,0,1,0,0,0,1,RightLeg,1.1,0,0,4,90,0,0,4,-1,0,0,4,100,0,0,4,0,0,0,4,-90,0,0,4,BlackIronAntlers_Handle,8.658389560878277e-09,0,0,1,0,0,0,1,-0.6500000953674316,0,0,1,0,0,0,1,0.19972775876522064,0,0,1,0,0,0,1,DevAwardsAdurite_Handle,0,0,0,1,0,0,0,1,-0.25,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,SilverthornAntlers_Handle,8.658389560878277e-09,0,0,1,0,0,0,1,-0.6500000953674316,0,0,1,0,0,0,1,0.19972775876522064,0,0,1,0,0,0,1,Head,0,0,0,4,-90,5,0.1,4,1,0,0,4,-0,0,0,4,0,0,0,4,160,0,0,4,Torso,0,0,0,4,190,10,0,4,-1.70,0.5,0,4,-0,0,0,4,0,0.15,0,4,210,0,0,4,RightArm,0.8,0.4,0,4,170,0,0,4,0.6,0.1,0,4,130,-10,0,4,0.4,-0.25,0,4,-85,-10,0,4 end }) addmode("k", { idle = function() Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.6580627893946132 - 0.08726646259971647 * sin((sine + 0.3333333333333333) * 12), -0.08726646259971647 * sin((sine + 0.2) * 6), 3.141592653589793)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -0.5 - 0.5 * sin((sine + 0.39999999999999997) * 12), -0.5),angles(1.7453292519943295 - 1.0471975511965976 * sin(sine * 6), -1.5707963267948966 + 0.1308996938995747 * sin(sine * 6), 1.5707963267948966)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -0.5 - 0.5 * sin((sine + 0.39999999999999997) * 12), -0.5),angles(1.7453292519943295 + 1.0471975511965976 * sin(sine * 6), 1.5707963267948966 + 0.1308996938995747 * sin(sine * 6), -1.5707963267948966)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, -0.5 + 0.3 * sin((sine + 0.16666666666666666) * 12), 0),angles(-1.3962634015954636 + 0.08726646259971647 * sin((sine + 0.3333333333333333) * 12), 0.08726646259971647 * sin((sine + 0.06666666666666667) * 6), 3.141592653589793)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-0.8 - 0.1 * sin(sine * 6), 0.5 + 0.1 * sin(sine * 6), -0.2),angles(3.141592653589793 - 0.17453292519943295 * sin((sine + 0.39999999999999997) * 12), -0.17453292519943295, 1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(0.8 - 0.1 * sin(sine * 6), 0.5 - 0.1 * sin(sine * 6), -0.2),angles(3.141592653589793 - 0.17453292519943295 * sin((sine + 0.39999999999999997) * 12), 0.17453292519943295, -1.5707963267948966)),deltaTime) --GalaxyBeautifulHair_Handle,-0.15000000596046448,0,0,1.5,0,0,0,1.5,0.10000000149011612,0,0,1.5,0,0,0,1.5,0,0,0,1.5,0,0,0,1.5,Head,0,0,0,6,-95,-5,0.3333333333333333,12,1,0,0,6,-0,-5,0.2,6,0,0,0,6,180,0,0,6,ValkyrieHelm_Handle,8.658389560878277e-09,0,0,1.5,-15,0,0,1.5,-0.2433757781982422,0,0,1.5,0,0,0,1.5,-0.2657628059387207,0,0,1.5,0,0,0,1.5,SilverthornAntlers_Handle,8.658389560878277e-09,0,0,1.5,0,0,0,1.5,-0.6500000953674316,0,0,1.5,0,0,0,1.5,0.19972775876522064,0,0,1.5,0,0,0,1.5,BlackIronAntlers_Handle,8.658389560878277e-09,0,0,1.5,0,0,0,1.5,-0.6500000953674316,0,0,1.5,0,0,0,1.5,0.19972775876522064,0,0,1.5,0,0,0,1.5,Fedora_Handle,8.657480066176504e-09,0,0,1.5,-6,0,0,1.5,-0.15052366256713867,0,0,1.5,0,0,0,1.5,-0.010221302509307861,0,0,1.5,0,0,0,1.5,LeftLeg,-1,0,0,6,100,-60,0,6,-0.5,-0.5,0.39999999999999997,12,-90,7.5,0,6,-0.5,0,0,6,90,0,0,6,EyelessSmileHead_Handle,-0.00043487548828125,0,0,1.5,180,0,0,1.5,0.6000361442565918,0,0,1.5,0,0,0,1.5,0.0003204345703125,0,0,1.5,180,0,0,1.5,RightLeg,1,0,0,6,100,60,0,6,-0.5,-0.5,0.39999999999999997,12,90,7.5,0,6,-0.5,0,0,6,-90,0,0,6,DevAwardsAdurite_Handle,0,0,0,1.5,0,0,0,1.5,-0.25,0,0,1.5,0,0,0,1.5,0,0,0,1.5,0,0,0,1.5,Torso,0,0,0,6,-80,5,0.3333333333333333,12,-0.5,0.3,0.16666666666666666,12,-0,5,0.06666666666666667,6,0,0,0,6,180,0,0,6,LeftArm,-0.8,-0.1,0,6,180,-10,0.39999999999999997,12,0.5,0.1,0,6,-10,0,0,6,-0.2,0,0,6,90,0,0,6,RightArm,0.8,-0.1,0,6,180,-10,0.39999999999999997,12,0.5,-0.1,0,6,10,0,0,6,-0.2,0,0,6,-90,0,0,6 end }) addmode("l", { idle = function() Neck.C0 = Lerp(Neck.C0,cfMul(cf(0, 1, 0),angles(-1.5707963267948966 + 0.04363323129985824 * sin((sine + 0.1) * 1), -0.17453292519943295 * sin((sine + 0.1) * 5), -3.141592653589793)),deltaTime) RightHip.C0 = Lerp(RightHip.C0,cfMul(cf(1, -1 + 0.2 * sin(sine * 5), -0.2 + 0.2 * sin(sine * 5)),angles(2.181661564992912 - 0.8726646259971648 * sin(sine * 5), 1.9198621771937625 - 0.3490658503988659 * sin(sine * 5), -1.5707963267948966)),deltaTime) RightShoulder.C0 = Lerp(RightShoulder.C0,cfMul(cf(0.7, 0.8, 0),angles(1.0471975511965976 + 0.03490658503988659 * sin(sine * 10), 2.0943951023931953 + 0.10471975511965978 * sin((sine + 0.1) * 5), 1.5707963267948966)),deltaTime) LeftHip.C0 = Lerp(LeftHip.C0,cfMul(cf(-1, -1 - 0.2 * sin(sine * 5), -0.2 - 0.2 * sin(sine * 5)),angles(2.181661564992912 + 0.8726646259971648 * sin(sine * 5), -1.9198621771937625 - 0.3490658503988659 * sin(sine * 5), 1.5707963267948966)),deltaTime) RootJoint.C0 = Lerp(RootJoint.C0,cfMul(cf(0, 0.15 + 0.4 * sin((sine - 0.5) * 10), 0),angles(-1.4835298641951802, 0.17453292519943295 * sin(sine * 5), -3.141592653589793)),deltaTime) LeftShoulder.C0 = Lerp(LeftShoulder.C0,cfMul(cf(-0.7, 0.5, -0.3),angles(1.7453292519943295, -0.8726646259971648, 1.5707963267948966)),deltaTime) --Head,0,0,0,5,-90,2.5,0.1,1,1,0,0,4,0,-10,0.1,5,0,0,0,4,-180,0,0,4,RightLeg,1,0,0,4,125,-50,0,5,-1,0.2,0,5,110,-20,0,5,-0.2,0.2,0,5,-90,0,0,4,RightArm,0.7,0,0,4,60,2,0,10,0.8,0,0,4,120,6,0.1,5,0,0,0,4,90,0,0,4,LeftLeg,-1,0,0,4,125,50,0,5,-1,-0.2,0,5,-110,-20,0,5,-0.2,-0.2,0,5,90,0,0,4,Torso,0,0,0,4,-85,0,0,4,0.15,0.4,-0.5,10,0,10,0,5,0,0,0,4,-180,0,0,4,LeftArm,-0.7,0,0,4,100,0,0,4,0.5,0,0,4,-50,0,0,4,-0.3,0,0,4,90,0,0,4 end }) end) btn("Immortality Lord", function() local backup=accessorylimbs accessorylimbs={ {meshid="17269636541",textureid="",C0=cf_0,Name="Torso"}, {meshid="17269753087",textureid="",C0=angles(0,3.14,0),Name="Head"}, {meshid="17375312569",textureid="",C0=cf(1.50995803e-08,-1.07200003,-0.100000001,-1,0,1.50995803e-07,0,1,0,-1.50995803e-07,0,-1),Name="Head"}, {meshid="17269487439",textureid="",C0=angles(0,0,1.5707963267948966),Name="Left Arm"}, {meshid="17269487439",textureid="",C0=angles(0,0,1.5707963267948966),Name="Right Arm"}, {meshid="17269487439",textureid="",C0=angles(0,0,1.5707963267948966),Name="Left Leg"}, {meshid="17269487439",textureid="",C0=angles(0,0,1.5707963267948966),Name="Right Leg"} } local t=reanimate() accessorylimbs=backup if type(t)~="table" then return end local getJoint=t.getJoint local RootJoint=getJoint("RootJoint") local RightShoulder=getJoint("Right Shoulder") local LeftShoulder=getJoint("Left Shoulder") local RightHip=getJoint("Right Hip") local LeftHip=getJoint("Left Hip") local Neck=getJoint("Neck") local getVel=t.getVel local setCfr=t.setCfr local getCamCF=t.getCamCF local cframes=t.cframes local joints=t.joints local getAccWeldFromMesh=t.getAccWeldFromMesh local setWalkSpeed=t.setWalkSpeed local fling=t.fling Neck.C1=cf(0,-1,0,-1,0,0,0,0,1,0,1,-0) RootJoint.C1=cf(0,0,0,-1,0,0,0,0,1,0,1,-0) RightShoulder.C1=cf(-1,1,0,0,0,1,0,1,-0,-1,0,0) LeftShoulder.C1=cf(1,1,0,0,0,-1,0,1,0,1,0,0) RightHip.C1=cf(1,2,0,0,0,1,0,1,-0,-1,0,0) LeftHip.C1=cf(-1,2,0,0,0,-1,0,1,0,1,0,0) setWalkSpeed(32) t.setJumpPower(0) t.setHipHeight(7) t.setGravity(math.huge) local Gun={C0=cf_0} local Sword={C0=cf_0} local torso=t.getPart("Torso") local rootpart=t.getPart("HumanoidRootPart") local leftWingPart={} cframes[leftWingPart]=cf_0 local leftWingAccWeld=getAccWeldFromMesh("17269814619","") leftWingAccWeld.C0=angles(0,3.14,0) leftWingAccWeld.C1=cf_0 leftWingAccWeld.Part1=leftWingPart local LeftWing={ C0=cf(-.3,1,1)*angles(0,rad(90),0), C1=cf(2.2,2,1.5), Part0=torso, Part1=leftWingPart } tinsert(joints,LeftWing) local rightWingPart={} cframes[rightWingPart]=cf_0 local rightWingAccWeld=getAccWeldFromMesh("17269824947","") rightWingAccWeld.C0=angles(0,3.14,0) rightWingAccWeld.C1=cf_0 rightWingAccWeld.Part1=rightWingPart local RightWing={ C0=cf(.3,1,1)*angles(0,rad(90),0), C1=cf(2.2,2,-1.5), Part0=torso, Part1=rightWingPart } tinsert(joints,RightWing) local swordpart={} cframes[swordpart]=cf_0 local swordAccWeld0=getAccWeldFromMesh("17326555172","") swordAccWeld0.C0=cf(-0.0023765564,2.14191723,3.825109,-1,0,0,0,-0.519688249,-0.85435611,0,-0.854355931,0.519688308) swordAccWeld0.C1=cf_0 swordAccWeld0.Part1=swordpart local swordAccWeld1=getAccWeldFromMesh("17326476901","") swordAccWeld1.C0=cf(-0.00237464905,-1.31204176,-3.18902349,-1,0,0,0,-0.519688249,-0.85435611,0,-0.854355931,0.519688308) swordAccWeld1.C1=cf_0 swordAccWeld1.Part1=swordpart local Sword={ C0=cf(0,-2,0)*angles(1.57,0,0), C1=cf(0,-6.3,0), Part0=t.getPart("Right Arm"), Part1=swordpart } tinsert(joints,Sword) local DefaultsNeckC0 = cf(0,2,0)*angles(rad(-90),0,rad(180)) local DefaultsRootJointC0 = angles(rad(-90),0,rad(180)) local DefaultsRightShoulderC0 = cf(-1,0,0)*angles(0,rad(90),0) local DefaultsLeftShoulderC0 = cf(1,0,0)*angles(0,rad(-90),0) local TimingSine=sine*60 local attacking=false local animOverwrite=nil local neckSnap=false local Lerp1=function(a,b,c) return Lerp(a,b,min(c*6*deltaTime,1)) end local v3_030=v3_010*3 local flycf=nil local flypos=nil local charcf=cf_0 local animations=function(onground) TimingSine=sine*60 local vel=getVel() local xzvel=vel*v3_101 if flycf then if xzvel~=v3_0 then local camrot=cfGet(getCamCF(),"Rotation") local clv=cfGet(camrot,"LookVector") local crv=cfGet(camrot,"RightVector") local fw=v3Get(clv*v3_101,"Unit")*xzvel fw=clv*(v3Get(fw,"X")+v3Get(fw,"Z")) local rt=v3Get(crv*v3_101,"Unit")*xzvel rt=crv*(v3Get(rt,"X")+v3Get(rt,"Z")) flypos=flypos+v3Get(fw+rt,"Unit")*deltaTime*3.2 flycf=cfAdd(camrot,flypos) charcf=cfAdd(flycf,cfGet(flycf,"UpVector")*3-v3_030) end cframes[rootpart]=flycf setCfr(charcf) elseif onground then charcf=cframes[rootpart] elseif cframes[rootpart].Y#options then current=1 end local option=options[current] insSet(swtcbtn,"Text",txt..": "..option.text) onchanged(option.value) end swtcbtn=btn("change",btnpressed) btnpressed() return swtcbtn end swtc("client sided placeholders",{ {value=true,text="yes"}, {value=false,text="no"} },function(v) placeholders=v end) swtc("highlight fling targets",{ {value=true,text="yes"}, {value=false,text="no"} },function(v) highlightflingtargets=v end) swtc("allow shiftlock",{ {value=true,text="yes"}, {value=false,text="no"} },function(v) allowshiftlock=v end) swtc("ctrl click tp",{ {value=true,text="yes"}, {value=false,text="no"} },function(v) ctrltp=v end) swtc("click fling",{ {value=true,text="yes"}, {value=false,text="no"} },function(v) clickfling=v end) swtc("changestate when fling",{ {value=true,text="yes"}, {value=false,text="no"} },function(v) flingchangestate=v end) lbl("(limb collision)") swtc("respawn tp",{ {value=3,text="hide body"}, {value=0,text="stay at spawn"}, {value=1,text="random tp close"}, {value=2,text="behind char"} },function(v) respawntp=v end) local disguiscripts=nil swtc("new gui scripts",{ {value=true,text="disable"}, {value=false,text="keep"} },function(v) disguiscripts=v end) Connect(insGet(pg,"DescendantAdded"),function(v) if c and disguiscripts and IsA(v,"Script") then --mind Enum.RunContext.Client insSet(v,"Disabled",true) end end) swtc("new character scripts",{ {value=function(v) if IsA(v,"Script") then --mind Enum.RunContext.Client insSet(v,"Disabled",true) end end,text="disable"}, {value=false,text="keep"} },function(v) discharscripts=v end) swtc("breakjoints",{ {value=1,text="breakjoints+health"}, {value=2,text="health or breakjoints"}, {value=3,text="breakjoints"} },function(v) breakjointsmethod=v end) swtc("coregui death effect",{ {value=true,text="disable"}, {value=false,text="dont modify"}, },function(v) hidedeatheffect=v end) swtc("set simulation radius",{ {value=true,text="yes"}, {value=false,text="no"}, },function(v) simrad=v end) local iscg,_=pcall(insSet,i10,"Parent",FindFirstChildOfClass(game,"CoreGui")) if not iscg then insSet(i7,"Text","PLAYERGUI MODE") insSet(i10,"Parent",pg) twait(3) insSet(i7,"Text",guiTheme.guiTitle) end
Remember to employ a dummy account when injecting scripts. We cannot be held responsible for any potential harm caused to your Roblox account.